Please visit the submodule repo for blame history: https://github.com/obsproject/obs-vst This also replaces the obs-vst .clang-format with obs-studio's. This commit depends on the previous commit, which removes the submodule separately as Git complains otherwise. Co-authored-by: Alex Anderson <anderson.john.alexander@gmail.com> Co-authored-by: Anton <camotank12345@gmail.com> Co-authored-by: Blue Cat Audio <support@bluecataudio.com> Co-authored-by: Cephas Reis <c3r1c3@nevermindonline.com> Co-authored-by: Colin Edwards <colin@recursivepenguin.com> Co-authored-by: Florian Zwoch <fzwoch@gmail.com> Co-authored-by: Fogmoon <i@fogmoon.com> Co-authored-by: Gol-D-Ace <Gol-D-Ace@users.noreply.github.com> Co-authored-by: Igor Bochkariov <ujifgc@gmail.com> Co-authored-by: Jesse Chappell <jesse@sonosaurus.com> Co-authored-by: Keen <523059842@qq.com> Co-authored-by: Kurt Kartaltepe <kkartaltepe@gmail.com> Co-authored-by: Matt Gajownik <matt@obsproject.com> Co-authored-by: Matt Gajownik <matt@wizardcm.com> Co-authored-by: Richard Stanway <notr1ch@users.noreply.github.com> Co-authored-by: Ryan Foster <RytoEX@gmail.com> Co-authored-by: follower <github@rancidbacon.com> Co-authored-by: gxalpha <beckmann.sebastian@outlook.de> Co-authored-by: jp9000 <obs.jim@gmail.com> Co-authored-by: jpark37 <jpark37@users.noreply.github.com> Co-authored-by: mntone <sd8@live.jp> Co-authored-by: tytan652 <tytan652@tytanium.xyz> Co-authored-by: wangshaohui <97082645@qq.com> Co-authored-by: wangshaohui <wang.shaohui@navercorp.com>
111 lines
2.9 KiB
C++
111 lines
2.9 KiB
C++
/*****************************************************************************
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Copyright (C) 2016-2017 by Colin Edwards.
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Additional Code Copyright (C) 2016-2017 by c3r1c3 <c3r1c3@nevermindonline.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*****************************************************************************/
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#ifndef OBS_STUDIO_VSTPLUGIN_H
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#define OBS_STUDIO_VSTPLUGIN_H
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#define BLOCK_SIZE 512
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#include <mutex>
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#include <atomic>
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#include <string>
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#include <QDirIterator>
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#include <obs-module.h>
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#include "aeffectx.h"
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#include "vst-plugin-callbacks.hpp"
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#include "EditorWidget.h"
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#ifdef __APPLE__
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#include <CoreFoundation/CoreFoundation.h>
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#endif
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class EditorWidget;
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class VSTPlugin : public QObject {
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Q_OBJECT
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/* Because effect is always changed in UI thread, so lockEffect is only necessary for these situations:
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1. access effect object outside of UI thread;
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2. close/delete effect object any where. */
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std::recursive_mutex lockEffect;
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AEffect *effect = nullptr;
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obs_source_t *sourceContext;
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std::string pluginPath;
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float **inputs = nullptr;
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float **outputs = nullptr;
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float **channelrefs = nullptr;
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size_t numChannels = 0;
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void createChannelBuffers(size_t count);
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void cleanupChannelBuffers();
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EditorWidget *editorWidget = nullptr;
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bool editorOpened = false;
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AEffect *loadEffect();
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std::atomic_bool effectReady = false;
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std::string sourceName;
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std::string filterName;
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char effectName[64];
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// Remove below... or comment out
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char vendorString[64];
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VstTimeInfo mTimeInfo;
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#ifdef __APPLE__
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CFBundleRef bundle = NULL;
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#elif WIN32
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HINSTANCE dllHandle = nullptr;
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#elif __linux__
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void *soHandle = nullptr;
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#endif
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void unloadLibrary();
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static intptr_t hostCallback_static(AEffect *effect, int32_t opcode,
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int32_t index, intptr_t value,
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void *ptr, float opt);
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VstTimeInfo *GetTimeInfo();
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float GetSampleRate();
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public:
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VSTPlugin(obs_source_t *sourceContext);
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~VSTPlugin();
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void loadEffectFromPath(std::string path);
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void unloadEffect();
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std::string getEffectPath();
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std::string getChunk();
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void setChunk(std::string data);
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void setProgram(const int programNumber);
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int getProgram();
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void getSourceNames();
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obs_audio_data *process(struct obs_audio_data *audio);
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bool openInterfaceWhenActive = false;
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bool isEditorOpen();
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void onEditorClosed();
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public slots:
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void openEditor();
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void closeEditor();
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};
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#endif // OBS_STUDIO_VSTPLUGIN_H
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