bbac3280c1
(This commit also modifies the following modules: UI, deps/media-playback, coreaudio-encoder, decklink, linux-alsa, linux-pulseaudio, mac-capture, obs-ffmpeg, obs-filters, obs-libfdk, obs-outputs, win-dshow, and win-wasapi) Adds surround sound audio support to the core, core plugins, and user interface. Compatible streaming services: Twitch, FB 360 live Compatible protocols: rtmp / mpeg-ts tcp udp Compatible file formats: mkv mp4 ts (others untested) Compatible codecs: ffmpeg aac, fdk_aac, CoreAudio aac, opus, vorbis, pcm (others untested). Tested streaming servers: wowza, nginx HLS, mpeg-dash : surround passthrough Html5 players tested with live surround: videojs, mediaelement, viblast (hls+dash), hls.js Decklink: on win32, swap channels order for 5.1 7.1 (due to different channel mapping on wav, mpeg, ffmpeg) Audio filters: surround working. Monitoring: surround working (win macOs linux (pulse-audio)). VST: stereo plugins keep in general only the first two channels. surround plugins should work (e.g. mcfx does). OS: win, macOs, linux (alsa, pulse-audio). Misc: larger audio bitrates unlocked to accommodate more channels NB: mf-aac only supports mono and stereo + 5.1 on win 10 (not implemented due to lack of usefulness) Closes jp9000/obs-studio#968
44 lines
876 B
C
44 lines
876 B
C
#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stdint.h>
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#include <string.h>
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#include <obs.h>
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struct audio_repack;
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typedef int (*audio_repack_func_t)(struct audio_repack *,
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const uint8_t *, uint32_t);
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struct audio_repack {
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uint8_t *packet_buffer;
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uint32_t packet_size;
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uint32_t base_src_size;
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uint32_t base_dst_size;
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uint32_t extra_dst_size;
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audio_repack_func_t repack_func;
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};
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enum _audio_repack_mode {
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repack_mode_8to4ch_swap23,
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repack_mode_8to5ch_swap23,
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repack_mode_8to6ch_swap23,
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repack_mode_8ch_swap23_swap46_swap57,
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};
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typedef enum _audio_repack_mode audio_repack_mode_t;
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extern int audio_repack_init(struct audio_repack *repack,
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audio_repack_mode_t repack_mode, uint8_t sample_bit);
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extern void audio_repack_free(struct audio_repack *repack);
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#ifdef __cplusplus
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}
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#endif
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