obs-studio/libobs/graphics/graphics-ffmpeg.c
jp9000 5780f3f177 (API Change) Improve graphics API consistency
Summary:
- Prefix all graphics subsystem names with gs_ or GS_
- Unsquish funciton names (for example _setfloat to _set_float)
- Changed create functions to be more consistent with the rest of the
  API elsewhere.  For exmaple, instead of
  gs_create_texture/gs_texture_destroy, it's now
  gs_texture_create/gs_texture_destroy
- Renamed gs_stencil_op enum to gs_stencil_op_type

From:                            To:
-----------------------------------------------------------
tvertarray                       gs_tvertarray
vb_data                          gs_vb_data
vbdata_create                    gs_vbdata_create
vbdata_destroy                   gs_vbdata_destroy
shader_param                     gs_shader_param
gs_effect                        gs_effect
effect_technique                 gs_effect_technique
effect_pass                      gs_effect_pass
effect_param                     gs_effect_param
texture_t                        gs_texture_t
stagesurf_t                      gs_stagesurf_t
zstencil_t                       gs_zstencil_t
vertbuffer_t                     gs_vertbuffer_t
indexbuffer_t                    gs_indexbuffer_t
samplerstate_t                   gs_samplerstate_t
swapchain_t                      gs_swapchain_t
texrender_t                      gs_texrender_t
shader_t                         gs_shader_t
sparam_t                         gs_sparam_t
effect_t                         gs_effect_t
technique_t                      gs_technique_t
eparam_t                         gs_eparam_t
device_t                         gs_device_t
graphics_t                       graphics_t
shader_param_type                gs_shader_param_type
SHADER_PARAM_UNKNOWN             GS_SHADER_PARAM_UNKNOWN
SHADER_PARAM_BOOL                GS_SHADER_PARAM_BOOL
SHADER_PARAM_FLOAT               GS_SHADER_PARAM_FLOAT
SHADER_PARAM_INT                 GS_SHADER_PARAM_INT
SHADER_PARAM_STRING              GS_SHADER_PARAM_STRING
SHADER_PARAM_VEC2                GS_SHADER_PARAM_VEC2
SHADER_PARAM_VEC3                GS_SHADER_PARAM_VEC3
SHADER_PARAM_VEC4                GS_SHADER_PARAM_VEC4
SHADER_PARAM_MATRIX4X4           GS_SHADER_PARAM_MATRIX4X4
SHADER_PARAM_TEXTURE             GS_SHADER_PARAM_TEXTURE
shader_param_info                gs_shader_param_info
shader_type                      gs_shader_type
SHADER_VERTEX                    GS_SHADER_VERTEX
SHADER_PIXEL                     GS_SHADER_PIXEL
shader_destroy                   gs_shader_destroy
shader_numparams                 gs_shader_get_num_params
shader_getparambyidx             gs_shader_get_param_by_idx
shader_getparambyname            gs_shader_get_param_by_name
shader_getviewprojmatrix         gs_shader_get_viewproj_matrix
shader_getworldmatrix            gs_shader_get_world_matrix
shader_getparaminfo              gs_shader_get_param_info
shader_setbool                   gs_shader_set_bool
shader_setfloat                  gs_shader_set_float
shader_setint                    gs_shader_set_int
shader_setmatrix3                gs_shader_setmatrix3
shader_setmatrix4                gs_shader_set_matrix4
shader_setvec2                   gs_shader_set_vec2
shader_setvec3                   gs_shader_set_vec3
shader_setvec4                   gs_shader_set_vec4
shader_settexture                gs_shader_set_texture
shader_setval                    gs_shader_set_val
shader_setdefault                gs_shader_set_default
effect_property_type             gs_effect_property_type
EFFECT_NONE                      GS_EFFECT_NONE
EFFECT_BOOL                      GS_EFFECT_BOOL
EFFECT_FLOAT                     GS_EFFECT_FLOAT
EFFECT_COLOR                     GS_EFFECT_COLOR
EFFECT_TEXTURE                   GS_EFFECT_TEXTURE
effect_param_info                gs_effect_param_info
effect_destroy                   gs_effect_destroy
effect_gettechnique              gs_effect_get_technique
technique_begin                  gs_technique_begin
technique_end                    gs_technique_end
technique_beginpass              gs_technique_begin_pass
technique_beginpassbyname        gs_technique_begin_pass_by_name
technique_endpass                gs_technique_end_pass
effect_numparams                 gs_effect_get_num_params
effect_getparambyidx             gs_effect_get_param_by_idx
effect_getparambyname            gs_effect_get_param_by_name
