1407 lines
36 KiB
C
1407 lines
36 KiB
C
#include <inttypes.h>
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#include <obs-module.h>
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#include <util/platform.h>
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#include <windows.h>
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#include <dxgi.h>
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#include <ipc-util/pipe.h>
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#include "obfuscate.h"
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#include "graphics-hook-info.h"
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#include "window-helpers.h"
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#include "cursor-capture.h"
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#define do_log(level, format, ...) \
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blog(level, "[game-capture: '%s'] " format, \
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obs_source_get_name(gc->source), ##__VA_ARGS__)
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#define warn(format, ...) do_log(LOG_WARNING, format, ##__VA_ARGS__)
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#define info(format, ...) do_log(LOG_INFO, format, ##__VA_ARGS__)
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#define debug(format, ...) do_log(LOG_DEBUG, format, ##__VA_ARGS__)
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#define SETTING_ANY_FULLSCREEN "capture_any_fullscreen"
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#define SETTING_CAPTURE_WINDOW "window"
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#define SETTING_ACTIVE_WINDOW "active_window"
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#define SETTING_WINDOW_PRIORITY "priority"
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#define SETTING_COMPATIBILITY "sli_compatibility"
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#define SETTING_FORCE_SCALING "force_scaling"
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#define SETTING_SCALE_RES "scale_res"
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#define SETTING_CURSOR "capture_cursor"
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#define SETTING_TRANSPARENCY "allow_transparency"
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#define SETTING_LIMIT_FRAMERATE "limit_framerate"
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#define SETTING_CAPTURE_OVERLAYS "capture_overlays"
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#define TEXT_GAME_CAPTURE obs_module_text("GameCapture")
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#define TEXT_ANY_FULLSCREEN obs_module_text("GameCapture.AnyFullscreen")
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#define TEXT_SLI_COMPATIBILITY obs_module_text("Compatibility")
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#define TEXT_ALLOW_TRANSPARENCY obs_module_text("AllowTransparency")
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#define TEXT_FORCE_SCALING obs_module_text("GameCapture.ForceScaling")
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#define TEXT_SCALE_RES obs_module_text("GameCapture.ScaleRes")
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#define TEXT_WINDOW obs_module_text("WindowCapture.Window")
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#define TEXT_MATCH_PRIORITY obs_module_text("WindowCapture.Priority")
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#define TEXT_MATCH_TITLE obs_module_text("WindowCapture.Priority.Title")
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#define TEXT_MATCH_CLASS obs_module_text("WindowCapture.Priority.Class")
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#define TEXT_MATCH_EXE obs_module_text("WindowCapture.Priority.Exe")
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#define TEXT_CAPTURE_CURSOR obs_module_text("CaptureCursor")
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#define TEXT_LIMIT_FRAMERATE obs_module_text("GameCapture.LimitFramerate")
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#define TEXT_CAPTURE_OVERLAYS obs_module_text("GameCapture.CaptureOverlays")
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#define DEFAULT_RETRY_INTERVAL 2.0f
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#define ERROR_RETRY_INTERVAL 4.0f
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struct game_capture_config {
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char *title;
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char *class;
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char *executable;
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enum window_priority priority;
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uint32_t scale_cx;
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uint32_t scale_cy;
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bool cursor : 1;
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bool force_shmem : 1;
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bool capture_any_fullscreen : 1;
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bool force_scaling : 1;
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bool allow_transparency : 1;
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bool limit_framerate : 1;
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bool capture_overlays : 1;
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};
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struct game_capture {
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obs_source_t *source;
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struct cursor_data cursor_data;
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HANDLE injector_process;
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uint32_t cx;
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uint32_t cy;
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uint32_t pitch;
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DWORD process_id;
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DWORD thread_id;
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HWND next_window;
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HWND window;
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float retry_time;
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float fps_reset_time;
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float retry_interval;
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bool wait_for_target_startup : 1;
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bool active : 1;
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bool capturing : 1;
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bool activate_hook : 1;
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bool process_is_64bit : 1;
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bool error_acquiring : 1;
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bool dwm_capture : 1;
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bool initial_config : 1;
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bool convert_16bit : 1;
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struct game_capture_config config;
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ipc_pipe_server_t pipe;
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gs_texture_t *texture;
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struct hook_info *global_hook_info;
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HANDLE keep_alive;
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HANDLE hook_restart;
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HANDLE hook_stop;
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HANDLE hook_ready;
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HANDLE hook_exit;
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HANDLE hook_data_map;
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HANDLE global_hook_info_map;
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HANDLE target_process;
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HANDLE texture_mutexes[2];
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union {
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struct {
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struct shmem_data *shmem_data;
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uint8_t *texture_buffers[2];
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};
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struct shtex_data *shtex_data;
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void *data;
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};
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void (*copy_texture)(struct game_capture*);
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};
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struct graphics_offsets offsets32 = {0};
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struct graphics_offsets offsets64 = {0};
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static inline enum gs_color_format convert_format(uint32_t format)
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{
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switch (format) {
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case DXGI_FORMAT_R8G8B8A8_UNORM: return GS_RGBA;
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case DXGI_FORMAT_B8G8R8X8_UNORM: return GS_BGRX;
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case DXGI_FORMAT_B8G8R8A8_UNORM: return GS_BGRA;
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case DXGI_FORMAT_R10G10B10A2_UNORM: return GS_R10G10B10A2;
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case DXGI_FORMAT_R16G16B16A16_UNORM: return GS_RGBA16;
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case DXGI_FORMAT_R16G16B16A16_FLOAT: return GS_RGBA16F;
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case DXGI_FORMAT_R32G32B32A32_FLOAT: return GS_RGBA32F;
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}
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return GS_UNKNOWN;
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}
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static void close_handle(HANDLE *p_handle)
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{
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HANDLE handle = *p_handle;
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if (handle) {
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if (handle != INVALID_HANDLE_VALUE)
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CloseHandle(handle);
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*p_handle = NULL;
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}
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}
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static inline HMODULE kernel32(void)
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{
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static HMODULE kernel32_handle = NULL;
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if (!kernel32_handle)
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kernel32_handle = GetModuleHandleW(L"kernel32");
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return kernel32_handle;
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}
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static inline HANDLE open_process(DWORD desired_access, bool inherit_handle,
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DWORD process_id)
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{
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static HANDLE (WINAPI *open_process_proc)(DWORD, BOOL, DWORD) = NULL;
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if (!open_process_proc)
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open_process_proc = get_obfuscated_func(kernel32(),
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"NuagUykjcxr", 0x1B694B59451ULL);
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return open_process_proc(desired_access, inherit_handle, process_id);
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}
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static void stop_capture(struct game_capture *gc)
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{
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ipc_pipe_server_free(&gc->pipe);
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if (gc->hook_stop) {
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SetEvent(gc->hook_stop);
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}
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if (gc->global_hook_info) {
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UnmapViewOfFile(gc->global_hook_info);
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gc->global_hook_info = NULL;
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}
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if (gc->data) {
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UnmapViewOfFile(gc->data);
