The audio subsystem of windows is by default configured to lower the volume of other things while a communications device (mic) is currently active. This patch prevents that from being enabled with OBS. If the user needs audio ducking enabled again for whatever reason, there is now an option to re-enable it in advanced settings. Closes jp9000/obs-studio#884
262 lines
6.3 KiB
C++
262 lines
6.3 KiB
C++
/******************************************************************************
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Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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#include <algorithm>
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#include <sstream>
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#include "obs-config.h"
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#include "obs-app.hpp"
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#include "platform.hpp"
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using namespace std;
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#include <util/windows/win-version.h>
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#include <util/platform.h>
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <shellapi.h>
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#include <shlobj.h>
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#include <Dwmapi.h>
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#include <mmdeviceapi.h>
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#include <audiopolicy.h>
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#include <util/windows/HRError.hpp>
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#include <util/windows/ComPtr.hpp>
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static inline bool check_path(const char* data, const char *path,
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string &output)
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{
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ostringstream str;
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str << path << data;
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output = str.str();
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printf("Attempted path: %s\n", output.c_str());
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return os_file_exists(output.c_str());
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}
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bool GetDataFilePath(const char *data, string &output)
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{
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if (check_path(data, "data/obs-studio/", output))
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return true;
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return check_path(data, OBS_DATA_PATH "/obs-studio/", output);
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}
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bool InitApplicationBundle()
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{
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return true;
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}
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string GetDefaultVideoSavePath()
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{
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wchar_t path_utf16[MAX_PATH];
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char path_utf8[MAX_PATH] = {};
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SHGetFolderPathW(NULL, CSIDL_MYVIDEO, NULL, SHGFP_TYPE_CURRENT,
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path_utf16);
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os_wcs_to_utf8(path_utf16, wcslen(path_utf16), path_utf8, MAX_PATH);
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return string(path_utf8);
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}
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static vector<string> GetUserPreferredLocales()
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{
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vector<string> result;
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ULONG num, length = 0;
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if (!GetUserPreferredUILanguages(MUI_LANGUAGE_NAME, &num,
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nullptr, &length))
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return result;
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vector<wchar_t> buffer(length);
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if (!GetUserPreferredUILanguages(MUI_LANGUAGE_NAME, &num,
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&buffer.front(), &length))
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return result;
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result.reserve(num);
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auto start = begin(buffer);
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auto end_ = end(buffer);
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decltype(start) separator;
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while ((separator = find(start, end_, 0)) != end_) {
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if (result.size() == num)
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break;
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char conv[MAX_PATH] = {};
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os_wcs_to_utf8(&*start, separator - start, conv, MAX_PATH);
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result.emplace_back(conv);
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start = separator + 1;
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}
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return result;
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}
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vector<string> GetPreferredLocales()
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{
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vector<string> windows_locales = GetUserPreferredLocales();
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auto obs_locales = GetLocaleNames();
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auto windows_to_obs = [&obs_locales](string windows) {
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string lang_match;
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for (auto &locale_pair : obs_locales) {
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auto &locale = locale_pair.first;
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if (locale == windows.substr(0, locale.size()))
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return locale;
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if (lang_match.size())
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continue;
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if (locale.substr(0, 2) == windows.substr(0, 2))
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lang_match = locale;
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}
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return lang_match;
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};
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vector<string> result;
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result.reserve(obs_locales.size());
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for (const string &locale : windows_locales) {
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string match = windows_to_obs(locale);
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if (!match.size())
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continue;
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if (find(begin(result), end(result), match) != end(result))
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continue;
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result.emplace_back(match);
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}
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return result;
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}
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uint32_t GetWindowsVersion()
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{
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static uint32_t ver = 0;
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if (ver == 0) {
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struct win_version_info ver_info;
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get_win_ver(&ver_info);
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ver = (ver_info.major << 8) | ver_info.minor;
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}
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return ver;
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}
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void SetAeroEnabled(bool enable)
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{
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static HRESULT (WINAPI *func)(UINT) = nullptr;
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static bool failed = false;
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if (!func) {
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if (failed) {
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return;
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}
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HMODULE dwm = LoadLibraryW(L"dwmapi");
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if (!dwm) {
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failed = true;
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return;
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}
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func = reinterpret_cast<decltype(func)>(GetProcAddress(dwm,
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"DwmEnableComposition"));
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if (!func) {
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failed = true;
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return;
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}
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}
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func(enable ? DWM_EC_ENABLECOMPOSITION : DWM_EC_DISABLECOMPOSITION);
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}
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bool IsAlwaysOnTop(QWidget *window)
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{
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DWORD exStyle = GetWindowLong((HWND)window->winId(), GWL_EXSTYLE);
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return (exStyle & WS_EX_TOPMOST) != 0;
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}
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void SetAlwaysOnTop(QWidget *window, bool enable)
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{
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HWND hwnd = (HWND)window->winId();
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SetWindowPos(hwnd, enable ? HWND_TOPMOST : HWND_NOTOPMOST, 0, 0, 0, 0,
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SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
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}
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void SetProcessPriority(const char *priority)
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{
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if (!priority)
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return;
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if (strcmp(priority, "High") == 0)
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SetPriorityClass(GetCurrentProcess(), HIGH_PRIORITY_CLASS);
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else if (strcmp(priority, "AboveNormal") == 0)
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SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS);
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else if (strcmp(priority, "Normal") == 0)
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SetPriorityClass(GetCurrentProcess(), NORMAL_PRIORITY_CLASS);
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else if (strcmp(priority, "Idle") == 0)
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SetPriorityClass(GetCurrentProcess(), IDLE_PRIORITY_CLASS);
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}
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void SetWin32DropStyle(QWidget *window)
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{
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HWND hwnd = (HWND)window->winId();
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LONG_PTR ex_style = GetWindowLongPtr(hwnd, GWL_EXSTYLE);
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ex_style |= WS_EX_ACCEPTFILES;
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SetWindowLongPtr(hwnd, GWL_EXSTYLE, ex_style);
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}
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bool DisableAudioDucking(bool disable)
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{
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ComPtr<IMMDeviceEnumerator> devEmum;
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ComPtr<IMMDevice> device;
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ComPtr<IAudioSessionManager2> sessionManager2;
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ComPtr<IAudioSessionControl> sessionControl;
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ComPtr<IAudioSessionControl2> sessionControl2;
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HRESULT result = CoCreateInstance(__uuidof(MMDeviceEnumerator),
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nullptr, CLSCTX_INPROC_SERVER,
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__uuidof(IMMDeviceEnumerator),
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(void **)&devEmum);
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if (FAILED(result))
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return false;
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result = devEmum->GetDefaultAudioEndpoint(eRender, eConsole, &device);
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if (FAILED(result))
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return false;
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result = device->Activate(__uuidof(IAudioSessionManager2),
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CLSCTX_INPROC_SERVER, nullptr,
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(void **)&sessionManager2);
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if (FAILED(result))
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return false;
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result = sessionManager2->GetAudioSessionControl(nullptr, 0,
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&sessionControl);
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if (FAILED(result))
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return false;
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result = sessionControl->QueryInterface(&sessionControl2);
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if (FAILED(result))
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return false;
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result = sessionControl2->SetDuckingPreference(disable);
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return SUCCEEDED(result);
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}
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