obs-studio/libobs/obs-service.c

398 lines
10 KiB
C

/******************************************************************************
Copyright (C) 2014 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include "obs-internal.h"
const struct obs_service_info *find_service(const char *id)
{
size_t i;
for (i = 0; i < obs->service_types.num; i++)
if (strcmp(obs->service_types.array[i].id, id) == 0)
return obs->service_types.array+i;
return NULL;
}
const char *obs_service_get_display_name(const char *id)
{
const struct obs_service_info *info = find_service(id);
return (info != NULL) ? info->get_name(info->type_data) : NULL;
}
static obs_service_t *obs_service_create_internal(const char *id,
const char *name, obs_data_t *settings, obs_data_t *hotkey_data,
bool private)
{
const struct obs_service_info *info = find_service(id);
struct obs_service *service;
if (!info) {
blog(LOG_ERROR, "Service '%s' not found", id);
return NULL;
}
service = bzalloc(sizeof(struct obs_service));
if (!obs_context_data_init(&service->context, OBS_OBJ_TYPE_SERVICE,
settings, name, hotkey_data, private)) {
bfree(service);
return NULL;
}
service->info = *info;
service->context.data = service->info.create(
service->context.settings, service);
if (!service->context.data)
blog(LOG_ERROR, "Failed to create service '%s'!", name);
service->control = bzalloc(sizeof(obs_weak_service_t));
service->control->service = service;
obs_context_data_insert(&service->context,
&obs->data.services_mutex,
&obs->data.first_service);
blog(private ? LOG_DEBUG : LOG_INFO, "service '%s' (%s) created",
name, id);
return service;
}
obs_service_t *obs_service_create(const char *id,
const char *name, obs_data_t *settings, obs_data_t *hotkey_data)
{
return obs_service_create_internal(id, name, settings, hotkey_data,
false);
}
obs_service_t *obs_service_create_private(const char *id,
const char *name, obs_data_t *settings)
{
return obs_service_create_internal(id, name, settings, NULL, true);
}
static void actually_destroy_service(struct obs_service *service)
{
if (service->context.data)
service->info.destroy(service->context.data);
if (service->output)
service->output->service = NULL;
blog(service->context.private ? LOG_DEBUG : LOG_INFO,
"service '%s' destroyed", service->context.name);
obs_context_data_free(&service->context);
if (service->owns_info_id)
bfree((void*)service->info.id);
bfree(service);
}
void obs_service_destroy(obs_service_t *service)
{
if (service) {
obs_context_data_remove(&service->context);
service->destroy = true;
/* do NOT destroy the service until the service is no
* longer in use */
if (!service->active)
actually_destroy_service(service);
}
}
const char *obs_service_get_name(const obs_service_t *service)
{
return obs_service_valid(service, "obs_service_get_name") ?
service->context.name : NULL;
}
static inline obs_data_t *get_defaults(const struct obs_service_info *info)
{
obs_data_t *settings = obs_data_create();
if (info->get_defaults)
info->get_defaults(settings);
return settings;
}
obs_data_t *obs_service_defaults(const char *id)
{
const struct obs_service_info *info = find_service(id);
return (info) ? get_defaults(info) : NULL;
}
obs_properties_t *obs_get_service_properties(const char *id)
{
const struct obs_service_info *info = find_service(id);
if (info && info->get_properties) {
obs_data_t *defaults = get_defaults(info);
obs_properties_t *properties;
properties = info->get_properties(NULL);
obs_properties_apply_settings(properties, defaults);
obs_data_release(defaults);
return properties;
}
return NULL;
}
obs_properties_t *obs_service_properties(const obs_service_t *service)
{
if (!obs_service_valid(service, "obs_service_properties"))
return NULL;
if (service->info.get_properties) {
obs_properties_t *props;
props = service->info.get_properties(service->context.data);
obs_properties_apply_settings(props, service->context.settings);
return props;
}
return NULL;
}
const char *obs_service_get_type(const obs_service_t *service)
{
return obs_service_valid(service, "obs_service_get_type") ?
service->info.id : NULL;
}
void obs_service_update(obs_service_t *service, obs_data_t *settings)
{
if (!obs_service_valid(service, "obs_service_update"))
return;
obs_data_apply(service->context.settings, settings);
if (service->info.update)
service->info.update(service->context.data,
service->context.settings);
}
obs_data_t *obs_service_get_settings(const obs_service_t *service)
{
if (!obs_service_valid(service, "obs_service_get_settings"))
return NULL;
obs_data_addref(service->context.settings);
return service->context.settings;
}
signal_handler_t *obs_service_get_signal_handler(const obs_service_t *service)
{
return obs_service_valid(service, "obs_service_get_signal_handler") ?
