a39cde9d08
When using QSV is used on a windows 7 machine with a dedicated card, you have to fake a monitor connection to your Intel graphics to be able to use QSV. If you do not, the initialization will fail with an error. The error for that situation is not handled properly, and a variable will be used while null. Instead, the function should safely return after that error is received. Also, do not call ClearData in the destructor unless QSV has been properly initialized (if m_pmfxENC is null).
599 lines
17 KiB
C++
599 lines
17 KiB
C++
/*
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This file is provided under a dual BSD/GPLv2 license. When using or
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redistributing this file, you may do so under either license.
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GPL LICENSE SUMMARY
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Copyright(c) Oct. 2015 Intel Corporation.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as
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published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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Contact Information:
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Seung-Woo Kim, seung-woo.kim@intel.com
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705 5th Ave S #500, Seattle, WA 98104
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BSD LICENSE
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Copyright(c) <date> Intel Corporation.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in
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the documentation and/or other materials provided with the
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distribution.
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* Neither the name of Intel Corporation nor the names of its
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contributors may be used to endorse or promote products derived
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from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "QSV_Encoder_Internal.h"
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#include "QSV_Encoder.h"
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#include "mfxastructures.h"
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#include "mfxvideo++.h"
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#include <VersionHelpers.h>
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#include <obs-module.h>
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#define do_log(level, format, ...) \
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blog(level, "[qsv encoder: '%s'] " format, \
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"msdk_impl", ##__VA_ARGS__)
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#define warn(format, ...) do_log(LOG_WARNING, format, ##__VA_ARGS__)
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#define info(format, ...) do_log(LOG_INFO, format, ##__VA_ARGS__)
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#define debug(format, ...) do_log(LOG_DEBUG, format, ##__VA_ARGS__)
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QSV_Encoder_Internal::QSV_Encoder_Internal(mfxIMPL& impl, mfxVersion& version) :
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m_pmfxENC(NULL),
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m_nSPSBufferSize(100),
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m_nPPSBufferSize(100),
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m_nTaskPool(0),
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m_pTaskPool(NULL),
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m_nTaskIdx(0),
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m_nFirstSyncTask(0)
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{
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mfxIMPL tempImpl;
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mfxStatus sts;
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m_bIsWindows8OrGreater = IsWindows8OrGreater();
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m_bUseD3D11 = false;
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if (m_bIsWindows8OrGreater) {
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tempImpl = impl | MFX_IMPL_VIA_D3D11;
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sts = m_session.Init(tempImpl, &version);
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if (sts == MFX_ERR_NONE) {
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m_session.QueryVersion(&version);
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m_session.Close();
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// Use D3D11 surface
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// m_bUseD3D11 = ((version.Major > 1) ||
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// (version.Major == 1 && version.Minor >= 8));
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m_bUseD3D11 = true;
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if (m_bUseD3D11)
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blog(LOG_INFO, "\timpl: D3D11\n"
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"\tsurf: D3D11");
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else
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blog(LOG_INFO, "\timpl: D3D11\n"
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"\tsurf: SysMem");
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m_impl = tempImpl;
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m_ver = version;
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return;
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}
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}
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// Either windows 7 or D3D11 failed at this point.