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gc->data = NULL;
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}
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close_handle(&gc->keep_alive);
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close_handle(&gc->hook_restart);
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close_handle(&gc->hook_stop);
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close_handle(&gc->hook_ready);
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close_handle(&gc->hook_exit);
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close_handle(&gc->hook_data_map);
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close_handle(&gc->global_hook_info_map);
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close_handle(&gc->target_process);
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close_handle(&gc->texture_mutexes[0]);
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close_handle(&gc->texture_mutexes[1]);
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if (gc->texture) {
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obs_enter_graphics();
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gs_texture_destroy(gc->texture);
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obs_leave_graphics();
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gc->texture = NULL;
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}
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gc->copy_texture = NULL;
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gc->wait_for_target_startup = false;
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gc->active = false;
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gc->capturing = false;
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}
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static inline void free_config(struct game_capture_config *config)
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{
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bfree(config->title);
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bfree(config->class);
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bfree(config->executable);
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memset(config, 0, sizeof(*config));
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}
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static void game_capture_destroy(void *data)
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{
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struct game_capture *gc = data;
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stop_capture(gc);
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obs_enter_graphics();
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cursor_data_free(&gc->cursor_data);
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obs_leave_graphics();
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free_config(&gc->config);
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bfree(gc);
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}
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static inline void get_config(struct game_capture_config *cfg,
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obs_data_t *settings, const char *window)
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{
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int ret;
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const char *scale_str;
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build_window_strings(window, &cfg->class, &cfg->title,
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&cfg->executable);
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cfg->capture_any_fullscreen = obs_data_get_bool(settings,
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SETTING_ANY_FULLSCREEN);
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cfg->priority = (enum window_priority)obs_data_get_int(settings,
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SETTING_WINDOW_PRIORITY);
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cfg->force_shmem = obs_data_get_bool(settings,
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SETTING_COMPATIBILITY);
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cfg->cursor = obs_data_get_bool(settings, SETTING_CURSOR);
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cfg->allow_transparency = obs_data_get_bool(settings,
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SETTING_TRANSPARENCY);
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cfg->force_scaling = obs_data_get_bool(settings,
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SETTING_FORCE_SCALING);
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cfg->limit_framerate = obs_data_get_bool(settings,
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SETTING_LIMIT_FRAMERATE);
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cfg->capture_overlays = obs_data_get_bool(settings,
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SETTING_CAPTURE_OVERLAYS);
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scale_str = obs_data_get_string(settings, SETTING_SCALE_RES);
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ret = sscanf(scale_str, "%"PRIu32"x%"PRIu32,
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&cfg->scale_cx, &cfg->scale_cy);
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cfg->scale_cx &= ~2;
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cfg->scale_cy &= ~2;
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if (cfg->force_scaling) {
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if (ret != 2 || cfg->scale_cx == 0 || cfg->scale_cy == 0) {
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cfg->scale_cx = 0;
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cfg->scale_cy = 0;
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}
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}
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}
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static inline int s_cmp(const char *str1, const char *str2)
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{
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if (!str1 || !str2)
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return -1;
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return strcmp(str1, str2);
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}
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static inline bool capture_needs_reset(struct game_capture_config *cfg1,
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struct game_capture_config *cfg2)
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{
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if (cfg1->capture_any_fullscreen != cfg2->capture_any_fullscreen) {
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return true;
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} else if (!cfg1->capture_any_fullscreen &&
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(s_cmp(cfg1->class, cfg2->class) != 0 ||
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s_cmp(cfg1->title, cfg2->title) != 0 ||
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s_cmp(cfg1->executable, cfg2->executable) != 0 ||
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cfg1->priority != cfg2->priority)) {
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return true;
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} else if (cfg1->force_scaling != cfg2->force_scaling) {
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return true;
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} else if (cfg1->force_scaling &&
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(cfg1->scale_cx != cfg2->scale_cx ||
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cfg1->scale_cy != cfg2->scale_cy)) {
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return true;
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} else if (cfg1->force_shmem != cfg2->force_shmem) {
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return true;
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} else if (cfg1->limit_framerate != cfg2->limit_framerate) {
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return true;
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} else if (cfg1->capture_overlays != cfg2->capture_overlays) {
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return true;
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}
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return false;
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}
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static void game_capture_update(void *data, obs_data_t *settings)
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{
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struct game_capture *gc = data;
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struct game_capture_config cfg;
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bool reset_capture = false;
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const char *window = obs_data_get_string(settings,
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SETTING_CAPTURE_WINDOW);
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get_config(&cfg, settings, window);
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reset_capture = capture_needs_reset(&cfg, &gc->config);
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if (cfg.force_scaling && (cfg.scale_cx == 0 || cfg.scale_cy == 0)) {
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gc->error_acquiring = true;
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warn("error acquiring, scale is bad");
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} else {
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gc->error_acquiring = false;
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}
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free_config(&gc->config);
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gc->config = cfg;
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gc->activate_hook = !!window && !!*window;
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gc->retry_interval = DEFAULT_RETRY_INTERVAL;
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if (!gc->initial_config) {
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if (reset_capture) {
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stop_capture(gc);
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}
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} else {
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gc->initial_config = false;
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}
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}
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static void *game_capture_create(obs_data_t *settings, obs_source_t *source)
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{
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struct game_capture *gc = bzalloc(sizeof(*gc));
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gc->source = source;
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gc->initial_config = true;
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gc->retry_interval = DEFAULT_RETRY_INTERVAL;
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game_capture_update(gc, settings);
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return gc;
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}
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static inline HANDLE create_event_id(bool manual_reset, bool initial_state,
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const char *name, DWORD process_id)
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{
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char new_name[128];
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sprintf(new_name, "%s%lu", name, process_id);
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return CreateEventA(NULL, manual_reset, initial_state, new_name);
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}
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static inline HANDLE open_event_id(const char *name, DWORD process_id)
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{
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char new_name[128];
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sprintf(new_name, "%s%lu", name, process_id);
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return OpenEventA(EVENT_ALL_ACCESS, false, new_name);
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}
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#define STOP_BEING_BAD \
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" This is most likely due to security software. Please make sure " \
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"that the OBS installation folder is excluded/ignored in the " \
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"settings of the security software you are using."
