obs-studio/libobs/media-io/video-matrices.c

205 lines
6.1 KiB
C

/******************************************************************************
Copyright (C) 2014 by Ruwen Hahn <palana@stunned.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include "../util/bmem.h"
#include "video-io.h"
//#define COMPUTE_MATRICES
#ifdef COMPUTE_MATRICES
#include "../graphics/matrix3.h"
#endif
static struct {
enum video_colorspace const color_space;
float const Kb, Kr;
int const range_min[3];
int const range_max[3];
int const black_levels[2][3];
float float_range_min[3];
float float_range_max[3];
float matrix[2][16];
} format_info[] = {
{VIDEO_CS_601,
0.114f,
0.299f,
{16, 16, 16},
{235, 240, 240},
{{16, 128, 128}, {0, 128, 128}},
#ifndef COMPUTE_MATRICES
{16.0f / 255.0f, 16.0f / 255.0f, 16.0f / 255.0f},
{235.0f / 255.0f, 240.0f / 255.0f, 240.0f / 255.0f},
{{1.164384f, 0.000000f, 1.596027f, -0.874202f, 1.164384f, -0.391762f,
-0.812968f, 0.531668f, 1.164384f, 2.017232f, 0.000000f, -1.085631f,
0.000000f, 0.000000f, 0.000000f, 1.000000f},
{1.000000f, 0.000000f, 1.407520f, -0.706520f, 1.000000f, -0.345491f,
-0.716948f, 0.533303f, 1.000000f, 1.778976f, 0.000000f, -0.892976f,
0.000000f, 0.000000f, 0.000000f, 1.000000f}}
#endif
},
{VIDEO_CS_709,
0.0722f,
0.2126f,
{16, 16, 16},
{235, 240, 240},
{{16, 128, 128}, {0, 128, 128}},
#ifndef COMPUTE_MATRICES
{16.0f / 255.0f, 16.0f / 255.0f, 16.0f / 255.0f},
{235.0f / 255.0f, 240.0f / 255.0f, 240.0f / 255.0f},
{{1.164384f, 0.000000f, 1.792741f, -0.972945f, 1.164384f, -0.213249f,
-0.532909f, 0.301483f, 1.164384f, 2.112402f, 0.000000f, -1.133402f,
0.000000f, 0.000000f, 0.000000f, 1.000000f},
{1.000000f, 0.000000f, 1.581000f, -0.793600f, 1.000000f, -0.188062f,
-0.469967f, 0.330305f, 1.000000f, 1.862906f, 0.000000f, -0.935106f,
0.000000f, 0.000000f, 0.000000f, 1.000000f}}
#endif
},
};
#define NUM_FORMATS (sizeof(format_info) / sizeof(format_info[0]))
#ifdef COMPUTE_MATRICES
static void log_matrix(float const matrix[16])
{
blog(LOG_DEBUG,
"\n% f, % f, % f, % f"
"\n% f, % f, % f, % f"
"\n% f, % f, % f, % f"
"\n% f, % f, % f, % f",
matrix[0], matrix[1], matrix[2], matrix[3], matrix[4], matrix[5],
matrix[6], matrix[7], matrix[8], matrix[9], matrix[10], matrix[11],
matrix[12], matrix[13], matrix[14], matrix[15]);
}
static void initialize_matrix(float const Kb, float const Kr,
int const range_min[3], int const range_max[3],
int const black_levels[3], float matrix[16])
{
struct matrix3 color_matrix;
int yvals = range_max[0] - range_min[0];
int uvals = (range_max[1] - range_min[1]) / 2;
int vvals = (range_max[2] - range_min[2]) / 2;
vec3_set(&color_matrix.x, 255. / yvals, 0., 255. / vvals * (1. - Kr));
vec3_set(&color_matrix.y, 255. / yvals,
255. / uvals * (Kb - 1.) * Kb / (1. - Kb - Kr),
255. / vvals * (Kr - 1.) * Kr / (1. - Kb - Kr));
vec3_set(&color_matrix.z, 255. / yvals, 255. / uvals * (1. - Kb), 0.);
struct vec3 offsets, multiplied;
vec3_set(&offsets, -black_levels[0] / 255., -black_levels[1] / 255.,
-black_levels[2] / 255.);
vec3_rotate(&multiplied, &offsets, &color_matrix);
matrix[0] = color_matrix.x.x;
matrix[1] = color_matrix.x.y;
matrix[2] = color_matrix.x.z;
matrix[3] = multiplied.x;
matrix[4] = color_matrix.y.x;
matrix[5] = color_matrix.y.y;
matrix[6] = color_matrix.y.z;
matrix[7] = multiplied.y;
matrix[8] = color_matrix.z.x;
matrix[9] = color_matrix.z.y;
matrix[10] = color_matrix.z.z;
matrix[11] = multiplied.z;
matrix[12] = matrix[13] = matrix[14] = 0.;
matrix[15] = 1.;
log_matrix(matrix);
}
static void initialize_matrices()
{
static int range_min[] = {0, 0, 0};
static int range_max[] = {255, 255, 255};
for (size_t i = 0; i < NUM_FORMATS; i++) {
initialize_matrix(format_info[i].Kb, format_info[i].Kr,
range_min, range_max,
format_info[i].black_levels[1],
format_info[i].matrix[1]);
initialize_matrix(format_info[i].Kb, format_info[i].Kr,
format_info[i].range_min,
format_info[i].range_max,
format_info[i].black_levels[0],
format_info[i].matrix[0]);
for (int j = 0; j < 3; j++) {
format_info[i].float_range_min[j] =
format_info[i].range_min[j] / 255.;
format_info[i].float_range_max[j] =
format_info[i].range_max[j] / 255.;
}
}
}
static bool matrices_initialized = false;
#endif
static const float full_min[3] = {0.0f, 0.0f, 0.0f};
static const float full_max[3] = {1.0f, 1.0f, 1.0f};
bool video_format_get_parameters(enum video_colorspace color_space,
enum video_range_type range, float matrix[16],
float range_min[3], float range_max[3])
{
#ifdef COMPUTE_MATRICES
if (!matrices_initialized) {
initialize_matrices();
matrices_initialized = true;
}
#endif
if (color_space == VIDEO_CS_DEFAULT)
color_space = VIDEO_CS_601;
for (size_t i = 0; i < NUM_FORMATS; i++) {
if (format_info[i].color_space != color_space)
continue;
int full_range = range == VIDEO_RANGE_FULL ? 1 : 0;
memcpy(matrix, format_info[i].matrix[full_range],
sizeof(float) * 16);
if (range == VIDEO_RANGE_FULL) {
if (range_min)
memcpy(range_min, full_min, sizeof(float) * 3);
if (range_max)
memcpy(range_max, full_max, sizeof(float) * 3);
return true;
}
if (range_min)
memcpy(range_min, format_info[i].float_range_min,
sizeof(float) * 3);
if (range_max)
memcpy(range_max, format_info[i].float_range_max,
sizeof(float) * 3);
return true;
}
return false;
}