obs-studio/libobs-opengl
jp9000 ad0ee4d2d8 libobs-opengl: Bind index buffers to VAO
To be able to use index buffers, they must also be bound to a vertex
array object along with the vertex buffers.

Ideally, if there are multiple index buffers for a vertex buffer,
separate VAOs should be created for each combination.
2016-04-19 15:35:05 -07:00
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2013-09-30 19:37:13 -07:00