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tempImpl = impl | MFX_IMPL_VIA_D3D9;
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sts = m_session.Init(tempImpl, &version);
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if (sts == MFX_ERR_NONE) {
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m_session.QueryVersion(&version);
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m_session.Close();
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blog(LOG_INFO, "\timpl: D3D09\n"
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"\tsurf: SysMem");
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m_impl = tempImpl;
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m_ver = version;
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}
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}
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QSV_Encoder_Internal::~QSV_Encoder_Internal()
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{
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if (m_pmfxENC)
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ClearData();
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}
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mfxStatus QSV_Encoder_Internal::Open(qsv_param_t * pParams)
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{
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mfxStatus sts = MFX_ERR_NONE;
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if (m_bUseD3D11)
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// Use D3D11 surface
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sts = Initialize(m_impl, m_ver, &m_session, &m_mfxAllocator);
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else
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// Use system memory
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sts = Initialize(m_impl, m_ver, &m_session, NULL);
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MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
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m_pmfxENC = new MFXVideoENCODE(m_session);
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InitParams(pParams);
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sts = m_pmfxENC->Query(&m_mfxEncParams, &m_mfxEncParams);
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MSDK_IGNORE_MFX_STS(sts, MFX_WRN_INCOMPATIBLE_VIDEO_PARAM);
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MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
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sts = AllocateSurfaces();
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MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
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sts = m_pmfxENC->Init(&m_mfxEncParams);
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MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
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sts = GetVideoParam();
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MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
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sts = InitBitstream();
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MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
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return sts;
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}
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bool QSV_Encoder_Internal::InitParams(qsv_param_t * pParams)
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{
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memset(&m_mfxEncParams, 0, sizeof(m_mfxEncParams));
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m_mfxEncParams.mfx.CodecId = MFX_CODEC_AVC;
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m_mfxEncParams.mfx.GopOptFlag = MFX_GOP_STRICT;
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m_mfxEncParams.mfx.NumSlice = 1;
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m_mfxEncParams.mfx.TargetUsage = pParams->nTargetUsage;
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m_mfxEncParams.mfx.CodecProfile = pParams->nCodecProfile;
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m_mfxEncParams.mfx.FrameInfo.FrameRateExtN = pParams->nFpsNum;
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m_mfxEncParams.mfx.FrameInfo.FrameRateExtD = pParams->nFpsDen;
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m_mfxEncParams.mfx.FrameInfo.FourCC = MFX_FOURCC_NV12;
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m_mfxEncParams.mfx.FrameInfo.ChromaFormat = MFX_CHROMAFORMAT_YUV420;
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m_mfxEncParams.mfx.FrameInfo.PicStruct = MFX_PICSTRUCT_PROGRESSIVE;
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m_mfxEncParams.mfx.FrameInfo.CropX = 0;
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m_mfxEncParams.mfx.FrameInfo.CropY = 0;
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m_mfxEncParams.mfx.FrameInfo.CropW = pParams->nWidth;
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m_mfxEncParams.mfx.FrameInfo.CropH = pParams->nHeight;
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m_mfxEncParams.mfx.RateControlMethod = pParams->nRateControl;
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switch (pParams->nRateControl) {
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case MFX_RATECONTROL_CBR:
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m_mfxEncParams.mfx.TargetKbps = pParams->nTargetBitRate;
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break;
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case MFX_RATECONTROL_VBR:
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case MFX_RATECONTROL_VCM:
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m_mfxEncParams.mfx.TargetKbps = pParams->nTargetBitRate;
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m_mfxEncParams.mfx.MaxKbps = pParams->nMaxBitRate;
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break;
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case MFX_RATECONTROL_CQP:
