43 Commits

Author SHA1 Message Date
Richard Stanway
1e4c95213f Don't attempt to render a zero width/height cursor 2013-08-03 15:42:02 -04:00
Richard Stanway
7d083f46de Increase timeout for injection thread 2013-07-18 00:02:25 -04:00
Richard Stanway
a34644439e Make mouse foreground window check more reliable 2013-07-07 21:24:27 -04:00
jp9000
220cde415d make it so mouse only shows in game/window capture when it is the foreground window 2013-07-02 08:48:03 -07:00
paibox
2802b45720 Updated the hashd RTMP URLs. 2013-05-17 14:36:34 +02:00
paibox
ccb0b1c048 Fix game capture aspect ratio handling properly, new and improved, etc. 2013-05-11 21:38:20 +02:00
paibox
a157c42ee8 Fixed stretch to screen aspect ratio handling for game capture. 2013-05-03 02:47:25 +02:00
jp9000
d2e7e2af6f added timestamping to all lines in log files 2013-05-01 17:58:42 -07:00
jp9000
b07fe5526d Significantly increased game capture logging data, added a variety of reacquiring fixes, fixed natural selection 2 not acquiring when windowed 2013-05-01 15:51:07 -07:00
jp9000
044a8b6882 fixed some bugs with game capture 2013-04-15 05:44:29 -07:00
jp9000
2cc418333f 0.48.014 - fixed a potential issue with game capture when it's disabled 2013-04-12 10:36:48 -07:00
jp9000
6e8561a228 made it so 1bit and 24bit cursors can be captured, and also attempting a fix for the weird non-square cursor bug 2013-03-26 04:52:08 -07:00
jp9000
83976e4172 game capture: fixed a bug that would cause targets to immidiately deacquire when hotkey was used 2013-03-22 22:43:21 -07:00
jp9000
d02364a0bf Added ability to use game capture via hotkey instead of having to select the window 2013-03-21 23:01:37 -07:00
jp9000
c01a3c0281 Fixed bug with game capture not checking to see if OBS is still alive. Might adjust it later if I find a better way 2013-03-21 19:19:16 -07:00
jp9000
9db9cd6359 fixed A/V issues for game capture injection, confirmed by multiple people 2013-03-10 16:23:51 -07:00
jp9000
d75c870c80 obfuscate evil import names because apparently they will cause problems with annoying programs 2013-03-04 16:10:45 -07:00
jp9000
34ae3ac1de graphics capture fix just in case injectHelper isn't working
also fixed text so that it doesn't use GDI textures, should fix multi-GPU laptop issues
2013-02-19 17:14:40 -07:00
jp9000
c78f7161a5 moved gamma stuff to software capture and game capture 2013-02-16 02:51:24 -07:00
jp9000
c2385453cc fixed bug with injector where it wouldn't work if there were spaces in the path (failed to surround it with quotes) 2013-02-14 16:40:14 -07:00
jp9000
6a44eba695 fixed game capture to work regardless of target application bit 2013-02-11 19:26:35 -07:00
Richard Stanway
8ec9d135e5 Fix invalid handle 2013-02-04 03:37:53 -05:00
jp9000
da3044a237 minor bugfix for graphics capture 2012-12-27 15:17:49 -07:00
jp9000
544975b4e7 added sizing/aspect ignore/positioning to graphics capture, added mouse to win8 capture, fixed push-to-talk volume, added push-to-talk delay 2012-12-16 22:27:41 -07:00
jp9000
1f0152ad91 fixed transcoding issues, fixed issues that could occur with bad mics/devices, logging more data, fixed bugs related to scene changing 2012-12-12 19:48:44 -07:00
jp9000
61dbfbfabe fixed sync problems in general, updated audio system, fixed some more bugs 2012-12-11 22:22:51 -07:00
jp9000
0fb0ce81f6 fixed issues with game capture not acquiring 2012-12-10 06:29:02 -07:00
jp9000
6ebf3633d9 tons of bug fixes, added send buffer again, fixed japanese localization, added outline 2012-12-05 19:43:44 -07:00
jp9000
286704a176 another CTS/DTS fix, fixed network issues, removed send buffer, fixed some graphics capture crashes, fixed win 8 sleep problems 2012-12-04 03:17:34 -07:00
jim
08dfbdbd24 woops, forgot to set a value to NULL 2012-11-25 01:10:16 -07:00
jim
cb2a91d3be added CTS padding, fixed graphics capture memory leak, fixed graphics capture crash 2012-11-25 00:44:06 -07:00
jim
0ae4377fcc made RTMP use SO_SNDBUF with 2*bitrate, made cursor capture properly in game capture, and fixed some other bugs 2012-11-23 14:34:45 -07:00
jim
8a5995e19f changed pdbs to output to rundir, added mouse cursor to graphics capture, removed redundant hook stuff, reverted frame drop code, and other tweaks 2012-11-22 18:02:33 -07:00
jim
129e068b1d improving framedrop code, bugfixes, got rid of tabs in source (I hate tabs), and other things 2012-11-21 11:21:40 -07:00
Richard Stanway
3004160b65 Properly free memory after injecting DLL 2012-11-20 23:38:26 -05:00
jim
bf71c44e6a fixed some alt-tab issues with graphics capture, also still tweaking frame drop code 2012-11-20 20:53:58 -07:00
jim
e02464b9f7 testing framedrop code, animated gifs, more features, more fixes, translations, etc 2012-11-19 02:16:37 -07:00
jim
4ae2865744 more graphics capture tweaks and optimizations 2012-11-11 21:23:48 -07:00
jim
3774a5d6f0 test new d3d9 capture code - gl & d3d10.0 additions on the way 2012-11-09 20:50:55 -07:00
jim
ee2d7fe16b graphics capture plugin update 2012-11-08 21:56:18 -07:00
jim
a5f8b3b901 fixed threading, optimized some more things, some other adjustments 2012-10-26 18:06:49 -07:00
jim
75db90544f updated graphics capture code, other random tweaks 2012-10-20 22:42:35 -07:00
jim
0508629a38 graphics capture initial code 2012-10-18 20:30:14 -07:00