SuslikV a21da59741 UI: Fix parent window geometry loading
The parent window adjusted according to child object polices and hint 
sizes. Thus, it is possible to disable all docking panes to restore 
true parent geometry first, the docking geometry and settings will be 
restored later in OBSBasic::OBSInit().
2017-08-12 19:45:25 +02:00
2017-08-12 19:45:25 +02:00
2017-08-01 02:27:34 -07:00
2017-04-23 16:12:12 +02:00
2015-07-11 09:10:27 -07:00
2017-04-07 22:33:48 -07:00

OBS Studio <https://obsproject.com>
===================================

What is OBS Studio?
-------------------

  OBS Studio is software designed for capturing, compositing, encoding,
  recording, and streaming video content, efficiently.

  It's distributed under the GNU General Public License v2 - see the
  accompanying COPYING file for more details.

Quick Links
-----------

 - Website: https://obsproject.com

 - Help/Guides: https://github.com/jp9000/obs-studio/wiki

 - Forums: https://obsproject.com/forum/

 - Build Instructions: https://github.com/jp9000/obs-studio/wiki/Install-Instructions

 - Bug Tracker: https://obsproject.com/mantis/

   (Note: The bug tracker is linked to forum accounts.  To use the bug
   tracker, log in to a forum account)

Contributing
------------

 - If you wish to contribute code to the project, please make sure read
   the coding and commit guidelines:
   https://github.com/jp9000/obs-studio/blob/master/CONTRIBUTING.rst

 - If you wish to contribute translations, do not submit pull requests.
   Instead, please use Crowdin.  For more information read this thread:
   https://obsproject.com/forum/threads/how-to-contribute-translations-for-obs.16327/

 - Other ways to contribute are by helping people out with support on
   our forums or in our community chat.  Please limit support to topics
   you fully understand -- bad advice is worse than no advice.  When it
   comes to something that you don't fully know or understand, please
   defer to the official help or official channels. 
Description
No description provided
Readme 60 MiB
Languages
C 56%
C++ 36.8%
CMake 3%
Objective-C++ 1.5%
Objective-C 1.3%
Other 1.4%