service->context.signals : NULL;
}
proc_handler_t *obs_service_get_proc_handler(const obs_service_t *service)
{
return obs_service_valid(service, "obs_service_get_proc_handler") ?
service->context.procs : NULL;
}
const char *obs_service_get_url(const obs_service_t *service)
{
if (!obs_service_valid(service, "obs_service_get_url"))
return NULL;
if (!service->info.get_url) return NULL;
return service->info.get_url(service->context.data);
}
const char *obs_service_get_key(const obs_service_t *service)
{
if (!obs_service_valid(service, "obs_service_get_key"))
return NULL;
if (!service->info.get_key) return NULL;
return service->info.get_key(service->context.data);
}
const char *obs_service_get_username(const obs_service_t *service)
{
if (!obs_service_valid(service, "obs_service_get_username"))
return NULL;
if (!service->info.get_username) return NULL;
return service->info.get_username(service->context.data);
}
const char *obs_service_get_password(const obs_service_t *service)
{
if (!obs_service_valid(service, "obs_service_get_password"))
return NULL;
if (!service->info.get_password) return NULL;
return service->info.get_password(service->context.data);
}
void obs_service_activate(struct obs_service *service)
{
if (!obs_service_valid(service, "obs_service_activate"))
return;
if (!service->output) {
blog(LOG_WARNING, "obs_service_deactivate: service '%s' "
"is not assigned to an output",
obs_service_get_name(service));
return;
}
if (service->active)
return;
if (service->info.activate)
service->info.activate(service->context.data,
service->context.settings);
service->active = true;
}
void obs_service_deactivate(struct obs_service *service, bool remove)
{
if (!obs_service_valid(service, "obs_service_deactivate"))
return;
if (!service->output) {
blog(LOG_WARNING, "obs_service_deactivate: service '%s' "
"is not assigned to an output",
obs_service_get_name(service));
return;
}
if (!service->active) return;
if (service->info.deactivate)
service->info.deactivate(service->context.data);
service->active = false;
if (service->destroy)
actually_destroy_service(service);
else if (remove)
service->output = NULL;
}
bool obs_service_initialize(struct obs_service *service,
struct obs_output *output)
{
if (!obs_service_valid(service, "obs_service_initialize"))
return false;
if (!obs_output_valid(output, "obs_service_initialize"))
return false;
if (service->info.initialize)
return service->info.initialize(service->context.data, output);
return true;
}
void obs_service_apply_encoder_settings(obs_service_t *service,
obs_data_t *video_encoder_settings,
obs_data_t *audio_encoder_settings)
{
if (!obs_service_valid(service, "obs_service_apply_encoder_settings"))
return;
if (!service->info.apply_encoder_settings)
return;
if (video_encoder_settings || audio_encoder_settings)
service->info.apply_encoder_settings(service->context.data,
video_encoder_settings, audio_encoder_settings);
}
void obs_service_addref(obs_service_t *service)
{
if (!service)
return;
obs_ref_addref(&service->control->ref);
}
void obs_service_release(obs_service_t *service)
{
if (!service)
return;
obs_weak_service_t *control = service->control;
if (obs_ref_release(&control->ref)) {
// The order of operations is important here since
// get_context_by_name in obs.c relies on weak refs
// being alive while the context is listed
obs_service_destroy(service);
obs_weak_service_release(control);
}
}
void obs_weak_service_addref(obs_weak_service_t *weak)
{
if (!weak)
return;
obs_weak_ref_addref(&weak->ref);
}
void obs_weak_service_release(obs_weak_service_t *weak)
{
if (!weak)
return;
if (obs_weak_ref_release(&weak->ref))
bfree(weak);
}
obs_service_t *obs_service_get_ref(obs_service_t *service)
{
if (!service)
return NULL;
return obs_weak_service_get_service(service->control);
}
obs_weak_service_t *obs_service_get_weak_service(obs_service_t *service)
{
if (!service)
return NULL;
obs_weak_service_t *weak = service->control;
obs_weak_service_addref(weak);
return weak;
}
obs_service_t *obs_weak_service_get_service(obs_weak_service_t *weak)
{
if (!weak)
return NULL;
if (obs_weak_ref_get_ref(&weak->ref))
return weak->service;
return NULL;
}
bool obs_weak_service_references_service(obs_weak_service_t *weak,
obs_service_t *service)
{
return weak && service && weak->service == service;
}
void *obs_service_get_type_data(obs_service_t *service)
{
return obs_service_valid(service, "obs_service_get_type_data")
? service->info.type_data : NULL;
}
const char *obs_service_get_id(const obs_service_t *service)
{
return obs_service_valid(service, "obs_service_get_id")
? service->info.id : NULL;
}