obs-studio/libobs/obs.hpp

101 lines
2.6 KiB
C++

/******************************************************************************
Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
/* Useful C++ classes and bindings for base obs data */
#pragma once
#include <string.h>
#include <stdarg.h>
#include "obs.h"
/* RAII wrappers */
class OBSSource {
obs_source_t source;
OBSSource(OBSSource &&) = delete;
OBSSource(OBSSource const&) = delete;
OBSSource &operator=(OBSSource const&) = delete;
public:
inline OBSSource(obs_source_t source) : source(source) {}
inline ~OBSSource() {obs_source_release(source);}
inline OBSSource& operator=(obs_source_t p) {source = p; return *this;}
inline operator obs_source_t() {return source;}
inline bool operator==(obs_source_t p) const {return source == p;}
inline bool operator!=(obs_source_t p) const {return source != p;}
};
class OBSSourceRef {
obs_source_t source;
public:
inline OBSSourceRef(obs_source_t source) : source(source)
{
obs_source_addref(source);
}
inline OBSSourceRef(const OBSSourceRef &ref) : source(ref.source)
{
obs_source_addref(source);
}
inline OBSSourceRef(OBSSourceRef &&ref) : source(ref.source)
{
ref.source = NULL;
}
inline ~OBSSourceRef() {obs_source_release(source);}
inline OBSSourceRef &operator=(obs_source_t sourceIn)
{
obs_source_addref(sourceIn);
obs_source_release(source);
source = sourceIn;
return *this;
}
inline OBSSourceRef &operator=(const OBSSourceRef &ref)
{
obs_source_addref(ref.source);
obs_source_release(source);
source = ref.source;
return *this;
}
inline OBSSourceRef &operator=(OBSSourceRef &&ref)
{
if (this != &ref) {
source = ref.source;
ref.source = NULL;
}
return *this;
}
inline operator obs_source_t() const {return source;}
inline bool operator==(obs_source_t p) const {return source == p;}
inline bool operator!=(obs_source_t p) const {return source != p;}
};