207 Commits

Author SHA1 Message Date
Richard Stanway
a5f3a5113b Dynamic buffer size
Move RTMP close prior to network code shutdown
2012-12-08 07:15:42 -05:00
Richard Stanway
cbf58f984f Local buffering test 2012-12-08 05:28:29 -05:00
Richard Stanway
a932d55d5d Download updater function 2012-12-08 05:27:58 -05:00
Richard Stanway
2e47113101 Always use app folder for cwd 2012-12-08 01:21:05 -05:00
Richard Stanway
a40eec64bb Add Updater.cpp 2012-12-08 01:04:31 -05:00
Richard Stanway
b06488b20c Bind to network interface option 2012-12-06 22:18:03 -05:00
jp9000
de86aa03f9 added stripped pdb stuff, fixed minor resize bug 2012-12-05 23:39:25 -07:00
jp9000
8cd08c4a1d allow selective compiling of dxgi1.2 2012-12-05 22:32:31 -07:00
jp9000
0784e6b637 fixed crashes, added dxgi1.2 stuff 2012-12-05 21:48:21 -07:00
jp9000
6ebf3633d9 tons of bug fixes, added send buffer again, fixed japanese localization, added outline 2012-12-05 19:43:44 -07:00
Muf
6b0966a7ea Fix % that was on the wrong side, make GetPacketStrain gradual again 2012-12-06 01:46:43 +01:00
jp9000
286704a176 another CTS/DTS fix, fixed network issues, removed send buffer, fixed some graphics capture crashes, fixed win 8 sleep problems 2012-12-04 03:17:34 -07:00
jim
10df6ddbc2 accidently network thread priority code 2012-12-01 05:52:08 -07:00
jim
ff1517e99d adjusted settings dialog size, fixed cts problem, added cbr option, made some other tweaks 2012-11-30 14:16:16 -07:00
Richard Stanway
0361a0ce13 Fix that damn typo in every log file :) 2012-11-29 23:09:45 -05:00
Richard Stanway
4eeaf895ed Fix crash dump logs on AMD64
Switch to process-wide exception handler instead of VEH.
2012-11-29 20:55:31 -05:00
jim
8d039f66c8 testing a new revision of frame drop code 2012-11-28 19:22:19 -07:00
jim
b6c6a5ab79 tweaked framedrop code again 2012-11-28 13:29:52 -07:00
Richard Stanway
750499d76e Preset change warning 2012-11-28 01:03:51 -05:00
Richard Stanway
ea827b7c40 Add dire warning when changing x264 preset 2012-11-27 22:36:05 -05:00
jim
32f3493276 testing time-based frame drop code 2012-11-27 13:41:46 -07:00
jim
072e34f8c5 testing time-based frame drop code 2012-11-27 13:39:10 -07:00
Richard Stanway
ff68f56d02 Set network thread to high priority 2012-11-26 23:50:40 -05:00
Richard Stanway
8919f6c3ca Add advanced option to set process priority 2012-11-26 23:50:13 -05:00
jim
cb2a91d3be added CTS padding, fixed graphics capture memory leak, fixed graphics capture crash 2012-11-25 00:44:06 -07:00
Richard Stanway
30fab1a6b7 Fix symbol loading from non-default folders 2012-11-23 17:48:26 -05:00
jim
ce7a1bd59b and make SO_SNDBUF use bytes, not kilobytes 2012-11-23 14:46:04 -07:00
jim
d453668ca7 fixed SO_SNDBUF to use bytes instead of bits, woops. also version changes 2012-11-23 14:42:23 -07:00
jim
0ae4377fcc made RTMP use SO_SNDBUF with 2*bitrate, made cursor capture properly in game capture, and fixed some other bugs 2012-11-23 14:34:45 -07:00
jim
8a5995e19f changed pdbs to output to rundir, added mouse cursor to graphics capture, removed redundant hook stuff, reverted frame drop code, and other tweaks 2012-11-22 18:02:33 -07:00
jim
7e10a6cad2 added more info to crash handler, fixed some bugs, adjusted rtmp code, removed unnecessary traces 2012-11-22 06:50:22 -07:00
jim
a606b51271 took out some unnecessary logging 2012-11-21 11:28:28 -07:00
jim
129e068b1d improving framedrop code, bugfixes, got rid of tabs in source (I hate tabs), and other things 2012-11-21 11:21:40 -07:00
Richard Stanway
0b51cf7157 Set send buffer default size to 1460 2012-11-21 01:22:58 -05:00
Richard Stanway
3eaecdf9e2 Crash rather than using uninitialzed memory from bad shader types 2012-11-20 23:39:13 -05:00
Richard Stanway
a9fbf4962a Fix possible buffer overrun on long module names in crash handler 2012-11-20 23:38:10 -05:00
jim
bf71c44e6a fixed some alt-tab issues with graphics capture, also still tweaking frame drop code 2012-11-20 20:53:58 -07:00
jim
6f84b5b75d testing out further framedrop code changes 2012-11-19 18:08:03 -07:00
jim
e02464b9f7 testing framedrop code, animated gifs, more features, more fixes, translations, etc 2012-11-19 02:16:37 -07:00
Richard Stanway
43afb4869e Fix crash handler triggering too soon on C++ exception throws 2012-11-18 18:20:44 -05:00
jim
d68269c6e1 more capture tweaks/fixes mostly 2012-11-15 08:22:54 -07:00
Richard Stanway
334d6f1b1e Vectored Exception Handler for crash dump writing 2012-11-15 04:56:04 -05:00
jim
7c65f2e5a7 minor tweaks, made d3d9 capture awesome, as well as d3d10.0 capture 2012-11-14 19:58:01 -07:00
Richard Stanway
63d9c370fd Add option to capture layered windows to desktop source 2012-11-13 02:22:47 -05:00
Richard Stanway
53cdd82c62 Cap smallest send buffer size at minimum IP datagram size 2012-11-12 21:23:33 -05:00
Richard Stanway
2ca9c565b3 Use multiples of TCP MSS for send buffer 2012-11-12 21:09:59 -05:00
jim
ee2d7fe16b graphics capture plugin update 2012-11-08 21:56:18 -07:00
Richard Stanway
df2a6d4484 Incompatible hook module detection / warning. 2012-11-07 18:27:01 -05:00
Richard Stanway
ee29d53551 Use nagling if send buffer is disabled. 2012-11-07 18:26:36 -05:00
jim
8021e7c49b 0.432a 2012-11-02 00:09:06 -07:00