obs-studio/obs/window-basic-main.hpp
jp9000 92522d1886 Implement RTMP module (still needs drop code)
- Implement the RTMP output module.  This time around, we just use a
   simple FLV muxer, then just write to the stream with RTMP_Write.
   Easy and effective.

 - Fix the FLV muxer, the muxer now outputs proper FLV packets.

 - Output API:
   * When using encoders, automatically interleave encoded packets
     before sending it to the output.

   * Pair encoders and have them automatically wait for the other to
     start to ensure sync.

   * Change 'obs_output_signal_start_fail' to 'obs_output_signal_stop'
     because it was a bit confusing, and doing this makes a lot more
     sense for outputs that need to stop suddenly (disconnections/etc).

 - Encoder API:
   * Remove some unnecessary encoder functions from the actual API and
     make them internal.  Most of the encoder functions are handled
     automatically by outputs anyway, so there's no real need to expose
     them and end up inadvertently confusing plugin writers.

   * Have audio encoders wait for the video encoder to get a frame, then
     start at the exact data point that the first video frame starts to
     ensure the most accrate sync of video/audio possible.

   * Add a required 'frame_size' callback for audio encoders that
     returns the expected number of frames desired to encode with.  This
     way, the libobs encoder API can handle the circular buffering
     internally automatically for the encoder modules, so encoder
     writers don't have to do it themselves.

 - Fix a few bugs in the serializer interface.  It was passing the wrong
   variable for the data in a few cases.

 - If a source has video, make obs_source_update defer the actual update
   callback until the tick function is called to prevent threading
   issues.
2014-04-07 22:00:10 -07:00

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/******************************************************************************
Copyright (C) 2013-2014 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#pragma once
#include <obs.hpp>
#include <unordered_map>
#include <memory>
#include "window-main.hpp"
#include "window-basic-properties.hpp"
#include <util/util.hpp>
class QListWidgetItem;
#include "ui_OBSBasic.h"
class OBSBasic : public OBSMainWindow {
Q_OBJECT
private:
std::unordered_map<obs_source_t, int> sourceSceneRefs;
obs_output_t outputTest;
obs_encoder_t aac;
obs_encoder_t x264;
bool sceneChanging;
int previewX, previewY;
float previewScale;
int resizeTimer;
ConfigFile basicConfig;
OBSBasicProperties *properties;
void GetFPSCommon(uint32_t &num, uint32_t &den) const;
void GetFPSInteger(uint32_t &num, uint32_t &den) const;
void GetFPSFraction(uint32_t &num, uint32_t &den) const;
void GetFPSNanoseconds(uint32_t &num, uint32_t &den) const;
void GetConfigFPS(uint32_t &num, uint32_t &den) const;
bool InitBasicConfigDefaults();
bool InitBasicConfig();
OBSScene GetCurrentScene();
OBSSceneItem GetCurrentSceneItem();
void UpdateSources(OBSScene scene);
void InsertSceneItem(obs_sceneitem_t item);
public slots:
void OutputStart();
void OutputStop(int errorcode);
private slots:
void AddSceneItem(OBSSceneItem item);
void RemoveSceneItem(OBSSceneItem item);
void AddScene(OBSSource source);
void RemoveScene(OBSSource source);
void UpdateSceneSelection(OBSSource source);
private:
/* OBS Callbacks */
static void SceneItemAdded(void *data, calldata_t params);
static void SceneItemRemoved(void *data, calldata_t params);
static void SourceAdded(void *data, calldata_t params);
static void SourceRemoved(void *data, calldata_t params);
static void ChannelChanged(void *data, calldata_t params);
static void RenderMain(void *data, uint32_t cx, uint32_t cy);
void ResizePreview(uint32_t cx, uint32_t cy);
void AddSource(obs_scene_t scene, const char *id);
void AddSourcePopupMenu(const QPoint &pos);
public:
bool ResetVideo();
bool ResetAudio();
void ResetAudioDevice(const char *sourceId, const char *deviceName,
int channel);
void ResetAudioDevices();
void NewProject();
void SaveProject();
void LoadProject();
void UnloadProperties();
protected:
virtual void closeEvent(QCloseEvent *event) override;
virtual void changeEvent(QEvent *event) override;
virtual void resizeEvent(QResizeEvent *event) override;
virtual void timerEvent(QTimerEvent *event) override;
private slots:
void on_action_New_triggered();
void on_action_Open_triggered();
void on_action_Save_triggered();
void on_scenes_currentItemChanged(QListWidgetItem *current,
QListWidgetItem *prev);
void on_scenes_customContextMenuRequested(const QPoint &pos);
void on_actionAddScene_triggered();
void on_actionRemoveScene_triggered();
void on_actionSceneProperties_triggered();
void on_actionSceneUp_triggered();
void on_actionSceneDown_triggered();
void on_sources_currentItemChanged(QListWidgetItem *current,
QListWidgetItem *prev);
void on_sources_customContextMenuRequested(const QPoint &pos);
void on_actionAddSource_triggered();
void on_actionRemoveSource_triggered();
void on_actionSourceProperties_triggered();
void on_actionSourceUp_triggered();
void on_actionSourceDown_triggered();
void on_streamButton_clicked();
void on_settingsButton_clicked();
public:
explicit OBSBasic(QWidget *parent = 0);
virtual ~OBSBasic();
virtual void OBSInit() override;
virtual config_t Config() const override;
private:
std::unique_ptr<Ui::OBSBasic> ui;
};