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m_mfxEncParams.mfx.QPI = pParams->nQPI;
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m_mfxEncParams.mfx.QPB = pParams->nQPB;
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m_mfxEncParams.mfx.QPP = pParams->nQPP;
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break;
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case MFX_RATECONTROL_AVBR:
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m_mfxEncParams.mfx.TargetKbps = pParams->nTargetBitRate;
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m_mfxEncParams.mfx.Accuracy = pParams->nAccuracy;
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m_mfxEncParams.mfx.Convergence = pParams->nConvergence;
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break;
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case MFX_RATECONTROL_ICQ:
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m_mfxEncParams.mfx.ICQQuality = pParams->nICQQuality;
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break;
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case MFX_RATECONTROL_LA:
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m_mfxEncParams.mfx.TargetKbps = pParams->nTargetBitRate;
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break;
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case MFX_RATECONTROL_LA_ICQ:
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m_mfxEncParams.mfx.ICQQuality = pParams->nICQQuality;
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break;
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default:
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break;
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}
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m_mfxEncParams.AsyncDepth = pParams->nAsyncDepth;
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m_mfxEncParams.mfx.GopPicSize = (mfxU16)(pParams->nKeyIntSec *
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pParams->nFpsNum / (float)pParams->nFpsDen);
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static mfxExtBuffer* extendedBuffers[2];
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int iBuffers = 0;
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if (pParams->nAsyncDepth == 1) {
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m_mfxEncParams.mfx.NumRefFrame = 1;
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// low latency, I and P frames only
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m_mfxEncParams.mfx.GopRefDist = 1;
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memset(&m_co, 0, sizeof(mfxExtCodingOption));
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m_co.Header.BufferId = MFX_EXTBUFF_CODING_OPTION;
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m_co.Header.BufferSz = sizeof(mfxExtCodingOption);
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m_co.MaxDecFrameBuffering = 1;
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extendedBuffers[iBuffers++] = (mfxExtBuffer*)&m_co;
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}
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else
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m_mfxEncParams.mfx.GopRefDist = pParams->nbFrames + 1;
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if (pParams->nRateControl == MFX_RATECONTROL_LA_ICQ ||
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pParams->nRateControl == MFX_RATECONTROL_LA) {
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memset(&m_co2, 0, sizeof(mfxExtCodingOption2));
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m_co2.Header.BufferId = MFX_EXTBUFF_CODING_OPTION;
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m_co2.Header.BufferSz = sizeof(m_co2);
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m_co2.LookAheadDepth = pParams->nLADEPTH;
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extendedBuffers[iBuffers++] = (mfxExtBuffer*)& m_co2;
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}
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if (iBuffers > 0) {
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m_mfxEncParams.ExtParam = extendedBuffers;
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m_mfxEncParams.NumExtParam = (mfxU16)iBuffers;
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}
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// Width must be a multiple of 16
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// Height must be a multiple of 16 in case of frame picture and a
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// multiple of 32 in case of field picture
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m_mfxEncParams.mfx.FrameInfo.Width = MSDK_ALIGN16(pParams->nWidth);
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m_mfxEncParams.mfx.FrameInfo.Height = MSDK_ALIGN16(pParams->nHeight);
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if (m_bUseD3D11)
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m_mfxEncParams.IOPattern = MFX_IOPATTERN_IN_VIDEO_MEMORY;
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else
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m_mfxEncParams.IOPattern = MFX_IOPATTERN_IN_SYSTEM_MEMORY;
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return true;
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}
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mfxStatus QSV_Encoder_Internal::AllocateSurfaces()
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{
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// Query number of required surfaces for encoder
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mfxFrameAllocRequest EncRequest;
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memset(&EncRequest, 0, sizeof(EncRequest));
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mfxStatus sts = m_pmfxENC->QueryIOSurf(&m_mfxEncParams, &EncRequest);
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MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
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EncRequest.Type |= WILL_WRITE;
