obs-studio/UI/data/locale/zh-CN.ini

920 lines
48 KiB
INI
Raw Blame History

This file contains ambiguous Unicode characters!

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

Language="简体中文"
Region="中华人民共和国"
OK="确定"
Apply="应用"
Cancel="取消"
Close="关闭"
Save="保存"
Discard="放弃"
Disable="禁用"
Yes="是"
No="否"
Add="添加"
Remove="移除"
Rename="重命名"
Interact="互动"
Filters="滤镜"
Properties="属性"
MoveUp="上移"
MoveDown="下移"
Settings="设置"
Display="显示器"
Name="名称"
Exit="退出"
Mixer="混音器"
Browse="浏览"
Mono="单声道"
Stereo="立体声"
DroppedFrames="丢帧 %1%2%"
StudioProgramProjector="全屏投影(输出)"
PreviewProjector="全屏投影(预览)"
SceneProjector="全屏投影(场景)"
SourceProjector="全屏投影(源)"
StudioProgramWindow="窗口投影(输出)"
PreviewWindow="窗口投影(预览)"
SceneWindow="窗口投影(场景)"
SourceWindow="窗口投影(源)"
MultiviewProjector="多视图(全屏)"
MultiviewWindowed="多视图(窗口)"
Clear="清除"
Revert="还原"
Show="显示"
Hide="隐藏"
UnhideAll="全部取消隐藏"
Untitled="未命名"
New="新建"
Duplicate="复制"
Enable="启用"
DisableOSXVSync="禁用 OSX V-Sync"
ResetOSXVSyncOnExit="退出时重置 OSX V-Sync"
HighResourceUsage="编码过载!请考虑降低视频设置或使用更快的编码预设。"
Transition="转场特效"
QuickTransitions="快速转场特效"
FadeToBlack="淡出为黑色"
Left="左"
Right="右"
Top="上"
Bottom="下"
Reset="重置"
Hours="小时"
Minutes="分钟"
Seconds="秒"
Deprecated="不推荐使用"
ReplayBuffer="回放缓存"
Import="导入"
Export="导出"
Copy="复制"
Paste="粘贴"
PasteReference="粘贴(引用)"
PasteDuplicate="粘贴(重复)"
RemuxRecordings="录像转封装"
Next="前进"
Back="后退"
Defaults="默认"
HideMixer="在混音器中隐藏"
TransitionOverride="覆盖默认转场特效"
None="无"
StudioMode.Preview="预览"
StudioMode.Program="输出"
ShowInMultiview="在多视图中显示"
VerticalLayout="垂直布局"
Group="分组"
DoNotShowAgain="不再显示"
Default="(默认)"
Calculating="计算中……"
Fullscreen="全屏"
Windowed="窗口化"
Percent="百分比"
AspectRatio="长宽比 <b>%1:%2</b>"
LockVolume="锁定音量"
AlreadyRunning.Title="OBS 已在运行"
AlreadyRunning.Text="OBS 已经在运行中!若你真的想要这样做,请在启动新的 OBS 前关闭其他正在在运行中的 OBS。如果你把 OBS 设置成最小化到系统托盘,请检查它是否仍在运行。"
AlreadyRunning.LaunchAnyway="仍然启动"
DockCloseWarning.Title="关闭可停靠窗口"
DockCloseWarning.Text="您刚关闭了一个可停靠的窗口。如果想要再次显示它,请使用菜单栏上的 查看→停靠部件 菜单。"
ExtraBrowsers="自定义浏览器 Dock"
ExtraBrowsers.Info="通过指定名称和 URL 来添加 Dock停靠部件然后选择“应用”或“关闭”来打开这些Dock。你可以在任何时刻添加或删除这些Dock。"
ExtraBrowsers.DockName="Dock 名"
Auth.Authing.Title="正在验证…"
Auth.Authing.Text="正在与 %1 进行身份验证,请稍候…"
Auth.AuthFailure.Title="身份验证失败"
Auth.AuthFailure.Text="无法与 %1 进行身份验证:\n\n%2: %3"
Auth.InvalidScope.Title="需要身份验证"
Auth.InvalidScope.Text="%1 的身份验证要求已更改。某些功能可能不可用。"
Auth.LoadingChannel.Title="正在加载频道信息…"
Auth.LoadingChannel.Text="正在加载 %1 的频道信息,请稍候…"
Auth.ChannelFailure.Title="无法加载频道"
Auth.ChannelFailure.Text="为 %1 加载频道信息失败\n\n%2: %3"
Auth.Chat="聊天"
Auth.StreamInfo="串流资讯"
TwitchAuth.Stats="Twitch 统计"
TwitchAuth.Feed="Twitch 活动订阅源"
TwitchAuth.TwoFactorFail.Title="无法查询流密钥"
TwitchAuth.TwoFactorFail.Text="OBS 无法连接到您的 Twitch 账户。请确保在 <a href='https://www.twitch.tv/settings/security'>Twitch 安全性设置</a>中开启了双重身份验证,只有开启后才能开始推流。"
RestreamAuth.Channels="Restream 频道"
Copy.Filters="复制滤镜"
Paste.Filters="粘贴滤镜"
BrowserPanelInit.Title="正在初始化浏览器…"
BrowserPanelInit.Text="正在初始化浏览器,请稍候…"
BandwidthTest.Region="区域"
BandwidthTest.Region.US="美国"
BandwidthTest.Region.EU="欧洲"
BandwidthTest.Region.Asia="亚洲"
BandwidthTest.Region.Other="其他"
Basic.FirstStartup.RunWizard="你想要运行自动配置向导吗?你也可以通过单击主窗口中的设置按钮来手动调节你的设置。"
Basic.FirstStartup.RunWizard.NoClicked="如果你改变了主意,可以随时从工具菜单再次运行自动配置向导。"
Basic.AutoConfig="自动配置向导"
Basic.AutoConfig.ApplySettings="应用设置"
Basic.AutoConfig.StartPage="使用情况"
Basic.AutoConfig.StartPage.SubTitle="选择你使用此程序的目的"
Basic.AutoConfig.StartPage.PrioritizeStreaming="优先优化串流,其次为录像"
Basic.AutoConfig.StartPage.PrioritizeRecording="仅优化录像,将不会进行串流"
Basic.AutoConfig.VideoPage="视频设置"
Basic.AutoConfig.VideoPage.SubTitle="指定你想要使用的视频设置"
Basic.AutoConfig.VideoPage.BaseResolution.UseCurrent="使用当前的(%1x%2"
Basic.AutoConfig.VideoPage.BaseResolution.Display="显示器 %1%2x%3"
Basic.AutoConfig.VideoPage.FPS.UseCurrent="使用当前(%1"
Basic.AutoConfig.VideoPage.FPS.PreferHighFPS="60或30但尽可能选择60"
Basic.AutoConfig.VideoPage.FPS.PreferHighRes="60或30但优先选择高分辨率"
Basic.AutoConfig.VideoPage.CanvasExplanation="注意:画布(基础)分辨率并不一定要与推流或录像的分辨率相同。实际推流或录像的分辨率可从画布分辨率缩小,以降低对资源的使用或对比特率的需求。"
Basic.AutoConfig.StreamPage="串流资讯"
Basic.AutoConfig.StreamPage.SubTitle="请输入你的串流信息"
Basic.AutoConfig.StreamPage.ConnectAccount="连接帐户 (推荐)"
Basic.AutoConfig.StreamPage.DisconnectAccount="解除帐户连接"
Basic.AutoConfig.StreamPage.DisconnectAccount.Confirm.Title="解除帐户连接?"
