jp9000 f53df7da64 clang-format: Apply formatting
Code submissions have continually suffered from formatting
inconsistencies that constantly have to be addressed.  Using
clang-format simplifies this by making code formatting more consistent,
and allows automation of the code formatting so that maintainers can
focus more on the code itself instead of code formatting.
2019-06-23 23:49:10 -07:00

561 lines
12 KiB
C

/******************************************************************************
Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include "effect.h"
#include "graphics-internal.h"
#include "vec2.h"
#include "vec3.h"
#include "vec4.h"
void gs_effect_actually_destroy(gs_effect_t *effect)
{
effect_free(effect);
bfree(effect);
}
void gs_effect_destroy(gs_effect_t *effect)
{
if (effect) {
if (!effect->cached)
gs_effect_actually_destroy(effect);
}
}
gs_technique_t *gs_effect_get_technique(const gs_effect_t *effect,
const char *name)
{
if (!effect)
return NULL;
for (size_t i = 0; i < effect->techniques.num; i++) {
struct gs_effect_technique *tech = effect->techniques.array + i;
if (strcmp(tech->name, name) == 0)
return tech;
}
return NULL;
}
gs_technique_t *gs_effect_get_current_technique(const gs_effect_t *effect)
{
if (!effect)
return NULL;
return effect->cur_technique;
}
bool gs_effect_loop(gs_effect_t *effect, const char *name)
{
if (!effect) {
return false;
}
if (!effect->looping) {
gs_technique_t *tech;
if (!!gs_get_effect()) {
blog(LOG_WARNING, "gs_effect_loop: An effect is "
"already active");
return false;
}
tech = gs_effect_get_technique(effect, name);
if (!tech) {
blog(LOG_WARNING,
"gs_effect_loop: Technique '%s' "
"not found.",
name);
return false;
}
gs_technique_begin(tech);
effect->looping = true;
} else {
gs_technique_end_pass(effect->cur_technique);
}
if (!gs_technique_begin_pass(effect->cur_technique,
effect->loop_pass++)) {
gs_technique_end(effect->cur_technique);
effect->looping = false;
effect->loop_pass = 0;
return false;
}
return true;
}
size_t gs_technique_begin(gs_technique_t *tech)
{
if (!tech)
return 0;
tech->effect->cur_technique = tech;
tech->effect->graphics->cur_effect = tech->effect;
return tech->passes.num;
}
void gs_technique_end(gs_technique_t *tech)
{
if (!tech)
return;
struct gs_effect *effect = tech->effect;
struct gs_effect_param *params = effect->params.array;
size_t i;
gs_load_vertexshader(NULL);
gs_load_pixelshader(NULL);
tech->effect->cur_technique = NULL;
tech->effect->graphics->cur_effect = NULL;
for (i = 0; i < effect->params.num; i++) {
struct gs_effect_param *param = params + i;
da_free(param->cur_val);
param->changed = false;
if (param->next_sampler)
param->next_sampler = NULL;
}
}
static inline void reset_params(struct darray *shaderparams)
{
struct pass_shaderparam *params = shaderparams->array;
size_t i;
for (i = 0; i < shaderparams->num; i++)
params[i].eparam->changed = false;
}
static void upload_shader_params(struct darray *pass_params, bool changed_only)
{
struct pass_shaderparam *params = pass_params->array;
size_t i;
for (i = 0; i < pass_params->num; i++) {
struct pass_shaderparam *param = params + i;
struct gs_effect_param *eparam = param->eparam;
gs_sparam_t *sparam = param->sparam;
if (eparam->next_sampler)
gs_shader_set_next_sampler(sparam,
eparam->next_sampler);
if (changed_only && !eparam->changed)
continue;
if (!eparam->cur_val.num) {
if (eparam->default_val.num)
da_copy(eparam->cur_val, eparam->default_val);
else
continue;
}
gs_shader_set_val(sparam, eparam->cur_val.array,
eparam->cur_val.num);
}
}
static inline void upload_parameters(struct gs_effect *effect,
bool changed_only)
{
struct darray *vshader_params, *pshader_params;
if (!effect->cur_pass)
return;
vshader_params = &effect->cur_pass->vertshader_params.da;
pshader_params = &effect->cur_pass->pixelshader_params.da;
upload_shader_params(vshader_params, changed_only);