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// SNB hack. On some SNB, it seems to require more surfaces
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EncRequest.NumFrameSuggested += m_mfxEncParams.AsyncDepth;
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// Allocate required surfaces
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if (m_bUseD3D11) {
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sts = m_mfxAllocator.Alloc(m_mfxAllocator.pthis, &EncRequest,
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&m_mfxResponse);
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MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
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m_nSurfNum = m_mfxResponse.NumFrameActual;
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m_pmfxSurfaces = new mfxFrameSurface1 *[m_nSurfNum];
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MSDK_CHECK_POINTER(m_pmfxSurfaces, MFX_ERR_MEMORY_ALLOC);
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for (int i = 0; i < m_nSurfNum; i++) {
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m_pmfxSurfaces[i] = new mfxFrameSurface1;
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memset(m_pmfxSurfaces[i], 0, sizeof(mfxFrameSurface1));
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memcpy(&(m_pmfxSurfaces[i]->Info),
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&(m_mfxEncParams.mfx.FrameInfo),
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sizeof(mfxFrameInfo));
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m_pmfxSurfaces[i]->Data.MemId = m_mfxResponse.mids[i];
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}
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}
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else {
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mfxU16 width = (mfxU16)MSDK_ALIGN32(EncRequest.Info.Width);
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mfxU16 height = (mfxU16)MSDK_ALIGN32(EncRequest.Info.Height);
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mfxU8 bitsPerPixel = 12;
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mfxU32 surfaceSize = width * height * bitsPerPixel / 8;
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m_nSurfNum = EncRequest.NumFrameSuggested;
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m_pmfxSurfaces = new mfxFrameSurface1 *[m_nSurfNum];
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for (int i = 0; i < m_nSurfNum; i++) {
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m_pmfxSurfaces[i] = new mfxFrameSurface1;
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memset(m_pmfxSurfaces[i], 0, sizeof(mfxFrameSurface1));
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memcpy(&(m_pmfxSurfaces[i]->Info),
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&(m_mfxEncParams.mfx.FrameInfo),
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sizeof(mfxFrameInfo));
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mfxU8* pSurface = (mfxU8*) new mfxU8[surfaceSize];
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m_pmfxSurfaces[i]->Data.Y = pSurface;
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m_pmfxSurfaces[i]->Data.U = pSurface + width * height;
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m_pmfxSurfaces[i]->Data.V = pSurface + width * height + 1;
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m_pmfxSurfaces[i]->Data.Pitch = width;
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}
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}
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blog(LOG_INFO, "\tm_nSurfNum: %d", m_nSurfNum);
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return sts;
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}
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mfxStatus QSV_Encoder_Internal::GetVideoParam()
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{
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memset(&m_parameter, 0, sizeof(m_parameter));
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mfxExtCodingOptionSPSPPS opt;
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memset(&m_parameter, 0, sizeof(m_parameter));
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opt.Header.BufferId = MFX_EXTBUFF_CODING_OPTION_SPSPPS;
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opt.Header.BufferSz = sizeof(mfxExtCodingOptionSPSPPS);
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static mfxExtBuffer* extendedBuffers[1];
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extendedBuffers[0] = (mfxExtBuffer*)& opt;
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m_parameter.ExtParam = extendedBuffers;
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m_parameter.NumExtParam = 1;
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opt.SPSBuffer = m_SPSBuffer;
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opt.PPSBuffer = m_PPSBuffer;
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opt.SPSBufSize = 100; // m_nSPSBufferSize;
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opt.PPSBufSize = 100; // m_nPPSBufferSize;
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mfxStatus sts = m_pmfxENC->GetVideoParam(&m_parameter);
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MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
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m_nSPSBufferSize = opt.SPSBufSize;
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m_nPPSBufferSize = opt.PPSBufSize;
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return sts;
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}
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void QSV_Encoder_Internal::GetSPSPPS(mfxU8 **pSPSBuf, mfxU8 **pPPSBuf,
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mfxU16 *pnSPSBuf, mfxU16 *pnPPSBuf)
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{
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*pSPSBuf = m_SPSBuffer;
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*pPPSBuf = m_PPSBuffer;
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*pnSPSBuf = m_nSPSBufferSize;
