jp9000
7cca8663a2
Game capture: Add anti-cheat compatibility
...
- Add an option in game capture to use SetWindowsHookEx instead of
CreateRemoteThread to inject the library.
- Add logging of what process game capture is trying to capture.
- Rename "audio time offset" where it was used to "audio sync offset"
- Adde logging for audio sync offsets
- Update version to 0.62b test 1
2014-04-09 00:10:33 -07:00
BtbN
270481f91d
Fix some warnings
2014-01-02 17:37:31 +01:00
jp9000
5b53865c26
CoD: ghosts fix for game capture
2013-12-07 12:21:39 -07:00
jp9000
6a35942477
actually, keep that new windowing code in game capture.
2013-08-16 17:38:43 -07:00
jp9000
842bdd140b
made a minor fix to prevent window messages from calling the hook stuff too often and causing performance issues
2013-08-16 17:24:17 -07:00
jp9000
0861f628c2
revert recent patch to separate the windowing out into a thread
2013-08-16 17:19:17 -07:00
jp9000
27aa4ef755
put all game capture windowing into a separate thread
2013-08-16 17:00:47 -07:00
jp9000
8c185efc14
fixed bug with window messages not being processed properly in the graphics capture hook
2013-08-03 21:42:04 -07:00
jp9000
168f24d6af
reverting a slight bit of code in the main game capture hook thread
2013-07-26 15:32:54 -07:00
jp9000
b815532f22
fix window messaging issues that can occur with game capture and cause some games to lock up (notably the expensive iRacing)
2013-07-25 12:53:29 -07:00
jp9000
f0466ebfe6
fixed a bug with opengl capture where it would cease capturing some games after going fullscreen because their device context handles or window handles change
2013-07-10 19:08:25 -07:00
jp9000
337bc5831b
fixed a tiny bug with game capture that would cause the window loop to exit
2013-07-06 11:12:03 -07:00
jp9000
fed5ed0ac0
game capture - minor fix to the last fix - didn't make it properly check for a timeout return value
2013-06-08 07:49:56 -07:00
jp9000
ce8a86b8b9
game capture - made a slight fix that prevents a "stuttering" issue some people were experiencing with certain games
2013-06-08 07:30:20 -07:00
jp9000
4cd83c2c53
game capture - check hook occasionally to make sure it wasn't mysteriously cleared by protections
2013-06-04 02:57:00 -07:00
jp9000
96dc5b84a0
game capture - added yet more logging to d3d10/d3d11/gl
2013-05-01 17:57:43 -07:00
jp9000
b07fe5526d
Significantly increased game capture logging data, added a variety of reacquiring fixes, fixed natural selection 2 not acquiring when windowed
2013-05-01 15:51:07 -07:00
jp9000
8776c8c82a
Reverted some game capture code
2013-04-17 19:47:19 -07:00
jp9000
044a8b6882
fixed some bugs with game capture
2013-04-15 05:44:29 -07:00
jp9000
c01a3c0281
Fixed bug with game capture not checking to see if OBS is still alive. Might adjust it later if I find a better way
2013-03-21 19:19:16 -07:00
jp9000
ac3fc240e7
fixed hooking issues with D3D 10/10.1/11 games, made it hook by DXGI rather than by the individual APIs
...
also, added a copy for game capture to prevent render slowdowns
2013-02-28 18:33:49 -07:00
jp9000
6a44eba695
fixed game capture to work regardless of target application bit
2013-02-11 19:26:35 -07:00
jp9000
0fb0ce81f6
fixed issues with game capture not acquiring
2012-12-10 06:29:02 -07:00
jp9000
286704a176
another CTS/DTS fix, fixed network issues, removed send buffer, fixed some graphics capture crashes, fixed win 8 sleep problems
2012-12-04 03:17:34 -07:00
jim
bf71c44e6a
fixed some alt-tab issues with graphics capture, also still tweaking frame drop code
2012-11-20 20:53:58 -07:00
jim
7c65f2e5a7
minor tweaks, made d3d9 capture awesome, as well as d3d10.0 capture
2012-11-14 19:58:01 -07:00
Richard Stanway
a79cb2987a
Typo fix
2012-11-13 02:22:33 -05:00
jim
3774a5d6f0
test new d3d9 capture code - gl & d3d10.0 additions on the way
2012-11-09 20:50:55 -07:00
jim
ee2d7fe16b
graphics capture plugin update
2012-11-08 21:56:18 -07:00
jim
a5f8b3b901
fixed threading, optimized some more things, some other adjustments
2012-10-26 18:06:49 -07:00
jim
d861ffeceb
tiny fix for graphics capture
2012-10-20 23:11:35 -07:00
jim
75db90544f
updated graphics capture code, other random tweaks
2012-10-20 22:42:35 -07:00
jim
0508629a38
graphics capture initial code
2012-10-18 20:30:14 -07:00