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static bool check_file_integrity(struct game_capture *gc, const char *file,
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const char *name)
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{
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DWORD error;
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HANDLE handle;
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if (!file || !*file) {
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warn("Game capture %s not found." STOP_BEING_BAD, name);
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return false;
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}
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handle = CreateFileA(file, GENERIC_READ | GENERIC_EXECUTE,
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FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
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if (handle != INVALID_HANDLE_VALUE) {
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CloseHandle(handle);
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return true;
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}
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error = GetLastError();
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if (error == ERROR_FILE_NOT_FOUND) {
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warn("Game capture file '%s' not found."
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STOP_BEING_BAD, file);
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} else if (error == ERROR_ACCESS_DENIED) {
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warn("Game capture file '%s' could not be loaded."
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STOP_BEING_BAD, file);
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} else {
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warn("Game capture file '%s' could not be loaded: %lu."
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STOP_BEING_BAD, file, error);
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}
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return false;
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}
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static inline bool is_64bit_windows(void)
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{
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#ifdef _WIN64
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return true;
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#else
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BOOL x86 = false;
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bool success = !!IsWow64Process(GetCurrentProcess(), &x86);
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return success && !!x86;
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#endif
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}
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static inline bool is_64bit_process(HANDLE process)
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{
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BOOL x86 = true;
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if (is_64bit_windows()) {
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bool success = !!IsWow64Process(process, &x86);
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if (!success) {
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return false;
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}
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}
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return !x86;
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}
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static inline bool open_target_process(struct game_capture *gc)
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{
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gc->target_process = open_process(
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PROCESS_QUERY_INFORMATION | PROCESS_VM_READ,
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false, gc->process_id);
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if (!gc->target_process) {
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warn("could not open process: %s", gc->config.executable);
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return false;
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}
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gc->process_is_64bit = is_64bit_process(gc->target_process);
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return true;
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}
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static inline bool init_keepalive(struct game_capture *gc)
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{
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gc->keep_alive = create_event_id(false, false, EVENT_HOOK_KEEPALIVE,
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gc->process_id);
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if (!gc->keep_alive) {
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warn("failed to create keepalive event");
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return false;
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}
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return true;
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}
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static inline bool init_texture_mutexes(struct game_capture *gc)
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{
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gc->texture_mutexes[0] = get_mutex_plus_id(MUTEX_TEXTURE1,
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gc->process_id);
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gc->texture_mutexes[1] = get_mutex_plus_id(MUTEX_TEXTURE2,
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gc->process_id);
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if (!gc->texture_mutexes[0] || !gc->texture_mutexes[1]) {
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warn("failed to create texture mutexes: %lu", GetLastError());
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return false;
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}
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return true;
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}
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/* if there's already a hook in the process, then signal and start */
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static inline bool attempt_existing_hook(struct game_capture *gc)
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{
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gc->hook_restart = open_event_id(EVENT_CAPTURE_RESTART, gc->process_id);
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if (gc->hook_restart) {
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debug("existing hook found, signaling process: %s",
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gc->config.executable);
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SetEvent(gc->hook_restart);
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return true;
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}
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return false;
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}
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static inline void reset_frame_interval(struct game_capture *gc)
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{
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struct obs_video_info ovi;
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uint64_t interval = 0;
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if (gc->config.limit_framerate && obs_get_video_info(&ovi))
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interval = ovi.fps_den * 1000000000ULL / ovi.fps_num;
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gc->global_hook_info->frame_interval = interval;
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}
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static inline bool init_hook_info(struct game_capture *gc)
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{
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gc->global_hook_info_map = get_hook_info(gc->process_id);
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if (!gc->global_hook_info_map) {
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warn("init_hook_info: get_hook_info failed: %lu",
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GetLastError());
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return false;
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}
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gc->global_hook_info = MapViewOfFile(gc->global_hook_info_map,
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FILE_MAP_ALL_ACCESS, 0, 0,
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sizeof(*gc->global_hook_info));
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if (!gc->global_hook_info) {
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warn("init_hook_info: failed to map data view: %lu",
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GetLastError());
|
|
return false;
|
|
}
|
|
|
|
gc->global_hook_info->offsets = gc->process_is_64bit ?
