Remove logging of async shader compilation times and remove unused include
parent
8053f5abb4
commit
931afd8f16
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@ -24,7 +24,6 @@
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#include <map>
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#include <memory>
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#include <string>
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#include <vector>
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using namespace std;
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@ -120,16 +119,12 @@ DWORD STDCALL CreatePixelShaderThread(void *arg)
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{
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FutureShaderContainer::FutureShaderContext &c = *(FutureShaderContainer::FutureShaderContext*)arg;
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QWORD start = GetQPCTime100NS();
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c.shader.reset(GS->CreatePixelShaderFromFile(c.fileName.c_str()));
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c.sharedShader = c.shader.get();
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SetEvent(c.readyEvent.get());
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Log(L"Compilation for %s took %llu", c.fileName.c_str(), (GetQPCTime100NS() - start) / 10000);
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return 0;
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}
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