Richard Stanway
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a5f3a5113b
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Dynamic buffer size
Move RTMP close prior to network code shutdown
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2012-12-08 07:15:42 -05:00 |
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Richard Stanway
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cbf58f984f
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Local buffering test
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2012-12-08 05:28:29 -05:00 |
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Richard Stanway
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a932d55d5d
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Download updater function
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2012-12-08 05:27:58 -05:00 |
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Richard Stanway
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2e47113101
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Always use app folder for cwd
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2012-12-08 01:21:05 -05:00 |
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Richard Stanway
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a40eec64bb
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Add Updater.cpp
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2012-12-08 01:04:31 -05:00 |
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Richard Stanway
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b06488b20c
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Bind to network interface option
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2012-12-06 22:18:03 -05:00 |
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jp9000
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de86aa03f9
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added stripped pdb stuff, fixed minor resize bug
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2012-12-05 23:39:25 -07:00 |
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jp9000
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8cd08c4a1d
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allow selective compiling of dxgi1.2
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2012-12-05 22:32:31 -07:00 |
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jp9000
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0784e6b637
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fixed crashes, added dxgi1.2 stuff
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2012-12-05 21:48:21 -07:00 |
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jp9000
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6ebf3633d9
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tons of bug fixes, added send buffer again, fixed japanese localization, added outline
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2012-12-05 19:43:44 -07:00 |
|
Muf
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6b0966a7ea
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Fix % that was on the wrong side, make GetPacketStrain gradual again
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2012-12-06 01:46:43 +01:00 |
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jp9000
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286704a176
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another CTS/DTS fix, fixed network issues, removed send buffer, fixed some graphics capture crashes, fixed win 8 sleep problems
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2012-12-04 03:17:34 -07:00 |
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jim
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10df6ddbc2
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accidently network thread priority code
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2012-12-01 05:52:08 -07:00 |
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jim
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ff1517e99d
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adjusted settings dialog size, fixed cts problem, added cbr option, made some other tweaks
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2012-11-30 14:16:16 -07:00 |
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Richard Stanway
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0361a0ce13
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Fix that damn typo in every log file :)
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2012-11-29 23:09:45 -05:00 |
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Richard Stanway
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4eeaf895ed
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Fix crash dump logs on AMD64
Switch to process-wide exception handler instead of VEH.
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2012-11-29 20:55:31 -05:00 |
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jim
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8d039f66c8
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testing a new revision of frame drop code
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2012-11-28 19:22:19 -07:00 |
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jim
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b6c6a5ab79
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tweaked framedrop code again
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2012-11-28 13:29:52 -07:00 |
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Richard Stanway
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750499d76e
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Preset change warning
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2012-11-28 01:03:51 -05:00 |
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Richard Stanway
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ea827b7c40
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Add dire warning when changing x264 preset
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2012-11-27 22:36:05 -05:00 |
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jim
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32f3493276
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testing time-based frame drop code
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2012-11-27 13:41:46 -07:00 |
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jim
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072e34f8c5
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testing time-based frame drop code
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2012-11-27 13:39:10 -07:00 |
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Richard Stanway
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ff68f56d02
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Set network thread to high priority
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2012-11-26 23:50:40 -05:00 |
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Richard Stanway
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8919f6c3ca
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Add advanced option to set process priority
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2012-11-26 23:50:13 -05:00 |
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jim
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cb2a91d3be
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added CTS padding, fixed graphics capture memory leak, fixed graphics capture crash
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2012-11-25 00:44:06 -07:00 |
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Richard Stanway
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30fab1a6b7
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Fix symbol loading from non-default folders
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2012-11-23 17:48:26 -05:00 |
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jim
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ce7a1bd59b
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and make SO_SNDBUF use bytes, not kilobytes
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2012-11-23 14:46:04 -07:00 |
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jim
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d453668ca7
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fixed SO_SNDBUF to use bytes instead of bits, woops. also version changes
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2012-11-23 14:42:23 -07:00 |
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jim
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0ae4377fcc
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made RTMP use SO_SNDBUF with 2*bitrate, made cursor capture properly in game capture, and fixed some other bugs
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2012-11-23 14:34:45 -07:00 |
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jim
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8a5995e19f
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changed pdbs to output to rundir, added mouse cursor to graphics capture, removed redundant hook stuff, reverted frame drop code, and other tweaks
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2012-11-22 18:02:33 -07:00 |
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jim
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7e10a6cad2
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added more info to crash handler, fixed some bugs, adjusted rtmp code, removed unnecessary traces
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2012-11-22 06:50:22 -07:00 |
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jim
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a606b51271
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took out some unnecessary logging
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2012-11-21 11:28:28 -07:00 |
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jim
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129e068b1d
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improving framedrop code, bugfixes, got rid of tabs in source (I hate tabs), and other things
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2012-11-21 11:21:40 -07:00 |
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Richard Stanway
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0b51cf7157
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Set send buffer default size to 1460
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2012-11-21 01:22:58 -05:00 |
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Richard Stanway
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3eaecdf9e2
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Crash rather than using uninitialzed memory from bad shader types
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2012-11-20 23:39:13 -05:00 |
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Richard Stanway
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a9fbf4962a
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Fix possible buffer overrun on long module names in crash handler
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2012-11-20 23:38:10 -05:00 |
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jim
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bf71c44e6a
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fixed some alt-tab issues with graphics capture, also still tweaking frame drop code
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2012-11-20 20:53:58 -07:00 |
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jim
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6f84b5b75d
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testing out further framedrop code changes
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2012-11-19 18:08:03 -07:00 |
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jim
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e02464b9f7
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testing framedrop code, animated gifs, more features, more fixes, translations, etc
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2012-11-19 02:16:37 -07:00 |
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Richard Stanway
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43afb4869e
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Fix crash handler triggering too soon on C++ exception throws
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2012-11-18 18:20:44 -05:00 |
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jim
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d68269c6e1
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more capture tweaks/fixes mostly
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2012-11-15 08:22:54 -07:00 |
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Richard Stanway
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334d6f1b1e
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Vectored Exception Handler for crash dump writing
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2012-11-15 04:56:04 -05:00 |
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jim
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7c65f2e5a7
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minor tweaks, made d3d9 capture awesome, as well as d3d10.0 capture
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2012-11-14 19:58:01 -07:00 |
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Richard Stanway
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63d9c370fd
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Add option to capture layered windows to desktop source
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2012-11-13 02:22:47 -05:00 |
|
Richard Stanway
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53cdd82c62
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Cap smallest send buffer size at minimum IP datagram size
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2012-11-12 21:23:33 -05:00 |
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Richard Stanway
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2ca9c565b3
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Use multiples of TCP MSS for send buffer
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2012-11-12 21:09:59 -05:00 |
|
jim
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ee2d7fe16b
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graphics capture plugin update
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2012-11-08 21:56:18 -07:00 |
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Richard Stanway
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df2a6d4484
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Incompatible hook module detection / warning.
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2012-11-07 18:27:01 -05:00 |
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Richard Stanway
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ee29d53551
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Use nagling if send buffer is disabled.
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2012-11-07 18:26:36 -05:00 |
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jim
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8021e7c49b
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0.432a
|
2012-11-02 00:09:06 -07:00 |
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