|
|
offsets64 : offsets32;
|
|
gc->global_hook_info->capture_overlay = gc->config.capture_overlays;
|
|
gc->global_hook_info->force_shmem = gc->config.force_shmem;
|
|
gc->global_hook_info->use_scale = gc->config.force_scaling;
|
|
gc->global_hook_info->cx = gc->config.scale_cx;
|
|
gc->global_hook_info->cy = gc->config.scale_cy;
|
|
reset_frame_interval(gc);
|
|
|
|
obs_enter_graphics();
|
|
if (!gs_shared_texture_available())
|
|
gc->global_hook_info->force_shmem = true;
|
|
obs_leave_graphics();
|
|
|
|
obs_enter_graphics();
|
|
if (!gs_shared_texture_available())
|
|
gc->global_hook_info->force_shmem = true;
|
|
obs_leave_graphics();
|
|
|
|
return true;
|
|
}
|
|
|
|
static void pipe_log(void *param, uint8_t *data, size_t size)
|
|
{
|
|
struct game_capture *gc = param;
|
|
if (data && size)
|
|
info("%s", data);
|
|
}
|
|
|
|
static inline bool init_pipe(struct game_capture *gc)
|
|
{
|
|
char name[64];
|
|
sprintf(name, "%s%lu", PIPE_NAME, gc->process_id);
|
|
|
|
if (!ipc_pipe_server_start(&gc->pipe, name, pipe_log, gc)) {
|
|
warn("init_pipe: failed to start pipe");
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static inline bool create_inject_process(struct game_capture *gc,
|
|
const char *inject_path, const char *hook_path)
|
|
{
|
|
wchar_t *command_line_w = malloc(4096 * sizeof(wchar_t));
|
|
wchar_t *inject_path_w;
|
|
wchar_t *hook_path_w;
|
|
PROCESS_INFORMATION pi = {0};
|
|
STARTUPINFO si = {0};
|
|
bool success = false;
|
|
|
|
os_utf8_to_wcs_ptr(inject_path, 0, &inject_path_w);
|
|
os_utf8_to_wcs_ptr(hook_path, 0, &hook_path_w);
|
|
|
|
si.cb = sizeof(si);
|
|
|
|
swprintf(command_line_w, 4096, L"\"%s\" \"%s\" %lu",
|
|
inject_path_w, hook_path_w, gc->thread_id);
|
|
|
|
success = !!CreateProcessW(inject_path_w, command_line_w, NULL, NULL,
|
|
false, CREATE_NO_WINDOW, NULL, NULL, &si, &pi);
|
|
if (success) {
|
|
CloseHandle(pi.hThread);
|
|
gc->injector_process = pi.hProcess;
|
|
} else {
|
|
warn("Failed to create inject helper process: %lu",
|
|
GetLastError());
|
|
}
|
|
|
|
free(command_line_w);
|
|
bfree(inject_path_w);
|
|
bfree(hook_path_w);
|
|
return success;
|
|
}
|
|
|
|
static inline bool inject_hook(struct game_capture *gc)
|
|
{
|
|
bool success = false;
|
|
char *inject_path;
|
|
char *hook_path;
|
|
|
|
if (gc->process_is_64bit) {
|
|
inject_path = obs_module_file("inject-helper64.exe");
|
|
hook_path = obs_module_file("graphics-hook64.dll");
|
|
} else {
|
|
inject_path = obs_module_file("inject-helper32.exe");
|
|
hook_path = obs_module_file("graphics-hook32.dll");
|
|
}
|
|
|
|
if (!check_file_integrity(gc, inject_path, "inject helper")) {
|
|
goto cleanup;
|
|
}
|
|
if (!check_file_integrity(gc, hook_path, "graphics hook")) {
|
|
goto cleanup;
|
|
}
|
|
|
|
success = create_inject_process(gc, inject_path, hook_path);
|
|
|
|
cleanup:
|
|
bfree(inject_path);
|
|
bfree(hook_path);
|
|
return success;
|
|
}
|
|
|
|
static bool init_hook(struct game_capture *gc)
|
|
{
|
|
if (gc->config.capture_any_fullscreen) {
|
|
struct dstr name = {0};
|
|
if (get_window_exe(&name, gc->next_window)) {
|
|
info("attempting to hook fullscreen process: %s",
|
|
name.array);
|
|
dstr_free(&name);
|
|
}
|
|
} else {
|
|
info("attempting to hook process: %s", gc->config.executable);
|
|
}
|
|
|
|
if (!open_target_process(gc)) {
|
|
return false;
|
|
}
|
|
if (!init_keepalive(gc)) {
|
|
return false;
|
|
}
|
|
if (!init_texture_mutexes(gc)) {
|
|
return false;
|
|
}
|
|
if (!init_hook_info(gc)) {
|
|
return false;
|
|
}
|
|
if (!init_pipe(gc)) {
|
|
return false;
|
|
}
|
|
if (!attempt_existing_hook(gc)) {
|
|
if (!inject_hook(gc)) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
gc->window = gc->next_window;
|
|
gc->next_window = NULL;
|
|
gc->active = true;
|
|
return true;
|
|
}
|
|
|
|
static void get_fullscreen_window(struct game_capture *gc)
|
|
{
|
|
HWND window = GetForegroundWindow();
|
|
MONITORINFO mi = {0};
|
|
HMONITOR monitor;
|
|
DWORD styles;
|
|
RECT rect;
|
|
|
|
gc->next_window = NULL;
|
|
|
|
if (!window) {
|
|
return;
|
|
}
|
|
if (!GetWindowRect(window, &rect)) {
|
|
return;
|
|
}
|
|
|
|
/* ignore regular maximized windows */
|
|
styles = (DWORD)GetWindowLongPtr(window, GWL_STYLE);
|
|
if ((styles & WS_MAXIMIZE) != 0 && (styles & WS_BORDER) != 0) {
|
|
return;
|
|
}
|
|
|
|
monitor = MonitorFromRect(&rect, MONITOR_DEFAULTTONEAREST);
|
|
if (!monitor) {
|
|
return;
|
|
}
|
|
|
|
mi.cbSize = sizeof(mi);
|
|
if (!GetMonitorInfo(monitor, &mi)) {
|
|
return;
|
|
}
|
|
|
|
if (rect.left == mi.rcMonitor.left &&
|
|
rect.right == mi.rcMonitor.right &&
|
|
rect.bottom == mi.rcMonitor.bottom &&
|
|
rect.top == mi.rcMonitor.top) {
|
|
|
|
/* always wait a bit for the target process to start up before
|
|
* starting the hook process; sometimes they have important
|
|
* modules to load first or other hooks (such as steam) need a
