214 lines
5.2 KiB
C++
214 lines
5.2 KiB
C++
// Copyright (c) 2012-2019 Intel Corporation
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to deal
|
|
// in the Software without restriction, including without limitation the rights
|
|
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
// copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in all
|
|
// copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
// SOFTWARE.
|
|
|
|
#if !defined(__MFX_DXVA2_DEVICE_H)
|
|
#define __MFX_DXVA2_DEVICE_H
|
|
|
|
#include <windows.h>
|
|
|
|
#define TOSTRING(L) #L
|
|
#define STRINGIFY(L) TOSTRING(L)
|
|
|
|
#if defined(MEDIASDK_UWP_DISPATCHER)
|
|
#if defined(MFX_D3D9_ENABLED) && !defined(MFX_FORCE_D3D9_ENABLED)
|
|
#undef MFX_D3D9_ENABLED
|
|
#pragma message("\n\nATTENTION:\nin file\n\t" __FILE__ " (" STRINGIFY(__LINE__) "):\nUsing of D3D9 disabled for UWP!\n\n")
|
|
#endif
|
|
#if defined(MFX_FORCE_D3D9_ENABLED)
|
|
#define MFX_D3D9_ENABLED
|
|
#endif
|
|
#else
|
|
#define MFX_D3D9_ENABLED
|
|
#pragma message("\n\nATTENTION:\nin file\n\t" __FILE__ " (" STRINGIFY(__LINE__) "):\nUsing of D3D9 enabled!\n\n")
|
|
#endif
|
|
|
|
#include <mfxdefs.h>
|
|
|
|
#ifdef DXVA2DEVICE_LOG
|
|
#include <stdio.h>
|
|
#define DXVA2DEVICE_TRACE(expr) printf expr;
|
|
#define DXVA2DEVICE_TRACE_OPERATION(expr) expr;
|
|
#else
|
|
#define DXVA2DEVICE_TRACE(expr)
|
|
#define DXVA2DEVICE_TRACE_OPERATION(expr)
|
|
#endif
|
|
|
|
namespace MFX
|
|
{
|
|
|
|
class DXDevice
|
|
{
|
|
public:
|
|
// Default constructor
|
|
DXDevice(void);
|
|
// Destructor
|
|
virtual
|
|
~DXDevice(void) = 0;
|
|
|
|
// Initialize device using DXGI 1.1 or VAAPI interface
|
|
virtual
|
|
bool Init(const mfxU32 adapterNum) = 0;
|
|
|
|
// Obtain graphic card's parameter
|
|
mfxU32 GetVendorID(void) const;
|
|
mfxU32 GetDeviceID(void) const;
|
|
mfxU64 GetDriverVersion(void) const;
|
|
mfxU64 GetLUID(void) const;
|
|
|
|
// Provide the number of available adapters
|
|
mfxU32 GetAdapterCount(void) const;
|
|
|
|
// Close the object
|
|
virtual
|
|
void Close(void);
|
|
|
|
// Load the required DLL module
|
|
void LoadDLLModule(const wchar_t *pModuleName);
|
|
|
|
protected:
|
|
|
|
// Free DLL module
|
|
void UnloadDLLModule(void);
|
|
|
|
// Handle to the DLL library
|
|
HMODULE m_hModule;
|
|
|
|
// Number of adapters available
|
|
mfxU32 m_numAdapters;
|
|
|
|
// Vendor ID
|
|
mfxU32 m_vendorID;
|
|
// Device ID
|
|
mfxU32 m_deviceID;
|
|
// x.x.x.x each x of two bytes
|
|
mfxU64 m_driverVersion;
|
|
// LUID
|
|
mfxU64 m_luid;
|
|
|
|
private:
|
|
// unimplemented by intent to make this class and its descendants non-copyable
|
|
DXDevice(const DXDevice &);
|
|
void operator=(const DXDevice &);
|
|
};
|
|
|
|
#ifdef MFX_D3D9_ENABLED
|
|
class D3D9Device : public DXDevice
|
|
{
|
|
public:
|
|
// Default constructor
|
|
D3D9Device(void);
|
|
// Destructor
|
|
virtual
|
|
~D3D9Device(void);
|
|
|
|
// Initialize device using D3D v9 interface
|
|
virtual
|
|
bool Init(const mfxU32 adapterNum);
|
|
|
|
// Close the object
|
|
virtual
|
|
void Close(void);
|
|
|
|
protected:
|
|
|
|
// Pointer to the D3D v9 interface
|
|
void *m_pD3D9;
|
|
// Pointer to the D3D v9 extended interface
|
|
void *m_pD3D9Ex;
|
|
|
|
};
|
|
#endif // MFX_D3D9_ENABLED
|
|
|
|
class DXGI1Device : public DXDevice
|
|
{
|
|
public:
|
|
// Default constructor
|
|
DXGI1Device(void);
|
|
// Destructor
|
|
virtual
|
|
~DXGI1Device(void);
|
|
|
|
// Initialize device
|
|
virtual
|
|
bool Init(const mfxU32 adapterNum);
|
|
|
|
// Close the object
|
|
virtual
|
|
void Close(void);
|
|
|
|
protected:
|
|
|
|
// Pointer to the DXGI1 factory
|
|
void *m_pDXGIFactory1;
|
|
// Pointer to the current DXGI1 adapter
|
|
void *m_pDXGIAdapter1;
|
|
|
|
};
|
|
|
|
class DXVA2Device
|
|
{
|
|
public:
|
|
// Default constructor
|
|
DXVA2Device(void);
|
|
// Destructor
|
|
~DXVA2Device(void);
|
|
|
|
// Initialize device using D3D v9 interface
|
|
bool InitD3D9(const mfxU32 adapterNum);
|
|
|
|
// Initialize device using DXGI 1.1 interface
|
|
bool InitDXGI1(const mfxU32 adapterNum);
|
|
|
|
// Obtain graphic card's parameter
|
|
mfxU32 GetVendorID(void) const;
|
|
mfxU32 GetDeviceID(void) const;
|
|
mfxU64 GetDriverVersion(void) const;
|
|
|
|
// Provide the number of available adapters
|
|
mfxU32 GetAdapterCount(void) const;
|
|
|
|
void Close(void);
|
|
|
|
protected:
|
|
|
|
#ifdef MFX_D3D9_ENABLED
|
|
// Get vendor & device IDs by alternative way (D3D9 in Remote Desktop sessions)
|
|
void UseAlternativeWay(const D3D9Device *pD3D9Device);
|
|
#endif // MFX_D3D9_ENABLED
|
|
// Number of adapters available
|
|
mfxU32 m_numAdapters;
|
|
|
|
// Vendor ID
|
|
mfxU32 m_vendorID;
|
|
// Device ID
|
|
mfxU32 m_deviceID;
|
|
//x.x.x.x
|
|
mfxU64 m_driverVersion;
|
|
|
|
private:
|
|
// unimplemented by intent to make this class non-copyable
|
|
DXVA2Device(const DXVA2Device &);
|
|
void operator=(const DXVA2Device &);
|
|
};
|
|
|
|
} // namespace MFX
|
|
|
|
#endif // __MFX_DXVA2_DEVICE_H
|