796 lines
18 KiB
C++
796 lines
18 KiB
C++
#define _CRT_SECURE_NO_WARNINGS
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#include <d3d9.h>
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#include <d3d11.h>
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#include <dxgi.h>
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#include "graphics-hook.h"
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#include "../funchook.h"
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#include "d3d9-patches.hpp"
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typedef HRESULT (STDMETHODCALLTYPE *present_t)(IDirect3DDevice9*,
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CONST RECT*, CONST RECT*, HWND, CONST RGNDATA*);
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typedef HRESULT (STDMETHODCALLTYPE *present_ex_t)(IDirect3DDevice9*,
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CONST RECT*, CONST RECT*, HWND, CONST RGNDATA*, DWORD);
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typedef HRESULT (STDMETHODCALLTYPE *present_swap_t)(IDirect3DSwapChain9*,
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CONST RECT*, CONST RECT*, HWND, CONST RGNDATA*, DWORD);
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typedef HRESULT (STDMETHODCALLTYPE *reset_t)(IDirect3DDevice9*,
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D3DPRESENT_PARAMETERS*);
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typedef HRESULT (STDMETHODCALLTYPE *reset_ex_t)(IDirect3DDevice9*,
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D3DPRESENT_PARAMETERS*, D3DDISPLAYMODEEX*);
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typedef HRESULT (WINAPI *createfactory1_t)(REFIID, void **);
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static struct func_hook present;
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static struct func_hook present_ex;
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static struct func_hook present_swap;
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static struct func_hook reset;
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static struct func_hook reset_ex;
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struct d3d9_data {
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HMODULE d3d9;
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IDirect3DDevice9 *device; /* do not release */
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uint32_t cx;
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uint32_t cy;
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D3DFORMAT d3d9_format;
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DXGI_FORMAT dxgi_format;
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bool using_shtex : 1;
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bool using_scale : 1;
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union {
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/* shared texture */
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struct {
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IDirect3DSurface9 *d3d9_copytex;
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ID3D11Device *d3d11_device;
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ID3D11DeviceContext *d3d11_context;
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ID3D11Resource *d3d11_tex;
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struct shtex_data *shtex_info;
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HANDLE handle;
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int patch;
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};
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/* shared memory */
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struct {
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IDirect3DSurface9 *copy_surfaces[NUM_BUFFERS];
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IDirect3DSurface9 *render_targets[NUM_BUFFERS];
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IDirect3DQuery9 *queries[NUM_BUFFERS];
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struct shmem_data *shmem_info;
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volatile bool issued_queries[NUM_BUFFERS];
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bool texture_mapped[NUM_BUFFERS];
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uint32_t pitch;
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int cur_tex;
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int copy_wait;
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};
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};
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};
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static struct d3d9_data data = {};
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static void d3d9_free()
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{
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capture_free();
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if (data.using_shtex) {
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if (data.d3d11_tex)
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data.d3d11_tex->Release();
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if (data.d3d11_context)
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data.d3d11_context->Release();
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if (data.d3d11_device)
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data.d3d11_device->Release();
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if (data.d3d9_copytex)
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data.d3d9_copytex->Release();
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} else {
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for (size_t i = 0; i < NUM_BUFFERS; i++) {
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if (data.copy_surfaces[i]) {
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if (data.texture_mapped[i])
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data.copy_surfaces[i]->UnlockRect();
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data.copy_surfaces[i]->Release();
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}
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if (data.render_targets[i])
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data.render_targets[i]->Release();
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if (data.queries[i])
