added keepalive message for GL
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@ -441,6 +441,7 @@ void HandleGLSceneUpdate(HDC hDC)
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CloseHandle(hKeepAlive);
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CloseHandle(hKeepAlive);
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} else {
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} else {
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ClearGLData();
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ClearGLData();
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logOutput << "Keepalive no longer found on gl, freeing capture data" << endl;
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bCapturing = false;
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bCapturing = false;
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}
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}
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