249 lines
6.5 KiB
C
249 lines
6.5 KiB
C
#include <util/dstr.h>
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#include <util/darray.h>
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#include "find-font.h"
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#include "text-freetype2.h"
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <shellapi.h>
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#include <shlobj.h>
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extern DARRAY(struct font_path_info) font_list;
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struct mac_font_mapping {
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unsigned short encoding_id;
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unsigned short language_id;
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unsigned int code_page;
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};
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#define TT_MAC_LANGID_ANY 0xFFFF
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static const struct mac_font_mapping mac_codes[] = {
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{TT_MAC_ID_ROMAN, TT_MAC_LANGID_ENGLISH, 10000},
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{TT_MAC_ID_ROMAN, TT_MAC_LANGID_ICELANDIC, 10079},
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{TT_MAC_ID_ROMAN, TT_MAC_LANGID_TURKISH, 10081},
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{TT_MAC_ID_ROMAN, TT_MAC_LANGID_POLISH, 10029},
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{TT_MAC_ID_ROMAN, TT_MAC_LANGID_ROMANIAN, 10010},
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{TT_MAC_ID_ROMAN, TT_MAC_LANGID_CZECH, 10029},
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{TT_MAC_ID_ROMAN, TT_MAC_LANGID_SLOVAK, 10029},
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{TT_MAC_ID_ROMAN, TT_MAC_LANGID_ANY, 10000},
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{TT_MAC_ID_JAPANESE, TT_MAC_LANGID_JAPANESE, 932},
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{TT_MAC_ID_JAPANESE, TT_MAC_LANGID_ANY, 932},
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{TT_MAC_ID_TRADITIONAL_CHINESE,TT_MAC_LANGID_CHINESE_SIMPLIFIED, 950},
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{TT_MAC_ID_TRADITIONAL_CHINESE,TT_MAC_LANGID_ANY, 950},
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{TT_MAC_ID_KOREAN, TT_MAC_LANGID_KOREAN, 51949},
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{TT_MAC_ID_KOREAN, TT_MAC_LANGID_ANY, 51949},
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{TT_MAC_ID_ARABIC, TT_MAC_LANGID_ARABIC, 10004},
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{TT_MAC_ID_ARABIC, TT_MAC_LANGID_URDU, 0},
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{TT_MAC_ID_ARABIC, TT_MAC_LANGID_FARSI, 0},
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{TT_MAC_ID_ARABIC, TT_MAC_LANGID_ANY, 10004},
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{TT_MAC_ID_HEBREW, TT_MAC_LANGID_HEBREW, 10005},
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{TT_MAC_ID_HEBREW, TT_MAC_LANGID_ANY, 10005},
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{TT_MAC_ID_GREEK, TT_MAC_LANGID_ANY, 10006},
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{TT_MAC_ID_RUSSIAN, TT_MAC_LANGID_ANY, 10007},
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{TT_MAC_ID_DEVANAGARI, TT_MAC_LANGID_ANY, 0},
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{TT_MAC_ID_GURMUKHI, TT_MAC_LANGID_ANY, 0},
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{TT_MAC_ID_GUJARATI, TT_MAC_LANGID_ANY, 0},
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{TT_MAC_ID_SIMPLIFIED_CHINESE, TT_MAC_LANGID_CHINESE_SIMPLIFIED, 936},
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{TT_MAC_ID_SIMPLIFIED_CHINESE, TT_MAC_LANGID_ANY, 936}
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};
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unsigned int iso_codes[] = {
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20127,
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0,
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28591
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};
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unsigned int ms_codes[] = {
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1201,
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1201,
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932,
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0,
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950,
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0,
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0,
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0,
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0,
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0,
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1201
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};
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static const size_t mac_code_count = sizeof(mac_codes) / sizeof(mac_codes[0]);
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static const size_t iso_code_count = sizeof(iso_codes) / sizeof(iso_codes[0]);
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static const size_t ms_code_count = sizeof(ms_codes) / sizeof(ms_codes[0]);
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static unsigned int get_mac_code(uint16_t encoding_id, uint16_t language_id)
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{
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for (size_t i = 0; i < mac_code_count; i++) {
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const struct mac_font_mapping *mac_code = &mac_codes[i];
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if (mac_code->encoding_id == encoding_id &&
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mac_code->language_id == language_id)
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return mac_code->code_page;
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}
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return 0;
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}
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static unsigned int get_code_page_for_font(uint16_t platform_id,
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uint16_t encoding_id, uint16_t language_id)
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{
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unsigned int ret;
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switch (platform_id) {
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case TT_PLATFORM_APPLE_UNICODE:
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return 1201;
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case TT_PLATFORM_MACINTOSH:
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ret = get_mac_code(encoding_id, language_id);
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if (!ret)
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ret = get_mac_code(encoding_id, TT_MAC_LANGID_ANY);
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return ret;
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case TT_PLATFORM_ISO:
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if (encoding_id < iso_code_count)
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return iso_codes[encoding_id];
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break;
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case TT_PLATFORM_MICROSOFT:
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if (encoding_id < ms_code_count)
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return ms_codes[encoding_id];
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break;
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}
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return 0;
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}
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static char *wide_to_utf8(const wchar_t *str, size_t len)
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{
