obs-studio/UI/window-basic-adv-audio.hpp

46 lines
984 B
C++

#pragma once
#include <obs.hpp>
#include <QDialog>
#include <vector>
#include <memory>
class OBSAdvAudioCtrl;
class Ui_OBSAdvAudio;
// "Basic advanced audio"? ...
class OBSBasicAdvAudio : public QDialog {
Q_OBJECT
private:
OBSSignal sourceAddedSignal;
OBSSignal sourceRemovedSignal;
bool showInactive;
bool showVisible;
std::vector<OBSAdvAudioCtrl *> controls;
inline void AddAudioSource(obs_source_t *source);
static bool EnumSources(void *param, obs_source_t *source);
static void OBSSourceAdded(void *param, calldata_t *calldata);
static void OBSSourceRemoved(void *param, calldata_t *calldata);
std::unique_ptr<Ui_OBSAdvAudio> ui;
public slots:
void SourceAdded(OBSSource source);
void SourceRemoved(OBSSource source);
void on_usePercent_toggled(bool checked);
void on_activeOnly_toggled(bool checked);
public:
OBSBasicAdvAudio(QWidget *parent);
~OBSBasicAdvAudio();
void SetShowInactive(bool showInactive);
void SetIconsVisible(bool visible);
};