Basic.AutoConfig.StreamPage.DisconnectAccount.Confirm.Text="此更改将立即应用。您确定要解除帐户连接吗?"
Basic.AutoConfig.StreamPage.GetStreamKey="获取串流密钥"
Basic.AutoConfig.StreamPage.UseStreamKey="使用串流密钥"
Basic.AutoConfig.StreamPage.Service="服务"
Basic.AutoConfig.StreamPage.Service.ShowAll="显示全部..."
Basic.AutoConfig.StreamPage.Service.Custom="自定义..."
Basic.AutoConfig.StreamPage.Server="服务器"
Basic.AutoConfig.StreamPage.StreamKey="串流密钥"
Basic.AutoConfig.StreamPage.StreamKey.LinkToSite="(链接)"
Basic.AutoConfig.StreamPage.PerformBandwidthTest="通过带宽测试估计比特率(可能需要几分钟)"
Basic.AutoConfig.StreamPage.PreferHardwareEncoding="优先选择硬件编码"
Basic.AutoConfig.StreamPage.PreferHardwareEncoding.ToolTip="硬件编码可大量降低 CPU 的使用率,但要获得与软件编码相同的质量,可能需要更多的比特率。"
Basic.AutoConfig.StreamPage.StreamWarning.Title="串流警告"
Basic.AutoConfig.StreamPage.StreamWarning.Text="带宽测试将开始串流无音频的随机视频数据。如果可以,建议你暂时关闭视频保存功能并把串流设置成私人直到测试结束。要继续吗?"
Basic.AutoConfig.TestPage="最终结果"
Basic.AutoConfig.TestPage.SubTitle.Testing="该程序目前正在执行一系列的测试来估计最理想的设置"
Basic.AutoConfig.TestPage.SubTitle.Complete="测试完成"
Basic.AutoConfig.TestPage.TestingBandwidth="执行带宽测试, 这可能需要几分钟..."
Basic.AutoConfig.TestPage.TestingBandwidth.Connecting="正在连接到 %1..."
Basic.AutoConfig.TestPage.TestingBandwidth.ConnectFailed="无法连接任何服务器, 请检查你的网络连接并重试."
Basic.AutoConfig.TestPage.TestingBandwidth.Server="测试带宽: %1"
Basic.AutoConfig.TestPage.TestingStreamEncoder="测试串流编码器中,这可能需要一分钟的时间..."
Basic.AutoConfig.TestPage.TestingRecordingEncoder="测试录像编码器中,这可能需要一分钟的时间..."
Basic.AutoConfig.TestPage.TestingRes="测试分辨率, 这可能需要几分钟时间......"
Basic.AutoConfig.TestPage.TestingRes.Fail="未能启动编码器"
Basic.AutoConfig.TestPage.TestingRes.Resolution="测试 %1x%2 %3 FPS..."
Basic.AutoConfig.TestPage.Result.StreamingEncoder="串流编码器"
Basic.AutoConfig.TestPage.Result.RecordingEncoder="录像编码器"
Basic.AutoConfig.TestPage.Result.Header="程序已确定这些估计设置是最适合你:"
Basic.AutoConfig.TestPage.Result.Footer="要使用这些设置,单击“应用设置”。要重新配置向导并再试一次,单击“后退”。要自己手动配置设置,单击“取消”,然后打开设置。"
Basic.Stats="统计"
Basic.Stats.CPUUsage="CPU 使用率"
Basic.Stats.HDDSpaceAvailable="可用磁盘空间"
Basic.Stats.MemoryUsage="内存使用"
Basic.Stats.AverageTimeToRender="渲染帧平均时间"
Basic.Stats.SkippedFrames="由于编码延迟跳过的帧"
Basic.Stats.MissedFrames="由于渲染延迟错过的帧"
Basic.Stats.Output.Stream="串流"
Basic.Stats.Output.Recording="录像"
Basic.Stats.Status="状态"
Basic.Stats.Status.Recording="录像中"
Basic.Stats.Status.Live="直播中"
Basic.Stats.Status.Reconnecting="重新连接中"
Basic.Stats.Status.Inactive="未激活"
Basic.Stats.Status.Active="已激活"
Basic.Stats.DroppedFrames="丢弃的帧(网络)"
Basic.Stats.MegabytesSent="总数据输出"
Basic.Stats.Bitrate="比特率"
Basic.Stats.DiskFullIn="硬盘装满前剩余录制时间(约)"
Basic.Stats.ResetStats="重置统计数据"
ResetUIWarning.Title="您确定要重置界面吗?"
ResetUIWarning.Text="重置界面将隐藏额外的停靠窗口。如果希望重新显示这些停靠窗口,则需要从“查看”菜单中取消隐藏它们。\n\n您确定要重置界面吗"
Updater.Title="有可用的更新"
Updater.Text="有可用的新版本:"
Updater.UpdateNow="现在更新"
Updater.RemindMeLater="稍后再提醒我"
Updater.Skip="跳过版本"
Updater.Running.Title="程序当前处于活跃状态"
Updater.Running.Text="输出当前处于活动状态, 请关闭任何活跃的输出, 然后尝试更新"
Updater.NoUpdatesAvailable.Title="无可用更新"
Updater.NoUpdatesAvailable.Text="当前没有可用更新"
Updater.FailedToLaunch="启动更新程序失败"
Updater.GameCaptureActive.Title="游戏捕获活跃"
Updater.GameCaptureActive.Text="游戏捕获钩子库正在使用中。请关闭所有正在被捕获的游戏/程序(或重新启动 Windows然后重试。"
QuickTransitions.SwapScenes="在转场后交换预览/输出场景"
QuickTransitions.SwapScenesTT="(如果输出的原始场景仍存在)在转场后交换预览和输出场景。\n这将不会撤消任何对输出的原始场景的更改。"
QuickTransitions.DuplicateScene="复制场景"
QuickTransitions.DuplicateSceneTT="当编辑同一场景时,可以修改源的变换/可见性,而不会影响输出。\n若要修改源属性而不影响输出请打开“复制源”。\n改变这个值将会重置当前的输出场景如果仍存在。"
QuickTransitions.EditProperties="复制源"
QuickTransitions.EditPropertiesTT="当编辑同一场景时,可以修改源的属性,而不会影响输出。\n只有启用了“复制场景”之后才能使用这项设置。\n某些源如捕获或媒体源并不支持此功能且不能单独修改。\n改变这个值将会重置当前的输出场景如果仍存在。\n\n警告因为源将被复制可能需要额外的系统或视频资源。"
QuickTransitions.HotkeyName="快速转场:%1"
Basic.AddTransition="添加可配置的转场特效"
Basic.RemoveTransition="删除可配置的转场特效"
Basic.TransitionProperties="转场特效属性"
Basic.SceneTransitions="转场特效"
Basic.TransitionDuration="时长"
Basic.TogglePreviewProgramMode="工作室模式"
TransitionNameDlg.Text="请输入转场特效的名称"
TransitionNameDlg.Title="转场特效名称"
TitleBar.Profile="配置文件"
TitleBar.Scenes="场景"
NameExists.Title="名称已存在"
NameExists.Text="该名称已被使用"
NoNameEntered.Title="请输入一个有效的名称"
NoNameEntered.Text="您不能使用空白名称。"
ConfirmStart.Title="开始串流?"
ConfirmStart.Text="你确定你想要启动串流?"
ConfirmStop.Title="停止串流?"
ConfirmStop.Text="你确定你想要停止串流?"
ConfirmStopRecord.Title="停止录制?"
ConfirmStopRecord.Text="你确定要停止录制吗?"
ConfirmBWTest.Title="开始带宽测试?"