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data.queries[i]->Release();
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}
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}
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memset(&data, 0, sizeof(data));
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hlog("----------------- d3d9 capture freed -----------------");
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}
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static DXGI_FORMAT d3d9_to_dxgi_format(D3DFORMAT format)
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{
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switch (format) {
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case D3DFMT_A2B10G10R10: return DXGI_FORMAT_R10G10B10A2_UNORM;
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case D3DFMT_A8R8G8B8: return DXGI_FORMAT_B8G8R8A8_UNORM;
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case D3DFMT_X8R8G8B8: return DXGI_FORMAT_B8G8R8X8_UNORM;
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}
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return DXGI_FORMAT_UNKNOWN;
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}
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const static D3D_FEATURE_LEVEL feature_levels[] =
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{
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D3D_FEATURE_LEVEL_11_0,
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D3D_FEATURE_LEVEL_10_1,
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D3D_FEATURE_LEVEL_10_0,
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D3D_FEATURE_LEVEL_9_3,
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};
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static inline bool shex_init_d3d11()
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{
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PFN_D3D11_CREATE_DEVICE create_device;
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createfactory1_t create_factory;
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D3D_FEATURE_LEVEL level_used;
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IDXGIFactory *factory;
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IDXGIAdapter *adapter;
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HMODULE d3d11;
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HMODULE dxgi;
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HRESULT hr;
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d3d11 = load_system_library("d3d11.dll");
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if (!d3d11) {
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hlog("d3d9_init: Failed to load D3D11");
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return false;
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}
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dxgi = load_system_library("dxgi.dll");
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if (!dxgi) {
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hlog("d3d9_init: Failed to load DXGI");
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return false;
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}
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create_factory = (createfactory1_t)GetProcAddress(dxgi,
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"CreateDXGIFactory1");
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if (!create_factory) {
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hlog("d3d9_init: Failed to get CreateDXGIFactory1 address");
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return false;
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}
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create_device = (PFN_D3D11_CREATE_DEVICE)GetProcAddress(d3d11,
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"D3D11CreateDevice");
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if (!create_device) {
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hlog("d3d9_init: Failed to get D3D11CreateDevice address");
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return false;
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}
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hr = create_factory(__uuidof(IDXGIFactory1), (void**)&factory);
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if (FAILED(hr)) {
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hlog_hr("d3d9_init: Failed to create factory object", hr);
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return false;
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}
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hr = factory->EnumAdapters(0, &adapter);
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factory->Release();
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if (FAILED(hr)) {
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hlog_hr("d3d9_init: Failed to get adapter", hr);
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return false;
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}
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hr = create_device(adapter, D3D_DRIVER_TYPE_UNKNOWN, nullptr,
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0, feature_levels,
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sizeof(feature_levels) / sizeof(D3D_FEATURE_LEVEL),
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D3D11_SDK_VERSION, &data.d3d11_device, &level_used,
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&data.d3d11_context);
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adapter->Release();
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if (FAILED(hr)) {
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hlog_hr("d3d9_init: Failed to create D3D11 device", hr);
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return false;
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}
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return true;
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}
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static inline bool d3d9_shtex_init_shtex()
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{
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IDXGIResource *res;
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HRESULT hr;
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D3D11_TEXTURE2D_DESC desc = {};
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desc.Width = data.cx;