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*pnPPSBuf = m_nPPSBufferSize;
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}
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mfxStatus QSV_Encoder_Internal::InitBitstream()
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{
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m_nTaskPool = m_parameter.AsyncDepth;
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m_nFirstSyncTask = 0;
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m_pTaskPool = new Task[m_nTaskPool];
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memset(m_pTaskPool, 0, sizeof(Task) * m_nTaskPool);
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for (int i = 0; i < m_nTaskPool; i++) {
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m_pTaskPool[i].mfxBS.MaxLength =
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m_parameter.mfx.BufferSizeInKB * 1000;
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m_pTaskPool[i].mfxBS.Data =
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new mfxU8[m_pTaskPool[i].mfxBS.MaxLength];
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m_pTaskPool[i].mfxBS.DataOffset = 0;
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m_pTaskPool[i].mfxBS.DataLength = 0;
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MSDK_CHECK_POINTER(m_pTaskPool[i].mfxBS.Data,
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MFX_ERR_MEMORY_ALLOC);
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}
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memset(&m_outBitstream, 0, sizeof(mfxBitstream));
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m_outBitstream.MaxLength = m_parameter.mfx.BufferSizeInKB * 1000;
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m_outBitstream.Data = new mfxU8[m_outBitstream.MaxLength];
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m_outBitstream.DataOffset = 0;
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m_outBitstream.DataLength = 0;
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blog(LOG_INFO, "\tm_nTaskPool: %d", m_nTaskPool);
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return MFX_ERR_NONE;
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}
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mfxStatus QSV_Encoder_Internal::LoadNV12(mfxFrameSurface1 *pSurface,
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uint8_t *pDataY, uint8_t *pDataUV, uint32_t strideY,
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uint32_t strideUV)
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{
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mfxU16 w, h, i, pitch;
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mfxU8* ptr;
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mfxFrameInfo* pInfo = &pSurface->Info;
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mfxFrameData* pData = &pSurface->Data;
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if (pInfo->CropH > 0 && pInfo->CropW > 0)
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{
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w = pInfo->CropW;
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h = pInfo->CropH;
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}
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else
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{
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w = pInfo->Width;
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h = pInfo->Height;
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}
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pitch = pData->Pitch;
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ptr = pData->Y + pInfo->CropX + pInfo->CropY * pData->Pitch;
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// load Y plane
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for (i = 0; i < h; i++)
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memcpy(ptr + i * pitch, pDataY + i * strideY, w);
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// load UV plane
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h /= 2;
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ptr = pData->UV + pInfo->CropX + (pInfo->CropY / 2) * pitch;
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for (i = 0; i < h; i++)
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memcpy(ptr + i * pitch, pDataUV + i * strideUV, w);
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return MFX_ERR_NONE;
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}
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int QSV_Encoder_Internal::GetFreeTaskIndex(Task* pTaskPool, mfxU16 nPoolSize)
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{
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if (pTaskPool)
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for (int i = 0; i < nPoolSize; i++)
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if (!pTaskPool[i].syncp)
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return i;
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return MFX_ERR_NOT_FOUND;
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}
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mfxStatus QSV_Encoder_Internal::Encode(uint64_t ts, uint8_t *pDataY,
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uint8_t *pDataUV, uint32_t strideY, uint32_t strideUV,
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mfxBitstream **pBS)
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{
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mfxStatus sts = MFX_ERR_NONE;
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*pBS = NULL;
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int nTaskIdx = GetFreeTaskIndex(m_pTaskPool, m_nTaskPool);
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#if 0
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info("MSDK Encode:\n"
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"\tTaskIndex: %d",
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nTaskIdx);
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#endif
