obs-studio/libobs/obs-encoder.c
jp9000 4a6d19f206 libobs: Add services API, reduce repeated code
Add API for streaming services.  The services API simplifies the
creation of custom service features and user interface.

Custom streaming services later on will be able to do things such as:

 - Be able to use service-specific APIs via modules, allowing a more
   direct means of communicating with the service and requesting or
   setting service-specific information

 - Get URL/stream key via other means of authentication such as OAuth,
   or be able to build custom URLs for services that require that sort
   of thing.

 - Query information (such as viewer count, chat, follower
   notifications, and other information)

 - Set channel information (such as current game, current channel title,
   activating commercials)

Also, I reduce some repeated code that was used for all libobs objects.
This includes the name of the object, the private data, settings, as
well as the signal and procedure handlers.

I also switched to using linked lists for the global object lists,
rather than using an array of pointers (you could say it was..
pointless.)  ..Anyway, the linked list info is also stored in the shared
context data structure.
2014-04-19 20:38:53 -07:00

659 lines
17 KiB
C

/******************************************************************************
Copyright (C) 2013-2014 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include "obs.h"
#include "obs-internal.h"
static inline struct obs_encoder_info *get_encoder_info(const char *id)
{
for (size_t i = 0; i < obs->encoder_types.num; i++) {
struct obs_encoder_info *info = obs->encoder_types.array+i;
if (strcmp(info->id, id) == 0)
return info;
}
return NULL;
}
const char *obs_encoder_getdisplayname(const char *id, const char *locale)
{
struct obs_encoder_info *ei = get_encoder_info(id);
return ei ? ei->getname(locale) : NULL;
}
static bool init_encoder(struct obs_encoder *encoder, const char *name,
obs_data_t settings)
{
pthread_mutex_init_value(&encoder->callbacks_mutex);
pthread_mutex_init_value(&encoder->outputs_mutex);
if (!obs_context_data_init(&encoder->context, settings, name))
return false;
if (pthread_mutex_init(&encoder->callbacks_mutex, NULL) != 0)
return false;
if (pthread_mutex_init(&encoder->outputs_mutex, NULL) != 0)
return false;
if (encoder->info.defaults)
encoder->info.defaults(encoder->context.settings);
return true;
}
static struct obs_encoder *create_encoder(const char *id,
enum obs_encoder_type type, const char *name,
obs_data_t settings, void *media,
uint32_t timebase_num, uint32_t timebase_den)
{
struct obs_encoder *encoder;
struct obs_encoder_info *ei = get_encoder_info(id);
bool success;
if (!ei || ei->type != type)
return NULL;
encoder = bzalloc(sizeof(struct obs_encoder));
encoder->info = *ei;
encoder->media = media;
encoder->timebase_num = timebase_num;
encoder->timebase_den = timebase_den;
success = init_encoder(encoder, name, settings);
if (!success) {
obs_encoder_destroy(encoder);
encoder = NULL;
}
obs_context_data_insert(&encoder->context,
&obs->data.encoders_mutex,
&obs->data.first_encoder);
return encoder;
}
obs_encoder_t obs_video_encoder_create(const char *id, const char *name,
obs_data_t settings, video_t video)
{
const struct video_output_info *voi;
if (!name || !id || !video)
return NULL;
voi = video_output_getinfo(video);
return create_encoder(id, OBS_ENCODER_VIDEO, name, settings, video,
voi->fps_den, voi->fps_num);
}
obs_encoder_t obs_audio_encoder_create(const char *id, const char *name,
obs_data_t settings, audio_t audio)
{
const struct audio_output_info *aoi;
if (!name || !id || !audio)
return NULL;
aoi = audio_output_getinfo(audio);
return create_encoder(id, OBS_ENCODER_AUDIO, name, settings, audio,
1, aoi->samples_per_sec);
}
static void receive_video(void *param, struct video_data *frame);
static void receive_audio(void *param, struct audio_data *data);
static inline struct audio_convert_info *get_audio_info(
struct obs_encoder *encoder, struct audio_convert_info *info)
{
const struct audio_output_info *aoi;
aoi = audio_output_getinfo(encoder->media);
memset(info, 0, sizeof(struct audio_convert_info));
if (encoder->info.audio_info)
encoder->info.audio_info(encoder->context.data, info);