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desc.Height = data.cy;
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desc.Format = data.dxgi_format;
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desc.MipLevels = 1;
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desc.ArraySize = 1;
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desc.SampleDesc.Count = 1;
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desc.Usage = D3D11_USAGE_DEFAULT;
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desc.MiscFlags = D3D11_RESOURCE_MISC_SHARED;
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desc.BindFlags = D3D11_BIND_RENDER_TARGET |
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D3D11_BIND_SHADER_RESOURCE;
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hr = data.d3d11_device->CreateTexture2D(&desc, nullptr,
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(ID3D11Texture2D**)&data.d3d11_tex);
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if (FAILED(hr)) {
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hlog_hr("d3d9_shtex_init_shtex: Failed to create D3D11 texture",
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hr);
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return false;
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}
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hr = data.d3d11_tex->QueryInterface(__uuidof(IDXGIResource),
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(void**)&res);
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if (FAILED(hr)) {
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hlog_hr("d3d9_shtex_init_shtex: Failed to query IDXGIResource",
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hr);
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return false;
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}
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hr = res->GetSharedHandle(&data.handle);
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res->Release();
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if (FAILED(hr)) {
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hlog_hr("d3d9_shtex_init_shtex: Failed to get shared handle",
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hr);
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return false;
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}
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return true;
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}
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static inline bool d3d9_shtex_init_copytex()
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{
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uint8_t *patch_addr = get_d3d9_patch_addr(data.d3d9, data.patch);
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uint8_t saved_data[MAX_PATCH_SIZE];
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size_t patch_size = 0;
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IDirect3DTexture9 *tex;
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DWORD protect_val;
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HRESULT hr;
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if (patch_addr) {
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patch_size = patch[data.patch].size;
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VirtualProtect(patch_addr, patch_size, PAGE_EXECUTE_READWRITE,
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&protect_val);
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memcpy(saved_data, patch_addr, patch_size);
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memcpy(patch_addr, patch[data.patch].data, patch_size);
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}
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hr = data.device->CreateTexture(data.cx, data.cy, 1,
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D3DUSAGE_RENDERTARGET, data.d3d9_format,
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D3DPOOL_DEFAULT, &tex, &data.handle);
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if (patch_addr && patch_size) {
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memcpy(patch_addr, saved_data, patch_size);
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VirtualProtect(patch_addr, patch_size, protect_val,
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&protect_val);
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}
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if (FAILED(hr)) {
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hlog_hr("d3d9_shtex_init_copytex: Failed to create shared texture",
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hr);
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return false;
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}
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hr = tex->GetSurfaceLevel(0, &data.d3d9_copytex);
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tex->Release();
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if (FAILED(hr)) {
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hlog_hr("d3d9_shtex_init_copytex: Failed to get surface level", hr);
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return false;
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}
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return true;
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}
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static bool d3d9_shtex_init(uint32_t cx, uint32_t cy, HWND window)
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{
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data.using_shtex = true;
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if (!shex_init_d3d11()) {
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return false;
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}
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if (!d3d9_shtex_init_shtex()) {
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return false;
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}
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if (!d3d9_shtex_init_copytex()) {
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return false;
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}
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if (!capture_init_shtex(&data.shtex_info, window, cx, cy,
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data.cx, data.cy, data.dxgi_format, false,