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size_t utf8_len;
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char *utf8_str = NULL;
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utf8_len = (size_t)WideCharToMultiByte(CP_UTF8, 0, str, (int)len,
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NULL, 0, NULL, false);
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if (utf8_len) {
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utf8_str = bzalloc(utf8_len + 1);
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utf8_len = (size_t)WideCharToMultiByte(CP_UTF8, 0,
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str, (int)len,
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utf8_str, (int)utf8_len + 1, NULL, false);
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if (!utf8_len) {
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bfree(utf8_str);
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utf8_str = NULL;
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}
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}
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return utf8_str;
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}
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static char *convert_utf16_be_to_utf8(FT_SfntName *sfnt_name)
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{
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size_t utf16_len = sfnt_name->string_len / 2;
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wchar_t *utf16_str = malloc((utf16_len + 1) * sizeof(wchar_t));
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char *utf8_str = NULL;
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utf16_str[utf16_len] = 0;
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/* convert to little endian */
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for (size_t i = 0; i < utf16_len; i++) {
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size_t pos = i * 2;
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wchar_t ch = *(wchar_t *)&sfnt_name->string[pos];
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utf16_str[i] = ((ch >> 8) & 0xFF) | ((ch << 8) & 0xFF00);
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}
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utf8_str = wide_to_utf8(utf16_str, utf16_len);
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free(utf16_str);
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return utf8_str;
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}
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char *sfnt_name_to_utf8(FT_SfntName *sfnt_name)
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{
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unsigned int code_page = get_code_page_for_font(
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sfnt_name->platform_id,
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sfnt_name->encoding_id,
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sfnt_name->language_id);
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char *utf8_str = NULL;
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wchar_t *utf16_str;
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size_t utf16_len;
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if (code_page == 1201)
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return convert_utf16_be_to_utf8(sfnt_name);
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else if (code_page == 0)
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return NULL;
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utf16_len = MultiByteToWideChar(code_page, 0,
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sfnt_name->string, sfnt_name->string_len, NULL, 0);
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if (utf16_len) {
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utf16_str = malloc((utf16_len + 1) * sizeof(wchar_t));
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utf16_len = MultiByteToWideChar(code_page, 0,
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sfnt_name->string, sfnt_name->string_len,
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utf16_str, (int)utf16_len);
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if (utf16_len) {
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utf16_str[utf16_len] = 0;
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utf8_str = wide_to_utf8(utf16_str, utf16_len);
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}
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free(utf16_str);
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}
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return utf8_str;
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}
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void load_os_font_list(void)
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{
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struct dstr path = {0};
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HANDLE handle;
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WIN32_FIND_DATAA wfd;
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dstr_reserve(&path, MAX_PATH);
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HRESULT res = SHGetFolderPathA(NULL, CSIDL_FONTS, NULL,
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SHGFP_TYPE_CURRENT, path.array);
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if (res != S_OK) {
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blog(LOG_WARNING, "Error finding windows font folder");
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return;
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}
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path.len = strlen(path.array);
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dstr_cat(&path, "\\*.*");
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handle = FindFirstFileA(path.array, &wfd);
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if (handle == INVALID_HANDLE_VALUE)
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goto free_string;
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dstr_resize(&path, path.len - 4);
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do {
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struct dstr full_path = {0};
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FT_Face face;
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FT_Long idx = 0;
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FT_Long max_faces = 1;
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if (wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
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continue;
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dstr_copy_dstr(&full_path, &path);
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dstr_cat(&full_path, "\\");
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dstr_cat(&full_path, wfd.cFileName);
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while (idx < max_faces) {
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FT_Error ret = FT_New_Face(ft2_lib, full_path.array,
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idx, &face);
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if (ret != 0)
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break;
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build_font_path_info(face, idx++, full_path.array);
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max_faces = face->num_faces;
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FT_Done_Face(face);
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}
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dstr_free(&full_path);
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} while (FindNextFileA(handle, &wfd));
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FindClose(handle);
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free_string:
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dstr_free(&path);
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}
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