jp9000 b54f70ef8d libobs: Add async video/audio decoupling functions
Decoupling the audio from the video causes the audio to be played right
when it's received rather than attempt to sync up to the video frames.
This is useful with certain async sources/devices when the audio/video
timestamps are not reliable.

Naturally because it plays audio right when it's received, this should
only be used when the async source is operating in unbuffered mode,
otherwise the video frame timing will be out of sync by the amount of
buffering the video currently has.
2017-10-10 06:45:34 -07:00
2017-08-18 21:41:31 -05:00
2017-10-02 07:36:02 -07:00
2017-08-01 02:27:34 -07:00
2017-08-18 21:41:31 -05:00
2015-07-11 09:10:27 -07:00
2017-04-07 22:33:48 -07:00

OBS Studio <https://obsproject.com>
===================================

What is OBS Studio?
-------------------

  OBS Studio is software designed for capturing, compositing, encoding,
  recording, and streaming video content, efficiently.

  It's distributed under the GNU General Public License v2 - see the
  accompanying COPYING file for more details.

Quick Links
-----------

 - Website: https://obsproject.com

 - Help/Guides: https://github.com/jp9000/obs-studio/wiki

 - Forums: https://obsproject.com/forum/

 - Build Instructions: https://github.com/jp9000/obs-studio/wiki/Install-Instructions

 - Bug Tracker: https://obsproject.com/mantis/

   (Note: The bug tracker is linked to forum accounts.  To use the bug
   tracker, log in to a forum account)

Contributing
------------

 - If you wish to contribute code to the project, please make sure read
   the coding and commit guidelines:
   https://github.com/jp9000/obs-studio/blob/master/CONTRIBUTING.rst

 - If you wish to contribute translations, do not submit pull requests.
   Instead, please use Crowdin.  For more information read this thread:
   https://obsproject.com/forum/threads/how-to-contribute-translations-for-obs.16327/

 - Other ways to contribute are by helping people out with support on
   our forums or in our community chat.  Please limit support to topics
   you fully understand -- bad advice is worse than no advice.  When it
   comes to something that you don't fully know or understand, please
   defer to the official help or official channels. 
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