245 lines
6.8 KiB
C
245 lines
6.8 KiB
C
#include <obs-module.h>
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#include <util/circlebuf.h>
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#ifndef SEC_TO_NSEC
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#define SEC_TO_NSEC 1000000000ULL
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#endif
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#ifndef MSEC_TO_NSEC
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#define MSEC_TO_NSEC 1000000ULL
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#endif
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#define SETTING_DELAY_MS "delay_ms"
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#define TEXT_DELAY_MS obs_module_text("DelayMs")
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struct async_delay_data {
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obs_source_t *context;
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/* contains struct obs_source_frame* */
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struct circlebuf video_frames;
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/* stores the audio data */
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struct circlebuf audio_frames;
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struct obs_audio_data audio_output;
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uint64_t last_video_ts;
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uint64_t last_audio_ts;
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uint64_t interval;
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uint64_t samplerate;
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bool video_delay_reached;
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bool audio_delay_reached;
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bool reset_video;
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bool reset_audio;
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};
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static const char *async_delay_filter_name(void *unused)
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{
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UNUSED_PARAMETER(unused);
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return obs_module_text("AsyncDelayFilter");
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}
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static void free_video_data(struct async_delay_data *filter,
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obs_source_t *parent)
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{
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while (filter->video_frames.size) {
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struct obs_source_frame *frame;
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circlebuf_pop_front(&filter->video_frames, &frame,
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sizeof(struct obs_source_frame*));
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obs_source_release_frame(parent, frame);
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}
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}
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static inline void free_audio_packet(struct obs_audio_data *audio)
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{
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for (size_t i = 0; i < MAX_AV_PLANES; i++)
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bfree(audio->data[i]);
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memset(audio, 0, sizeof(*audio));
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}
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static void free_audio_data(struct async_delay_data *filter)
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{
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while (filter->audio_frames.size) {
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struct obs_audio_data audio;
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circlebuf_pop_front(&filter->audio_frames, &audio,
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sizeof(struct obs_audio_data));
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free_audio_packet(&audio);
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}
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}
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static void async_delay_filter_update(void *data, obs_data_t *settings)
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{
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struct async_delay_data *filter = data;
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uint64_t new_interval = (uint64_t)obs_data_get_int(settings,
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SETTING_DELAY_MS) * MSEC_TO_NSEC;
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if (new_interval < filter->interval)
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free_video_data(filter, obs_filter_get_parent(filter->context));
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filter->reset_audio = true;
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filter->reset_video = true;
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filter->interval = new_interval;
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filter->video_delay_reached = false;
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filter->audio_delay_reached = false;
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}
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static void *async_delay_filter_create(obs_data_t *settings,
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obs_source_t *context)
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{
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struct async_delay_data *filter = bzalloc(sizeof(*filter));
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struct obs_audio_info oai;
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filter->context = context;
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async_delay_filter_update(filter, settings);
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obs_get_audio_info(&oai);
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filter->samplerate = oai.samples_per_sec;
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return filter;
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}
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static void async_delay_filter_destroy(void *data)
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{
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struct async_delay_data *filter = data;
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free_audio_packet(&filter->audio_output);
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circlebuf_free(&filter->video_frames);
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circlebuf_free(&filter->audio_frames);
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bfree(data);
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}
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static obs_properties_t *async_delay_filter_properties(void *data)
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{
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obs_properties_t *props = obs_properties_create();
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obs_properties_add_int(props, SETTING_DELAY_MS, TEXT_DELAY_MS,
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0, 20000, 1);
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UNUSED_PARAMETER(data);
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return props;
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}
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static void async_delay_filter_remove(void *data, obs_source_t *parent)
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{
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struct async_delay_data *filter = data;
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free_video_data(filter, parent);
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free_audio_data(filter);
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}
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/* due to the fact that we need timing information to be consistent in order to
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* measure the current interval of data, if there is an unexpected hiccup or
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* jump with the timestamps, reset the cached delay data and start again to
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* ensure that the timing is consistent */
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static inline bool is_timestamp_jump(uint64_t ts, uint64_t prev_ts)
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{
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return ts < prev_ts || (ts - prev_ts) > SEC_TO_NSEC;
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}
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static struct obs_source_frame *async_delay_filter_video(void *data,
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struct obs_source_frame *frame)
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{
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struct async_delay_data *filter = data;
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obs_source_t *parent = obs_filter_get_parent(filter->context);
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struct obs_source_frame *output;
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uint64_t cur_interval;
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if (filter->reset_video ||
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is_timestamp_jump(frame->timestamp, filter->last_video_ts)) {
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free_video_data(filter, parent);
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filter->video_delay_reached = false;
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filter->reset_video = false;
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}
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filter->last_video_ts = frame->timestamp;
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circlebuf_push_back(&filter->video_frames, &frame,
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sizeof(struct obs_source_frame*));
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circlebuf_peek_front(&filter->video_frames, &output,
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sizeof(struct obs_source_frame*));
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cur_interval = frame->timestamp - output->timestamp;
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if (!filter->video_delay_reached && cur_interval < filter->interval)
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return NULL;
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circlebuf_pop_front(&filter->video_frames, NULL,
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sizeof(struct obs_source_frame*));
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if (!filter->video_delay_reached)
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filter->video_delay_reached = true;
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return output;
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}
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/* NOTE: Delaying audio shouldn't be necessary because the audio subsystem will
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* automatically sync audio to video frames */
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/* #define DELAY_AUDIO */
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#ifdef DELAY_AUDIO
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static struct obs_audio_data *async_delay_filter_audio(void *data,
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struct obs_audio_data *audio)
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{
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struct async_delay_data *filter = data;
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struct obs_audio_data cached = *audio;
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uint64_t cur_interval;
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uint64_t duration;
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uint64_t end_ts;
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if (filter->reset_audio ||
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is_timestamp_jump(audio->timestamp, filter->last_audio_ts)) {
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free_audio_data(filter);
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filter->audio_delay_reached = false;
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filter->reset_audio = false;
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}
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filter->last_audio_ts = audio->timestamp;
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duration = (uint64_t)audio->frames * SEC_TO_NSEC / filter->samplerate;
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end_ts = audio->timestamp + duration;
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for (size_t i = 0; i < MAX_AV_PLANES; i++) {
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if (!audio->data[i])
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break;
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cached.data[i] = bmemdup(audio->data[i],
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audio->frames * sizeof(float));
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}
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free_audio_packet(&filter->audio_output);
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circlebuf_push_back(&filter->audio_frames, &cached, sizeof(cached));
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circlebuf_peek_front(&filter->audio_frames, &cached, sizeof(cached));
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cur_interval = end_ts - cached.timestamp;
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if (!filter->audio_delay_reached && cur_interval < filter->interval)
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return NULL;
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circlebuf_pop_front(&filter->audio_frames, NULL, sizeof(cached));
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memcpy(&filter->audio_output, &cached, sizeof(cached));
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if (!filter->audio_delay_reached)
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filter->audio_delay_reached = true;
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return &filter->audio_output;
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}
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#endif
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struct obs_source_info async_delay_filter = {
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.id = "async_delay_filter",
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.type = OBS_SOURCE_TYPE_FILTER,
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.output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_ASYNC,
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.get_name = async_delay_filter_name,
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.create = async_delay_filter_create,
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.destroy = async_delay_filter_destroy,
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.update = async_delay_filter_update,
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.get_properties = async_delay_filter_properties,
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.filter_video = async_delay_filter_video,
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#ifdef DELAY_AUDIO
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.filter_audio = async_delay_filter_audio,
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#endif
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.filter_remove = async_delay_filter_remove
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};
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