obs-studio/libobs/media-io/video-matrices.c

213 lines
5.8 KiB
C

/******************************************************************************
Copyright (C) 2014 by Ruwen Hahn <palana@stunned.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include "../util/bmem.h"
#include "video-io.h"
//#define COMPUTE_MATRICES
#ifdef COMPUTE_MATRICES
#include "../graphics/matrix3.h"
#endif
static struct {
enum video_colorspace const color_space;
float const Kb, Kr;
int const range_min[3];
int const range_max[3];
int const black_levels[2][3];
float float_range_min[3];
float float_range_max[3];
float matrix[2][16];
} format_info[] = {
{VIDEO_CS_601,
0.114f, 0.299f, {16, 16, 16}, {235, 240, 240},
{{16, 128, 128}, {0, 128, 128}},
#ifndef COMPUTE_MATRICES
{ 16.0f/255.0f, 16.0f/255.0f, 16.0f/255.0f},
{235.0f/255.0f, 240.0f/255.0f, 240.0f/255.0f},
{
{
1.164384f, 0.000000f, 1.596027f, -0.874202f,
1.164384f, -0.391762f, -0.812968f, 0.531668f,
1.164384f, 2.017232f, 0.000000f, -1.085631f,
0.000000f, 0.000000f, 0.000000f, 1.000000f
},
{
1.000000f, 0.000000f, 1.407520f, -0.706520f,
1.000000f, -0.345491f, -0.716948f, 0.533303f,
1.000000f, 1.778976f, 0.000000f, -0.892976f,
0.000000f, 0.000000f, 0.000000f, 1.000000f
}
}
#endif
},
{VIDEO_CS_709,
0.0722f, 0.2126f, {16, 16, 16}, {235, 240, 240},
{{16, 128, 128}, {0, 128, 128}},
#ifndef COMPUTE_MATRICES
{ 16.0f/255.0f, 16.0f/255.0f, 16.0f/255.0f},
{235.0f/255.0f, 240.0f/255.0f, 240.0f/255.0f},
{
{
1.164384f, 0.000000f, 1.792741f, -0.972945f,
1.164384f, -0.213249f, -0.532909f, 0.301483f,
1.164384f, 2.112402f, 0.000000f, -1.133402f,
0.000000f, 0.000000f, 0.000000f, 1.000000f
},
{
1.000000f, 0.000000f, 1.581000f, -0.793600f,
1.000000f, -0.188062f, -0.469967f, 0.330305f,
1.000000f, 1.862906f, 0.000000f, -0.935106f,
0.000000f, 0.000000f, 0.000000f, 1.000000f
}
}
#endif
},
};
#define NUM_FORMATS (sizeof(format_info)/sizeof(format_info[0]))
#ifdef COMPUTE_MATRICES
static void log_matrix(float const matrix[16])
{
blog(LOG_DEBUG, "\n% f, % f, % f, % f" \
"\n% f, % f, % f, % f" \
"\n% f, % f, % f, % f" \
"\n% f, % f, % f, % f",
matrix[ 0], matrix[ 1], matrix[ 2], matrix[ 3],
matrix[ 4], matrix[ 5], matrix[ 6], matrix[ 7],
matrix[ 8], matrix[ 9], matrix[10], matrix[11],
matrix[12], matrix[13], matrix[14], matrix[15]);
}
static void initialize_matrix(float const Kb, float const Kr,
int const range_min[3], int const range_max[3],
int const black_levels[3], float matrix[16])
{
struct matrix3 color_matrix;
int yvals = range_max[0] - range_min[0];
int uvals = (range_max[1] - range_min[1]) / 2;
int vvals = (range_max[2] - range_min[2]) / 2;
vec3_set(&color_matrix.x, 255./yvals,
0.,
255./vvals * (1. - Kr));
vec3_set(&color_matrix.y, 255./yvals,
255./uvals * (Kb - 1.) * Kb / (1. - Kb - Kr),
255./vvals * (Kr - 1.) * Kr / (1. - Kb - Kr));
vec3_set(&color_matrix.z, 255./yvals,
255./uvals * (1. - Kb),
0.);
struct vec3 offsets, multiplied;
vec3_set(&offsets,
-black_levels[0]/255.,
-black_levels[1]/255.,
-black_levels[2]/255.);
vec3_rotate(&multiplied, &offsets, &color_matrix);
matrix[ 0] = color_matrix.x.x;
matrix[ 1] = color_matrix.x.y;
matrix[ 2] = color_matrix.x.z;
matrix[ 3] = multiplied.x;
matrix[ 4] = color_matrix.y.x;
matrix[ 5] = color_matrix.y.y;
matrix[ 6] = color_matrix.y.z;
matrix[ 7] = multiplied.y;
matrix[ 8] = color_matrix.z.x;
matrix[ 9] = color_matrix.z.y;
matrix[10] = color_matrix.z.z;
matrix[11] = multiplied.z;
matrix[12] = matrix[13] = matrix[14] = 0.;
matrix[15] = 1.;
log_matrix(matrix);
}
static void initialize_matrices()
{
static int range_min[] = { 0, 0, 0};
static int range_max[] = {255, 255, 255};
for (size_t i = 0; i < NUM_FORMATS; i++) {
initialize_matrix(format_info[i].Kb, format_info[i].Kr,
range_min, range_max,
format_info[i].black_levels[1],
format_info[i].matrix[1]);
initialize_matrix(format_info[i].Kb, format_info[i].Kr,
format_info[i].range_min,
format_info[i].range_max,
format_info[i].black_levels[0],
format_info[i].matrix[0]);
for (int j = 0; j < 3; j++) {
format_info[i].float_range_min[j] =
format_info[i].range_min[j]/255.;
format_info[i].float_range_max[j] =
format_info[i].range_max[j]/255.;
}
}
}
static bool matrices_initialized = false;
#endif
bool video_format_get_parameters(enum video_colorspace color_space,
enum video_range_type range, float matrix[16],
float range_min[3], float range_max[3])
{
#ifdef COMPUTE_MATRICES
if (!matrices_initialized) {
initialize_matrices();
matrices_initialized = true;
}
#endif
if (color_space == VIDEO_CS_DEFAULT)
color_space = VIDEO_CS_601;
for (size_t i = 0; i < NUM_FORMATS; i++) {
if (format_info[i].color_space != color_space)
continue;
int full_range = range == VIDEO_RANGE_FULL ? 1 : 0;
memcpy(matrix, format_info[i].matrix[full_range],
sizeof(float) * 16);
if (range == VIDEO_RANGE_FULL)
return true;
if (range_min)
memcpy(range_min, format_info[i].float_range_min,
sizeof(float) * 3);
if (range_max)
memcpy(range_max, format_info[i].float_range_max,
sizeof(float) * 3);
return true;
}
return false;
}