upload_shader_params(pshader_params, changed_only);
reset_params(vshader_params);
reset_params(pshader_params);
}
void gs_effect_update_params(gs_effect_t *effect)
{
if (effect)
upload_parameters(effect, true);
}
bool gs_technique_begin_pass(gs_technique_t *tech, size_t idx)
{
struct gs_effect_pass *passes;
struct gs_effect_pass *cur_pass;
if (!tech || idx >= tech->passes.num)
return false;
passes = tech->passes.array;
cur_pass = passes + idx;
tech->effect->cur_pass = cur_pass;
gs_load_vertexshader(cur_pass->vertshader);
gs_load_pixelshader(cur_pass->pixelshader);
upload_parameters(tech->effect, false);
return true;
}
bool gs_technique_begin_pass_by_name(gs_technique_t *tech, const char *name)
{
if (!tech)
return false;
for (size_t i = 0; i < tech->passes.num; i++) {
struct gs_effect_pass *pass = tech->passes.array + i;
if (strcmp(pass->name, name) == 0) {
gs_technique_begin_pass(tech, i);
return true;
}
}
return false;
}
static inline void clear_tex_params(struct darray *in_params)
{
struct pass_shaderparam *params = in_params->array;
for (size_t i = 0; i < in_params->num; i++) {
struct pass_shaderparam *param = params + i;
struct gs_shader_param_info info;
gs_shader_get_param_info(param->sparam, &info);
if (info.type == GS_SHADER_PARAM_TEXTURE)
gs_shader_set_texture(param->sparam, NULL);
}
}
void gs_technique_end_pass(gs_technique_t *tech)
{
if (!tech)
return;
struct gs_effect_pass *pass = tech->effect->cur_pass;
if (!pass)
return;
clear_tex_params(&pass->vertshader_params.da);
clear_tex_params(&pass->pixelshader_params.da);
tech->effect->cur_pass = NULL;
}
size_t gs_effect_get_num_params(const gs_effect_t *effect)
{
return effect ? effect->params.num : 0;
}
gs_eparam_t *gs_effect_get_param_by_idx(const gs_effect_t *effect, size_t param)
{
if (!effect)
return NULL;
struct gs_effect_param *params = effect->params.array;
if (param >= effect->params.num)
return NULL;
return params + param;
}
gs_eparam_t *gs_effect_get_param_by_name(const gs_effect_t *effect,
const char *name)
{
if (!effect)
return NULL;
struct gs_effect_param *params = effect->params.array;
for (size_t i = 0; i < effect->params.num; i++) {
struct gs_effect_param *param = params + i;
if (strcmp(param->name, name) == 0)
return param;
}
return NULL;
}
size_t gs_param_get_num_annotations(const gs_eparam_t *param)
{
return param ? param->annotations.num : 0;
}
gs_eparam_t *gs_param_get_annotation_by_idx(const gs_eparam_t *param,
size_t annotation)
{
if (!param)
return NULL;
struct gs_effect_param *params = param->annotations.array;
if (annotation > param->annotations.num)
return NULL;
return params + annotation;
}
gs_eparam_t *gs_param_get_annotation_by_name(const gs_eparam_t *param,
const char *name)
{
if (!param)
return NULL;
struct gs_effect_param *params = param->annotations.array;
for (size_t i = 0; i < param->annotations.num; i++) {
struct gs_effect_param *g_param = params + i;
if (strcmp(g_param->name, name) == 0)
return g_param;
}
return NULL;
}
gs_epass_t *gs_technique_get_pass_by_idx(const gs_technique_t *technique,
size_t pass)
{
if (!technique)
return NULL;
struct gs_effect_pass *passes = technique->passes.array;
if (pass > technique->passes.num)
return NULL;
return passes + pass;
}
gs_epass_t *gs_technique_get_pass_by_name(const gs_technique_t *technique,
const char *name)
{
if (!technique)
return NULL;
struct gs_effect_pass *passes = technique->passes.array;
for (size_t i = 0; i < technique->passes.num; i++) {
struct gs_effect_pass *g_pass = passes + i;
if (strcmp(g_pass->name, name) == 0)
return g_pass;
}
return NULL;
}
gs_eparam_t *gs_effect_get_viewproj_matrix(const gs_effect_t *effect)
{
return effect ? effect->view_proj : NULL;
}
gs_eparam_t *gs_effect_get_world_matrix(const gs_effect_t *effect)
{
return effect ? effect->world : NULL;
}
void gs_effect_get_param_info(const gs_eparam_t *param,