effect_updateparams              gs_effect_update_params
effect_getviewprojmatrix         gs_effect_get_viewproj_matrix
effect_getworldmatrix            gs_effect_get_world_matrix
effect_getparaminfo              gs_effect_get_param_info
effect_setbool                   gs_effect_set_bool
effect_setfloat                  gs_effect_set_float
effect_setint                    gs_effect_set_int
effect_setmatrix4                gs_effect_set_matrix4
effect_setvec2                   gs_effect_set_vec2
effect_setvec3                   gs_effect_set_vec3
effect_setvec4                   gs_effect_set_vec4
effect_settexture                gs_effect_set_texture
effect_setval                    gs_effect_set_val
effect_setdefault                gs_effect_set_default
texrender_create                 gs_texrender_create
texrender_destroy                gs_texrender_destroy
texrender_begin                  gs_texrender_begin
texrender_end                    gs_texrender_end
texrender_reset                  gs_texrender_reset
texrender_gettexture             gs_texrender_get_texture
GS_BUILDMIPMAPS                  GS_BUILD_MIPMAPS
GS_RENDERTARGET                  GS_RENDER_TARGET
gs_device_name                   gs_get_device_name
gs_device_type                   gs_get_device_type
gs_entercontext                  gs_enter_context
gs_leavecontext                  gs_leave_context
gs_getcontext                    gs_get_context
gs_renderstart                   gs_render_start
gs_renderstop                    gs_render_stop
gs_rendersave                    gs_render_save
gs_getinput                      gs_get_input
gs_geteffect                     gs_get_effect
gs_create_effect_from_file       gs_effect_create_from_file
gs_create_effect                 gs_effect_create
gs_create_vertexshader_from_file gs_vertexshader_create_from_file
gs_create_pixelshader_from_file  gs_pixelshader_create_from_file
gs_create_texture_from_file      gs_texture_create_from_file
gs_resetviewport                 gs_reset_viewport
gs_set2dmode                     gs_set_2d_mode
gs_set3dmode                     gs_set_3d_mode
gs_create_swapchain              gs_swapchain_create
gs_getsize                       gs_get_size
gs_getwidth                      gs_get_width
gs_getheight                     gs_get_height
gs_create_texture                gs_texture_create
gs_create_cubetexture            gs_cubetexture_create
gs_create_volumetexture          gs_voltexture_create
gs_create_zstencil               gs_zstencil_create
gs_create_stagesurface           gs_stagesurface_create
gs_create_samplerstate           gs_samplerstate_create
gs_create_vertexshader           gs_vertexshader_create
gs_create_pixelshader            gs_pixelshader_create
gs_create_vertexbuffer           gs_vertexbuffer_create
gs_create_indexbuffer            gs_indexbuffer_create
gs_gettexturetype                gs_get_texture_type
gs_load_defaultsamplerstate      gs_load_default_samplerstate
gs_getvertexshader               gs_get_vertex_shader
gs_getpixelshader                gs_get_pixel_shader
gs_getrendertarget               gs_get_render_target
gs_getzstenciltarget             gs_get_zstencil_target
gs_setrendertarget               gs_set_render_target
gs_setcuberendertarget           gs_set_cube_render_target
gs_beginscene                    gs_begin_scene
gs_draw                          gs_draw
gs_endscene                      gs_end_scene
gs_setcullmode                   gs_set_cull_mode
gs_getcullmode                   gs_get_cull_mode
gs_enable_depthtest              gs_enable_depth_test
gs_enable_stenciltest            gs_enable_stencil_test
gs_enable_stencilwrite           gs_enable_stencil_write
gs_blendfunction                 gs_blend_function
gs_depthfunction                 gs_depth_function
gs_stencilfunction               gs_stencil_function
gs_stencilop                     gs_stencil_op
gs_setviewport                   gs_set_viewport
gs_getviewport                   gs_get_viewport
gs_setscissorrect                gs_set_scissor_rect
gs_create_texture_from_iosurface gs_texture_create_from_iosurface
gs_create_gdi_texture            gs_texture_create_gdi
gs_is_compressed_format          gs_is_compressed_format
gs_num_total_levels              gs_get_total_levels
texture_setimage                 gs_texture_set_image
cubetexture_setimage             gs_cubetexture_set_image
