obs-studio/deps/w32-pthreads/tests/cancel1.c

180 lines
4.4 KiB
C

/*
* File: cancel1.c
*
*
* --------------------------------------------------------------------------
*
* Pthreads-win32 - POSIX Threads Library for Win32
* Copyright(C) 1998 John E. Bossom
* Copyright(C) 1999,2005 Pthreads-win32 contributors
*
* Contact Email: rpj@callisto.canberra.edu.au
*
* The current list of contributors is contained
* in the file CONTRIBUTORS included with the source
* code distribution. The list can also be seen at the
* following World Wide Web location:
* http://sources.redhat.com/pthreads-win32/contributors.html
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library in the file COPYING.LIB;
* if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*
* --------------------------------------------------------------------------
*
* Test Synopsis: Test setting cancel state and cancel type.
* -
*
* Test Method (Validation or Falsification):
* -
*
* Requirements Tested:
* - pthread_setcancelstate function
* - pthread_setcanceltype function
*
* Features Tested:
* -
*
* Cases Tested:
* -
*
* Description:
* -
*
* Environment:
* -
*
* Input:
* - None.
*
* Output:
* - File name, Line number, and failed expression on failure.
* - No output on success.
*
* Assumptions:
* - pthread_create, pthread_self work.
*
* Pass Criteria:
* - Process returns zero exit status.
*
* Fail Criteria:
* - Process returns non-zero exit status.
*/
#include "test.h"
/*
* Create NUMTHREADS threads in addition to the Main thread.
*/
enum {
NUMTHREADS = 2
};
typedef struct bag_t_ bag_t;
struct bag_t_ {
int threadnum;
int started;
/* Add more per-thread state variables here */
};
static bag_t threadbag[NUMTHREADS + 1];
void *
mythread(void * arg)
{
bag_t * bag = (bag_t *) arg;
assert(bag == &threadbag[bag->threadnum]);
assert(bag->started == 0);
bag->started = 1;
/* ... */
{
int oldstate;
int oldtype;
assert(pthread_setcancelstate(PTHREAD_CANCEL_DISABLE, &oldstate) == 0);
assert(oldstate == PTHREAD_CANCEL_ENABLE); /* Check default */
assert(pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, NULL) == 0);
assert(pthread_setcancelstate(PTHREAD_CANCEL_DISABLE, NULL) == 0);
assert(pthread_setcancelstate(oldstate, &oldstate) == 0);
assert(oldstate == PTHREAD_CANCEL_DISABLE); /* Check setting */
assert(pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, &oldtype) == 0);
assert(oldtype == PTHREAD_CANCEL_DEFERRED); /* Check default */
assert(pthread_setcanceltype(PTHREAD_CANCEL_DEFERRED, NULL) == 0);
assert(pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, NULL) == 0);
assert(pthread_setcanceltype(oldtype, &oldtype) == 0);
assert(oldtype == PTHREAD_CANCEL_ASYNCHRONOUS); /* Check setting */
}
return 0;
}
int
main()
{
int failed = 0;
int i;
pthread_t t[NUMTHREADS + 1];
assert((t[0] = pthread_self()).p != NULL);
for (i = 1; i <= NUMTHREADS; i++)
{
threadbag[i].started = 0;
threadbag[i].threadnum = i;
assert(pthread_create(&t[i], NULL, mythread, (void *) &threadbag[i]) == 0);
}
/*
* Code to control or munipulate child threads should probably go here.
*/
/*
* Give threads time to run.
*/
Sleep(NUMTHREADS * 100);
/*
* Standard check that all threads started.
*/
for (i = 1; i <= NUMTHREADS; i++)
{
failed = !threadbag[i].started;
if (failed)
{
fprintf(stderr, "Thread %d: started %d\n", i, threadbag[i].started);
}
}
assert(!failed);
/*
* Check any results here. Set "failed" and only print ouput on failure.
*/
for (i = 1; i <= NUMTHREADS; i++)
{
/* ... */
}
assert(!failed);
/*
* Success.
*/
return 0;
}