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(uint32_t)data.handle)) {
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return false;
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}
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hlog("d3d9 shared texture capture successful");
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return true;
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}
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static bool d3d9_shmem_init_buffers(size_t buffer)
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{
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HRESULT hr;
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hr = data.device->CreateOffscreenPlainSurface(data.cx, data.cy,
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data.d3d9_format, D3DPOOL_SYSTEMMEM,
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&data.copy_surfaces[buffer], nullptr);
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if (FAILED(hr)) {
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hlog_hr("d3d9_shmem_init_buffers: Failed to create surface",
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hr);
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return false;
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}
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if (buffer == 0) {
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D3DLOCKED_RECT rect;
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hr = data.copy_surfaces[buffer]->LockRect(&rect, nullptr,
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D3DLOCK_READONLY);
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if (FAILED(hr)) {
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hlog_hr("d3d9_shmem_init_buffers: Failed to lock "
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"buffer", hr);
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return false;
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}
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data.pitch = rect.Pitch;
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data.copy_surfaces[buffer]->UnlockRect();
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}
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hr = data.device->CreateRenderTarget(data.cx, data.cy,
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data.d3d9_format, D3DMULTISAMPLE_NONE, 0, false,
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&data.render_targets[buffer], nullptr);
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if (FAILED(hr)) {
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hlog_hr("d3d9_shmem_init_buffers: Failed to create render "
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"target", hr);
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return false;
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}
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hr = data.device->CreateQuery(D3DQUERYTYPE_EVENT,
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&data.queries[buffer]);
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if (FAILED(hr)) {
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hlog_hr("d3d9_shmem_init_buffers: Failed to create query", hr);
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return false;
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}
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return true;
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}
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static bool d3d9_shmem_init(uint32_t cx, uint32_t cy, HWND window)
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{
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data.using_shtex = false;
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for (size_t i = 0; i < NUM_BUFFERS; i++) {
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if (!d3d9_shmem_init_buffers(i)) {
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return false;
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}
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}
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if (!capture_init_shmem(&data.shmem_info, window, cx, cy,
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data.cx, data.cy, data.pitch, data.dxgi_format,
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false)) {
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return false;
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}
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hlog("d3d9 memory capture successful");
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return true;
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}
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static bool d3d9_get_swap_desc(D3DPRESENT_PARAMETERS &pp)
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{
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IDirect3DSwapChain9 *swap = nullptr;
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HRESULT hr;
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hr = data.device->GetSwapChain(0, &swap);
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if (FAILED(hr)) {
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hlog_hr("d3d9_get_swap_desc: Failed to get swap chain", hr);
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return false;
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}
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hr = swap->GetPresentParameters(&pp);
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swap->Release();
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if (FAILED(hr)) {
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hlog_hr("d3d9_get_swap_desc: Failed to get "
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"presentation parameters", hr);
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return false;
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}
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return true;
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}
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static bool d3d9_init_format_backbuffer(uint32_t &cx, uint32_t &cy,
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HWND &window)
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{
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IDirect3DSurface9 *back_buffer = nullptr;
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D3DPRESENT_PARAMETERS pp;