swapchain_destroy                gs_swapchain_destroy
texture_destroy                  gs_texture_destroy
texture_getwidth                 gs_texture_get_width
texture_getheight                gs_texture_get_height
texture_getcolorformat           gs_texture_get_color_format
texture_map                      gs_texture_map
texture_unmap                    gs_texture_unmap
texture_isrect                   gs_texture_is_rect
texture_getobj                   gs_texture_get_obj
cubetexture_destroy              gs_cubetexture_destroy
cubetexture_getsize              gs_cubetexture_get_size
cubetexture_getcolorformat       gs_cubetexture_get_color_format
volumetexture_destroy            gs_voltexture_destroy
volumetexture_getwidth           gs_voltexture_get_width
volumetexture_getheight          gs_voltexture_get_height
volumetexture_getdepth           gs_voltexture_getdepth
volumetexture_getcolorformat     gs_voltexture_get_color_format
stagesurface_destroy             gs_stagesurface_destroy
stagesurface_getwidth            gs_stagesurface_get_width
stagesurface_getheight           gs_stagesurface_get_height
stagesurface_getcolorformat      gs_stagesurface_get_color_format
stagesurface_map                 gs_stagesurface_map
stagesurface_unmap               gs_stagesurface_unmap
zstencil_destroy                 gs_zstencil_destroy
samplerstate_destroy             gs_samplerstate_destroy
vertexbuffer_destroy             gs_vertexbuffer_destroy
vertexbuffer_flush               gs_vertexbuffer_flush
vertexbuffer_getdata             gs_vertexbuffer_get_data
indexbuffer_destroy              gs_indexbuffer_destroy
indexbuffer_flush                gs_indexbuffer_flush
indexbuffer_getdata              gs_indexbuffer_get_data
indexbuffer_numindices           gs_indexbuffer_get_num_indices
indexbuffer_gettype              gs_indexbuffer_get_type
texture_rebind_iosurface         gs_texture_rebind_iosurface
texture_get_dc                   gs_texture_get_dc
texture_release_dc               gs_texture_release_dc
2014-08-09 11:57:38 -07:00

222 lines
5.1 KiB
C

#include "graphics.h"
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libswscale/swscale.h>
#include "../obs-ffmpeg-compat.h"
struct ffmpeg_image {
const char *file;
AVFormatContext *fmt_ctx;
AVCodecContext *decoder_ctx;
AVCodec *decoder;
AVStream *stream;
int stream_idx;
int cx, cy;
enum AVPixelFormat format;
};
static bool ffmpeg_image_open_decoder_context(struct ffmpeg_image *info)
{
int ret = av_find_best_stream(info->fmt_ctx, AVMEDIA_TYPE_VIDEO,
-1, 1, NULL, 0);
if (ret < 0) {
blog(LOG_WARNING, "Couldn't find video stream in file '%s': %s",
info->file, av_err2str(ret));
return false;
}
info->stream_idx = ret;
info->stream = info->fmt_ctx->streams[ret];
info->decoder_ctx = info->stream->codec;
info->decoder = avcodec_find_decoder(info->decoder_ctx->codec_id);
if (!info->decoder) {
blog(LOG_WARNING, "Failed to find decoder for file '%s'",
info->file);
return false;
}
ret = avcodec_open2(info->decoder_ctx, info->decoder, NULL);
if (ret < 0) {
blog(LOG_WARNING, "Failed to open video codec for file '%s': "
"%s", info->file, av_err2str(ret));
return false;
}
return true;
}
static void ffmpeg_image_free(struct ffmpeg_image *info)
{
avcodec_close(info->decoder_ctx);
avformat_close_input(&info->fmt_ctx);
}
static bool ffmpeg_image_init(struct ffmpeg_image *info, const char *file)
{
int ret;
if (!file || !*file)
return false;
memset(info, 0, sizeof(struct ffmpeg_image));
info->file = file;
info->stream_idx = -1;
ret = avformat_open_input(&info->fmt_ctx, file, NULL, NULL);
if (ret < 0) {
blog(LOG_WARNING, "Failed to open file '%s': %s",
info->file, av_err2str(ret));
return false;
}
ret = avformat_find_stream_info(info->fmt_ctx, NULL);
if (ret < 0) {
blog(LOG_WARNING, "Could not find stream info for file '%s':"
" %s", info->file, av_err2str(ret));
goto fail;
}
if (!ffmpeg_image_open_decoder_context(info))
goto fail;
info->cx = info->decoder_ctx->width;
info->cy = info->decoder_ctx->height;
info->format = info->decoder_ctx->pix_fmt;
return true;
fail:
ffmpeg_image_free(info);
return false;
}
static bool ffmpeg_image_reformat_frame(struct ffmpeg_image *info,
AVFrame *frame, uint8_t *out, int linesize)
{
struct SwsContext *sws_ctx = NULL;
int ret = 0;
if (info->format == AV_PIX_FMT_RGBA ||
info->format == AV_PIX_FMT_BGRA ||
info->format == AV_PIX_FMT_BGR0) {
if (linesize != frame->linesize[0]) {
int min_line = linesize < frame->linesize[0] ?