|
|
* little bit of time to load. ultimately this helps prevent
|
|
* crashes */
|
|
if (gc->wait_for_target_startup) {
|
|
gc->retry_interval = 3.0f;
|
|
gc->wait_for_target_startup = false;
|
|
} else {
|
|
gc->next_window = window;
|
|
}
|
|
} else {
|
|
gc->wait_for_target_startup = true;
|
|
}
|
|
}
|
|
|
|
static void get_selected_window(struct game_capture *gc)
|
|
{
|
|
if (strcmpi(gc->config.class, "dwm") == 0) {
|
|
wchar_t class_w[512];
|
|
os_utf8_to_wcs(gc->config.class, 0, class_w, 512);
|
|
gc->next_window = FindWindowW(class_w, NULL);
|
|
} else {
|
|
gc->next_window = find_window(INCLUDE_MINIMIZED,
|
|
gc->config.priority,
|
|
gc->config.class,
|
|
gc->config.title,
|
|
gc->config.executable);
|
|
}
|
|
}
|
|
|
|
static void try_hook(struct game_capture *gc)
|
|
{
|
|
if (gc->config.capture_any_fullscreen) {
|
|
get_fullscreen_window(gc);
|
|
} else {
|
|
get_selected_window(gc);
|
|
}
|
|
|
|
if (gc->next_window) {
|
|
gc->thread_id = GetWindowThreadProcessId(gc->next_window,
|
|
&gc->process_id);
|
|
|
|
if (!gc->thread_id || !gc->process_id) {
|
|
warn("error acquiring, failed to get window "
|
|
"thread/process ids: %lu",
|
|
GetLastError());
|
|
gc->error_acquiring = true;
|
|
return;
|
|
}
|
|
|
|
if (!init_hook(gc)) {
|
|
stop_capture(gc);
|
|
}
|
|
} else {
|
|
gc->active = false;
|
|
}
|
|
}
|
|
|
|
static inline bool init_events(struct game_capture *gc)
|
|
{
|
|
if (!gc->hook_restart) {
|
|
gc->hook_restart = get_event_plus_id(EVENT_CAPTURE_RESTART,
|
|
gc->process_id);
|
|
if (!gc->hook_restart) {
|
|
warn("init_events: failed to get hook_restart "
|
|
"event: %lu", GetLastError());
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (!gc->hook_stop) {
|
|
gc->hook_stop = get_event_plus_id(EVENT_CAPTURE_STOP,
|
|
gc->process_id);
|
|
if (!gc->hook_stop) {
|
|
warn("init_events: failed to get hook_stop event: %lu",
|
|
GetLastError());
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (!gc->hook_ready) {
|
|
gc->hook_ready = get_event_plus_id(EVENT_HOOK_READY,
|
|
gc->process_id);
|
|
if (!gc->hook_ready) {
|
|
warn("init_events: failed to get hook_ready event: %lu",
|
|
GetLastError());
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (!gc->hook_exit) {
|
|
gc->hook_exit = get_event_plus_id(EVENT_HOOK_EXIT,
|
|
gc->process_id);
|
|
if (!gc->hook_exit) {
|
|
warn("init_events: failed to get hook_exit event: %lu",
|
|
GetLastError());
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static inline bool init_capture_data(struct game_capture *gc)
|
|
{
|
|
char name[64];
|
|
sprintf(name, "%s%u", SHMEM_TEXTURE, gc->global_hook_info->map_id);
|
|
|
|
gc->cx = gc->global_hook_info->cx;
|
|
gc->cy = gc->global_hook_info->cy;
|
|
gc->pitch = gc->global_hook_info->pitch;
|
|
|
|
if (gc->data) {
|
|
UnmapViewOfFile(gc->data);
|
|
gc->data = NULL;
|
|
}
|
|
|
|
CloseHandle(gc->hook_data_map);
|
|
|
|
gc->hook_data_map = OpenFileMappingA(FILE_MAP_ALL_ACCESS, false, name);
|
|
if (!gc->hook_data_map) {
|
|
DWORD error = GetLastError();
|
|
if (error == 2) {
|
|
info("init_capture_data: file mapping not found, "
|
|
"retrying. (this is often normal, and may take "
|
|
"a few tries)");
|
|
} else {
|
|
warn("init_capture_data: failed to open file "
|
|
"mapping: %lu", error);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
gc->data = MapViewOfFile(gc->hook_data_map, FILE_MAP_ALL_ACCESS, 0, 0,
|
|
gc->global_hook_info->map_size);
|
|
if (!gc->data) {
|
|
warn("init_capture_data: failed to map data view: %lu",
|
|
GetLastError());
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
#define PIXEL_16BIT_SIZE 2
|
|
#define PIXEL_32BIT_SIZE 4
|
|
|
|
static inline uint32_t convert_5_to_8bit(uint16_t val)
|
|
{
|
|
return (uint32_t)((double)(val & 0x1F) * (255.0/31.0));
|
|
}
|
|
|
|
static inline uint32_t convert_6_to_8bit(uint16_t val)
|
|
{
|
|
return (uint32_t)((double)(val & 0x3F) * (255.0/63.0));
|
|
}
|
|
|
|
static void copy_b5g6r5_tex(struct game_capture *gc, int cur_texture,
|
|
uint8_t *data, uint32_t pitch)
|
|
{
|
|
uint8_t *input = gc->texture_buffers[cur_texture];
|
|
uint32_t gc_cx = gc->cx;
|
|
uint32_t gc_cy = gc->cy;
|
|
uint32_t gc_pitch = gc->pitch;
|
|
|
|
for (uint32_t y = 0; y < gc_cy; y++) {
|
|
register uint8_t *in = input + (gc_pitch * y);
|
|
register uint8_t *end = input + (gc_cx * PIXEL_16BIT_SIZE);
|
|
register uint8_t *out = data + pitch;
|
|
|
|
while (in < end) {
|
|
register uint16_t in_pix = *(uint16_t*)in;
|
|
register uint32_t out_pix = 0xFF000000;
|
|
|
|
out_pix |= convert_5_to_8bit(in_pix);
|
|
in_pix >>= 5;
|
|
out_pix |= convert_6_to_8bit(in_pix) << 8;
|
|
in_pix >>= 6;
|
|
out_pix |= convert_5_to_8bit(in_pix) << 16;
|
|
|
|
*(uint32_t*)out = out_pix;
|
|
|
|
in += PIXEL_16BIT_SIZE;
|
|