ConfirmBWTest.Text="您已经在带宽测试模式下配置了 OBS。此模式允许在不启用频道的情况下进行网络测试。完成测试后您需要禁用它以便观众能够看到您的流。\n\n是否继续"
ConfirmExit.Title="退出OBS?"
ConfirmExit.Text="OBS工作中. 所有的流/录像将会停止. 你确定想要退出吗?"
ConfirmRemove.Title="确认移除"
ConfirmRemove.Text="确定要删除 '$1' 吗?"
ConfirmRemove.TextMultiple="您确定要删除 %1 项目吗?"
Output.StartStreamFailed="启动串流失败"
Output.StartRecordingFailed="启动录像失败"
Output.StartReplayFailed="启动回放缓存失败"
Output.StartFailedGeneric="启动输出失败. 请检查日志来了解细节.\n\n注意: 如果你使用的是 NVENC 或 AMD 编码器, 请确保您的视频驱动程序是最新的."
Output.ReplayBuffer.PauseWarning.Title="暂停时无法保存回放"
Output.ReplayBuffer.PauseWarning.Text="警告:在录制暂停时无法保存回放。"
Output.ConnectFail.Title="连接失败"
Output.ConnectFail.BadPath="无效的路径或URL。请检查您的设置以确认它们是有效的。"
Output.ConnectFail.ConnectFailed="无法连接到服务器"
Output.ConnectFail.InvalidStream="无法访问指定的频道或串流密钥,请仔细检查您的串流密钥。如果没有问题,则可能是连接到服务器时出现问题。"
Output.ConnectFail.Error="试图连接到服务器时出现意外的错误。详细信息记录在日志文件中。"
Output.ConnectFail.Disconnected="已从服务器断开。"
Output.StreamEncodeError.Title="编码错误"
Output.StreamEncodeError.Msg="推流时发生了编码器错误。"
Output.RecordFail.Title="未能开始录制"
Output.RecordFail.Unsupported="输出格式不支持或者不支持超过一个音轨. 请检查你的设置, 然后重试"
Output.RecordNoSpace.Title="磁盘空间不足"
Output.RecordNoSpace.Msg="没有足够磁盘空间来继续录像."
Output.RecordError.Title="录像错误"
Output.RecordError.Msg="录像时发生了预料外的错误。"
Output.RecordError.EncodeErrorMsg="录制时发生了编码器错误。"
Output.ReplayBuffer.NoHotkey.Title="没有设置快捷键!"
Output.ReplayBuffer.NoHotkey.Msg="没有为回放缓存设置保存快捷键。请设置“保存回放”的快捷键,用于保存回放录像。"
Output.BadPath.Title="文件路径错误"
Output.BadPath.Text="输出路径无效。请检查您的设置,并确认文件路径有效。"
LogReturnDialog="日志上传成功"
LogReturnDialog.CopyURL="复制链接"
LogReturnDialog.ErrorUploadingLog="日志上传失败"
Remux.SourceFile="OBS 录像"
Remux.TargetFile="目标文件"
Remux.Remux="转换封装"
Remux.Stop="停止封装转换"
Remux.ClearFinished="清除已完成项目"
Remux.ClearAll="清除所有项目"
Remux.OBSRecording="OBS 录像"
Remux.FinishedTitle="转封装完成"
Remux.Finished="录像已经转封装"
Remux.FinishedError="录像封装已转换,但文件可能不完整"
Remux.SelectRecording="选择 OBS 录像文件…"
Remux.SelectTarget="选择目标文件…"
Remux.FileExistsTitle="目标文件已存在"
Remux.FileExists="目标文件已存在。你想替换它们吗?"
Remux.ExitUnfinishedTitle="转封装在进行中"
Remux.ExitUnfinished="转封装尚未完成,现在停止可能会使目标文件无法使用。\n你确定要停止封装转换吗"
Remux.HelpText="拖动文件到此窗口以转换封装格式或选择空“OBS 录像”单元以浏览文件。"
UpdateAvailable="有可用的更新"
UpdateAvailable.Text="新的版本 %1.%2.%3 已可用。<a href='%4'> 点击这里下载</a>"
Basic.DesktopDevice1="桌面音频"
Basic.DesktopDevice2="桌面音频 2"
Basic.AuxDevice1="麦克风/Aux"
Basic.AuxDevice2="麦克风/Aux 2"
Basic.AuxDevice3="麦克风/Aux 3"
Basic.AuxDevice4="麦克风/Aux 4"
Basic.Scene="场景"
Basic.DisplayCapture="显示器捕获"
Basic.Main.PreviewConextMenu.Enable="开启预览"
Basic.Main.Preview.Disable="关闭预览"
ScaleFiltering="尺度滤波"
ScaleFiltering.Point="点"
ScaleFiltering.Bilinear="双线性算法"
ScaleFiltering.Bicubic="双立方算法"
ScaleFiltering.Lanczos="兰索斯算法"
ScaleFiltering.Area="区域"
Deinterlacing="去隔行扫描"
Deinterlacing.Discard="舍弃"
Deinterlacing.Retro="复古"
Deinterlacing.Blend="混合"
Deinterlacing.Blend2x="混合 2x"
Deinterlacing.Linear="线性"
Deinterlacing.Linear2x="线性 2x"
Deinterlacing.Yadif="Yadif"
Deinterlacing.Yadif2x="Yadif 2x"
Deinterlacing.TopFieldFirst="上场优先"
Deinterlacing.BottomFieldFirst="下场优先"
VolControl.SliderUnmuted="音量滑动条 '%1': %2"
VolControl.SliderMuted="音量滑动条 '%1': %2 (当前静音)"
VolControl.Mute="静音 '%1'"
VolControl.Properties="'%1' 的属性"
Basic.Main.AddSceneDlg.Title="添加场景"
Basic.Main.AddSceneDlg.Text="请输入场景名称"
Basic.Main.DefaultSceneName.Text="场景 %1"
Basic.Main.AddSceneCollection.Title="添加场景集合"
Basic.Main.AddSceneCollection.Text="请输入场景集合的名称"
Basic.Main.RenameSceneCollection.Title="重命名场景集合"
AddProfile.Title="添加配置文件"
AddProfile.Text="请输入配置文件的名称"
RenameProfile.Title="重命名配置文件"
Basic.Main.MixerRename.Title="重命名音频源"
Basic.Main.MixerRename.Text="请输入音频源名称"
Basic.Main.PreviewDisabled="预览当前已禁用"
Basic.SourceSelect="创建或选择源"
Basic.SourceSelect.CreateNew="新建"
Basic.SourceSelect.AddExisting="添加现有"
Basic.SourceSelect.AddVisible="使源可见"
Basic.PropertiesWindow="属性 '%1'"
Basic.PropertiesWindow.AutoSelectFormat="%1 (自动选择: %2)"
Basic.PropertiesWindow.SelectColor="选择颜色"
Basic.PropertiesWindow.SelectFont="选择字体"
Basic.PropertiesWindow.ConfirmTitle="设置已更改"
Basic.PropertiesWindow.Confirm="有未保存的更改. 你想要保存他们吗?"