if (info->format == AUDIO_FORMAT_UNKNOWN)
info->format = aoi->format;
if (!info->samples_per_sec)
info->samples_per_sec = aoi->samples_per_sec;
if (info->speakers == SPEAKERS_UNKNOWN)
info->speakers = aoi->speakers;
return info;
}
static inline struct video_scale_info *get_video_info(
struct obs_encoder *encoder, struct video_scale_info *info)
{
if (encoder->info.video_info)
if (encoder->info.video_info(encoder->context.data, info))
return info;
return NULL;
}
static void add_connection(struct obs_encoder *encoder)
{
struct audio_convert_info audio_info = {0};
struct video_scale_info video_info = {0};
if (encoder->info.type == OBS_ENCODER_AUDIO) {
get_audio_info(encoder, &audio_info);
audio_output_connect(encoder->media, &audio_info, receive_audio,
encoder);
} else {
struct video_scale_info *info = NULL;
info = get_video_info(encoder, &video_info);
video_output_connect(encoder->media, info, receive_video,
encoder);
}
encoder->active = true;
}
static void remove_connection(struct obs_encoder *encoder)
{
if (encoder->info.type == OBS_ENCODER_AUDIO)
audio_output_disconnect(encoder->media, receive_audio,
encoder);
else
video_output_disconnect(encoder->media, receive_video,
encoder);
encoder->active = false;
}
static inline void free_audio_buffers(struct obs_encoder *encoder)
{
for (size_t i = 0; i < MAX_AV_PLANES; i++) {
circlebuf_free(&encoder->audio_input_buffer[i]);
bfree(encoder->audio_output_buffer[i]);
encoder->audio_output_buffer[i] = NULL;
}
}
static void obs_encoder_actually_destroy(obs_encoder_t encoder)
{
if (encoder) {
pthread_mutex_lock(&encoder->outputs_mutex);
for (size_t i = 0; i < encoder->outputs.num; i++) {
struct obs_output *output = encoder->outputs.array[i];
obs_output_remove_encoder(output, encoder);
}
da_free(encoder->outputs);
pthread_mutex_unlock(&encoder->outputs_mutex);
free_audio_buffers(encoder);
if (encoder->context.data)
encoder->info.destroy(encoder->context.data);
da_free(encoder->callbacks);
pthread_mutex_destroy(&encoder->callbacks_mutex);
pthread_mutex_destroy(&encoder->outputs_mutex);
obs_context_data_free(&encoder->context);
bfree(encoder);
}
}
/* does not actually destroy the encoder until all connections to it have been
* removed. (full reference counting really would have been superfluous) */
void obs_encoder_destroy(obs_encoder_t encoder)
{
if (encoder) {
bool destroy;
obs_context_data_remove(&encoder->context);
pthread_mutex_lock(&encoder->callbacks_mutex);
destroy = encoder->callbacks.num == 0;
if (!destroy)
encoder->destroy_on_stop = true;
pthread_mutex_unlock(&encoder->callbacks_mutex);
if (destroy)
obs_encoder_actually_destroy(encoder);
}
}
static inline obs_data_t get_defaults(const struct obs_encoder_info *info)
{
obs_data_t settings = obs_data_create();
if (info->defaults)
info->defaults(settings);
return settings;
}
obs_data_t obs_encoder_defaults(const char *id)
{
const struct obs_encoder_info *info = get_encoder_info(id);
return (info) ? get_defaults(info) : NULL;
}
obs_properties_t obs_get_encoder_properties(const char *id, const char *locale)
{
const struct obs_encoder_info *ei = get_encoder_info(id);
if (ei && ei->properties) {
obs_data_t defaults = get_defaults(ei);
obs_properties_t properties;
properties = ei->properties(locale);
obs_properties_apply_settings(properties, defaults);
obs_data_release(defaults);
return properties;
}
return NULL;
}
obs_properties_t obs_encoder_properties(obs_encoder_t encoder,
const char *locale)
{
if (encoder && encoder->info.properties) {
obs_properties_t props;
props = encoder->info.properties(locale);
obs_properties_apply_settings(props, encoder->context.settings);
return props;
}
return NULL;
}
void obs_encoder_update(obs_encoder_t encoder, obs_data_t settings)
{
if (!encoder) return;
obs_data_apply(encoder->context.settings, settings);
if (encoder->info.update && encoder->context.data)
encoder->info.update(encoder->context.data,
encoder->context.settings);
}
bool obs_encoder_get_extra_data(obs_encoder_t encoder, uint8_t **extra_data,
size_t *size)
{
if (encoder && encoder->info.extra_data && encoder->context.data)
return encoder->info.extra_data(encoder->context.data,
extra_data, size);
return false;
}
obs_data_t obs_encoder_get_settings(obs_encoder_t encoder)
{
if (!encoder) return NULL;
obs_data_addref(encoder->context.settings);
