jp9000 e4305d147b libobs: Fix default negative int/float shader vals
If negative was specified it would not parse the negative sign and thus
would not interpret that number as negative, and would cause
shader/effect parsing to simply fail on the file.
2015-03-22 19:17:41 -07:00
..
2013-09-30 19:37:13 -07:00
2014-07-13 12:44:33 -07:00