jpark37 998884a8e6 obs-qsv11: Update Intel Media SDK to 2021 R1
Verified my Rocket Lake CPU works now.
2021-06-30 01:49:06 -07:00

233 lines
6.2 KiB
C++

// Copyright (c) 2012-2020 Intel Corporation
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
#if !defined(__MFX_DISPATCHER_H)
#define __MFX_DISPATCHER_H
#include <mfxvideo.h>
#include <mfxaudio.h>
#include <mfxplugin.h>
#include <stddef.h>
#include "mfx_dispatcher_defs.h"
#include "mfx_load_plugin.h"
#include "mfxenc.h"
#include "mfxpak.h"
#define INTEL_VENDOR_ID 0x8086
mfxStatus MFXQueryVersion(mfxSession session, mfxVersion *version);
enum
{
// to avoid code changing versions are just inherited
// from the API header file.
DEFAULT_API_VERSION_MAJOR = MFX_VERSION_MAJOR,
DEFAULT_API_VERSION_MINOR = MFX_VERSION_MINOR
};
//
// declare functions' integer identifiers.
//
#undef FUNCTION
#define FUNCTION(return_value, func_name, formal_param_list, actual_param_list) \
e##func_name,
enum eFunc
{
eMFXInit,
eMFXClose,
eMFXQueryIMPL,
eMFXQueryVersion,
eMFXJoinSession,
eMFXDisjoinSession,
eMFXCloneSession,
eMFXSetPriority,
eMFXGetPriority,
eMFXInitEx,
#include "mfx_exposed_functions_list.h"
eVideoFuncTotal
};
enum ePluginFunc
{
eMFXVideoUSER_Load,
eMFXVideoUSER_LoadByPath,
eMFXVideoUSER_UnLoad,
eMFXAudioUSER_Load,
eMFXAudioUSER_UnLoad,
ePluginFuncTotal
};
enum eAudioFunc
{
eFakeAudioEnum = eMFXGetPriority,
#include "mfxaudio_exposed_functions_list.h"
eAudioFuncTotal
};
// declare max buffer length for regsitry key name
enum
{
MFX_MAX_REGISTRY_KEY_NAME = 256
};
// declare the maximum DLL path
enum
{
MFX_MAX_DLL_PATH = 1024
};
// declare library's implementation types
enum eMfxImplType
{
MFX_LIB_HARDWARE = 0,
MFX_LIB_SOFTWARE = 1,
MFX_LIB_PSEUDO = 2,
MFX_LIB_IMPL_TYPES
};
// declare dispatcher's version
enum
{
MFX_DISPATCHER_VERSION_MAJOR = 1,
MFX_DISPATCHER_VERSION_MINOR = 3
};
struct _mfxSession
{
// A real handle from MFX engine passed to a called function
mfxSession session;
mfxFunctionPointer callTable[eVideoFuncTotal];
mfxFunctionPointer callPlugInsTable[ePluginFuncTotal];
mfxFunctionPointer callAudioTable[eAudioFuncTotal];
// Current library's implementation (exact implementation)
mfxIMPL impl;
};
// declare a dispatcher's handle
struct MFX_DISP_HANDLE : public _mfxSession
{
// Default constructor
MFX_DISP_HANDLE(const mfxVersion requiredVersion);
// Destructor
~MFX_DISP_HANDLE(void);
// Load the library's module
mfxStatus LoadSelectedDLL(const wchar_t *pPath, eMfxImplType implType, mfxIMPL impl, mfxIMPL implInterface, mfxInitParam &par);
// Unload the library's module
mfxStatus UnLoadSelectedDLL(void);
// Close the handle
mfxStatus Close(void);
// NOTE: changing order of struct's members can make different version of
// dispatchers incompatible. Think of different modules (e.g. MFT filters)
// within a single application.
// Library's implementation type (hardware or software)
eMfxImplType implType;
// Current library's VIA interface
mfxIMPL implInterface;
// Dispatcher's version. If version is 1.1 or lower, then old dispatcher's
// architecture is used. Otherwise it means current dispatcher's version.
mfxVersion dispVersion;
// Required API version of session initialized
const mfxVersion apiVersion;
// Actual library API version
mfxVersion actualApiVersion;
// Status of loaded dll
mfxStatus loadStatus;
// Resgistry subkey name for windows version
wchar_t subkeyName[MFX_MAX_REGISTRY_KEY_NAME];
// Storage ID for windows version
int storageID;
// Library's module handle
mfxModuleHandle hModule;
MFX::MFXPluginStorage pluginHive;
MFX::MFXPluginFactory pluginFactory;
private:
// Declare assignment operator and copy constructor to prevent occasional assignment
MFX_DISP_HANDLE(const MFX_DISP_HANDLE &);
MFX_DISP_HANDLE & operator = (const MFX_DISP_HANDLE &);
};
// This struct extends MFX_DISP_HANDLE, we cannot extend MFX_DISP_HANDLE itself due to possible compatibility issues
// This struct was added in dispatcher version 1.3
// Check dispatcher handle's version when you cast session struct which came from outside of MSDK API function to this
struct MFX_DISP_HANDLE_EX : public MFX_DISP_HANDLE
{
MFX_DISP_HANDLE_EX(const mfxVersion requiredVersion);
mfxU16 mediaAdapterType;
mfxU16 reserved[10];
};
// declare comparison operator
inline
bool operator == (const mfxVersion &one, const mfxVersion &two)
{
return (one.Version == two.Version);
}
inline
bool operator < (const mfxVersion &one, const mfxVersion &two)
{
return (one.Major < two.Major) || ((one.Major == two.Major) && (one.Minor < two.Minor));
}
inline
bool operator <= (const mfxVersion &one, const mfxVersion &two)
{
return (one == two) || (one < two);
}
//
// declare a table with functions descriptions
//
typedef
struct FUNCTION_DESCRIPTION
{
// Literal function's name
const char *pName;
// API version when function appeared first time
mfxVersion apiVersion;
} FUNCTION_DESCRIPTION;
extern const
FUNCTION_DESCRIPTION APIFunc[eVideoFuncTotal];
extern const
FUNCTION_DESCRIPTION APIAudioFunc[eAudioFuncTotal];
#endif // __MFX_DISPATCHER_H