out += PIXEL_32BIT_SIZE;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void copy_b5g5r5a1_tex(struct game_capture *gc, int cur_texture,
|
|
uint8_t *data, uint32_t pitch)
|
|
{
|
|
uint8_t *input = gc->texture_buffers[cur_texture];
|
|
uint32_t gc_cx = gc->cx;
|
|
uint32_t gc_cy = gc->cy;
|
|
uint32_t gc_pitch = gc->pitch;
|
|
|
|
for (uint32_t y = 0; y < gc_cy; y++) {
|
|
register uint8_t *in = input + (gc_pitch * y);
|
|
register uint8_t *end = input + (gc_cx * PIXEL_16BIT_SIZE);
|
|
register uint8_t *out = data + pitch;
|
|
|
|
while (in < end) {
|
|
register uint16_t in_pix = *(uint16_t*)in;
|
|
register uint32_t out_pix = 0;
|
|
|
|
out_pix |= convert_5_to_8bit(in_pix);
|
|
in_pix >>= 5;
|
|
out_pix |= convert_5_to_8bit(in_pix) << 8;
|
|
in_pix >>= 5;
|
|
out_pix |= convert_5_to_8bit(in_pix) << 16;
|
|
in_pix >>= 5;
|
|
out_pix |= (in_pix * 255) << 24;
|
|
|
|
*(uint32_t*)out = out_pix;
|
|
|
|
in += PIXEL_16BIT_SIZE;
|
|
out += PIXEL_32BIT_SIZE;
|
|
}
|
|
}
|
|
}
|
|
|
|
static inline void copy_16bit_tex(struct game_capture *gc, int cur_texture,
|
|
uint8_t *data, uint32_t pitch)
|
|
{
|
|
if (gc->global_hook_info->format == DXGI_FORMAT_B5G5R5A1_UNORM) {
|
|
copy_b5g5r5a1_tex(gc, cur_texture, data, pitch);
|
|
|
|
} else if (gc->global_hook_info->format == DXGI_FORMAT_B5G6R5_UNORM) {
|
|
copy_b5g6r5_tex(gc, cur_texture, data, pitch);
|
|
}
|
|
}
|
|
|
|
static void copy_shmem_tex(struct game_capture *gc)
|
|
{
|
|
int cur_texture = gc->shmem_data->last_tex;
|
|
HANDLE mutex = NULL;
|
|
uint32_t pitch;
|
|
int next_texture;
|
|
uint8_t *data;
|
|
|
|
if (cur_texture < 0 || cur_texture > 1)
|
|
return;
|
|
|
|
next_texture = cur_texture == 1 ? 0 : 1;
|
|
|
|
if (object_signalled(gc->texture_mutexes[cur_texture])) {
|
|
mutex = gc->texture_mutexes[cur_texture];
|
|
|
|
} else if (object_signalled(gc->texture_mutexes[next_texture])) {
|
|
mutex = gc->texture_mutexes[next_texture];
|
|
cur_texture = next_texture;
|
|
|
|
} else {
|
|
return;
|
|
}
|
|
|
|
if (gs_texture_map(gc->texture, &data, &pitch)) {
|
|
if (gc->convert_16bit) {
|
|
copy_16bit_tex(gc, cur_texture, data, pitch);
|
|
|
|
} else if (pitch == gc->pitch) {
|
|
memcpy(data, gc->texture_buffers[cur_texture],
|
|
pitch * gc->cy);
|
|
} else {
|
|
uint8_t *input = gc->texture_buffers[cur_texture];
|
|
uint32_t best_pitch =
|
|
pitch < gc->pitch ? pitch : gc->pitch;
|
|
|
|
for (uint32_t y = 0; y < gc->cy; y++) {
|
|
uint8_t *line_in = input + gc->pitch * y;
|
|
uint8_t *line_out = data + pitch * y;
|
|
memcpy(line_out, line_in, best_pitch);
|
|
}
|
|
}
|
|
|
|
gs_texture_unmap(gc->texture);
|
|
}
|
|
|
|
ReleaseMutex(mutex);
|
|
}
|
|
|
|
static inline bool is_16bit_format(uint32_t format)
|
|
{
|
|
return format == DXGI_FORMAT_B5G5R5A1_UNORM ||
|
|
format == DXGI_FORMAT_B5G6R5_UNORM;
|
|
}
|
|
|
|
static inline bool init_shmem_capture(struct game_capture *gc)
|
|
{
|
|
enum gs_color_format format;
|
|
|
|
gc->texture_buffers[0] =
|
|
(uint8_t*)gc->data + gc->shmem_data->tex1_offset;
|
|
gc->texture_buffers[1] =
|
|
(uint8_t*)gc->data + gc->shmem_data->tex2_offset;
|
|
|
|
gc->convert_16bit = is_16bit_format(gc->global_hook_info->format);
|
|
format = gc->convert_16bit ?
|
|
GS_BGRA : convert_format(gc->global_hook_info->format);
|
|
|
|
obs_enter_graphics();
|
|
gs_texture_destroy(gc->texture);
|
|
gc->texture = gs_texture_create(gc->cx, gc->cy, format, 1, NULL,
|
|
GS_DYNAMIC);
|
|
obs_leave_graphics();
|
|
|
|
if (!gc->texture) {
|
|
warn("init_shmem_capture: failed to create texture");
|
|
return false;
|
|
}
|
|
|
|
gc->copy_texture = copy_shmem_tex;
|
|
return true;
|
|
}
|
|
|
|
static inline bool init_shtex_capture(struct game_capture *gc)
|
|
{
|
|
obs_enter_graphics();
|
|
gs_texture_destroy(gc->texture);
|
|
gc->texture = gs_texture_open_shared(gc->shtex_data->tex_handle);
|
|
obs_leave_graphics();
|
|
|
|
if (!gc->texture) {
|
|
warn("init_shtex_capture: failed to open shared handle");
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool start_capture(struct game_capture *gc)
|
|
{
|
|
if (!init_events(gc)) {
|
|
return false;
|
|
}
|
|
if (!init_capture_data(gc)) {
|
|
return false;
|
|
}
|
|
if (gc->global_hook_info->type == CAPTURE_TYPE_MEMORY) {
|
|
if (!init_shmem_capture(gc)) {
|
|
return false;
|
|
}
|
|
} else {
|
|
if (!init_shtex_capture(gc)) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static inline bool capture_valid(struct game_capture *gc)
|
|
{
|
|
if (!gc->dwm_capture && !IsWindow(gc->window))
|
|
return false;
|
|
|
|
return !object_signalled(gc->target_process);
|
|
}
|
|
|
|
static void game_capture_tick(void *data, float seconds)
|
|
{
|
|
struct game_capture *gc = data;
|
|
|
|
if (gc->hook_stop && object_signalled(gc->hook_stop)) {
|
|
stop_capture(gc);
|
|
}
|
|
|
|
if (gc->active && !gc->hook_ready && gc->process_id) {
|
|
gc->hook_ready = get_event_plus_id(EVENT_HOOK_READY,
|