Basic.PropertiesWindow.NoProperties="没有可用的属性"
Basic.PropertiesWindow.AddFiles="添加文件"
Basic.PropertiesWindow.AddDir="添加目录"
Basic.PropertiesWindow.AddURL="添加路径 /URL"
Basic.PropertiesWindow.AddEditableListDir="将目录添加到 '%1'"
Basic.PropertiesWindow.AddEditableListFiles="将文件添加到 '%1'"
Basic.PropertiesWindow.AddEditableListEntry="将条目添加到 '%1'"
Basic.PropertiesWindow.EditEditableListEntry="编辑条目从 '%1'"
Basic.PropertiesView.FPS.Simple="简单的 FPS 值"
Basic.PropertiesView.FPS.Rational="有理数 FPS 值"
Basic.PropertiesView.FPS.ValidFPSRanges="FPS 的有效范围:"
Basic.InteractionWindow="与'%1'交互"
Basic.StatusBar.Reconnecting="断开, 重新连接在 %2 秒内 (尝试 %1)"
Basic.StatusBar.AttemptingReconnect="尝试重新连接... (尝试 %1)"
Basic.StatusBar.ReconnectSuccessful="重连成功"
Basic.StatusBar.Delay="延迟 (%1 秒)"
Basic.StatusBar.DelayStartingIn="延迟 (在 %1 秒后开始)"
Basic.StatusBar.DelayStoppingIn="延迟 (在 %1 秒后停止)"
Basic.StatusBar.DelayStartingStoppingIn="延迟 (在%1 秒后停止,在 %2 秒后开始)"
Basic.Filters="滤镜"
Basic.Filters.AsyncFilters="音视频滤镜"
Basic.Filters.AudioFilters="滤音器"
Basic.Filters.EffectFilters="效果滤镜"
Basic.Filters.Title="'%1' 的滤镜"
Basic.Filters.AddFilter.Title="滤镜名称"
Basic.Filters.AddFilter.Text="请指定滤镜名称"
Basic.TransformWindow="场景物体变换"
Basic.TransformWindow.Position="位置"
Basic.TransformWindow.Rotation="旋转"
Basic.TransformWindow.Size="大小"
Basic.TransformWindow.Alignment="对齐点"
Basic.TransformWindow.BoundsType="边框类型"
Basic.TransformWindow.BoundsAlignment="边框内对齐方式"
Basic.TransformWindow.Bounds="边框大小"
Basic.TransformWindow.Crop="裁剪"
Basic.TransformWindow.Alignment.TopLeft="左上"
Basic.TransformWindow.Alignment.TopCenter="中上"
Basic.TransformWindow.Alignment.TopRight="右上"
Basic.TransformWindow.Alignment.CenterLeft="左中"
Basic.TransformWindow.Alignment.Center="居中"
Basic.TransformWindow.Alignment.CenterRight="右中"
Basic.TransformWindow.Alignment.BottomLeft="左下"
Basic.TransformWindow.Alignment.BottomCenter="中下"
Basic.TransformWindow.Alignment.BottomRight="右下"
Basic.TransformWindow.BoundsType.None="无边框"
Basic.TransformWindow.BoundsType.MaxOnly="等比缩放到框内,不超过原始大小"
Basic.TransformWindow.BoundsType.ScaleInner="等比缩放到框内"
Basic.TransformWindow.BoundsType.ScaleOuter="等比缩放到框外"
Basic.TransformWindow.BoundsType.ScaleToWidth="等比缩放到边框宽度"
Basic.TransformWindow.BoundsType.ScaleToHeight="等比缩放到边框高度"
Basic.TransformWindow.BoundsType.Stretch="拉伸"
Basic.Main.AddSourceHelp.Title="无法添加源"
Basic.Main.AddSourceHelp.Text="你需要至少一个场景才能添加源。"
Basic.Main.Scenes="场景"
Basic.Main.Sources="来源"
Basic.Main.Controls="控件"
Basic.Main.Connecting="连接中……"
Basic.Main.StartRecording="开始录制"
Basic.Main.StartReplayBuffer="开始回放缓存"
Basic.Main.SaveReplay="保存回放"
Basic.Main.StartStreaming="开始推流"
Basic.Main.StopRecording="停止录制"
Basic.Main.PauseRecording="暂停录制"
Basic.Main.UnpauseRecording="恢复录制"
Basic.Main.StoppingRecording="停止录制..."
Basic.Main.StopReplayBuffer="停止回放缓存"
Basic.Main.StoppingReplayBuffer="正在停止回放缓存..."
Basic.Main.StopStreaming="停止推流"
Basic.Main.StoppingStreaming="停止推流..."
Basic.Main.ForceStopStreaming="停止流 (放弃延迟)"
Basic.Main.Group="分组 %1"
Basic.Main.GroupItems="对所选项目进行分组"
Basic.Main.Ungroup="取消分组"
Basic.Main.GridMode="网格模式"
Basic.Main.ListMode="列表模式"
Basic.MainMenu.File="文件(&F)"
Basic.MainMenu.File.Export="导出(&E)"
Basic.MainMenu.File.Import="导入(&I)"
Basic.MainMenu.File.ShowRecordings="显示录像(&R)"
Basic.MainMenu.File.Remux="录像转封装(&M)"
Basic.MainMenu.File.Settings="设置(&S)"
Basic.MainMenu.File.ShowSettingsFolder="打开设置文件夹"
Basic.MainMenu.File.ShowProfileFolder="打开配置文件文件夹"
Basic.MainMenu.AlwaysOnTop="窗口置顶(&A)"
Basic.MainMenu.File.Exit="退出(&X)"
Basic.MainMenu.Edit="编辑(&E)"
Basic.MainMenu.Edit.Undo="撤消(&U)"
Basic.MainMenu.Edit.Redo="重做(&R)"
Basic.MainMenu.Edit.UndoAction="撤消 $1 (&U)"
Basic.MainMenu.Edit.RedoAction="重做 $1 (&R)"
Basic.MainMenu.Edit.LockPreview="锁定预览(&L)"
Basic.MainMenu.Edit.Scale="预览缩放(&S)"
Basic.MainMenu.Edit.Scale.Window="缩放至窗口"
Basic.MainMenu.Edit.Scale.Canvas="画布(%1x%2"
Basic.MainMenu.Edit.Scale.Output="输出(%1x%2"
Basic.MainMenu.Edit.Transform="变换(&T)"
Basic.MainMenu.Edit.Transform.EditTransform="编辑变换(&E)..."
Basic.MainMenu.Edit.Transform.CopyTransform="复制变换"
Basic.MainMenu.Edit.Transform.PasteTransform="粘贴变换"
Basic.MainMenu.Edit.Transform.ResetTransform="重置变换(&R)"
Basic.MainMenu.Edit.Transform.Rotate90CW="顺时针旋转 90 度"
Basic.MainMenu.Edit.Transform.Rotate90CCW="逆时针旋转 90 度"
Basic.MainMenu.Edit.Transform.Rotate180="旋转 180 度"
Basic.MainMenu.Edit.Transform.FlipHorizontal="水平翻转(&H)"
Basic.MainMenu.Edit.Transform.FlipVertical="垂直翻转(&V)"
Basic.MainMenu.Edit.Transform.FitToScreen="比例适配屏幕(&F)"
Basic.MainMenu.Edit.Transform.StretchToScreen="拉伸到全屏(&S)"
Basic.MainMenu.Edit.Transform.CenterToScreen="屏幕居中(&C)"
Basic.MainMenu.Edit.Transform.VerticalCenter="垂直居中"
Basic.MainMenu.Edit.Transform.HorizontalCenter="水平居中"
Basic.MainMenu.Edit.Order="排序(&O)"
Basic.MainMenu.Edit.Order.MoveUp="上移(&U)"
Basic.MainMenu.Edit.Order.MoveDown="下移(&D)"
Basic.MainMenu.Edit.Order.MoveToTop="移至顶层(&T)"
Basic.MainMenu.Edit.Order.MoveToBottom="移至底层(&B)"
Basic.MainMenu.Edit.AdvAudio="高级音频属性(&A)"
Basic.MainMenu.View="查看(&V)"
Basic.MainMenu.View.Toolbars="工具栏(&T)"
Basic.MainMenu.View.Docks="停靠部件"
Basic.MainMenu.View.Docks.ResetUI="重置界面"
Basic.MainMenu.View.Docks.LockUI="锁定界面"
Basic.MainMenu.View.Docks.CustomBrowserDocks="自定义浏览器 Dock..."
