Add BufferedDataPacket helper

master
palana 2014-10-10 18:16:50 +02:00
parent 45b732a2f6
commit af8df3d251
3 changed files with 78 additions and 2 deletions

View File

@ -320,6 +320,7 @@
<ClInclude Include="Source\CodeTokenizer.h" />
<ClInclude Include="Source\CrashDumpHandler.h" />
<ClInclude Include="Source\D3D10System.h" />
<ClInclude Include="Source\DataPacketHelpers.h"/>
<ClInclude Include="Source\HTTPClient.h" />
<ClInclude Include="Source\libnsgif.h" />
<ClInclude Include="Source\LogUploader.h" />
@ -357,4 +358,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

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@ -210,6 +210,9 @@
<ClInclude Include="Source\LogUploader.h">
<Filter>Headers</Filter>
</ClInclude>
<ClCompile Include="Source\DataPacketHelpers.h">
<Filter>Headers</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="cursor1.cur">
@ -287,4 +290,4 @@
<Filter>Resources</Filter>
</ResourceCompile>
</ItemGroup>
</Project>
</Project>

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@ -0,0 +1,72 @@
/********************************************************************************
Copyright (C) 2014 Ruwen Hahn <palana@stunned.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
********************************************************************************/
#pragma once
#include "Main.h"
#include <functional>
#include <vector>
struct BufferedDataPacket : DataPacket
{
template <typename Func>
BufferedDataPacket(Func &&func) : DataPacket(), func(std::forward<Func>(func)) {}
std::function<void(DataPacket&)> func;
void InitBuffer()
{
if (size || !func)
return;
func(*this);
if (!size)
return;
buffer.assign(lpPacket, lpPacket + size);
lpPacket = buffer.data();
}
private:
std::vector<BYTE> buffer;
};
inline BufferedDataPacket GetBufferedSEIPacket()
{
return [](DataPacket &p)
{
VideoEncoder *encoder = App->GetVideoEncoder();
assert(encoder);
encoder->GetSEI(p);
};
};
inline BufferedDataPacket GetBufferedAudioHeadersPacket()
{
return [](DataPacket &p)
{
App->GetAudioHeaders(p);
};
};
inline BufferedDataPacket GetBufferedVideoHeadersPacket()
{
return [](DataPacket &p)
{
App->GetVideoHeaders(p);
};
};