|
gc->process_id);
|
|
}
|
|
|
|
if (gc->injector_process && object_signalled(gc->injector_process)) {
|
|
DWORD exit_code = 0;
|
|
|
|
GetExitCodeProcess(gc->injector_process, &exit_code);
|
|
close_handle(&gc->injector_process);
|
|
|
|
if (exit_code != 0) {
|
|
warn("inject process failed: %lu", exit_code);
|
|
gc->error_acquiring = true;
|
|
|
|
} else if (!gc->capturing) {
|
|
gc->retry_interval = ERROR_RETRY_INTERVAL;
|
|
stop_capture(gc);
|
|
}
|
|
}
|
|
|
|
if (gc->hook_ready && object_signalled(gc->hook_ready)) {
|
|
gc->capturing = start_capture(gc);
|
|
if (!gc->capturing) {
|
|
gc->retry_interval = ERROR_RETRY_INTERVAL;
|
|
stop_capture(gc);
|
|
}
|
|
}
|
|
|
|
gc->retry_time += seconds;
|
|
|
|
if (!gc->active) {
|
|
if (!gc->error_acquiring &&
|
|
gc->retry_time > gc->retry_interval) {
|
|
if (gc->config.capture_any_fullscreen ||
|
|
gc->activate_hook) {
|
|
try_hook(gc);
|
|
gc->retry_time = 0.0f;
|
|
}
|
|
}
|
|
} else {
|
|
if (!capture_valid(gc)) {
|
|
info("capture window no longer exists, "
|
|
"terminating capture");
|
|
stop_capture(gc);
|
|
} else {
|
|
if (gc->copy_texture) {
|
|
obs_enter_graphics();
|
|
gc->copy_texture(gc);
|
|
obs_leave_graphics();
|
|
}
|
|
|
|
if (gc->config.cursor) {
|
|
obs_enter_graphics();
|
|
cursor_capture(&gc->cursor_data);
|
|
obs_leave_graphics();
|
|
}
|
|
|
|
gc->fps_reset_time += seconds;
|
|
if (gc->fps_reset_time >= gc->retry_interval) {
|
|
reset_frame_interval(gc);
|
|
gc->fps_reset_time = 0.0f;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static inline void game_capture_render_cursor(struct game_capture *gc)
|
|
{
|
|
POINT p = {0};
|
|
|
|
if (!gc->global_hook_info->window ||
|
|
!gc->global_hook_info->base_cx ||
|
|
!gc->global_hook_info->base_cy)
|
|
return;
|
|
|
|
ClientToScreen((HWND)(uintptr_t)gc->global_hook_info->window, &p);
|
|
|
|
float x_scale = (float)gc->global_hook_info->cx /
|
|
(float)gc->global_hook_info->base_cx;
|
|
float y_scale = (float)gc->global_hook_info->cy /
|
|
(float)gc->global_hook_info->base_cy;
|
|
|
|
cursor_draw(&gc->cursor_data, -p.x, -p.y, x_scale, y_scale,
|
|
gc->global_hook_info->base_cx,
|
|
gc->global_hook_info->base_cy);
|
|
}
|
|
|
|
static void game_capture_render(void *data, gs_effect_t *effect)
|
|
{
|
|
struct game_capture *gc = data;
|
|
if (!gc->texture)
|
|
return;
|
|
|
|
effect = obs_get_default_effect();
|
|
|
|
while (gs_effect_loop(effect, "Draw")) {
|
|
if (!gc->config.allow_transparency) {
|
|
gs_enable_blending(false);
|
|
gs_enable_color(true, true, true, false);
|
|
}
|
|
|
|
obs_source_draw(gc->texture, 0, 0, 0, 0,
|
|
gc->global_hook_info->flip);
|
|
|
|
if (!gc->config.allow_transparency) {
|
|
gs_enable_blending(true);
|
|
gs_enable_color(true, true, true, true);
|
|
}
|
|
|
|
if (gc->config.cursor) {
|
|
game_capture_render_cursor(gc);
|
|
}
|
|
}
|
|
}
|
|
|
|
static uint32_t game_capture_width(void *data)
|
|
{
|
|
struct game_capture *gc = data;
|
|
return gc->active ? gc->global_hook_info->cx : 0;
|
|
}
|
|
|
|
static uint32_t game_capture_height(void *data)
|
|
{
|
|
struct game_capture *gc = data;
|
|
return gc->active ? gc->global_hook_info->cy : 0;
|
|
}
|
|
|
|
static const char *game_capture_name(void)
|
|
{
|
|
return TEXT_GAME_CAPTURE;
|
|
}
|
|
|
|
static void game_capture_defaults(obs_data_t *settings)
|
|
{
|
|
obs_data_set_default_bool(settings, SETTING_ANY_FULLSCREEN, true);
|
|
obs_data_set_default_int(settings, SETTING_WINDOW_PRIORITY,
|
|
(int)WINDOW_PRIORITY_EXE);
|
|
obs_data_set_default_bool(settings, SETTING_COMPATIBILITY, false);
|
|
obs_data_set_default_bool(settings, SETTING_FORCE_SCALING, false);
|
|
obs_data_set_default_bool(settings, SETTING_CURSOR, true);
|
|
obs_data_set_default_bool(settings, SETTING_TRANSPARENCY, false);
|
|
obs_data_set_default_string(settings, SETTING_SCALE_RES, "0x0");
|
|
obs_data_set_default_bool(settings, SETTING_LIMIT_FRAMERATE, false);
|
|
obs_data_set_default_bool(settings, SETTING_CAPTURE_OVERLAYS, false);
|
|
}
|
|
|
|
static bool any_fullscreen_callback(obs_properties_t *ppts,
|
|
obs_property_t *p, obs_data_t *settings)
|
|
{
|
|
bool any_fullscreen = obs_data_get_bool(settings,
|
|
SETTING_ANY_FULLSCREEN);
|
|
|
|
p = obs_properties_get(ppts, SETTING_CAPTURE_WINDOW);
|
|
obs_property_set_enabled(p, !any_fullscreen);
|
|
|
|
p = obs_properties_get(ppts, SETTING_WINDOW_PRIORITY);
|
|
obs_property_set_enabled(p, !any_fullscreen);
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool use_scaling_callback(obs_properties_t *ppts, obs_property_t *p,
|
|
obs_data_t *settings)
|
|
{
|
|
bool use_scale = obs_data_get_bool(settings, SETTING_FORCE_SCALING);
|
|
|
|
p = obs_properties_get(ppts, SETTING_SCALE_RES);
|
|
obs_property_set_enabled(p, use_scale);
|
|
return true;
|
|
}
|
|
|
|
static void insert_preserved_val(obs_property_t *p, const char *val)
