Jim
525d5debac
Merge pull request #125 from lmurray/master
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1:1 preview mode
2013-03-03 20:41:59 -08:00
Lucas Murray
793c59f7a0
Merge remote-tracking branch 'upstream/master'
2013-03-04 12:07:22 +08:00
Lucas Murray
f0fe72aa45
Recalculate the preview area when resizing the window
2013-03-04 11:56:06 +08:00
Lucas Murray
c9119a95ec
Added a right-click menu item to toggle 1:1 preview mode
2013-03-04 11:37:03 +08:00
Lucas Murray
8116b0680e
Added a 1:1 preview mode that is currently always enabled
2013-03-04 11:36:50 +08:00
jp9000
675d0c6d6c
added an audio filter API
2013-03-03 18:20:38 -07:00
jp9000
9468b2cbc5
removed almost all of the mp4 compile time
2013-03-01 13:22:33 -07:00
jp9000
ac3fc240e7
fixed hooking issues with D3D 10/10.1/11 games, made it hook by DXGI rather than by the individual APIs
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also, added a copy for game capture to prevent render slowdowns
2013-02-28 18:33:49 -07:00
jp9000
0f3987a3d8
well, looks like I just made a very nice optimization
2013-02-28 14:05:19 -07:00
jp9000
5cccb84106
fixed a minor bug
2013-02-28 09:29:35 -07:00
HomeWorld
9445b0702a
Implemented #50 (slideshow disable fading | randomize)
2013-02-28 14:33:07 +02:00
jp9000
07d2e2bdd8
Fixed a bug in advanced that always set the global audio time offset to 50ms when the advanced page was used. just disabled global audio time offset for the time being
2013-02-26 16:27:03 -07:00
jp9000
911a209ed6
fixed a fairly critical bug that caused I444 to be used due to 1.) visual studio saving old control IDs, and 2.) me forgetting/neglecting to remove code for old control IDs
2013-02-26 03:35:45 -07:00
jp9000
75c83e83bc
Added an option to force mic to use the QPC timestamps (or alternatively use desktop time if disabled)
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Fixed a potential minor issue with directshow devices choosing a less-than-optimal output format
2013-02-25 16:58:06 -07:00
jp9000
2fe05b123b
added "desktop audio boost" option
2013-02-25 03:11:32 -07:00
jp9000
3be930e719
added compatibility mode for software capture
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added triple buffering option to advanced settings (potentially as an optimization for some cards)
added scene buffering time option to advanced settings (mainly for sound devices)
moved "Use CBR" to encoding section, made buffer size automatically default to the same as bitrate unless "Use Custom Buffer Size" is checked
2013-02-24 07:51:01 -07:00
Jim
f0490fdbd7
Merge pull request #115 from hwdro/master
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Erase preview's window bk when stream is running and preview is disabled
2013-02-22 22:44:19 -08:00
jp9000
34f73441b3
finally fixed that utterly stupid size reset thing
2013-02-22 23:42:06 -07:00
HomeWorld
275690969d
Use def window proc for bk erase, also spawn enable preview popup menu on WM_RBUTTONUP
2013-02-22 11:14:15 +02:00
HomeWorld
4ccbe1787d
Properly erase preview window bk when stream is running and enable preview is not ticked
2013-02-22 10:45:17 +02:00
jp9000
672333fa6a
Added volume bar to directshow source,
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moved the volume controls to OBSApi,
made some minor tweaks to mic audio
2013-02-21 01:42:35 -07:00
jp9000
34ae3ac1de
graphics capture fix just in case injectHelper isn't working
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also fixed text so that it doesn't use GDI textures, should fix multi-GPU laptop issues
2013-02-19 17:14:40 -07:00
jp9000
9cbf6b42df
updated scripts
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updated russian locale
2013-02-18 20:23:45 -07:00
Richard Stanway
57106fe406
Zero error code on socket shutdown to prevent misleading log info
