obs-studio/libobs-opengl/gl-egl-common.c

271 lines
8.3 KiB
C

/******************************************************************************
Copyright (C) 2020 by Georges Basile Stavracas Neto <georges.stavracas@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include "gl-egl-common.h"
#include <stdio.h>
#include <stdlib.h>
#include <glad/glad_egl.h>
#if defined(__linux__)
#include <linux/types.h>
#include <asm/ioctl.h>
typedef unsigned int drm_handle_t;
#else
#include <stdint.h>
#include <sys/ioccom.h>
#include <sys/types.h>
typedef int8_t __s8;
typedef uint8_t __u8;
typedef int16_t __s16;
typedef uint16_t __u16;
typedef int32_t __s32;
typedef uint32_t __u32;
typedef int64_t __s64;
typedef uint64_t __u64;
typedef size_t __kernel_size_t;
typedef unsigned long drm_handle_t;
#endif
typedef void(APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)(
GLenum target, GLeglImageOES image);
static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
static bool find_gl_extension(const char *extension)
{
GLint n, i;
glGetIntegerv(GL_NUM_EXTENSIONS, &n);
for (i = 0; i < n; i++) {
const char *e = (char *)glGetStringi(GL_EXTENSIONS, i);
if (extension && strcmp(e, extension) == 0)
return true;
}
return false;
}
static bool init_egl_image_target_texture_2d_ext(void)
{
static bool initialized = false;
if (!initialized) {
initialized = true;
if (!find_gl_extension("GL_OES_EGL_image")) {
blog(LOG_ERROR, "No GL_OES_EGL_image");
return false;
}
glEGLImageTargetTexture2DOES =
(PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)eglGetProcAddress(
"glEGLImageTargetTexture2DOES");
}
if (!glEGLImageTargetTexture2DOES)
return false;
return true;
}
static EGLImageKHR
create_dmabuf_egl_image(EGLDisplay egl_display, unsigned int width,
unsigned int height, uint32_t drm_format,
uint32_t n_planes, const int *fds,
const uint32_t *strides, const uint32_t *offsets,
const uint64_t *modifiers)
{
EGLAttrib attribs[47];
int atti = 0;
/* This requires the Mesa commit in
* Mesa 10.3 (08264e5dad4df448e7718e782ad9077902089a07) or
* Mesa 10.2.7 (55d28925e6109a4afd61f109e845a8a51bd17652).
* Otherwise Mesa closes the fd behind our back and re-importing
* will fail.
* https://bugs.freedesktop.org/show_bug.cgi?id=76188
* */
attribs[atti++] = EGL_WIDTH;
attribs[atti++] = width;
attribs[atti++] = EGL_HEIGHT;
attribs[atti++] = height;
attribs[atti++] = EGL_LINUX_DRM_FOURCC_EXT;
attribs[atti++] = drm_format;
if (n_planes > 0) {
attribs[atti++] = EGL_DMA_BUF_PLANE0_FD_EXT;
attribs[atti++] = fds[0];
attribs[atti++] = EGL_DMA_BUF_PLANE0_OFFSET_EXT;
attribs[atti++] = offsets[0];
attribs[atti++] = EGL_DMA_BUF_PLANE0_PITCH_EXT;
attribs[atti++] = strides[0];
if (modifiers) {
attribs[atti++] = EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT;
attribs[atti++] = modifiers[0] & 0xFFFFFFFF;
attribs[atti++] = EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT;
attribs[atti++] = modifiers[0] >> 32;
}
}
if (n_planes > 1) {
attribs[atti++] = EGL_DMA_BUF_PLANE1_FD_EXT;
attribs[atti++] = fds[1];
attribs[atti++] = EGL_DMA_BUF_PLANE1_OFFSET_EXT;
attribs[atti++] = offsets[1];
attribs[atti++] = EGL_DMA_BUF_PLANE1_PITCH_EXT;
attribs[atti++] = strides[1];
if (modifiers) {
attribs[atti++] = EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT;
attribs[atti++] = modifiers[1] & 0xFFFFFFFF;
attribs[atti++] = EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT;
attribs[atti++] = modifiers[1] >> 32;
}
}
if (n_planes > 2) {
attribs[atti++] = EGL_DMA_BUF_PLANE2_FD_EXT;
attribs[atti++] = fds[2];
attribs[atti++] = EGL_DMA_BUF_PLANE2_OFFSET_EXT;
attribs[atti++] = offsets[2];
attribs[atti++] = EGL_DMA_BUF_PLANE2_PITCH_EXT;
attribs[atti++] = strides[2];
if (modifiers) {
attribs[atti++] = EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT;