Basic.MainMenu.View.Toolbars.Listboxes="列表框(&L)"
Basic.MainMenu.View.SceneTransitions="转场特效(&C)"
Basic.MainMenu.View.SourceIcons="源图标(&I)"
Basic.MainMenu.View.StatusBar="状态栏(&S)"
Basic.MainMenu.View.Fullscreen.Interface="全屏界面"
Basic.MainMenu.SceneCollection="场景集合(&S)"
Basic.MainMenu.Profile="配置文件(&P)"
Basic.MainMenu.Profile.Import="导入配置文件"
Basic.MainMenu.Profile.Export="导出配置文件"
Basic.MainMenu.SceneCollection.Import="导入场景集合"
Basic.MainMenu.SceneCollection.Export="导出场景集合"
Basic.MainMenu.Profile.Exists="配置文件已存在"
Basic.MainMenu.SceneCollection.Exists="场景集合已存在"
Basic.MainMenu.Tools="工具(&T)"
Basic.MainMenu.Help="帮助(&H)"
Basic.MainMenu.Help.HelpPortal="帮助门户(&P)"
Basic.MainMenu.Help.Website="访问 OBS 主页(&W)"
Basic.MainMenu.Help.Discord="加入 &Discord 服务器"
Basic.MainMenu.Help.Logs="日志文件(&L)"
Basic.MainMenu.Help.Logs.ShowLogs="显示日志文件(&S)"
Basic.MainMenu.Help.Logs.UploadCurrentLog="上传当前日志文件(&C)"
Basic.MainMenu.Help.Logs.UploadLastLog="上传上次日志文件(&L)"
Basic.MainMenu.Help.Logs.ViewCurrentLog="查看当前日志(&V)"
Basic.MainMenu.Help.CheckForUpdates="检查升级(&C)"
Basic.MainMenu.Help.CrashLogs="错误报告(&R)"
Basic.MainMenu.Help.CrashLogs.ShowLogs="查看错误报告(&S)"
Basic.MainMenu.Help.CrashLogs.UploadLastLog="上传上一次错误报告(&L)"
Basic.MainMenu.Help.About="关于(&A)"
Basic.Settings.ProgramRestart="要使这些设置生效,必须重新启动该程序。"
Basic.Settings.ConfirmTitle="确认更改"
Basic.Settings.Confirm="你有未保存的更改。保存更改吗?"
Basic.Settings.General="通用"
Basic.Settings.General.Theme="主题"
Basic.Settings.General.Language="语言"
Basic.Settings.General.EnableAutoUpdates="启动时自动检查更新"
Basic.Settings.General.OpenStatsOnStartup="在启动时打开统计对话框"
Basic.Settings.General.WarnBeforeStartingStream="启动流时显示确认对话框"
Basic.Settings.General.WarnBeforeStoppingStream="停止流时显示确认对话框"
Basic.Settings.General.WarnBeforeStoppingRecord="停止录制时显示确认对话框"
Basic.Settings.General.Projectors="投影窗口"
Basic.Settings.General.HideProjectorCursor="投影窗口中隐藏光标"
Basic.Settings.General.ProjectorAlwaysOnTop="使投影窗口置顶"
Basic.Settings.General.Snapping="源对齐吸附"
Basic.Settings.General.ScreenSnapping="吸附源到屏幕边缘"
Basic.Settings.General.CenterSnapping="吸附源到水平和垂直中心"
Basic.Settings.General.SourceSnapping="吸附源到其他的源"
Basic.Settings.General.SnapDistance="吸附敏感度"
Basic.Settings.General.RecordWhenStreaming="推流时自动录像"
Basic.Settings.General.KeepRecordingWhenStreamStops="推流停止后继续录像"
Basic.Settings.General.ReplayBufferWhileStreaming="推流时自动启动重播缓冲区"
Basic.Settings.General.KeepReplayBufferStreamStops="推流停止后保持重播缓冲区启用"
Basic.Settings.General.SysTray="系统托盘"
Basic.Settings.General.SysTrayWhenStarted="开始时最小化到系统托盘"
Basic.Settings.General.SystemTrayHideMinimize="总是最小化到系统托盘,而不是任务栏"
Basic.Settings.General.SaveProjectors="退出时保存投影窗口设置"
Basic.Settings.General.Preview="预览"
Basic.Settings.General.OverflowHidden="隐藏溢出"
Basic.Settings.General.OverflowAlwaysVisible="溢出始终可见"
Basic.Settings.General.OverflowSelectionHidden="即使源不可见,也会显示溢出"
Basic.Settings.General.Importers="导入器"
Basic.Settings.General.AutomaticCollectionSearch="导入时在已知的场景集合位置搜索"
Basic.Settings.General.SwitchOnDoubleClick="双击时切换到场景"
Basic.Settings.General.StudioPortraitLayout="启用纵向布局"
Basic.Settings.General.TogglePreviewProgramLabels="显示 预览/输出 标签"
Basic.Settings.General.Multiview="多视图"
Basic.Settings.General.Multiview.MouseSwitch="单击以切换场景"
Basic.Settings.General.Multiview.DrawSourceNames="显示场景名称"
Basic.Settings.General.Multiview.DrawSafeAreas="显示安全区域EBU R 95"
Basic.Settings.General.MultiviewLayout="多视图布局"
Basic.Settings.General.MultiviewLayout.Horizontal.Top="横向平铺顶部8 场景)"
Basic.Settings.General.MultiviewLayout.Horizontal.Bottom="横向平铺底部8 场景)"
Basic.Settings.General.MultiviewLayout.Vertical.Left="纵向平铺左侧8 场景)"
Basic.Settings.General.MultiviewLayout.Vertical.Right="纵向平铺右侧8 场景)"
Basic.Settings.General.MultiviewLayout.Horizontal.Extended.Top="横向平铺顶部24 场景)"
Basic.Settings.Stream="推流"
Basic.Settings.Stream.StreamType="推流类型"
Basic.Settings.Stream.Custom.UseAuthentication="使用身份验证"
Basic.Settings.Stream.Custom.Username="用户名"
Basic.Settings.Stream.Custom.Password="密码"
Basic.Settings.Stream.BandwidthTestMode="启用带宽测试模式"
Basic.Settings.Stream.TTVAddon="Twitch 聊天附加组件"
