obs-studio/plugins/win-capture/graphics-hook/graphics-hook.h

83 lines
2.2 KiB
C

#pragma once
/* conversion from data/function pointer */
#pragma warning(disable: 4152)
#include "../graphics-hook-info.h"
#ifdef __cplusplus
extern "C" {
#else
#ifndef inline
#define inline __inline
#endif
#endif
#define NUM_BUFFERS 3
extern void hlog(const char *format, ...);
extern void hlog_hr(const char *text, HRESULT hr);
extern inline const char *get_process_name(void);
extern inline HMODULE get_system_module(const char *module);
extern inline HMODULE load_system_library(const char *module);
extern uint64_t os_gettime_ns(void);
extern inline bool capture_active(void);
extern inline bool capture_ready(void);
extern inline bool capture_should_stop(void);
extern inline bool capture_should_init(void);
extern inline void shmem_copy_data(size_t idx, void *volatile data);
extern inline bool shmem_texture_data_lock(int idx);
extern inline void shmem_texture_data_unlock(int idx);
extern bool hook_ddraw(void);
extern bool hook_d3d8(void);
extern bool hook_d3d9(void);
extern bool hook_dxgi(void);
extern bool hook_gl(void);
extern void d3d10_capture(void *swap, void *backbuffer);
extern void d3d10_free(void);
extern void d3d11_capture(void *swap, void *backbuffer);
extern void d3d11_free(void);
extern uint8_t *get_d3d1x_vertex_shader(size_t *size);
extern uint8_t *get_d3d1x_pixel_shader(size_t *size);
extern bool rehook_gl(void);
extern bool capture_init_shtex(struct shtex_data **data, HWND window,
uint32_t base_cx, uint32_t base_cy, uint32_t cx, uint32_t cy,
uint32_t format, bool flip, uint32_t handle);
extern bool capture_init_shmem(struct shmem_data **data, HWND window,
uint32_t base_cx, uint32_t base_cy, uint32_t cx, uint32_t cy,
uint32_t pitch, uint32_t format, bool flip);
extern void capture_free(void);
extern struct hook_info *global_hook_info;
struct vertex {
struct {
float x, y, z, w;
} pos;
struct {
float u, v;
} tex;
};
static inline bool duplicate_handle(HANDLE *dst, HANDLE src)
{
return !!DuplicateHandle(GetCurrentProcess(), src, GetCurrentProcess(),
dst, 0, false, DUPLICATE_SAME_ACCESS);
}
static inline void *get_offset_addr(HMODULE module, uint32_t offset)
{
return (void*)((uintptr_t)module + (uintptr_t)offset);
}
#ifdef __cplusplus
}
#endif