attribs[atti++] = modifiers[2] & 0xFFFFFFFF;
attribs[atti++] = EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT;
attribs[atti++] = modifiers[2] >> 32;
}
}
if (n_planes > 3) {
attribs[atti++] = EGL_DMA_BUF_PLANE3_FD_EXT;
attribs[atti++] = fds[3];
attribs[atti++] = EGL_DMA_BUF_PLANE3_OFFSET_EXT;
attribs[atti++] = offsets[3];
attribs[atti++] = EGL_DMA_BUF_PLANE3_PITCH_EXT;
attribs[atti++] = strides[3];
if (modifiers) {
attribs[atti++] = EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT;
attribs[atti++] = modifiers[3] & 0xFFFFFFFF;
attribs[atti++] = EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT;
attribs[atti++] = modifiers[3] >> 32;
}
}
attribs[atti++] = EGL_NONE;
return eglCreateImage(egl_display, EGL_NO_CONTEXT,
EGL_LINUX_DMA_BUF_EXT, 0, attribs);
}
struct gs_texture *
gl_egl_create_dmabuf_image(EGLDisplay egl_display, unsigned int width,
unsigned int height, uint32_t drm_format,
enum gs_color_format color_format, uint32_t n_planes,
const int *fds, const uint32_t *strides,
const uint32_t *offsets, const uint64_t *modifiers)
{
struct gs_texture *texture = NULL;
EGLImage egl_image;
if (!init_egl_image_target_texture_2d_ext())
return NULL;
egl_image = create_dmabuf_egl_image(egl_display, width, height,
drm_format, n_planes, fds, strides,
offsets, modifiers);
if (egl_image == EGL_NO_IMAGE) {
blog(LOG_ERROR, "Cannot create EGLImage: %s",
gl_egl_error_to_string(eglGetError()));
return NULL;
}
texture = gs_texture_create(width, height, color_format, 1, NULL,
GS_DYNAMIC);
const GLuint gltex = *(GLuint *)gs_texture_get_obj(texture);
glBindTexture(GL_TEXTURE_2D, gltex);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, egl_image);
glBindTexture(GL_TEXTURE_2D, 0);
eglDestroyImage(egl_display, egl_image);
return texture;
}
const char *gl_egl_error_to_string(EGLint error_number)
{
switch (error_number) {
case EGL_SUCCESS:
return "The last function succeeded without error.";
break;
case EGL_NOT_INITIALIZED:
return "EGL is not initialized, or could not be initialized, for the specified EGL display connection.";
break;
case EGL_BAD_ACCESS:
return "EGL cannot access a requested resource (for example a context is bound in another thread).";
break;
case EGL_BAD_ALLOC:
return "EGL failed to allocate resources for the requested operation.";
break;
case EGL_BAD_ATTRIBUTE:
return "An unrecognized attribute or attribute value was passed in the attribute list.";
break;
case EGL_BAD_CONTEXT:
return "An EGLContext argument does not name a valid EGL rendering context.";
break;
case EGL_BAD_CONFIG:
return "An EGLConfig argument does not name a valid EGL frame buffer configuration.";
break;
case EGL_BAD_CURRENT_SURFACE:
return "The current surface of the calling thread is a window, pixel buffer or pixmap that is no longer valid.";
break;
case EGL_BAD_DISPLAY:
return "An EGLDisplay argument does not name a valid EGL display connection.";
break;
case EGL_BAD_SURFACE:
return "An EGLSurface argument does not name a valid surface (window, pixel buffer or pixmap) configured for GL rendering.";
break;
case EGL_BAD_MATCH:
return "Arguments are inconsistent (for example, a valid context requires buffers not supplied by a valid surface).";
break;
case EGL_BAD_PARAMETER:
return "One or more argument values are invalid.";
break;
case EGL_BAD_NATIVE_PIXMAP:
return "A NativePixmapType argument does not refer to a valid native pixmap.";
break;
case EGL_BAD_NATIVE_WINDOW:
return "A NativeWindowType argument does not refer to a valid native window.";
break;
case EGL_CONTEXT_LOST:
return "A power management event has occurred. The application must destroy all contexts and reinitialise OpenGL ES state and objects to continue rendering. ";
break;
default:
return "Unknown error";
break;
}
}