removed some debug code
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@ -114,8 +114,6 @@ String DeviceSource::ChooseShader()
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if(bUseChromaKey)
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strShader << TEXT("ChromaKey_");
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colorType = DeviceOutputType_HDYC;
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if(colorType == DeviceOutputType_I420)
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strShader << TEXT("YUVToRGB.pShader");
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else if(colorType == DeviceOutputType_YV12)
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