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|
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int nSurfIdx = GetFreeSurfaceIndex(m_pmfxSurfaces, m_nSurfNum);
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#if 0
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info("MSDK Encode:\n"
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"\tnSurfIdx: %d",
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nSurfIdx);
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#endif
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|
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while (MFX_ERR_NOT_FOUND == nTaskIdx || MFX_ERR_NOT_FOUND == nSurfIdx) {
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// No more free tasks or surfaces, need to sync
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sts = m_session.SyncOperation(m_pTaskPool[m_nFirstSyncTask].syncp,
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60000);
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MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
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|
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mfxU8 *pTemp = m_outBitstream.Data;
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memcpy(&m_outBitstream, &m_pTaskPool[m_nFirstSyncTask].mfxBS,
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sizeof(mfxBitstream));
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m_pTaskPool[m_nFirstSyncTask].mfxBS.Data = pTemp;
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m_pTaskPool[m_nFirstSyncTask].mfxBS.DataLength = 0;
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m_pTaskPool[m_nFirstSyncTask].mfxBS.DataOffset = 0;
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m_pTaskPool[m_nFirstSyncTask].syncp = NULL;
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nTaskIdx = m_nFirstSyncTask;
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m_nFirstSyncTask = (m_nFirstSyncTask + 1) % m_nTaskPool;
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|
*pBS = &m_outBitstream;
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|
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|
#if 0
|
|
info("MSDK Encode:\n"
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|
"\tnew FirstSyncTask: %d\n"
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|
"\tTaskIndex: %d",
|
|
m_nFirstSyncTask,
|
|
nTaskIdx);
|
|
#endif
|
|
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|
nSurfIdx = GetFreeSurfaceIndex(m_pmfxSurfaces, m_nSurfNum);
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|
#if 0
|
|
info("MSDK Encode:\n"
|
|
"\tnSurfIdx: %d",
|
|
nSurfIdx);
|
|
#endif
|
|
}
|
|
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|
mfxFrameSurface1 *pSurface = m_pmfxSurfaces[nSurfIdx];
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|
if (m_bUseD3D11)
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|
sts = m_mfxAllocator.Lock(m_mfxAllocator.pthis,
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|
pSurface->Data.MemId, &(pSurface->Data));
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|
|
|
sts = LoadNV12(pSurface, pDataY, pDataUV, strideY, strideUV);
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|
pSurface->Data.TimeStamp = ts;
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|
|
|
if (m_bUseD3D11)
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|
sts = m_mfxAllocator.Unlock(m_mfxAllocator.pthis,
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|
pSurface->Data.MemId, &(pSurface->Data));
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|
|
|
MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
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|
|
|
for (;;) {
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|
// Encode a frame asychronously (returns immediately)
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|
sts = m_pmfxENC->EncodeFrameAsync(NULL, pSurface,
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|
&m_pTaskPool[nTaskIdx].mfxBS,
|
|
&m_pTaskPool[nTaskIdx].syncp);
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|
|
|
if (MFX_ERR_NONE < sts && !m_pTaskPool[nTaskIdx].syncp) {
|
|
// Repeat the call if warning and no output
|
|
if (MFX_WRN_DEVICE_BUSY == sts)
|
|
MSDK_SLEEP(1); // Wait if device is busy, then repeat the same call
|
|
} else if (MFX_ERR_NONE < sts && m_pTaskPool[nTaskIdx].syncp) {
|
|
sts = MFX_ERR_NONE; // Ignore warnings if output is available
|
|
break;
|
|
} else if (MFX_ERR_NOT_ENOUGH_BUFFER == sts) {
|
|
// Allocate more bitstream buffer memory here if needed...
|
|
break;
|
|
} else
|
|
break;
|
|
}
|
|
|
|
return sts;
|
|
}
|
|
|
|
mfxStatus QSV_Encoder_Internal::Drain()
|
|
{
|
|
mfxStatus sts = MFX_ERR_NONE;
|
|
|
|
while (m_pTaskPool[m_nFirstSyncTask].syncp) {
|
|
sts = m_session.SyncOperation(m_pTaskPool[m_nFirstSyncTask].syncp, 60000);
|
|
MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
|
|
|
|
m_pTaskPool[m_nFirstSyncTask].syncp = NULL;
|
|
m_nFirstSyncTask = (m_nFirstSyncTask + 1) % m_nTaskPool;
|
|
}
|
|
|
|
return sts;
|
|
}
|
|
|
|
mfxStatus QSV_Encoder_Internal::ClearData()
|
|
{
|
|
mfxStatus sts = MFX_ERR_NONE;
|
|
sts = Drain();
|
|
|
|
sts = m_pmfxENC->Close();
|
|
|
|
if (m_bUseD3D11)
|
|
m_mfxAllocator.Free(m_mfxAllocator.pthis, &m_mfxResponse);
|
|
|
|
for (int i = 0; i < m_nSurfNum; i++) {
|
|
if (!m_bUseD3D11)
|
|
delete m_pmfxSurfaces[i]->Data.Y;
|
|
|
|
delete m_pmfxSurfaces[i];
|
|
}
|
|
MSDK_SAFE_DELETE_ARRAY(m_pmfxSurfaces);
|
|
|
|
for (int i = 0; i < m_nTaskPool; i++)
|
|
delete m_pTaskPool[i].mfxBS.Data;
|
|
MSDK_SAFE_DELETE_ARRAY(m_pTaskPool);
|
|
|
|
delete m_outBitstream.Data;
|
|
|
|
if (m_pmfxENC != NULL) {
|
|
delete m_pmfxENC;
|
|
m_pmfxENC = NULL;
|
|
}
|
|
|
|
if (m_bUseD3D11)
|
|
Release();
|
|
|
|
m_session.Close();
|
|
|
|
return sts;
|
|
}
|
|
|
|
mfxStatus QSV_Encoder_Internal::Reset(qsv_param_t *pParams)
|
|
{
|
|
mfxStatus sts = ClearData();
|
|
MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
|
|
|
|
sts = Open(pParams);
|
|
MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
|
|
|
|
return sts;
|
|
}
|