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D3DSURFACE_DESC desc;
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HRESULT hr;
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if (!d3d9_get_swap_desc(pp)) {
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return false;
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}
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hr = data.device->GetRenderTarget(0, &back_buffer);
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if (FAILED(hr)) {
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return false;
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}
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hr = back_buffer->GetDesc(&desc);
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back_buffer->Release();
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if (FAILED(hr)) {
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hlog_hr("d3d9_init_format_backbuffer: Failed to get "
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"backbuffer descriptor", hr);
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return false;
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}
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data.d3d9_format = desc.Format;
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data.dxgi_format = d3d9_to_dxgi_format(desc.Format);
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data.using_scale = global_hook_info->use_scale;
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window = pp.hDeviceWindow;
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cx = desc.Width;
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cy = desc.Height;
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if (data.using_scale) {
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data.cx = global_hook_info->cx;
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data.cy = global_hook_info->cy;
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} else {
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data.cx = desc.Width;
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data.cy = desc.Height;
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}
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return true;
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}
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static bool d3d9_init_format_swapchain(uint32_t cx, uint32_t cy, HWND window)
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{
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D3DPRESENT_PARAMETERS pp;
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if (!d3d9_get_swap_desc(pp)) {
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return false;
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}
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data.dxgi_format = d3d9_to_dxgi_format(pp.BackBufferFormat);
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data.d3d9_format = pp.BackBufferFormat;
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data.using_scale = global_hook_info->use_scale;
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window = pp.hDeviceWindow;
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cx = pp.BackBufferWidth;
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cy = pp.BackBufferHeight;
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if (data.using_scale) {
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data.cx = global_hook_info->cx;
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data.cy = global_hook_info->cy;
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} else {
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data.cx = pp.BackBufferWidth;
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data.cy = pp.BackBufferHeight;
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}
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return true;
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}
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static void d3d9_init(IDirect3DDevice9 *device)
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{
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IDirect3DDevice9Ex *d3d9ex = nullptr;
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bool success;
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uint32_t cx;
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uint32_t cy;
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HWND window;
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HRESULT hr;
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data.d3d9 = get_system_module("d3d9.dll");
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data.device = device;
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hr = device->QueryInterface(__uuidof(IDirect3DDevice9Ex),
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(void**)&d3d9ex);
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if (SUCCEEDED(hr)) {
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d3d9ex->Release();
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data.patch = -1;
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} else {
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data.patch = get_d3d9_patch(data.d3d9);
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}
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if (!d3d9_init_format_backbuffer(cx, cy, window)) {
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if (!d3d9_init_format_swapchain(cx, cy, window)) {
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return;
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}
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}
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if (global_hook_info->force_shmem || (!d3d9ex && data.patch == -1)) {
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success = d3d9_shmem_init(cx, cy, window);
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} else {
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success = d3d9_shtex_init(cx, cy, window);
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}
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if (!success)
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d3d9_free();
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}
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static inline HRESULT get_backbuffer(IDirect3DDevice9 *device,
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IDirect3DSurface9 **surface)
