12 Commits

Author SHA1 Message Date
palana
7c29a61324 Added GPU based deinterlacing and refactored interlacing code
Added deinterlacing modes:
- Blend (GPU)
- Linear (GPU)
- Yadif (GPU)
each with source framerate and double source framerate mode.
Also added GPU based Retro deinterlacing
2013-07-09 15:55:02 +02:00
jp9000
c0438dacb4 when automatically determining FPS/resolution for devices, prioritize FPS rather than resolution 2013-07-07 16:11:15 -07:00
paibox
6faa5ee29d Add retro/scandoubling deinterlacing to the DirectShow plugin
Full frame rate deinterlacing for low resolution console games. You
know, the kind of games your grandfather used to play...!
2013-06-26 02:08:33 +02:00
paibox
e3dab2b5ca Add UI functionality for deinterlacing
Because comboboxes are great. Also fix my earlier brain fart. Just
enable point filtering for sharp field discard deinterlacing.
2013-06-19 19:58:04 +02:00
paibox
3beb40b3c9 Some field discard deinterlacing updates
Allow user to select between image smoothing (type
1/deinterlace_Discard) and sharp pixels (type
2/deinterlace_Discard_Sharp, mostly suitable for low resolution stuff).
2013-06-19 17:30:25 +02:00
jp9000
6b1bff7abc Added some checks for audio pin availability
Modified some locale stuff
2013-02-22 08:15:43 -07:00
jp9000
e2ea43ca93 merging develepment branch. don't kill me! 2013-01-24 20:30:22 -07:00
jp9000
efe771565f capture card audio stuff, audio system adjustments, audio thread adjustments 2012-12-25 09:34:07 -07:00
jp9000
61dbfbfabe fixed sync problems in general, updated audio system, fixed some more bugs 2012-12-11 22:22:51 -07:00
jim
d7c413cd58 some directshow bugfixes and issue fixes, as well as fixing chroma key properly 2012-11-01 10:52:16 -07:00
jim
42c6b401e2 threading, optimizations, api additions, directshow features 2012-10-24 23:58:42 -07:00
jp9000
5b9e3b9dcb Initial commit 2012-08-30 21:54:15 -07:00