obs-studio/UI/obs-frontend-api/obs-frontend-api.h

159 lines
5.6 KiB
C

#pragma once
#include <obs.h>
#include <util/darray.h>
#ifdef __cplusplus
extern "C" {
#endif
struct config_data;
typedef struct config_data config_t;
struct obs_data;
typedef struct obs_data obs_data_t;
/* ------------------------------------------------------------------------- */
struct obs_frontend_source_list {
DARRAY(obs_source_t*) sources;
};
static inline void obs_frontend_source_list_free(
struct obs_frontend_source_list *source_list)
{
size_t num = source_list->sources.num;
for (size_t i = 0; i < num; i++)
obs_source_release(source_list->sources.array[i]);
da_free(source_list->sources);
}
/* ------------------------------------------------------------------------- */
/* NOTE: Functions that return char** string lists are a single allocation of
* memory with pointers to itself. Free with a single call to bfree on the
* base char** pointer. */
/* NOTE: User interface should not use typical Qt locale translation methods,
* as the OBS UI bypasses it to use a custom translation implementation. Use
* standard module translation methods, obs_module_text. For text in a Qt
* window, use obs_frontend_push_ui_translation when the text is about to be
* translated, and obs_frontend_pop_ui_translation when translation is
* complete. */
EXPORT void *obs_frontend_get_main_window(void);
EXPORT void *obs_frontend_get_main_window_handle(void);
EXPORT char **obs_frontend_get_scene_names(void);
EXPORT void obs_frontend_get_scenes(struct obs_frontend_source_list *sources);
EXPORT obs_source_t *obs_frontend_get_current_scene(void);
EXPORT void obs_frontend_set_current_scene(obs_source_t *scene);
EXPORT void obs_frontend_get_transitions(
struct obs_frontend_source_list *sources);
EXPORT obs_source_t *obs_frontend_get_current_transition(void);
EXPORT void obs_frontend_set_current_transition(obs_source_t *transition);
EXPORT char **obs_frontend_get_scene_collections(void);
EXPORT char *obs_frontend_get_current_scene_collection(void);
EXPORT void obs_frontend_set_current_scene_collection(const char *collection);
EXPORT char **obs_frontend_get_profiles(void);
EXPORT char *obs_frontend_get_current_profile(void);
EXPORT void obs_frontend_set_current_profile(const char *profile);
EXPORT void obs_frontend_streaming_start(void);
EXPORT void obs_frontend_streaming_stop(void);
EXPORT bool obs_frontend_streaming_active(void);
EXPORT void obs_frontend_recording_start(void);
EXPORT void obs_frontend_recording_stop(void);
EXPORT bool obs_frontend_recording_active(void);
EXPORT void obs_frontend_replay_buffer_start(void);
EXPORT void obs_frontend_replay_buffer_stop(void);
EXPORT bool obs_frontend_replay_buffer_active(void);
typedef void (*obs_frontend_cb)(void *private_data);
EXPORT void *obs_frontend_add_tools_menu_qaction(const char *name);
EXPORT void obs_frontend_add_tools_menu_item(const char *name,
obs_frontend_cb callback, void *private_data);
enum obs_frontend_event {
OBS_FRONTEND_EVENT_STREAMING_STARTING,
OBS_FRONTEND_EVENT_STREAMING_STARTED,
OBS_FRONTEND_EVENT_STREAMING_STOPPING,
OBS_FRONTEND_EVENT_STREAMING_STOPPED,
OBS_FRONTEND_EVENT_RECORDING_STARTING,
OBS_FRONTEND_EVENT_RECORDING_STARTED,
OBS_FRONTEND_EVENT_RECORDING_STOPPING,
OBS_FRONTEND_EVENT_RECORDING_STOPPED,
OBS_FRONTEND_EVENT_SCENE_CHANGED,
OBS_FRONTEND_EVENT_SCENE_LIST_CHANGED,
OBS_FRONTEND_EVENT_TRANSITION_CHANGED,
OBS_FRONTEND_EVENT_TRANSITION_STOPPED,
OBS_FRONTEND_EVENT_TRANSITION_LIST_CHANGED,
OBS_FRONTEND_EVENT_SCENE_COLLECTION_CHANGED,
OBS_FRONTEND_EVENT_SCENE_COLLECTION_LIST_CHANGED,
OBS_FRONTEND_EVENT_PROFILE_CHANGED,
OBS_FRONTEND_EVENT_PROFILE_LIST_CHANGED,
OBS_FRONTEND_EVENT_EXIT,
OBS_FRONTEND_EVENT_REPLAY_BUFFER_STARTING,
OBS_FRONTEND_EVENT_REPLAY_BUFFER_STARTED,
OBS_FRONTEND_EVENT_REPLAY_BUFFER_STOPPING,
OBS_FRONTEND_EVENT_REPLAY_BUFFER_STOPPED,
OBS_FRONTEND_EVENT_STUDIO_MODE_ENABLED,
OBS_FRONTEND_EVENT_STUDIO_MODE_DISABLED,
OBS_FRONTEND_EVENT_PREVIEW_SCENE_CHANGED
};
typedef void (*obs_frontend_event_cb)(enum obs_frontend_event event,
void *private_data);
EXPORT void obs_frontend_add_event_callback(obs_frontend_event_cb callback,
void *private_data);
EXPORT void obs_frontend_remove_event_callback(obs_frontend_event_cb callback,
void *private_data);
typedef void (*obs_frontend_save_cb)(obs_data_t *save_data, bool saving,
void *private_data);
EXPORT void obs_frontend_save(void);
EXPORT void obs_frontend_add_save_callback(obs_frontend_save_cb callback,
void *private_data);
EXPORT void obs_frontend_remove_save_callback(obs_frontend_save_cb callback,
void *private_data);
EXPORT obs_output_t *obs_frontend_get_streaming_output(void);
EXPORT obs_output_t *obs_frontend_get_recording_output(void);
EXPORT obs_output_t *obs_frontend_get_replay_buffer_output(void);
EXPORT config_t *obs_frontend_get_profile_config(void);
EXPORT config_t *obs_frontend_get_global_config(void);
typedef bool (*obs_frontend_translate_ui_cb)(const char *text,
const char **out);
EXPORT void obs_frontend_push_ui_translation(
obs_frontend_translate_ui_cb translate);
EXPORT void obs_frontend_pop_ui_translation(void);
EXPORT void obs_frontend_set_streaming_service(obs_service_t *service);
EXPORT obs_service_t* obs_frontend_get_streaming_service(void);
EXPORT void obs_frontend_save_streaming_service(void);
EXPORT bool obs_frontend_preview_program_mode_active(void);
EXPORT void obs_frontend_set_preview_program_mode(bool enable);
EXPORT obs_source_t *obs_frontend_get_current_preview_scene(void);
EXPORT void obs_frontend_set_current_preview_scene(obs_source_t *scene);
/* ------------------------------------------------------------------------- */
#ifdef __cplusplus
}
#endif