return encoder->context.settings;
}
static inline void reset_audio_buffers(struct obs_encoder *encoder)
{
free_audio_buffers(encoder);
for (size_t i = 0; i < encoder->planes; i++)
encoder->audio_output_buffer[i] =
bmalloc(encoder->framesize_bytes);
}
static void intitialize_audio_encoder(struct obs_encoder *encoder)
{
struct audio_convert_info info;
get_audio_info(encoder, &info);
encoder->samplerate = info.samples_per_sec;
encoder->planes = get_audio_planes(info.format, info.speakers);
encoder->blocksize = get_audio_size(info.format, info.speakers, 1);
encoder->framesize = encoder->info.frame_size(encoder->context.data);
encoder->framesize_bytes = encoder->blocksize * encoder->framesize;
reset_audio_buffers(encoder);
}
bool obs_encoder_initialize(obs_encoder_t encoder)
{
if (!encoder) return false;
if (encoder->active)
return true;
if (encoder->context.data)
encoder->info.destroy(encoder->context.data);
encoder->context.data = encoder->info.create(encoder->context.settings,
encoder);
if (!encoder->context.data)
return false;
encoder->paired_encoder = NULL;
encoder->start_ts = 0;
if (encoder->info.type == OBS_ENCODER_AUDIO)
intitialize_audio_encoder(encoder);
return true;
}
static inline size_t get_callback_idx(
struct obs_encoder *encoder,
void (*new_packet)(void *param, struct encoder_packet *packet),
void *param)
{
for (size_t i = 0; i < encoder->callbacks.num; i++) {
struct encoder_callback *cb = encoder->callbacks.array+i;
if (cb->new_packet == new_packet && cb->param == param)
return i;
}
return DARRAY_INVALID;
}
void obs_encoder_start(obs_encoder_t encoder,
void (*new_packet)(void *param, struct encoder_packet *packet),
void *param)
{
struct encoder_callback cb = {false, new_packet, param};
bool first = false;
if (!encoder || !new_packet || !encoder->context.data) return;
pthread_mutex_lock(&encoder->callbacks_mutex);
first = (encoder->callbacks.num == 0);
size_t idx = get_callback_idx(encoder, new_packet, param);
if (idx == DARRAY_INVALID)
da_push_back(encoder->callbacks, &cb);
pthread_mutex_unlock(&encoder->callbacks_mutex);
if (first) {
encoder->cur_pts = 0;
add_connection(encoder);
}
}
void obs_encoder_stop(obs_encoder_t encoder,
void (*new_packet)(void *param, struct encoder_packet *packet),
void *param)
{
bool last = false;
size_t idx;
if (!encoder) return;
pthread_mutex_lock(&encoder->callbacks_mutex);
idx = get_callback_idx(encoder, new_packet, param);
if (idx != DARRAY_INVALID) {
da_erase(encoder->callbacks, idx);
last = (encoder->callbacks.num == 0);
}
pthread_mutex_unlock(&encoder->callbacks_mutex);
if (last) {
remove_connection(encoder);
if (encoder->destroy_on_stop)
obs_encoder_actually_destroy(encoder);
}
}
const char *obs_encoder_get_codec(obs_encoder_t encoder)
{
return encoder ? encoder->info.codec : NULL;
}
video_t obs_encoder_video(obs_encoder_t encoder)
{
return (encoder && encoder->info.type == OBS_ENCODER_VIDEO) ?
encoder->media : NULL;
}
audio_t obs_encoder_audio(obs_encoder_t encoder)
{
return (encoder && encoder->info.type == OBS_ENCODER_AUDIO) ?
encoder->media : NULL;
}
static inline bool get_sei(struct obs_encoder *encoder,
uint8_t **sei, size_t *size)
{
if (encoder->info.sei_data)
return encoder->info.sei_data(encoder->context.data, sei, size);
return false;
}
static void send_first_video_packet(struct obs_encoder *encoder,
struct encoder_callback *cb, struct encoder_packet *packet)
{
struct encoder_packet first_packet;
DARRAY(uint8_t) data;
uint8_t *sei;
size_t size;
/* always wait for first keyframe */
if (!packet->keyframe)
return;
da_init(data);
if (!get_sei(encoder, &sei, &size)) {
cb->new_packet(cb->param, packet);
return;
}
da_push_back_array(data, sei, size);
da_push_back_array(data, packet->data, packet->size);
first_packet = *packet;
first_packet.data = data.array;
first_packet.size = data.num;
cb->new_packet(cb->param, &first_packet);
cb->sent_first_packet = true;
da_free(data);
}
static inline void send_packet(struct obs_encoder *encoder,
struct encoder_callback *cb, struct encoder_packet *packet)
{
/* include SEI in first video packet */
if (encoder->info.type == OBS_ENCODER_VIDEO && !cb->sent_first_packet)
send_first_video_packet(encoder, cb, packet);
else
cb->new_packet(cb->param, packet);
}
static void full_stop(struct obs_encoder *encoder)
