jp9000
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5b53865c26
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CoD: ghosts fix for game capture
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2013-12-07 12:21:39 -07:00 |
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jp9000
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6a35942477
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actually, keep that new windowing code in game capture.
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2013-08-16 17:38:43 -07:00 |
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jp9000
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0861f628c2
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revert recent patch to separate the windowing out into a thread
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2013-08-16 17:19:17 -07:00 |
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jp9000
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27aa4ef755
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put all game capture windowing into a separate thread
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2013-08-16 17:00:47 -07:00 |
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jp9000
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4cd83c2c53
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game capture - check hook occasionally to make sure it wasn't mysteriously cleared by protections
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2013-06-04 02:57:00 -07:00 |
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jp9000
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2d05e4edd3
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reverted to memcpy because Jim apparently didn't do proper testing like he should have
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2013-05-03 17:17:45 -07:00 |
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jp9000
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96dc5b84a0
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game capture - added yet more logging to d3d10/d3d11/gl
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2013-05-01 17:57:43 -07:00 |
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jp9000
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b07fe5526d
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Significantly increased game capture logging data, added a variety of reacquiring fixes, fixed natural selection 2 not acquiring when windowed
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2013-05-01 15:51:07 -07:00 |
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jp9000
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8776c8c82a
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Reverted some game capture code
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2013-04-17 19:47:19 -07:00 |
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jp9000
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044a8b6882
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fixed some bugs with game capture
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2013-04-15 05:44:29 -07:00 |
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jp9000
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b5f9d424f5
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Game capture: Fixed a bug that caused 64bit games not to capture
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2013-03-30 13:45:27 -07:00 |
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jp9000
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c01a3c0281
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Fixed bug with game capture not checking to see if OBS is still alive. Might adjust it later if I find a better way
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2013-03-21 19:19:16 -07:00 |
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jp9000
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ac3fc240e7
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fixed hooking issues with D3D 10/10.1/11 games, made it hook by DXGI rather than by the individual APIs
also, added a copy for game capture to prevent render slowdowns
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2013-02-28 18:33:49 -07:00 |
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jp9000
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0fb0ce81f6
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fixed issues with game capture not acquiring
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2012-12-10 06:29:02 -07:00 |
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jim
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8a5995e19f
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changed pdbs to output to rundir, added mouse cursor to graphics capture, removed redundant hook stuff, reverted frame drop code, and other tweaks
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2012-11-22 18:02:33 -07:00 |
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jim
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bf71c44e6a
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fixed some alt-tab issues with graphics capture, also still tweaking frame drop code
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2012-11-20 20:53:58 -07:00 |
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jim
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d68269c6e1
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more capture tweaks/fixes mostly
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2012-11-15 08:22:54 -07:00 |
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jim
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7c65f2e5a7
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minor tweaks, made d3d9 capture awesome, as well as d3d10.0 capture
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2012-11-14 19:58:01 -07:00 |
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jim
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3774a5d6f0
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test new d3d9 capture code - gl & d3d10.0 additions on the way
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2012-11-09 20:50:55 -07:00 |
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Richard Stanway
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f9187b9ea8
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Fix OpenGL capture hook setup
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2012-11-09 22:19:25 -05:00 |
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jim
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ee2d7fe16b
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graphics capture plugin update
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2012-11-08 21:56:18 -07:00 |
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jim
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75db90544f
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updated graphics capture code, other random tweaks
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2012-10-20 22:42:35 -07:00 |
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jim
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0508629a38
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graphics capture initial code
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2012-10-18 20:30:14 -07:00 |
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