obs-studio/plugins/linux-v4l2/v4l2-helpers.h

325 lines
8.1 KiB
C

/*
Copyright (C) 2014 by Leonhard Oelke <leonhard@in-verted.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <linux/videodev2.h>
#include <libv4l2.h>
#include <obs-module.h>
#include <media-io/video-io.h>
#ifdef __cplusplus
extern "C" {
#endif
/**
* Data structure for mapped buffers
*/
struct v4l2_mmap_info {
/** length of the mapped buffer */
size_t length;
/** start address of the mapped buffer */
void *start;
};
/**
* Data structure for buffer info
*/
struct v4l2_buffer_data {
/** number of mapped buffers */
uint_fast32_t count;
/** memory info for mapped buffers */
struct v4l2_mmap_info *info;
};
/**
* Convert v4l2 pixel format to obs video format
*
* @param format v4l2 format id
*
* @return obs video_format id
*/
static inline enum video_format v4l2_to_obs_video_format(uint_fast32_t format)
{
switch (format) {
case V4L2_PIX_FMT_YVYU:
return VIDEO_FORMAT_YVYU;
case V4L2_PIX_FMT_YUYV:
return VIDEO_FORMAT_YUY2;
case V4L2_PIX_FMT_UYVY:
return VIDEO_FORMAT_UYVY;
case V4L2_PIX_FMT_NV12:
return VIDEO_FORMAT_NV12;
case V4L2_PIX_FMT_YUV420:
return VIDEO_FORMAT_I420;
case V4L2_PIX_FMT_YVU420:
return VIDEO_FORMAT_I420;
#ifdef V4L2_PIX_FMT_XBGR32
case V4L2_PIX_FMT_XBGR32:
return VIDEO_FORMAT_BGRX;
#endif
#ifdef V4L2_PIX_FMT_ABGR32
case V4L2_PIX_FMT_ABGR32:
return VIDEO_FORMAT_BGRA;
#endif
case V4L2_PIX_FMT_BGR24:
return VIDEO_FORMAT_BGR3;
default:
return VIDEO_FORMAT_NONE;
}
}
/**
* Fixed framesizes for devices that don't support enumerating discrete values.
*
* The framesizes in this array are packed, the width encoded in the high word
* and the height in the low word.
* The array is terminated with a zero.
*/
static const int v4l2_framesizes[] = {
/* 4:3 */
160 << 16 | 120, 320 << 16 | 240, 480 << 16 | 320, 640 << 16 | 480,
800 << 16 | 600, 1024 << 16 | 768, 1280 << 16 | 960, 1440 << 16 | 1050,
1440 << 16 | 1080, 1600 << 16 | 1200,
/* 16:9 */
640 << 16 | 360, 960 << 16 | 540, 1280 << 16 | 720, 1600 << 16 | 900,
1920 << 16 | 1080, 1920 << 16 | 1200, 2560 << 16 | 1440,
3840 << 16 | 2160,
/* 21:9 */
2560 << 16 | 1080, 3440 << 16 | 1440, 5120 << 16 | 2160,
/* tv */
432 << 16 | 520, 480 << 16 | 320, 480 << 16 | 530, 486 << 16 | 440,
576 << 16 | 310, 576 << 16 | 520, 576 << 16 | 570, 720 << 16 | 576,
1024 << 16 | 576,
0};
/**
* Fixed framerates for devices that don't support enumerating discrete values.
*
* The framerates in this array are packed, the numerator encoded in the high
* word and the denominator in the low word.
* The array is terminated with a zero.
*/
static const int v4l2_framerates[] = {1 << 16 | 60,
1 << 16 | 50,
1 << 16 | 30,
1 << 16 | 25,
1 << 16 | 20,
1 << 16 | 15,
1 << 16 | 10,
1 << 16 | 5,
0};
/**
* Pack two integer values into one
*
* Obviously the input integers have to be truncated in order to fit into
* one. The effective 16bits left are still enough to handle resolutions and
* framerates just fine.
*
* @param a integer one
* @param b integer two
*
* @return the packed integer
*/
static inline int v4l2_pack_tuple(int a, int b)
{
return (a << 16) | (b & 0xffff);
}
/**
* Unpack two integer values from one
*
* @see v4l2_pack_tuple
*
* @param a pointer to integer a
* @param b pointer to integer b
* @param packed the packed integer
*/
static void v4l2_unpack_tuple(int *a, int *b, int packed)
{
*a = packed >> 16;
*b = packed & 0xffff;
}
/**
* Start the video capture on the device.