Basic.Settings.Stream.TTVAddon.None="无"
Basic.Settings.Stream.TTVAddon.Both="BetterTTV 和 FrankerFaceZ"
Basic.Settings.Stream.MissingSettingAlert="缺少流设置"
Basic.Settings.Stream.StreamSettingsWarning="打开设置"
Basic.Settings.Stream.MissingUrlAndApiKey="URL和流密钥缺失。\n\n打开设置以在“串流”选项卡中输入URL和流密钥。"
Basic.Settings.Stream.MissingUrl="缺少流的 URL。\n\n打开设置以在“流”选项卡中输入URL。"
Basic.Settings.Stream.MissingStreamKey="缺少流密钥。\n\n打开设置以在“流”选项卡中输入流密钥。"
Basic.Settings.Output="输出"
Basic.Settings.Output.Format="录像格式"
Basic.Settings.Output.Encoder="编码器"
Basic.Settings.Output.SelectDirectory="选择录像目录"
Basic.Settings.Output.SelectFile="选择录像文件"
Basic.Settings.Output.EnforceBitrate="强制执行流媒体服务比特率限制"
Basic.Settings.Output.DynamicBitrate="动态调整比特率以应对网络拥堵"
Basic.Settings.Output.DynamicBitrate.Beta="动态调整比特率以应对网络拥堵Beta"
Basic.Settings.Output.DynamicBitrate.TT="在网络拥堵时快速动态调整比特率,而不是丢弃帧来减缓拥堵。\n\n注意开启后若有严重的突发网络拥堵到观众的延迟可能会增加。\n比特率降低之后可能需要几分钟时间才能恢复。\n\n当前只支持 RTMP 流。"
Basic.Settings.Output.Mode="输出模式"
Basic.Settings.Output.Mode.Simple="简单"
Basic.Settings.Output.Mode.Adv="高级"
Basic.Settings.Output.Mode.FFmpeg="FFmpeg 输出"
Basic.Settings.Output.UseReplayBuffer="启用回放缓存"
Basic.Settings.Output.ReplayBuffer.SecondsMax="最长回放时间"
Basic.Settings.Output.ReplayBuffer.MegabytesMax="最大内存MB"
Basic.Settings.Output.ReplayBuffer.Estimate="估计内存使用量:%1 MB"
Basic.Settings.Output.ReplayBuffer.EstimateUnknown="无法估计内存使用量。请设置最大内存限制。"
Basic.Settings.Output.ReplayBuffer.HotkeyMessage="(注意:一定要在快捷键部分为保存回放缓存设置快捷键)"
Basic.Settings.Output.ReplayBuffer.Prefix="回放缓存文件名前缀"
Basic.Settings.Output.ReplayBuffer.Suffix="后缀"
Basic.Settings.Output.Simple.SavePath="录像路径"
Basic.Settings.Output.Simple.RecordingQuality="录像质量"
Basic.Settings.Output.Simple.RecordingQuality.Stream="与串流画质相同"
Basic.Settings.Output.Simple.RecordingQuality.Small="高质量, 中等文件大小"
Basic.Settings.Output.Simple.RecordingQuality.HQ="近似无损的质量, 大文件大小"
Basic.Settings.Output.Simple.RecordingQuality.Lossless="无损的质量, 非常大的文件大小"
Basic.Settings.Output.Simple.Warn.VideoBitrate="警告: 视频比特率将设置为 %1, 这是当前的流媒体服务的上限值. 如果你确定你想要超过 %1, 启用高级的编码器选项并取消选中\"强制流媒体服务比特率限制\"."
Basic.Settings.Output.Simple.Warn.AudioBitrate="警告: 音频比特率将设置为 %1, 这是当前的流媒体服务的上限值. 如果你确定你想要超过 %1, 启用高级的编码器选项并取消选中\"强制流媒体服务比特率限制\"."
Basic.Settings.Output.Simple.Warn.CannotPause="警告:当录像质量设为“与串流画质相同”时,无法暂停录制。"
Basic.Settings.Output.Simple.Warn.Encoder="警告: 同时传输流和录像, 并使用软件编码器编码与流不同的质量, 将会需要额外的CPU使用."
Basic.Settings.Output.Simple.Warn.Lossless="警告:无损质量产生的文件大小非常大!无损质量在高分辨率和帧速率的情况下每分钟可使用超过 7GB 的磁盘空间。无损不适合长时间录像,除非你有很多可用的磁盘空间。"
Basic.Settings.Output.Simple.Warn.Lossless.Msg="你确定你想要使用无损质量?"
Basic.Settings.Output.Simple.Warn.Lossless.Title="无损质量警告!"
Basic.Settings.Output.Simple.Encoder.Software="软件x264"
Basic.Settings.Output.Simple.Encoder.Hardware.QSV="硬件QSV"
Basic.Settings.Output.Simple.Encoder.Hardware.AMD="硬件AMD"
Basic.Settings.Output.Simple.Encoder.Hardware.NVENC="硬件NVENC"
Basic.Settings.Output.Simple.Encoder.SoftwareLowCPU="软件x264 低 CPU 使用率预设,将会增加文件大小)"
Basic.Settings.Output.VideoBitrate="视频比特率"
Basic.Settings.Output.AudioBitrate="音频比特率"
Basic.Settings.Output.Reconnect="自动重连"
Basic.Settings.Output.RetryDelay="重试延迟"
Basic.Settings.Output.MaxRetries="最大重试次数"
Basic.Settings.Output.Advanced="启用高级编码器设置"
Basic.Settings.Output.EncoderPreset="编码器预设"
Basic.Settings.Output.CustomEncoderSettings="自定义编码器设置"
Basic.Settings.Output.CustomMuxerSettings="自定义混流器设置"
Basic.Settings.Output.NoSpaceFileName="生成没有空格的文件名"
Basic.Settings.Output.Adv.Rescale="重新缩放输出"
Basic.Settings.Output.Adv.AudioTrack="音轨"
Basic.Settings.Output.Adv.Streaming="串流"
Basic.Settings.Output.Adv.ApplyServiceSettings="强制执行流媒体服务编码器设置"
Basic.Settings.Output.Adv.Audio.Track1="轨道 1"
Basic.Settings.Output.Adv.Audio.Track2="轨道 2"
Basic.Settings.Output.Adv.Audio.Track3="轨道 3"
Basic.Settings.Output.Adv.Audio.Track4="轨道 4"
Basic.Settings.Output.Adv.Audio.Track5="轨道 5"
Basic.Settings.Output.Adv.Audio.Track6="轨道 6"
Basic.Settings.Output.Adv.Recording="录像"
Basic.Settings.Output.Adv.Recording.Type="类型"
Basic.Settings.Output.Adv.Recording.Type.Standard="标准"
Basic.Settings.Output.Adv.Recording.Type.FFmpegOutput="自定义输出 (FFmpeg)"