2013-02-17 21:41:04 -05:00
Richard Stanway
3c422bc093
Always trigger an update check after installing a new version
2013-02-17 17:56:47 -05:00
jp9000
832f2d4187
added code to log monitors the user has
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fixed bug with using x264 presets/tunes in x264 custom params
updated japanese text and made some english text adjustments
2013-02-16 20:26:58 -07:00
jp9000
45f66a8be3
Made is so that scenes are automatically saved before initiating stream, and added a menu item to save as well. Will probably also add more menu items for loading/saving or importing/exporting other scenes files in the future
2013-02-16 15:48:05 -07:00
William Hamilton
4cc84e7ecc
Not re-enabling scene switching after canceling add source. Fixes #109
2013-02-16 16:05:34 -06:00
jp9000
0b07a003e1
woops, properly fixed that directory bug
2013-02-16 04:18:05 -07:00
jp9000
bb8539eb08
fixed a tiny bug with file output where it wouldn't record if the directory didn't end with a slash
2013-02-16 03:18:13 -07:00
jp9000
c78f7161a5
moved gamma stuff to software capture and game capture
2013-02-16 02:51:24 -07:00
jp9000
8f8948307f
Added a gamma option
2013-02-15 18:21:13 -07:00
HomeWorld
2806dd9c57
Make sure we draw checkboxes when no theming service is available (DrawFrameControl). Adjusted size/position.
2013-02-15 22:31:19 +02:00
jp9000
c2385453cc
fixed bug with injector where it wouldn't work if there were spaces in the path (failed to surround it with quotes)
2013-02-14 16:40:14 -07:00
jp9000
31e65a49e9
fixed structure packing problems in the glocal graphics capture header, thought there wouldn't be any but I guess I was wrong
2013-02-14 15:44:25 -07:00
jp9000
fcfcb051b3
x264 logging tweak
2013-02-14 12:29:09 -07:00
HomeWorld
d177022559
Removed a brain fart and some flickering when manipulating listview items (in some specific cases)
2013-02-12 20:24:14 +02:00
HomeWorld
ad3641422a
Properly set focus/selection mark when moving source items up/down. Fixes #84
2013-02-12 19:30:00 +02:00
William Hamilton
80ef8d6295
Added audio volume API calls and events.
2013-02-11 23:00:53 -06:00
jp9000
6a44eba695
fixed game capture to work regardless of target application bit
2013-02-11 19:26:35 -07:00
jp9000
fbe38de7df
fixed a potential deadlock
2013-02-10 16:45:37 -07:00
jp9000
2067661142
fixed a code warning
2013-02-10 16:28:24 -07:00
jp9000
99c8112e45
fixed more potential holes in the status bar update thing
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fixed slight miscalculation of lost frames in the log file
fixed issue where frames would still preprocess and such even if disabled
2013-02-10 15:49:49 -07:00
HomeWorld
77d9b81435
It seems that path widen (in DrawOutlineText) causes a huge performance impact when calling DrawPath. Removed.
2013-02-10 20:15:59 +02:00
HomeWorld
d77c316911
Removed a wrong flag from string formatting (that caused text to be clipped when wrapped) + some minor fixes (if mesured text height is smaller than font size use font size ; incorrect padding applied when using outlines and wrapped text)
2013-02-10 16:15:28 +02:00
jp9000
5d6dfdedb9
added a function to get the d3d texture from an obs texture
2013-02-09 12:49:33 -07:00
Richard Stanway
b9e8763ddd
Limit update checks to once per hour
2013-02-08 03:12:46 -05:00
Jim
4a8a2f92c3
Merge pull request #104 from hwdro/master
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Rewritten textoutput source UpdateTexture, it was getting too messy
2013-02-07 16:29:33 -08:00
HomeWorld
d80fcde5d6
Rewritten textoutput source UpdateTexture, it was getting too messy
2013-02-08 01:26:01 +02:00
Richard Stanway
0e83579b7b
Fix crash when MP4FileStream causes ProcessEvents to fire mid-shutdown
2013-02-07 18:23:46 -05:00