linesize : frame->linesize[0];
for (int y = 0; y < info->cy; y++)
memcpy(out + y * linesize,
frame->data[0] + y * frame->linesize[0],
min_line);
} else {
memcpy(out, frame->data[0], linesize * info->cy);
}
} else {
sws_ctx = sws_getContext(info->cx, info->cy, info->format,
info->cx, info->cy, AV_PIX_FMT_BGRA,
SWS_POINT, NULL, NULL, NULL);
if (!sws_ctx) {
blog(LOG_WARNING, "Failed to create scale context "
"for '%s'", info->file);
return false;
}
ret = sws_scale(sws_ctx, (const uint8_t *const*)frame->data,
frame->linesize, 0, info->cy, &out, &linesize);
sws_freeContext(sws_ctx);
if (ret < 0) {
blog(LOG_WARNING, "sws_scale failed for '%s': %s",
info->file, av_err2str(ret));
return false;
}
info->format = AV_PIX_FMT_BGRA;
}
return true;
}
static bool ffmpeg_image_decode(struct ffmpeg_image *info, uint8_t *out,
int linesize)
{
AVPacket packet = {0};
bool success = false;
AVFrame *frame = av_frame_alloc();
int got_frame = 0;
int ret;
if (!frame) {
blog(LOG_WARNING, "Failed to create frame data for '%s'",
info->file);
return false;
}
ret = av_read_frame(info->fmt_ctx, &packet);
if (ret < 0) {
blog(LOG_WARNING, "Failed to read image frame from '%s': %s",
info->file, av_err2str(ret));
goto fail;
}
while (!got_frame) {
ret = avcodec_decode_video2(info->decoder_ctx, frame,
&got_frame, &packet);
if (ret < 0) {
blog(LOG_WARNING, "Failed to decode frame for '%s': %s",
info->file, av_err2str(ret));
goto fail;
}
}
success = ffmpeg_image_reformat_frame(info, frame, out, linesize);
fail:
av_free_packet(&packet);
av_frame_free(&frame);
return success;
}
void gs_init_image_deps(void)
{
av_register_all();
}
void gs_free_image_deps(void)
{
}
static inline enum gs_color_format convert_format(enum AVPixelFormat format)
{
switch ((int)format) {
case AV_PIX_FMT_RGBA: return GS_RGBA;
case AV_PIX_FMT_BGRA: return GS_BGRA;
case AV_PIX_FMT_BGR0: return GS_BGRX;
}
return GS_BGRX;
}
gs_texture_t gs_texture_create_from_file(const char *file)
{
struct ffmpeg_image image;
gs_texture_t tex = NULL;
if (ffmpeg_image_init(&image, file)) {
uint8_t *data = malloc(image.cx * image.cy * 4);
if (ffmpeg_image_decode(&image, data, image.cx * 4)) {
tex = gs_texture_create(image.cx, image.cy,
convert_format(image.format),
1, (const uint8_t**)&data, 0);
}
ffmpeg_image_free(&image);
free(data);
}
return tex;
}