95857b4443
The empty implementation for the QDataStream operators is necessary to fix a Qt assertion: "QVariant::save: unable to save type 'std::vector<std::shared_ptr<OBSSignal> >' (type id: 1036)." It doesn't seem like a full implementation of the stream operators would be useful since the signal registration is very specific to the interaction between the scenes and sources list, i.e. in case the scenes list ever accepts scenes from sources (not 'obs_source's) other than itself (non InternalMove drag&drop?) it would have to register those scenes with the libobs core which should trigger the normal signal registration
136 lines
3.6 KiB
C++
136 lines
3.6 KiB
C++
/******************************************************************************
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Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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#include "qt-wrappers.hpp"
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#include <graphics/graphics.h>
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#include <QWidget>
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#include <QMessageBox>
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#include <QDataStream>
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#if !defined(_WIN32) && !defined(__APPLE__)
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#include <QX11Info>
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#endif
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static inline void OBSErrorBoxva(QWidget *parent, const char *msg, va_list args)
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{
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char full_message[4096];
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vsnprintf(full_message, 4095, msg, args);
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QMessageBox::critical(parent, "Error", full_message);
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}
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void OBSErrorBox(QWidget *parent, const char *msg, ...)
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{
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va_list args;
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va_start(args, msg);
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OBSErrorBoxva(parent, msg, args);
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va_end(args);
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}
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void QTToGSWindow(WId windowId, gs_window &gswindow)
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{
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#ifdef _WIN32
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gswindow.hwnd = (HWND)windowId;
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#elif __APPLE__
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gswindow.view = (id)windowId;
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#else
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gswindow.id = windowId;
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gswindow.display = QX11Info::display();
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#endif
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}
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uint32_t TranslateQtKeyboardEventModifiers(Qt::KeyboardModifiers mods)
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{
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int obsModifiers = INTERACT_NONE;
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if (mods.testFlag(Qt::ShiftModifier))
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obsModifiers |= INTERACT_SHIFT_KEY;
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if (mods.testFlag(Qt::AltModifier))
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obsModifiers |= INTERACT_ALT_KEY;
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#ifdef __APPLE__
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// Mac: Meta = Control, Control = Command
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if (mods.testFlag(Qt::ControlModifier))
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obsModifiers |= INTERACT_COMMAND_KEY;
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if (mods.testFlag(Qt::MetaModifier))
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obsModifiers |= INTERACT_CONTROL_KEY;
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#else
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// Handle windows key? Can a browser even trap that key?
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if (mods.testFlag(Qt::ControlModifier))
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obsModifiers |= INTERACT_CONTROL_KEY;
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if (mods.testFlag(Qt::MetaModifier))
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obsModifiers |= INTERACT_COMMAND_KEY;
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#endif
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return obsModifiers;
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}
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QDataStream &operator<<(QDataStream &out,
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const std::vector<std::shared_ptr<OBSSignal>> &)
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{
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return out;
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}
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QDataStream &operator>>(QDataStream &in,
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std::vector<std::shared_ptr<OBSSignal>> &)
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{
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return in;
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}
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QDataStream &operator<<(QDataStream &out, const OBSScene &scene)
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{
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return out << QString(obs_source_get_name(obs_scene_get_source(scene)));
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}
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QDataStream &operator>>(QDataStream &in, OBSScene &scene)
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{
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QString sceneName;
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in >> sceneName;
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obs_source_t *source = obs_get_source_by_name(QT_TO_UTF8(sceneName));
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scene = obs_scene_from_source(source);
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return in;
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}
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QDataStream &operator<<(QDataStream &out, const OBSSceneItem &si)
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{
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obs_scene_t *scene = obs_sceneitem_get_scene(si);
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obs_source_t *source = obs_sceneitem_get_source(si);
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return out << QString(obs_source_get_name(obs_scene_get_source(scene)))
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<< QString(obs_source_get_name(source));
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}
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QDataStream &operator>>(QDataStream &in, OBSSceneItem &si)
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{
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QString sceneName;
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QString sourceName;
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in >> sceneName >> sourceName;
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obs_source_t *sceneSource =
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obs_get_source_by_name(QT_TO_UTF8(sceneName));
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obs_scene_t *scene = obs_scene_from_source(sceneSource);
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si = obs_scene_find_source(scene, QT_TO_UTF8(sourceName));
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obs_source_release(sceneSource);
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return in;
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}
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