{
if (encoder) {
pthread_mutex_lock(&encoder->callbacks_mutex);
da_free(encoder->callbacks);
remove_connection(encoder);
pthread_mutex_unlock(&encoder->callbacks_mutex);
}
}
static inline void do_encode(struct obs_encoder *encoder,
struct encoder_frame *frame)
{
struct encoder_packet pkt = {0};
bool received = false;
bool success;
pkt.timebase_num = encoder->timebase_num;
pkt.timebase_den = encoder->timebase_den;
success = encoder->info.encode(encoder->context.data, frame, &pkt,
&received);
if (!success) {
full_stop(encoder);
blog(LOG_ERROR, "Error encoding with encoder '%s'",
encoder->context.name);
return;
}
if (received) {
/* we use system time here to ensure sync with other encoders,
* you do not want to use relative timestamps here */
pkt.dts_usec = encoder->start_ts / 1000 + packet_dts_usec(&pkt);
pthread_mutex_lock(&encoder->callbacks_mutex);
for (size_t i = 0; i < encoder->callbacks.num; i++) {
struct encoder_callback *cb;
cb = encoder->callbacks.array+i;
send_packet(encoder, cb, &pkt);
}
pthread_mutex_unlock(&encoder->callbacks_mutex);
}
}
static void receive_video(void *param, struct video_data *frame)
{
struct obs_encoder *encoder = param;
struct encoder_frame enc_frame;
memset(&enc_frame, 0, sizeof(struct encoder_frame));
for (size_t i = 0; i < MAX_AV_PLANES; i++) {
enc_frame.data[i] = frame->data[i];
enc_frame.linesize[i] = frame->linesize[i];
}
if (!encoder->start_ts)
encoder->start_ts = frame->timestamp;
enc_frame.frames = 1;
enc_frame.pts = encoder->cur_pts;
do_encode(encoder, &enc_frame);
encoder->cur_pts += encoder->timebase_num;
}
static bool buffer_audio(struct obs_encoder *encoder, struct audio_data *data)
{
size_t samplerate = encoder->samplerate;
size_t size = data->frames * encoder->blocksize;
size_t offset_size = 0;
if (encoder->paired_encoder && !encoder->start_ts) {
uint64_t end_ts = data->timestamp;
uint64_t v_start_ts = encoder->paired_encoder->start_ts;
/* no video yet, so don't start audio */
if (!v_start_ts)
return false;
/* audio starting point still not synced with video starting
* point, so don't start audio */
end_ts += (uint64_t)data->frames * 1000000000ULL / samplerate;
if (end_ts <= v_start_ts)
return false;
/* ready to start audio, truncate if necessary */
if (data->timestamp < v_start_ts) {
uint64_t offset = v_start_ts - data->timestamp;
offset = (int)(offset * samplerate / 1000000000);
offset_size = (size_t)offset * encoder->blocksize;
}
encoder->start_ts = v_start_ts;
}
size -= offset_size;
/* push in to the circular buffer */
if (size)
for (size_t i = 0; i < encoder->planes; i++)
circlebuf_push_back(&encoder->audio_input_buffer[i],
data->data[i] + offset_size, size);
return true;
}
static void send_audio_data(struct obs_encoder *encoder)
{
struct encoder_frame enc_frame;
memset(&enc_frame, 0, sizeof(struct encoder_frame));
for (size_t i = 0; i < encoder->planes; i++) {
circlebuf_pop_front(&encoder->audio_input_buffer[i],
encoder->audio_output_buffer[i],
encoder->framesize_bytes);
enc_frame.data[i] = encoder->audio_output_buffer[i];
enc_frame.linesize[i] = (uint32_t)encoder->framesize_bytes;
}
enc_frame.frames = (uint32_t)encoder->framesize;
enc_frame.pts = encoder->cur_pts;
do_encode(encoder, &enc_frame);
encoder->cur_pts += encoder->framesize;
}
static void receive_audio(void *param, struct audio_data *data)
{
struct obs_encoder *encoder = param;
if (!buffer_audio(encoder, data))
return;
while (encoder->audio_input_buffer[0].size >= encoder->framesize_bytes)
send_audio_data(encoder);
}
void obs_encoder_add_output(struct obs_encoder *encoder,
struct obs_output *output)
{
if (!encoder) return;
pthread_mutex_lock(&encoder->outputs_mutex);
da_push_back(encoder->outputs, &output);
pthread_mutex_unlock(&encoder->outputs_mutex);
}
void obs_encoder_remove_output(struct obs_encoder *encoder,
struct obs_output *output)
{
if (!encoder) return;
pthread_mutex_lock(&encoder->outputs_mutex);
da_erase_item(encoder->outputs, &output);
pthread_mutex_unlock(&encoder->outputs_mutex);
}
void obs_duplicate_encoder_packet(struct encoder_packet *dst,
const struct encoder_packet *src)
{
*dst = *src;
dst->data = bmemdup(src->data, src->size);
}
void obs_free_encoder_packet(struct encoder_packet *packet)
{
bfree(packet->data);
memset(packet, 0, sizeof(struct encoder_packet));
}