Instead of copying the data from pulse to a local buffer and then push it to obs, the pointer from pulse is now used and pa_stream_drop() called afterwards.
291 lines
7.6 KiB
C
291 lines
7.6 KiB
C
/*
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Copyright (C) 2014 by Leonhard Oelke <leonhard@in-verted.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <util/bmem.h>
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#include <util/threading.h>
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#include <util/platform.h>
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#include <pulse/mainloop.h>
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#include <pulse/context.h>
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#include <pulse/introspect.h>
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#include <pulse/stream.h>
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#include <pulse/error.h>
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#include <obs.h>
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#define PULSE_DATA(voidptr) struct pulse_data *data = voidptr;
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/*
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* delay in nanos before starting to record, this eliminates problems with
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* pulse audio sending weird data/timestamps when the stream is connected
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*
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* for more information see:
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* github.com/MaartenBaert/ssr/blob/master/src/AV/Input/PulseAudioInput.cpp
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*/
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const uint64_t pulse_start_delay = 100000000;
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struct pulse_data {
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pthread_t thread;
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event_t event;
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obs_source_t source;
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uint32_t frames;
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uint32_t samples_per_sec;
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uint32_t channels;
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enum speaker_layout speakers;
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pa_mainloop *mainloop;
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pa_context *context;
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pa_stream *stream;
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};
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static void pulse_iterate(struct pulse_data *data)
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{
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if (pa_mainloop_prepare(data->mainloop, 1000) < 0) {
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blog(LOG_ERROR, "Unable to prepare main loop");
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return;
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}
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if (pa_mainloop_poll(data->mainloop) < 0) {
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blog(LOG_ERROR, "Unable to poll main loop");
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return;
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}
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if (pa_mainloop_dispatch(data->mainloop) < 0)
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blog(LOG_ERROR, "Unable to dispatch main loop");
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}
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static int pulse_connect(struct pulse_data *data)
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{
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data->mainloop = pa_mainloop_new();
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if (!data->mainloop) {
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blog(LOG_ERROR, "Unable to create main loop");
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return 0;
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}
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data->context = pa_context_new(
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pa_mainloop_get_api(data->mainloop), "OBS Studio");
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if (!data->context) {
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blog(LOG_ERROR, "Unable to create context");
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return 0;
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}
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int status = pa_context_connect(
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data->context, NULL, PA_CONTEXT_NOAUTOSPAWN, NULL);
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if (status < 0) {
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blog(LOG_ERROR, "Unable to connect! Status: %d", status);
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return 0;
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}
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// wait until connected
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for (;;) {
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pulse_iterate(data);
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pa_context_state_t state = pa_context_get_state(data->context);
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if (state == PA_CONTEXT_READY) {
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blog(LOG_DEBUG, "Context ready");
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break;
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}
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if (!PA_CONTEXT_IS_GOOD(state)) {
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blog(LOG_ERROR, "Connection attempt failed");
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return 0;
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}
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}
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return 1;
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}
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static void pulse_disconnect(struct pulse_data *data)
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{
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if (data->context) {
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pa_context_disconnect(data->context);
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pa_context_unref(data->context);
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}
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if (data->mainloop)
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pa_mainloop_free(data->mainloop);
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}
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static int pulse_connect_stream(struct pulse_data *data)
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{
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pa_sample_spec spec;
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spec.format = PA_SAMPLE_U8;
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spec.rate = data->samples_per_sec;
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spec.channels = data->channels;
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pa_buffer_attr attr;
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attr.fragsize = data->frames * spec.channels;
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attr.maxlength = (uint32_t) -1;
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attr.minreq = (uint32_t) -1;
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attr.prebuf = (uint32_t) -1;
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attr.tlength = (uint32_t) -1;
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data->stream = pa_stream_new(
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data->context, "OBS Audio Input", &spec, NULL);
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if (!data->stream) {
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blog(LOG_ERROR, "Unable to create stream");
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return 0;
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}
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pa_stream_flags_t flags =
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PA_STREAM_INTERPOLATE_TIMING
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| PA_STREAM_AUTO_TIMING_UPDATE
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| PA_STREAM_ADJUST_LATENCY;
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if (pa_stream_connect_record(data->stream, NULL, &attr, flags) < 0) {
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blog(LOG_ERROR, "Unable to connect to stream");
