obs-studio/UI/undo-stack-obs.hpp
Ford Smith eced5a320b UI: Initial Undo/Redo
Starting to develop Undo/Redo. This just implmements the undo/redo stack
and its api.
2021-03-29 03:06:26 -04:00

47 lines
868 B
C++

#pragma once
#include <QString>
#include <deque>
#include <functional>
#include <string>
#include <memory>
#include "ui_OBSBasic.h"
typedef std::function<void(const std::string &data)> undo_redo_cb;
typedef std::function<void(bool is_undo)> func;
typedef std::unique_ptr<Ui::OBSBasic> &ui_ptr;
struct undo_redo_t {
QString name;
std::string undo_data;
std::string redo_data;
undo_redo_cb undo;
undo_redo_cb redo;
func d;
};
class undo_stack {
private:
ui_ptr ui;
std::deque<undo_redo_t> undo_items;
std::deque<undo_redo_t> redo_items;
bool disabled = false;
void clear_redo();
public:
undo_stack(ui_ptr ui);
void enable_undo_redo();
void disable_undo_redo();
void release();
void add_action(const QString &name, undo_redo_cb undo,
undo_redo_cb redo, std::string undo_data,
std::string redo_data, func d);
void undo();
void redo();
};