(This also modifies image-source, obs-text, text-freetype2, and UI) This improves source definition versioning. To do this, it now stores two identifier names. One "unversioned" which is the original name, and one "versioned" with the version number appended. This fixes both backward compatibility with older OBS versions, and fixes the inability to use "add existing" in OBS itself on sources created from older version definitions.
149 lines
3.8 KiB
C
149 lines
3.8 KiB
C
#include <obs-module.h>
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struct color_source {
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uint32_t color;
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uint32_t width;
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uint32_t height;
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obs_source_t *src;
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};
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static const char *color_source_get_name(void *unused)
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{
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UNUSED_PARAMETER(unused);
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return obs_module_text("ColorSource");
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}
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static void color_source_update(void *data, obs_data_t *settings)
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{
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struct color_source *context = data;
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uint32_t color = (uint32_t)obs_data_get_int(settings, "color");
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uint32_t width = (uint32_t)obs_data_get_int(settings, "width");
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uint32_t height = (uint32_t)obs_data_get_int(settings, "height");
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context->color = color;
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context->width = width;
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context->height = height;
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}
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static void *color_source_create(obs_data_t *settings, obs_source_t *source)
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{
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UNUSED_PARAMETER(source);
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struct color_source *context = bzalloc(sizeof(struct color_source));
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context->src = source;
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color_source_update(context, settings);
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return context;
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}
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static void color_source_destroy(void *data)
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{
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bfree(data);
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}
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static obs_properties_t *color_source_properties(void *unused)
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{
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UNUSED_PARAMETER(unused);
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obs_properties_t *props = obs_properties_create();
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obs_properties_add_color(props, "color",
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obs_module_text("ColorSource.Color"));
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obs_properties_add_int(props, "width",
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obs_module_text("ColorSource.Width"), 0, 4096,
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1);
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obs_properties_add_int(props, "height",
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obs_module_text("ColorSource.Height"), 0, 4096,
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1);
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return props;
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}
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static void color_source_render(void *data, gs_effect_t *effect)
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{
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UNUSED_PARAMETER(effect);
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struct color_source *context = data;
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gs_effect_t *solid = obs_get_base_effect(OBS_EFFECT_SOLID);
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gs_eparam_t *color = gs_effect_get_param_by_name(solid, "color");
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gs_technique_t *tech = gs_effect_get_technique(solid, "Solid");
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struct vec4 colorVal;
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vec4_from_rgba(&colorVal, context->color);
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gs_effect_set_vec4(color, &colorVal);
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gs_technique_begin(tech);
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gs_technique_begin_pass(tech, 0);
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gs_draw_sprite(0, 0, context->width, context->height);
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gs_technique_end_pass(tech);
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gs_technique_end(tech);
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}
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static uint32_t color_source_getwidth(void *data)
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{
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struct color_source *context = data;
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return context->width;
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}
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static uint32_t color_source_getheight(void *data)
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{
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struct color_source *context = data;
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return context->height;
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}
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static void color_source_defaults_v1(obs_data_t *settings)
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{
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obs_data_set_default_int(settings, "color", 0xFFFFFFFF);
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obs_data_set_default_int(settings, "width", 400);
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obs_data_set_default_int(settings, "height", 400);
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}
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static void color_source_defaults_v2(obs_data_t *settings)
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{
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obs_data_set_default_int(settings, "color", 0xFFFFFFFF);
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obs_data_set_default_int(settings, "width", 1920);
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obs_data_set_default_int(settings, "height", 1080);
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}
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struct obs_source_info color_source_info_v1 = {
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.id = "color_source",
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.type = OBS_SOURCE_TYPE_INPUT,
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.output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_CUSTOM_DRAW |
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OBS_SOURCE_CAP_OBSOLETE,
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.create = color_source_create,
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.destroy = color_source_destroy,
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.update = color_source_update,
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.get_name = color_source_get_name,
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.get_defaults = color_source_defaults_v1,
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.get_width = color_source_getwidth,
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.get_height = color_source_getheight,
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.video_render = color_source_render,
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.get_properties = color_source_properties,
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.icon_type = OBS_ICON_TYPE_COLOR,
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};
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struct obs_source_info color_source_info_v2 = {
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.id = "color_source",
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.version = 2,
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.type = OBS_SOURCE_TYPE_INPUT,
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.output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_CUSTOM_DRAW,
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.create = color_source_create,
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.destroy = color_source_destroy,
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.update = color_source_update,
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.get_name = color_source_get_name,
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.get_defaults = color_source_defaults_v2,
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.get_width = color_source_getwidth,
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.get_height = color_source_getheight,
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.video_render = color_source_render,
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.get_properties = color_source_properties,
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.icon_type = OBS_ICON_TYPE_COLOR,
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};
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