struct gs_effect_param_info *info)
{
if (!param)
return;
info->name = param->name;
info->type = param->type;
}
static inline void effect_setval_inline(gs_eparam_t *param, const void *data,
size_t size)
{
bool size_changed;
if (!param) {
blog(LOG_ERROR, "effect_setval_inline: invalid param");
return;
}
if (!data) {
blog(LOG_ERROR, "effect_setval_inline: invalid data");
return;
}
size_changed = param->cur_val.num != size;
if (size_changed)
da_resize(param->cur_val, size);
if (size_changed || memcmp(param->cur_val.array, data, size) != 0) {
memcpy(param->cur_val.array, data, size);
param->changed = true;
}
}
#ifndef min
#define min(a, b) (((a) < (b)) ? (a) : (b))
#endif
static inline void effect_getval_inline(gs_eparam_t *param, void *data,
size_t size)
{
if (!param) {
blog(LOG_ERROR, "effect_getval_inline: invalid param");
return;
}
if (!data) {
blog(LOG_ERROR, "effect_getval_inline: invalid data");
return;
}
size_t bytes = min(size, param->cur_val.num);
memcpy(data, param->cur_val.array, bytes);
}
static inline void effect_getdefaultval_inline(gs_eparam_t *param, void *data,
size_t size)
{
if (!param) {
blog(LOG_ERROR, "effect_getdefaultval_inline: invalid param");
return;
}
if (!data) {
blog(LOG_ERROR, "effect_getdefaultval_inline: invalid data");
return;
}
size_t bytes = min(size, param->default_val.num);
memcpy(data, param->default_val.array, bytes);
}
void gs_effect_set_bool(gs_eparam_t *param, bool val)
{
int b_val = (int)val;
effect_setval_inline(param, &b_val, sizeof(int));
}
void gs_effect_set_float(gs_eparam_t *param, float val)
{
effect_setval_inline(param, &val, sizeof(float));
}
void gs_effect_set_int(gs_eparam_t *param, int val)
{
effect_setval_inline(param, &val, sizeof(int));
}
void gs_effect_set_matrix4(gs_eparam_t *param, const struct matrix4 *val)
{
effect_setval_inline(param, val, sizeof(struct matrix4));
}
void gs_effect_set_vec2(gs_eparam_t *param, const struct vec2 *val)
{
effect_setval_inline(param, val, sizeof(struct vec2));
}
void gs_effect_set_vec3(gs_eparam_t *param, const struct vec3 *val)
{
effect_setval_inline(param, val, sizeof(float) * 3);
}
void gs_effect_set_vec4(gs_eparam_t *param, const struct vec4 *val)
{
effect_setval_inline(param, val, sizeof(struct vec4));
}
void gs_effect_set_color(gs_eparam_t *param, uint32_t argb)
{
struct vec4 v_color;
vec4_from_bgra(&v_color, argb);
effect_setval_inline(param, &v_color, sizeof(struct vec4));
}
void gs_effect_set_texture(gs_eparam_t *param, gs_texture_t *val)
{
effect_setval_inline(param, &val, sizeof(gs_texture_t *));
}
void gs_effect_set_val(gs_eparam_t *param, const void *val, size_t size)
{
effect_setval_inline(param, val, size);
}
void *gs_effect_get_val(gs_eparam_t *param)
{
if (!param) {
blog(LOG_ERROR, "gs_effect_get_val: invalid param");
return NULL;
}
size_t size = param->cur_val.num;
void *data;
if (size)
data = (void *)bzalloc(size);
else
return NULL;
effect_getval_inline(param, data, size);
return data;
}
size_t gs_effect_get_val_size(gs_eparam_t *param)
{
return param ? param->cur_val.num : 0;
}
void *gs_effect_get_default_val(gs_eparam_t *param)
{
if (!param) {
blog(LOG_ERROR, "gs_effect_get_default_val: invalid param");
return NULL;
}
size_t size = param->default_val.num;
void *data;
if (size)
data = (void *)bzalloc(size);
else
return NULL;
effect_getdefaultval_inline(param, data, size);
return data;
}
size_t gs_effect_get_default_val_size(gs_eparam_t *param)
{
return param ? param->default_val.num : 0;
}
void gs_effect_set_default(gs_eparam_t *param)
{
effect_setval_inline(param, param->default_val.array,
param->default_val.num);
}
void gs_effect_set_next_sampler(gs_eparam_t *param, gs_samplerstate_t *sampler)
{
if (!param) {
blog(LOG_ERROR, "gs_effect_set_next_sampler: invalid param");
return;
}
if (param->type == GS_SHADER_PARAM_TEXTURE)
param->next_sampler = sampler;
}