jp9000 6c92cf5841 Implement output, improve video/audio subsystems
- Fill in the rest of the FFmpeg test output code for testing so it
   actually properly outputs data.

 - Improve the main video subsystem to be a bit more optimal and
   automatically output I420 or NV12 if needed.

 - Fix audio subsystem insertation and byte calculation.  Now it will
   seamlessly insert new audio data in to the audio stream based upon
   its timestamp value.  (Be extremely cautious when using floating
   point calculations for important things like this, and always round
   your values and check your values)

 - Use 32 byte alignment in case of future optimizations and export a
   function to get the current alignment.

 - Make os_sleepto_ns return true if slept, false if the time has
   already been passed before the call.

 - Fix sinewave output so that it actually properly calculates a middle
   C sinewave.

 - Change the use of row_bytes to linesize (also makes it a bit more
   consistent with FFmpeg's naming as well)
2014-02-09 05:51:06 -07:00

147 lines
3.0 KiB
C

/*
* Copyright (c) 2013 Hugh Bailey <obs.jim@gmail.com>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <stdlib.h>
#include <string.h>
#include "base.h"
#include "bmem.h"
/*
* NOTE: totally jacked the mem alignment trick from ffmpeg, credit to them:
* http://www.ffmpeg.org/
*/
#define ALIGNMENT 32
/* TODO: use memalign for non-windows systems */
#if defined(_WIN32)
#define ALIGNED_MALLOC 1
#else
#define ALIGNMENT_HACK 1
#endif
static void *a_malloc(size_t size)
{
#ifdef ALIGNED_MALLOC
return _aligned_malloc(size, ALIGNMENT);
#elif ALIGNMENT_HACK
void *ptr = NULL;
long diff;
ptr = malloc(size + ALIGNMENT);
diff = ((~(long)ptr) & (ALIGNMENT - 1)) + 1;
ptr = (char *)ptr + diff;
((char *)ptr)[-1] = (char)diff;
return ptr;
#else
return malloc(size);
#endif
}
static void *a_realloc(void *ptr, size_t size)
{
#ifdef ALIGNED_MALLOC
return _aligned_realloc(ptr, size, ALIGNMENT);
#elif ALIGNMENT_HACK
long diff;
if (!ptr)
return a_malloc(size);
diff = ((char *)ptr)[-1];
ptr = realloc((char*)ptr - diff, size + diff);
if (ptr)
ptr = (char *)ptr + diff;
return ptr;
#else
return realloc(ptr, size);
#endif
}
static void a_free(void *ptr)
{
#ifdef ALIGNED_MALLOC
_aligned_free(ptr);
#elif ALIGNMENT_HACK
if (ptr)
free((char *)ptr - ((char*)ptr)[-1]);
#else
free(ptr);
#endif
}
static struct base_allocator alloc = {a_malloc, a_realloc, a_free};
static uint64_t num_allocs = 0;
void base_set_allocator(struct base_allocator *defs)
{
memcpy(&alloc, defs, sizeof(struct base_allocator));
}
void *bmalloc(size_t size)
{
void *ptr = alloc.malloc(size);
if (!ptr && !size)
ptr = alloc.malloc(1);
if (!ptr)
bcrash("Out of memory while trying to allocate %lu bytes",
(unsigned long)size);
num_allocs++;
return ptr;
}
void *brealloc(void *ptr, size_t size)
{
if (!ptr)
num_allocs++;
ptr = alloc.realloc(ptr, size);
if (!ptr && !size)
ptr = alloc.realloc(ptr, 1);
if (!ptr)
bcrash("Out of memory while trying to allocate %lu bytes",
(unsigned long)size);
return ptr;
}
void bfree(void *ptr)
{
if (ptr)
num_allocs--;
alloc.free(ptr);
}
uint64_t bnum_allocs(void)
{
return num_allocs;
}
int base_get_alignment(void)
{
return ALIGNMENT;
}
void *bmemdup(const void *ptr, size_t size)
{
void *out = bmalloc(size);
if (size)
memcpy(out, ptr, size);
return out;
}