f53df7da64
Code submissions have continually suffered from formatting inconsistencies that constantly have to be addressed. Using clang-format simplifies this by making code formatting more consistent, and allows automation of the code formatting so that maintainers can focus more on the code itself instead of code formatting.
41 lines
814 B
C++
41 lines
814 B
C++
#pragma once
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#define WIN32_MEAN_AND_LEAN
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#include <windows.h>
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#include <mmdeviceapi.h>
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#include <audioclient.h>
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#include <propsys.h>
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#ifdef __MINGW32__
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#ifdef DEFINE_PROPERTYKEY
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#undef DEFINE_PROPERTYKEY
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#endif
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/* clang-format off */
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#define DEFINE_PROPERTYKEY(id, a, b, c, d, e, f, g, h, i, j, k, l) \
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const PROPERTYKEY id = { { a,b,c, { d,e,f,g,h,i,j,k, } }, l };
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DEFINE_PROPERTYKEY(PKEY_Device_FriendlyName, \
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0xa45c254e, 0xdf1c, 0x4efd, 0x80, \
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0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 14);
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/* clang-format on */
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#else
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#include <functiondiscoverykeys_devpkey.h>
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#endif
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#include <vector>
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#include <string>
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struct AudioDeviceInfo {
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std::string name;
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std::string id;
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};
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std::string GetDeviceName(IMMDevice *device);
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void GetWASAPIAudioDevices(std::vector<AudioDeviceInfo> &devices, bool input);
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