Basic.Settings.Output.Adv.Recording.UseStreamEncoder="(使用推流编码器)"
Basic.Settings.Output.Adv.Recording.Filename="文件名格式"
Basic.Settings.Output.Adv.Recording.OverwriteIfExists="如果文件存在则覆盖"
Basic.Settings.Output.Adv.FFmpeg.Type="FFmpeg 输出类型"
Basic.Settings.Output.Adv.FFmpeg.Type.URL="输出到 URL"
Basic.Settings.Output.Adv.FFmpeg.Type.RecordToFile="输出到文件"
Basic.Settings.Output.Adv.FFmpeg.SaveFilter.Common="常见的录像格式"
Basic.Settings.Output.Adv.FFmpeg.SaveFilter.All="所有文件"
Basic.Settings.Output.Adv.FFmpeg.SavePathURL="文件路径或 URL"
Basic.Settings.Output.Adv.FFmpeg.Format="容器格式"
Basic.Settings.Output.Adv.FFmpeg.FormatAudio="音频"
Basic.Settings.Output.Adv.FFmpeg.FormatVideo="视频"
Basic.Settings.Output.Adv.FFmpeg.FormatDefault="默认格式"
Basic.Settings.Output.Adv.FFmpeg.FormatDesc="容器格式说明"
Basic.Settings.Output.Adv.FFmpeg.FormatDescDef="通过文件路径或 URL 推断音频/视频格式"
Basic.Settings.Output.Adv.FFmpeg.AVEncoderDefault="默认编码器"
Basic.Settings.Output.Adv.FFmpeg.AVEncoderDisable="禁用编码器"
Basic.Settings.Output.Adv.FFmpeg.VEncoder="视频编码器"
Basic.Settings.Output.Adv.FFmpeg.VEncoderSettings="视频编码器设置(如果有)"
Basic.Settings.Output.Adv.FFmpeg.AEncoder="音频编码器"
Basic.Settings.Output.Adv.FFmpeg.AEncoderSettings="音频编码器设置(如果有)"
Basic.Settings.Output.Adv.FFmpeg.MuxerSettings="混流器设置(如果有)"
Basic.Settings.Output.Adv.FFmpeg.GOPSize="关键帧间隔(帧)"
Basic.Settings.Output.Adv.FFmpeg.IgnoreCodecCompat="显示所有编码器(即使可能不兼容)"
FilenameFormatting.completer="%CCYY-%MM-%DD %hh-%mm-%ss\n%YY-%MM-%DD %hh-%mm-%ss\n%Y-%m-%d %H-%M-%S\n%y-%m-%d %H-%M-%S\n%a %Y-%m-%d %H-%M-%S\n%A %Y-%m-%d %H-%M-%S\n%Y-%b-%d %H-%M-%S\n%Y-%B-%d %H-%M-%S\n%Y-%m-%d %I-%M-%S-%p\n%Y-%m-%d %H-%M-%S-%z\n%Y-%m-%d %H-%M-%S-%Z\n%FPS\n%CRES\n%ORES\n%VF"
FilenameFormatting.TT="%CCYY 年4位\n%YY 年后两位00-99\n%MM 月份01-12\n%DD 日用0补全01-31\n%hh 24小时制小时00-23\n%mm 分钟00-59\n%ss 秒00-61\n%% 一个“%”符号\n%a 缩写工作日名称\n%A 完整工作日名称\n%b 缩写月份名称\n%B 完整月份名称\n%d 日用0补全01-31\n%H 24小时制小时00-23\n%I 12小时制小时01-12\n%m 月份01-12\n%M 分钟00-59\n%p AM 或 PM\n%S 秒00-61\n%y 年后两位00-99\n%Y 年\n%z 与UTC的时差ISO 8601 格式)\n%Z 时区名称或缩写\n%FPS 每秒帧数\n%CRES 基础(画布)分辨率\n%ORES 输出(缩放)分辨率\n%VF 视频格式"
Basic.Settings.Video="视频"
Basic.Settings.Video.Adapter="视频适配器"
Basic.Settings.Video.BaseResolution="基础(画布)分辨率"
Basic.Settings.Video.ScaledResolution="输出 (缩放) 分辨率"
Basic.Settings.Video.DownscaleFilter="缩小方法"
Basic.Settings.Video.DisableAeroWindows="禁用 Aero (仅限 Windows"
Basic.Settings.Video.FPS="FPS每秒帧数"
Basic.Settings.Video.FPSCommon="常用 FPS 值(帧率)"
Basic.Settings.Video.FPSInteger="整数 FPS 值(帧率)"
Basic.Settings.Video.FPSFraction="分数 FPS 值(帧率)"
Basic.Settings.Video.Numerator="分子:"
Basic.Settings.Video.Denominator="分母:"
Basic.Settings.Video.Renderer="渲染器:"
Basic.Settings.Video.InvalidResolution="无效的分辨率值。必须是 [宽]x[高](如 1920x1080"
Basic.Settings.Video.CurrentlyActive="视频输出处于活动状态。请关闭任何输出以更改视频设置。"
Basic.Settings.Video.DisableAero="禁用 Aero"
Basic.Settings.Video.DownscaleFilter.Bilinear="双直线法(最快, 但如果缩放会模糊)"
Basic.Settings.Video.DownscaleFilter.Bicubic="双立方(锐化缩放, 16 个样本)"
Basic.Settings.Video.DownscaleFilter.Lanczos="Lanczos(锐化缩放, 36 个样本)"
Basic.Settings.Video.DownscaleFilter.Area="区域(加权和, 4/6/9个样本)"
Basic.Settings.Audio="音频"
Basic.Settings.Audio.SampleRate="采样率"
Basic.Settings.Audio.Channels="声道"
Basic.Settings.Audio.Meters="电平表"
Basic.Settings.Audio.MeterDecayRate="衰减速率"
Basic.Settings.Audio.MeterDecayRate.Fast="快速"
Basic.Settings.Audio.MeterDecayRate.Medium="中速(峰值电平表I型)"
Basic.Settings.Audio.MeterDecayRate.Slow="慢速(峰值电平表II型)"
Basic.Settings.Audio.PeakMeterType="峰值计类型"
Basic.Settings.Audio.PeakMeterType.SamplePeak="采样峰值"
Basic.Settings.Audio.PeakMeterType.TruePeak="真峰值 (更高的的 CPU 使用率)"
Basic.Settings.Audio.MultiChannelWarning.Enabled="警告: 已启用环绕声音频。"
Basic.Settings.Audio.MultichannelWarning="如果是串流请检查你的串流服务是否支持环绕立体声的接收与播放。Facebook 360 Live、Mixer RTMP、Smashcast 皆完全支持环绕立体声。虽然 Facebook Live 和 YouTube Live 都支持对环绕立体声的接收,但是 Facebook Live 将把声音混音成立体声,而 YouTube Live 则只播放两个声道。\n\n虽然无法保证 VST 插件对其的支持,但 OBS 的音频滤镜与环绕立体声兼容。"
Basic.Settings.Audio.MultichannelWarning.Title="是否启用环绕立体声?"
Basic.Settings.Audio.MultichannelWarning.Confirm="确实要启用环绕立体声吗?"