*
* This enqueues the memory mapped buffers and instructs the device to start
* the video stream.
*
* @param dev handle for the v4l2 device
* @param buf buffer data
*
* @return negative on failure
*/
int_fast32_t v4l2_start_capture(int_fast32_t dev, struct v4l2_buffer_data *buf);
/**
* Stop the video capture on the device.
*
* @param dev handle for the v4l2 device
*
* @return negative on failure
*/
int_fast32_t v4l2_stop_capture(int_fast32_t dev);
/**
* Resets video capture on the device.
*
* This runs stop and start capture again. Stop dequeues the buffers and start
* enqueues the memory mapped buffers and instructs the device to start
* the video stream.
*
* @param dev handle for the v4l2 device
* @param buf buffer data
*
* @return negative on failure
*/
int_fast32_t v4l2_reset_capture(int_fast32_t dev, struct v4l2_buffer_data *buf);
#ifdef _DEBUG
/**
* Query the status of all buffers.
* Only used for debug purposes.
*
* @param dev handle for the v4l2 device
* @param buf_data buffer data
*
* @return negative on failure
*/
int_fast32_t v4l2_query_all_buffers(int_fast32_t dev,
struct v4l2_buffer_data *buf_data);
#endif
/**
* Create memory mapping for buffers
*
* This tries to map at least 2, preferably 4, buffers to application memory.
*
* @param dev handle for the v4l2 device
* @param buf buffer data
*
* @return negative on failure
*/
int_fast32_t v4l2_create_mmap(int_fast32_t dev, struct v4l2_buffer_data *buf);
/**
* Destroy the memory mapping for buffers
*
* @param buf buffer data
*
* @return negative on failure
*/
int_fast32_t v4l2_destroy_mmap(struct v4l2_buffer_data *buf);
/**
* Set the video input on the device.
*
* If the action succeeds input is set to the currently selected input.
*
* @param dev handle for the v4l2 device
* @param input index of the input or -1 to leave it as is
*
* @return negative on failure
*/
int_fast32_t v4l2_set_input(int_fast32_t dev, int *input);
/**
* Get capabilities for an input.
*
* @param dev handle for the v4l2 device
* @param input index of the input or -1 to use the currently selected
* @param caps capabilities for the input
*
* @return negative on failure
*/
int_fast32_t v4l2_get_input_caps(int_fast32_t dev, int input, uint32_t *caps);
/**
* Set the video format on the device.
*
* If the action succeeds resolution, pixelformat and bytesperline are set
* to the used values.
*
* @param dev handle for the v4l2 device
* @param resolution packed value of the resolution or -1 to leave as is
* @param pixelformat index of the pixelformat or -1 to leave as is
* @param bytesperline this will be set accordingly on success
*
* @return negative on failure
*/
int_fast32_t v4l2_set_format(int_fast32_t dev, int *resolution,
int *pixelformat, int *bytesperline);
/**
* Set the framerate on the device.
*
* If the action succeeds framerate is set to the used value.
*
* @param dev handle to the v4l2 device
* @param framerate packed value of the framerate or -1 to leave as is
*
* @return negative on failure
*/
int_fast32_t v4l2_set_framerate(int_fast32_t dev, int *framerate);
/**
* Set a video standard on the device.
*
* If the action succeeds standard is set to the used video standard id.
*
* @param dev handle to the v4l2 device
* @param standard id of the standard to use or -1 to leave as is
*
* @return negative on failure
*/
int_fast32_t v4l2_set_standard(int_fast32_t dev, int *standard);
/**
* Get the dv timing for an input with a specified index
*
* @param dev handle to the v4l2 device
* @param dvt pointer to the timing structure to fill
* @param index index of the dv timing to fetch
*
* @return negative on failure
*/
int_fast32_t v4l2_enum_dv_timing(int_fast32_t dev, struct v4l2_dv_timings *dvt,
int index);
/**
* Set a dv timing on the device
*
* Currently standard will not be changed on success or error.
*
* @param dev handle to the v4l2 device
* @param timing index of the timing to use or -1 to leave as is
*
* @return negative on failure
*/
int_fast32_t v4l2_set_dv_timing(int_fast32_t dev, int *timing);
#ifdef __cplusplus
}
#endif