|
|
{
|
|
char *class = NULL;
|
|
char *title = NULL;
|
|
char *executable = NULL;
|
|
struct dstr desc = {0};
|
|
|
|
build_window_strings(val, &class, &title, &executable);
|
|
|
|
dstr_printf(&desc, "[%s]: %s", executable, title);
|
|
obs_property_list_insert_string(p, 1, desc.array, val);
|
|
obs_property_list_item_disable(p, 1, true);
|
|
|
|
dstr_free(&desc);
|
|
bfree(class);
|
|
bfree(title);
|
|
bfree(executable);
|
|
}
|
|
|
|
static bool window_changed_callback(obs_properties_t *ppts, obs_property_t *p,
|
|
obs_data_t *settings)
|
|
{
|
|
const char *cur_val;
|
|
bool match = false;
|
|
size_t i = 0;
|
|
|
|
cur_val = obs_data_get_string(settings, SETTING_CAPTURE_WINDOW);
|
|
if (!cur_val) {
|
|
return false;
|
|
}
|
|
|
|
for (;;) {
|
|
const char *val = obs_property_list_item_string(p, i++);
|
|
if (!val)
|
|
break;
|
|
|
|
if (strcmp(val, cur_val) == 0) {
|
|
match = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (cur_val && *cur_val && !match) {
|
|
insert_preserved_val(p, cur_val);
|
|
return true;
|
|
}
|
|
|
|
UNUSED_PARAMETER(ppts);
|
|
return false;
|
|
}
|
|
|
|
static const double default_scale_vals[] = {
|
|
1.25,
|
|
1.5,
|
|
2.0,
|
|
2.5,
|
|
3.0
|
|
};
|
|
|
|
#define NUM_DEFAULT_SCALE_VALS \
|
|
(sizeof(default_scale_vals) / sizeof(default_scale_vals[0]))
|
|
|
|
static BOOL CALLBACK EnumFirstMonitor(HMONITOR monitor, HDC hdc,
|
|
LPRECT rc, LPARAM data)
|
|
{
|
|
*(HMONITOR*)data = monitor;
|
|
|
|
UNUSED_PARAMETER(hdc);
|
|
UNUSED_PARAMETER(rc);
|
|
return false;
|
|
}
|
|
|
|
static obs_properties_t *game_capture_properties(void *data)
|
|
{
|
|
HMONITOR monitor;
|
|
uint32_t cx = 1920;
|
|
uint32_t cy = 1080;
|
|
|
|
/* scaling is free form, this is mostly just to provide some common
|
|
* values */
|
|
bool success = !!EnumDisplayMonitors(NULL, NULL, EnumFirstMonitor,
|
|
(LPARAM)&monitor);
|
|
if (success) {
|
|
MONITORINFO mi = {0};
|
|
mi.cbSize = sizeof(mi);
|
|
|
|
if (!!GetMonitorInfo(monitor, &mi)) {
|
|
cx = (uint32_t)(mi.rcMonitor.right - mi.rcMonitor.left);
|
|
cy = (uint32_t)(mi.rcMonitor.bottom - mi.rcMonitor.top);
|
|
}
|
|
}
|
|
|
|
obs_properties_t *ppts = obs_properties_create();
|
|
obs_property_t *p;
|
|
|
|
p = obs_properties_add_bool(ppts, SETTING_ANY_FULLSCREEN,
|
|
TEXT_ANY_FULLSCREEN);
|
|
|
|
obs_property_set_modified_callback(p, any_fullscreen_callback);
|
|
|
|
p = obs_properties_add_list(ppts, SETTING_CAPTURE_WINDOW, TEXT_WINDOW,
|
|
OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_STRING);
|
|
obs_property_list_add_string(p, "", "");
|
|
fill_window_list(p, INCLUDE_MINIMIZED);
|
|
|
|
obs_property_set_modified_callback(p, window_changed_callback);
|
|
|
|
p = obs_properties_add_list(ppts, SETTING_WINDOW_PRIORITY,
|
|
TEXT_MATCH_PRIORITY, OBS_COMBO_TYPE_LIST,
|
|
OBS_COMBO_FORMAT_INT);
|
|
obs_property_list_add_int(p, TEXT_MATCH_TITLE, WINDOW_PRIORITY_TITLE);
|
|
obs_property_list_add_int(p, TEXT_MATCH_CLASS, WINDOW_PRIORITY_CLASS);
|
|
obs_property_list_add_int(p, TEXT_MATCH_EXE, WINDOW_PRIORITY_EXE);
|
|
|
|
obs_properties_add_bool(ppts, SETTING_COMPATIBILITY,
|
|
TEXT_SLI_COMPATIBILITY);
|
|
|
|
p = obs_properties_add_bool(ppts, SETTING_FORCE_SCALING,
|
|
TEXT_FORCE_SCALING);
|
|
|
|
obs_property_set_modified_callback(p, use_scaling_callback);
|
|
|
|
p = obs_properties_add_list(ppts, SETTING_SCALE_RES, TEXT_SCALE_RES,
|
|
OBS_COMBO_TYPE_EDITABLE, OBS_COMBO_FORMAT_STRING);
|
|
|
|
for (size_t i = 0; i < NUM_DEFAULT_SCALE_VALS; i++) {
|
|
char scale_str[64];
|
|
uint32_t new_cx =
|
|
(uint32_t)((double)cx / default_scale_vals[i]) & ~2;
|
|
uint32_t new_cy =
|
|
(uint32_t)((double)cy / default_scale_vals[i]) & ~2;
|
|
|
|
sprintf(scale_str, "%"PRIu32"x%"PRIu32, new_cx, new_cy);
|
|
|
|
obs_property_list_add_string(p, scale_str, scale_str);
|
|
}
|
|
|
|
obs_property_set_enabled(p, false);
|
|
|
|
obs_properties_add_bool(ppts, SETTING_TRANSPARENCY,
|
|
TEXT_ALLOW_TRANSPARENCY);
|
|
|
|
obs_properties_add_bool(ppts, SETTING_LIMIT_FRAMERATE,
|
|
TEXT_LIMIT_FRAMERATE);
|
|
|
|
obs_properties_add_bool(ppts, SETTING_CAPTURE_OVERLAYS,
|
|
TEXT_CAPTURE_OVERLAYS);
|
|
|
|
obs_properties_add_bool(ppts, SETTING_CURSOR, TEXT_CAPTURE_CURSOR);
|
|
|
|
UNUSED_PARAMETER(data);
|
|
return ppts;
|
|
}
|
|
|
|
|
|
struct obs_source_info game_capture_info = {
|
|
.id = "game_capture",
|
|
.type = OBS_SOURCE_TYPE_INPUT,
|
|
.output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_CUSTOM_DRAW,
|
|
.get_name = game_capture_name,
|
|
.create = game_capture_create,
|
|
.destroy = game_capture_destroy,
|
|
.get_width = game_capture_width,
|
|
.get_height = game_capture_height,
|
|
.get_defaults = game_capture_defaults,
|
|
.get_properties = game_capture_properties,
|
|
.update = game_capture_update,
|
|
.video_tick = game_capture_tick,
|
|
.video_render = game_capture_render
|
|
};
|