Richard Stanway
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1e4c95213f
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Don't attempt to render a zero width/height cursor
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2013-08-03 15:42:02 -04:00 |
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Richard Stanway
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7d083f46de
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Increase timeout for injection thread
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2013-07-18 00:02:25 -04:00 |
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Richard Stanway
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a34644439e
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Make mouse foreground window check more reliable
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2013-07-07 21:24:27 -04:00 |
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jp9000
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220cde415d
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make it so mouse only shows in game/window capture when it is the foreground window
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2013-07-02 08:48:03 -07:00 |
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paibox
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2802b45720
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Updated the hashd RTMP URLs.
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2013-05-17 14:36:34 +02:00 |
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paibox
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ccb0b1c048
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Fix game capture aspect ratio handling properly, new and improved, etc.
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2013-05-11 21:38:20 +02:00 |
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paibox
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a157c42ee8
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Fixed stretch to screen aspect ratio handling for game capture.
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2013-05-03 02:47:25 +02:00 |
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jp9000
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d2e7e2af6f
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added timestamping to all lines in log files
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2013-05-01 17:58:42 -07:00 |
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jp9000
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b07fe5526d
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Significantly increased game capture logging data, added a variety of reacquiring fixes, fixed natural selection 2 not acquiring when windowed
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2013-05-01 15:51:07 -07:00 |
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jp9000
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044a8b6882
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fixed some bugs with game capture
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2013-04-15 05:44:29 -07:00 |
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jp9000
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2cc418333f
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0.48.014 - fixed a potential issue with game capture when it's disabled
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2013-04-12 10:36:48 -07:00 |
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jp9000
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6e8561a228
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made it so 1bit and 24bit cursors can be captured, and also attempting a fix for the weird non-square cursor bug
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2013-03-26 04:52:08 -07:00 |
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jp9000
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83976e4172
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game capture: fixed a bug that would cause targets to immidiately deacquire when hotkey was used
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2013-03-22 22:43:21 -07:00 |
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jp9000
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d02364a0bf
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Added ability to use game capture via hotkey instead of having to select the window
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2013-03-21 23:01:37 -07:00 |
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jp9000
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c01a3c0281
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Fixed bug with game capture not checking to see if OBS is still alive. Might adjust it later if I find a better way
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2013-03-21 19:19:16 -07:00 |
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jp9000
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9db9cd6359
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fixed A/V issues for game capture injection, confirmed by multiple people
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2013-03-10 16:23:51 -07:00 |
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jp9000
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d75c870c80
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obfuscate evil import names because apparently they will cause problems with annoying programs
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2013-03-04 16:10:45 -07:00 |
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jp9000
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34ae3ac1de
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graphics capture fix just in case injectHelper isn't working
also fixed text so that it doesn't use GDI textures, should fix multi-GPU laptop issues
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2013-02-19 17:14:40 -07:00 |
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jp9000
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c78f7161a5
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moved gamma stuff to software capture and game capture
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2013-02-16 02:51:24 -07:00 |
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jp9000
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c2385453cc
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fixed bug with injector where it wouldn't work if there were spaces in the path (failed to surround it with quotes)
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2013-02-14 16:40:14 -07:00 |
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jp9000
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6a44eba695
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fixed game capture to work regardless of target application bit
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2013-02-11 19:26:35 -07:00 |
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Richard Stanway
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8ec9d135e5
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Fix invalid handle
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2013-02-04 03:37:53 -05:00 |
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jp9000
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da3044a237
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minor bugfix for graphics capture
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2012-12-27 15:17:49 -07:00 |
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jp9000
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544975b4e7
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added sizing/aspect ignore/positioning to graphics capture, added mouse to win8 capture, fixed push-to-talk volume, added push-to-talk delay
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2012-12-16 22:27:41 -07:00 |
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jp9000
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1f0152ad91
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fixed transcoding issues, fixed issues that could occur with bad mics/devices, logging more data, fixed bugs related to scene changing
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2012-12-12 19:48:44 -07:00 |
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jp9000
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61dbfbfabe
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fixed sync problems in general, updated audio system, fixed some more bugs
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2012-12-11 22:22:51 -07:00 |
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jp9000
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0fb0ce81f6
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fixed issues with game capture not acquiring
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2012-12-10 06:29:02 -07:00 |
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jp9000
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6ebf3633d9
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tons of bug fixes, added send buffer again, fixed japanese localization, added outline
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2012-12-05 19:43:44 -07:00 |
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jp9000
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286704a176
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another CTS/DTS fix, fixed network issues, removed send buffer, fixed some graphics capture crashes, fixed win 8 sleep problems
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2012-12-04 03:17:34 -07:00 |
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jim
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08dfbdbd24
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woops, forgot to set a value to NULL
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2012-11-25 01:10:16 -07:00 |
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jim
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cb2a91d3be
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added CTS padding, fixed graphics capture memory leak, fixed graphics capture crash
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2012-11-25 00:44:06 -07:00 |
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jim
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0ae4377fcc
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made RTMP use SO_SNDBUF with 2*bitrate, made cursor capture properly in game capture, and fixed some other bugs
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2012-11-23 14:34:45 -07:00 |
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jim
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8a5995e19f
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changed pdbs to output to rundir, added mouse cursor to graphics capture, removed redundant hook stuff, reverted frame drop code, and other tweaks
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2012-11-22 18:02:33 -07:00 |
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jim
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129e068b1d
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improving framedrop code, bugfixes, got rid of tabs in source (I hate tabs), and other things
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2012-11-21 11:21:40 -07:00 |
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Richard Stanway
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3004160b65
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Properly free memory after injecting DLL
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2012-11-20 23:38:26 -05:00 |
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jim
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bf71c44e6a
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fixed some alt-tab issues with graphics capture, also still tweaking frame drop code
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2012-11-20 20:53:58 -07:00 |
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jim
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e02464b9f7
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testing framedrop code, animated gifs, more features, more fixes, translations, etc
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2012-11-19 02:16:37 -07:00 |
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jim
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4ae2865744
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more graphics capture tweaks and optimizations
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2012-11-11 21:23:48 -07:00 |
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jim
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3774a5d6f0
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test new d3d9 capture code - gl & d3d10.0 additions on the way
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2012-11-09 20:50:55 -07:00 |
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jim
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ee2d7fe16b
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graphics capture plugin update
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2012-11-08 21:56:18 -07:00 |
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jim
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a5f8b3b901
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fixed threading, optimized some more things, some other adjustments
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2012-10-26 18:06:49 -07:00 |
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jim
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75db90544f
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updated graphics capture code, other random tweaks
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2012-10-20 22:42:35 -07:00 |
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jim
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0508629a38
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graphics capture initial code
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2012-10-18 20:30:14 -07:00 |
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