Basic.Settings.Audio.Devices="设备"
Basic.Settings.Audio.DesktopDevice="桌面音频"
Basic.Settings.Audio.DesktopDevice2="桌面音频 2"
Basic.Settings.Audio.AuxDevice="麦克风/辅助音频"
Basic.Settings.Audio.AuxDevice2="麦克风/辅助音频 2"
Basic.Settings.Audio.AuxDevice3="麦克风/辅助音频 3"
Basic.Settings.Audio.AuxDevice4="麦克风/辅助音频 4"
Basic.Settings.Audio.EnablePushToMute="启用按住静音"
Basic.Settings.Audio.PushToMuteDelay="按住静音延迟"
Basic.Settings.Audio.EnablePushToTalk="启动按住讲话"
Basic.Settings.Audio.PushToTalkDelay="按住讲话延时"
Basic.Settings.Audio.UnknownAudioDevice="[设备未连接或不可用]"
Basic.Settings.Audio.Disabled="已禁用"
Basic.Settings.Advanced="高级"
Basic.Settings.Advanced.General.ProcessPriority="进程优先级"
Basic.Settings.Advanced.General.ProcessPriority.High="高"
Basic.Settings.Advanced.General.ProcessPriority.AboveNormal="高于正常"
Basic.Settings.Advanced.General.ProcessPriority.Normal="常规"
Basic.Settings.Advanced.General.ProcessPriority.BelowNormal="低于正常"
Basic.Settings.Advanced.General.ProcessPriority.Idle="空闲"
Basic.Settings.Advanced.FormatWarning="警告NV12 之外的色彩格式主要用于录像,并不推荐在串流时使用。因为串流时需要进行色彩格式转换,可能会导致 CPU 使用率增加。"
Basic.Settings.Advanced.Audio.BufferingTime="音频缓冲时间"
Basic.Settings.Advanced.Video.ColorFormat="颜色格式"
Basic.Settings.Advanced.Video.ColorSpace="色彩空间"
Basic.Settings.Advanced.Video.ColorRange="色彩范围"
Basic.Settings.Advanced.Video.ColorRange.Partial="局部"
Basic.Settings.Advanced.Video.ColorRange.Full="全部"
Basic.Settings.Advanced.Audio.MonitoringDevice="监听设备"
Basic.Settings.Advanced.Audio.MonitoringDevice.Default="默认"
Basic.Settings.Advanced.Audio.DisableAudioDucking="禁用 Windows 音频闪避(检测到通信活动时降低其他声音的音量)"
Basic.Settings.Advanced.StreamDelay="串流延迟"
Basic.Settings.Advanced.StreamDelay.Duration="延迟时间"
Basic.Settings.Advanced.StreamDelay.Preserve="重新连接时保持截止点 (增加延迟)"
Basic.Settings.Advanced.StreamDelay.MemoryUsage="估计内存使用量:%1 MB"
Basic.Settings.Advanced.Network="网络"
Basic.Settings.Advanced.Network.BindToIP="绑定到 IP"
Basic.Settings.Advanced.Network.EnableNewSocketLoop="启用网络优化"
Basic.Settings.Advanced.Network.EnableLowLatencyMode="启用 TCP pacing"
Basic.Settings.Advanced.Network.TCPPacing.Tooltip="尝试通过调节传输速率,使 RTMP 流的输出对其他的网络延迟敏感应用更友好。\n在不稳定的网络连接下可能会增加掉帧的风险。"
Basic.Settings.Advanced.Hotkeys.HotkeyFocusBehavior="热键与窗口焦点"
Basic.Settings.Advanced.Hotkeys.NeverDisableHotkeys="任何时候都启用热键"
Basic.Settings.Advanced.Hotkeys.DisableHotkeysInFocus="当主窗口获得焦点时禁用热键"
Basic.Settings.Advanced.Hotkeys.DisableHotkeysOutOfFocus="主窗口失去焦点时禁用热键"
Basic.Settings.Advanced.AutoRemux="自动封装至 MP4 格式"
Basic.Settings.Advanced.AutoRemux.MP4="(录制为 mkv 格式)"
Basic.AdvAudio="高级音频属性"
Basic.AdvAudio.ActiveOnly="仅活动源"
Basic.AdvAudio.Name="名称"
Basic.AdvAudio.Volume="音量"
Basic.AdvAudio.Mono="单声道​"
Basic.AdvAudio.Balance="平衡"
Basic.AdvAudio.SyncOffset="同步偏移"
Basic.AdvAudio.Monitoring="音频监听"
Basic.AdvAudio.Monitoring.None="关闭监听"
Basic.AdvAudio.Monitoring.MonitorOnly="仅监听(输出静音)"
Basic.AdvAudio.Monitoring.Both="监听并输出"
Basic.AdvAudio.AudioTracks="轨道"
Basic.Settings.Hotkeys="热键"
Basic.Settings.Hotkeys.Pair="当按键组合与“%1”相同时作为切换开关使用"
Basic.Settings.Hotkeys.Filter="筛选"
Basic.Hotkeys.SelectScene="切换到场景"
Basic.SystemTray.Show="显示"
Basic.SystemTray.Hide="隐藏"
Basic.SystemTray.Message.Reconnecting="已断开连接。 正在重新连接…"
Hotkeys.Insert="Insert"
Hotkeys.Delete="Delete"
Hotkeys.Home="Home"
Hotkeys.End="End"
Hotkeys.PageUp="Page Up"
Hotkeys.PageDown="Page Down"
Hotkeys.NumLock="Num Lock"
Hotkeys.ScrollLock="Scroll Lock"
Hotkeys.CapsLock="Caps Lock"
Hotkeys.Backspace="Backspace"
Hotkeys.Tab="Tab"
Hotkeys.Print="Print"
Hotkeys.Pause="Pause"
Hotkeys.Left="左"
Hotkeys.Right="右"
Hotkeys.Up="上"
Hotkeys.Down="下"
Hotkeys.Windows="Windows"
Hotkeys.Super="Super"
Hotkeys.Menu="Menu"
Hotkeys.Space="空格"
Hotkeys.NumpadNum="小键盘 %1"
Hotkeys.NumpadMultiply="小键盘 乘"
Hotkeys.NumpadDivide="小键盘 除"
Hotkeys.NumpadAdd="小键盘 加"
Hotkeys.NumpadSubtract="小键盘 减"
Hotkeys.NumpadDecimal="小键盘 点"
Hotkeys.AppleKeypadNum="%1 (键盘)"
Hotkeys.AppleKeypadMultiply="* (键盘)"
Hotkeys.AppleKeypadDivide="/ (键盘)"
Hotkeys.AppleKeypadAdd="+ (键盘)"
Hotkeys.AppleKeypadSubtract="- (键盘)"
Hotkeys.AppleKeypadDecimal=".(键盘)"
Hotkeys.AppleKeypadEqual="= (键盘)"
Hotkeys.MouseButton="鼠标 %1"
Hotkeys.Escape="Esc"
Mute="静音"
Unmute="取消静音"
Push-to-mute="按住静音"
Push-to-talk="按住讲话"
SceneItemShow="显示“%1”"
SceneItemHide="隐藏“%1”"
OutputWarnings.NoTracksSelected="您必须选择至少一个轨道"
OutputWarnings.MP4Recording="警告如果文件无法完成例如由于蓝屏BSOD掉电等保存到 MP4/MOV 的记录将无法恢复。如果要录制多个音轨,请考虑使用 MKV 录制,并在完成后将录像重新封装为 MP4/MOV文件→录像转封装"
OutputWarnings.CannotPause="警告:当录像编码器设为“(使用推流编码器)”时,无法暂停录制。"
FinalScene.Title="删除场景"
FinalScene.Text="至少要有一个场景."
NoSources.Title="无来源"
NoSources.Text="看起来您未添加任何视频源,所以我们将只会输出黑色画面。确实要这样做吗?"
NoSources.Text.AddSource="您可以通过单击主窗口中“来源”框下的“+”图标以添加来源。"
NoSources.Label="您还没有添加任何源。\n点击下面的 + 按钮,\n或者右击此处添加一个。"
ChangeBG="设置颜色"
CustomColor="自定义颜色"
BrowserSource.EnableHardwareAcceleration="启用浏览器源硬件加速"
About="关于"
About.Info="OBS Studio是一个自由、开源的视频录制与直播软件。"
About.Donate="做出贡献"
About.GetInvolved="参与贡献"
About.Authors="作者"
About.License="许可"
About.Contribute="支持 OBS 项目"
AddUrl.Title="通过 URL 添加源"
AddUrl.Text="您已将 URL 拖拽到OBS。这会自动将链接添加为一个源。是否继续"
AddUrl.Text.Url="URL: %1"
ResizeOutputSizeOfSource="调整输出大小(到源大小)"
ResizeOutputSizeOfSource.Text="基准与输出分辨率将调整为当前源大小。"
ResizeOutputSizeOfSource.Continue="您是否想要继续?"
PreviewTransition="预览转场"
Importer="场景集合导入器"
Importer.SelectCollection="选择一个场景集合"
Importer.Collection="场景集合"
Importer.HelpText="通过将文件添加到此窗口来从OBS或其他支持的程序导入集合。"
Importer.Path="集合路径"
Importer.Program="检测到的应用程序"
Importer.AutomaticCollectionPrompt="场景集合自动搜索"
Importer.AutomaticCollectionText="OBS可以自动从支持的第三方程序中找到可导入场景集合。是否需要OBS自动为您查找\n\n稍后您可以在“设置 > 通用> 导入器”中更改此设置。"
Restart="重启"
NeedsRestart="OBS Studio需要重启。您想现在重新启动吗"