Remove unnecessary loop

This loop was added years ago back when I was just learning and didn't
quite understand how x264 operated.
master
jp9000 2014-11-19 06:32:35 -08:00
parent 92318d5af9
commit 86fbfe3f2b
1 changed files with 5 additions and 6 deletions

View File

@ -475,12 +475,11 @@ public:
packetTypes << bestType;
packets.SetSize(CurrentPackets.Num());
for(UINT i=0; i<packets.Num(); i++)
{
packets[i].lpPacket = CurrentPackets[i].Packet.Array();
packets[i].size = CurrentPackets[i].Packet.Num();
}
if (CurrentPackets.Num()) {
packets.SetSize(1);
packets[0].lpPacket = CurrentPackets[0].Packet.Array();
packets[0].size = CurrentPackets[0].Packet.Num();
}
return true;
}