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return 0;
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}
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for (;;) {
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pulse_iterate(data);
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pa_stream_state_t state = pa_stream_get_state(data->stream);
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if (state == PA_STREAM_READY) {
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blog(LOG_DEBUG, "Stream ready");
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break;
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}
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if (!PA_STREAM_IS_GOOD(state)) {
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blog(LOG_ERROR, "Stream connection failed");
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return 0;
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}
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}
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return 1;
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}
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static void pulse_diconnect_stream(struct pulse_data *data)
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{
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if (data->stream) {
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pa_stream_disconnect(data->stream);
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pa_stream_unref(data->stream);
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}
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}
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static void *pulse_thread(void *vptr)
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{
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PULSE_DATA(vptr);
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if (!pulse_connect(data))
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return NULL;
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if (!pulse_connect_stream(data))
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return NULL;
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uint64_t skip = 1;
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while (event_try(&data->event) == EAGAIN) {
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uint64_t cur_time = os_gettime_ns();
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pulse_iterate(data);
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const void *frames;
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size_t bytes;
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pa_stream_peek(data->stream, &frames, &bytes);
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// check if we got data
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if (!bytes) {
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pa_stream_drop(data->stream);
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continue;
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}
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// skip the first frames received
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if (skip) {
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// start delay when we receive the first bytes
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if (skip == 1 && bytes)
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skip = os_gettime_ns();
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if (skip + pulse_start_delay < os_gettime_ns())
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skip = 0;
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pa_stream_drop(data->stream);
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continue;
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}
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// get stream latency
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pa_usec_t l_abs;
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int l_sign;
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pa_stream_get_latency(data->stream, &l_abs, &l_sign);
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int64_t latency = (l_sign) ? -(int64_t) l_abs : (int64_t) l_abs;
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// push structure
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struct source_audio out;
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out.data[0] = (uint8_t *) frames;
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out.frames = bytes / data->channels;
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out.speakers = data->speakers;
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out.samples_per_sec = data->samples_per_sec;
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out.timestamp = cur_time - (latency * 1000);
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out.format = AUDIO_FORMAT_U8BIT;
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// send data to obs
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obs_source_output_audio(data->source, &out);
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// clear pulse audio buffer
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pa_stream_drop(data->stream);
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}
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pulse_diconnect_stream(data);
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pulse_disconnect(data);
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return NULL;
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}
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static const char *pulse_getname(const char *locale)
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{
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return "Pulse Audio Input";
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}
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static void pulse_destroy(void *vptr)
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{
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PULSE_DATA(vptr);
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if (!data)
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return;
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if (data->thread) {
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void *ret;
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event_signal(&data->event);
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pthread_join(data->thread, &ret);
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}
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event_destroy(&data->event);
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bfree(data);
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}
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static void *pulse_create(obs_data_t settings, obs_source_t source)
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{
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struct pulse_data *data = bmalloc(sizeof(struct pulse_data));
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memset(data, 0, sizeof(struct pulse_data));
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data->source = source;
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data->frames = 480;
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data->samples_per_sec = 48000;
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data->speakers = SPEAKERS_STEREO;
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data->channels = (data->speakers == SPEAKERS_STEREO) ? 2 : 1;
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if (event_init(&data->event, EVENT_TYPE_MANUAL) != 0)
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goto fail;
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if (pthread_create(&data->thread, NULL, pulse_thread, data) != 0)
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goto fail;
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return data;
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fail:
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pulse_destroy(data);
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return NULL;
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}
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struct obs_source_info pulse_input = {
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.id = "pulse_input",
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.type = OBS_SOURCE_TYPE_INPUT,
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.output_flags = OBS_SOURCE_AUDIO,
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.getname = pulse_getname,
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.create = pulse_create,
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.destroy = pulse_destroy
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};
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