jp9000
7cca8663a2
Game capture: Add anti-cheat compatibility
...
- Add an option in game capture to use SetWindowsHookEx instead of
CreateRemoteThread to inject the library.
- Add logging of what process game capture is trying to capture.
- Rename "audio time offset" where it was used to "audio sync offset"
- Adde logging for audio sync offsets
- Update version to 0.62b test 1
2014-04-09 00:10:33 -07:00
Richard Stanway
5d6cc218eb
Some static analysis fixes via Coverity Scan
2014-04-09 00:47:39 +02:00
Richard Stanway
1e4c95213f
Don't attempt to render a zero width/height cursor
2013-08-03 15:42:02 -04:00
Richard Stanway
7d083f46de
Increase timeout for injection thread
2013-07-18 00:02:25 -04:00
Richard Stanway
a34644439e
Make mouse foreground window check more reliable
2013-07-07 21:24:27 -04:00
jp9000
220cde415d
make it so mouse only shows in game/window capture when it is the foreground window
2013-07-02 08:48:03 -07:00
paibox
2802b45720
Updated the hashd RTMP URLs.
2013-05-17 14:36:34 +02:00
paibox
ccb0b1c048
Fix game capture aspect ratio handling properly, new and improved, etc.
2013-05-11 21:38:20 +02:00
paibox
a157c42ee8
Fixed stretch to screen aspect ratio handling for game capture.
2013-05-03 02:47:25 +02:00
jp9000
d2e7e2af6f
added timestamping to all lines in log files
2013-05-01 17:58:42 -07:00
jp9000
b07fe5526d
Significantly increased game capture logging data, added a variety of reacquiring fixes, fixed natural selection 2 not acquiring when windowed
2013-05-01 15:51:07 -07:00
jp9000
044a8b6882
fixed some bugs with game capture
2013-04-15 05:44:29 -07:00
jp9000
2cc418333f
0.48.014 - fixed a potential issue with game capture when it's disabled
2013-04-12 10:36:48 -07:00
jp9000
6e8561a228
made it so 1bit and 24bit cursors can be captured, and also attempting a fix for the weird non-square cursor bug
2013-03-26 04:52:08 -07:00
jp9000
83976e4172
game capture: fixed a bug that would cause targets to immidiately deacquire when hotkey was used
2013-03-22 22:43:21 -07:00
jp9000
d02364a0bf
Added ability to use game capture via hotkey instead of having to select the window
2013-03-21 23:01:37 -07:00
jp9000
c01a3c0281
Fixed bug with game capture not checking to see if OBS is still alive. Might adjust it later if I find a better way
2013-03-21 19:19:16 -07:00
jp9000
9db9cd6359
fixed A/V issues for game capture injection, confirmed by multiple people
2013-03-10 16:23:51 -07:00
jp9000
d75c870c80
obfuscate evil import names because apparently they will cause problems with annoying programs
2013-03-04 16:10:45 -07:00
jp9000
34ae3ac1de
graphics capture fix just in case injectHelper isn't working
...
also fixed text so that it doesn't use GDI textures, should fix multi-GPU laptop issues
2013-02-19 17:14:40 -07:00
jp9000
c78f7161a5
moved gamma stuff to software capture and game capture
2013-02-16 02:51:24 -07:00
jp9000
c2385453cc
fixed bug with injector where it wouldn't work if there were spaces in the path (failed to surround it with quotes)
2013-02-14 16:40:14 -07:00
jp9000
6a44eba695
fixed game capture to work regardless of target application bit
2013-02-11 19:26:35 -07:00
Richard Stanway
8ec9d135e5
Fix invalid handle
2013-02-04 03:37:53 -05:00
jp9000
da3044a237
minor bugfix for graphics capture
2012-12-27 15:17:49 -07:00
jp9000
544975b4e7
added sizing/aspect ignore/positioning to graphics capture, added mouse to win8 capture, fixed push-to-talk volume, added push-to-talk delay
2012-12-16 22:27:41 -07:00
jp9000
1f0152ad91
fixed transcoding issues, fixed issues that could occur with bad mics/devices, logging more data, fixed bugs related to scene changing
2012-12-12 19:48:44 -07:00
jp9000
61dbfbfabe
fixed sync problems in general, updated audio system, fixed some more bugs
2012-12-11 22:22:51 -07:00
jp9000
0fb0ce81f6
fixed issues with game capture not acquiring
2012-12-10 06:29:02 -07:00
jp9000
6ebf3633d9
tons of bug fixes, added send buffer again, fixed japanese localization, added outline
2012-12-05 19:43:44 -07:00
jp9000
286704a176
another CTS/DTS fix, fixed network issues, removed send buffer, fixed some graphics capture crashes, fixed win 8 sleep problems
2012-12-04 03:17:34 -07:00
jim
08dfbdbd24
woops, forgot to set a value to NULL
2012-11-25 01:10:16 -07:00
jim
cb2a91d3be
added CTS padding, fixed graphics capture memory leak, fixed graphics capture crash
2012-11-25 00:44:06 -07:00
jim
0ae4377fcc
made RTMP use SO_SNDBUF with 2*bitrate, made cursor capture properly in game capture, and fixed some other bugs
2012-11-23 14:34:45 -07:00
jim
8a5995e19f
changed pdbs to output to rundir, added mouse cursor to graphics capture, removed redundant hook stuff, reverted frame drop code, and other tweaks
2012-11-22 18:02:33 -07:00
jim
129e068b1d
improving framedrop code, bugfixes, got rid of tabs in source (I hate tabs), and other things
2012-11-21 11:21:40 -07:00
Richard Stanway
3004160b65
Properly free memory after injecting DLL
2012-11-20 23:38:26 -05:00
jim
bf71c44e6a
fixed some alt-tab issues with graphics capture, also still tweaking frame drop code
2012-11-20 20:53:58 -07:00
jim
e02464b9f7
testing framedrop code, animated gifs, more features, more fixes, translations, etc
2012-11-19 02:16:37 -07:00
jim
4ae2865744
more graphics capture tweaks and optimizations
2012-11-11 21:23:48 -07:00
jim
3774a5d6f0
test new d3d9 capture code - gl & d3d10.0 additions on the way
2012-11-09 20:50:55 -07:00
jim
ee2d7fe16b
graphics capture plugin update
2012-11-08 21:56:18 -07:00
jim
a5f8b3b901
fixed threading, optimized some more things, some other adjustments
2012-10-26 18:06:49 -07:00
jim
75db90544f
updated graphics capture code, other random tweaks
2012-10-20 22:42:35 -07:00
jim
0508629a38
graphics capture initial code
2012-10-18 20:30:14 -07:00