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{
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static bool use_backbuffer = false;
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static bool checked_exceptions = false;
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if (!checked_exceptions) {
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if (_strcmpi(get_process_name(), "hotd_ng.exe") == 0)
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use_backbuffer = true;
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checked_exceptions = true;
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}
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if (use_backbuffer) {
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return device->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO,
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surface);
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} else {
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return device->GetRenderTarget(0, surface);
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}
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}
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static inline void d3d9_shtex_capture(IDirect3DSurface9 *backbuffer)
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{
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D3DTEXTUREFILTERTYPE filter;
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HRESULT hr;
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filter = data.using_scale ? D3DTEXF_LINEAR : D3DTEXF_NONE;
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hr = data.device->StretchRect(backbuffer, nullptr, data.d3d9_copytex,
|
|
nullptr, filter);
|
|
if (FAILED(hr))
|
|
hlog_hr("d3d9_shtex_capture: StretchRect failed", hr);
|
|
}
|
|
|
|
static inline void d3d9_shmem_capture_queue_copy()
|
|
{
|
|
for (int i = 0; i < NUM_BUFFERS; i++) {
|
|
IDirect3DSurface9 *target = data.copy_surfaces[i];
|
|
D3DLOCKED_RECT rect;
|
|
HRESULT hr;
|
|
|
|
if (!data.issued_queries[i]) {
|
|
continue;
|
|
}
|
|
if (data.queries[i]->GetData(0, 0, 0) != S_OK) {
|
|
continue;
|
|
}
|
|
|
|
data.issued_queries[i] = false;
|
|
|
|
hr = target->LockRect(&rect, nullptr, D3DLOCK_READONLY);
|
|
if (SUCCEEDED(hr)) {
|
|
data.texture_mapped[i] = true;
|
|
shmem_copy_data(i, rect.pBits);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static inline void d3d9_shmem_capture(IDirect3DSurface9 *backbuffer)
|
|
{
|
|
D3DTEXTUREFILTERTYPE filter;
|
|
IDirect3DSurface9 *copy;
|
|
int next_tex;
|
|
HRESULT hr;
|
|
|
|
d3d9_shmem_capture_queue_copy();
|
|
|
|
next_tex = (data.cur_tex == NUM_BUFFERS - 1) ? 0 : data.cur_tex + 1;
|
|
filter = data.using_scale ? D3DTEXF_LINEAR : D3DTEXF_NONE;
|
|
copy = data.render_targets[data.cur_tex];
|
|
|
|
hr = data.device->StretchRect(backbuffer, nullptr, copy, nullptr,
|
|
filter);
|
|
|
|
if (FAILED(hr)) {
|
|
hlog_hr("d3d9_shmem_capture: StretchRect failed", hr);
|
|
return;
|
|
}
|
|
|
|
if (data.copy_wait < NUM_BUFFERS - 1) {
|
|
data.copy_wait++;
|
|
} else {
|
|
IDirect3DSurface9 *src = data.render_targets[next_tex];
|
|
IDirect3DSurface9 *dst = data.copy_surfaces[next_tex];
|
|
|
|
if (shmem_texture_data_lock(next_tex)) {
|
|
dst->UnlockRect();
|
|
data.texture_mapped[next_tex] = false;
|
|
shmem_texture_data_unlock(next_tex);
|
|
}
|
|
|
|
hr = data.device->GetRenderTargetData(src, dst);
|
|
if (FAILED(hr)) {
|
|
hlog_hr("d3d9_shmem_capture: GetRenderTargetData "
|
|
"failed", hr);
|
|
}
|
|
|
|
data.queries[next_tex]->Issue(D3DISSUE_END);
|
|
data.issued_queries[next_tex] = true;
|
|
}
|
|
|
|
data.cur_tex = next_tex;
|
|
}
|
|
|
|
static void d3d9_capture(IDirect3DDevice9 *device,
|
|
IDirect3DSurface9 *backbuffer)
|
|
{
|
|
if (capture_should_stop()) {
|
|
d3d9_free();
|
|
}
|
|
if (capture_should_init()) {
|
|
d3d9_init(device);
|
|
}
|
|
if (capture_ready()) {
|
|
if (data.using_shtex)
|
|
d3d9_shtex_capture(backbuffer);
|
|
else
|
|
d3d9_shmem_capture(backbuffer);
|
|
}
|
|
}
|
|
|
|
/* this is used just in case Present calls PresentEx or vise versa. */
|
|
static int present_recurse = 0;
|
|
|
|
static inline void present_begin(IDirect3DDevice9 *device,
|
|
IDirect3DSurface9 *&backbuffer)
|
|
{
|
|
HRESULT hr;
|
|
|
|
if (!present_recurse) {
|
|
hr = get_backbuffer(device, &backbuffer);
|
|
if (FAILED(hr)) {
|
|
hlog_hr("d3d9_shmem_capture: Failed to get "
|
|
"backbuffer", hr);
|
|
}
|
|
|
|
if (!global_hook_info->capture_overlay) {
|
|
d3d9_capture(device, backbuffer);
|
|
}
|
|
}
|
|
|
|
present_recurse++;
|
|
}
|
|
|
|
static inline void present_end(IDirect3DDevice9 *device,
|
|
IDirect3DSurface9 *backbuffer)
|
|
{
|
|
present_recurse--;
|
|
|
|
if (!present_recurse) {
|
|
if (global_hook_info->capture_overlay) {
|
|
if (!present_recurse)
|
|
d3d9_capture(device, backbuffer);
|
|
}
|
|
|
|
if (backbuffer)
|
|
backbuffer->Release();
|
|
}
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE hook_present(IDirect3DDevice9 *device,
|
|
CONST RECT *src_rect, CONST RECT *dst_rect,
|
|
HWND override_window, CONST RGNDATA *dirty_region)
|
|
{
|
|
IDirect3DSurface9 *backbuffer = nullptr;
|
|
HRESULT hr;
|
|
|
|
present_begin(device, backbuffer);
|
|
|
|
unhook(&present);
|
|
present_t call = (present_t)present.call_addr;
|
|
hr = call(device, src_rect, dst_rect, override_window, dirty_region);
|
|
rehook(&present);
|
|
|
|
present_end(device, backbuffer);
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE hook_present_ex(IDirect3DDevice9 *device,
|
|
CONST RECT *src_rect, CONST RECT *dst_rect,
|
|
HWND override_window, CONST RGNDATA *dirty_region, DWORD flags)
|
|
{
|
|
IDirect3DSurface9 *backbuffer = nullptr;
|
|
HRESULT hr;
|
|
|
|
present_begin(device, backbuffer);
|
|
|
|
unhook(&present_ex);
|
|
present_ex_t call = (present_ex_t)present_ex.call_addr;
|
|
hr = call(device, src_rect, dst_rect, override_window, dirty_region,
|
|
flags);
|
|
rehook(&present_ex);
|
|
|
|
present_end(device, backbuffer);
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE hook_present_swap(IDirect3DSwapChain9 *swap,
|
|
CONST RECT *src_rect, CONST RECT *dst_rect,
|
|
HWND override_window, CONST RGNDATA *dirty_region, DWORD flags)
|
|
{
|
|
IDirect3DSurface9 *backbuffer = nullptr;
|
|
IDirect3DDevice9 *device = nullptr;
|
|
HRESULT hr;
|
|
|
|
if (!present_recurse) {
|
|
hr = swap->GetDevice(&device);
|
|
if (SUCCEEDED(hr)) {
|
|
device->Release();
|
|
}
|
|
}
|
|
|
|
if (device)
|
|
present_begin(device, backbuffer);
|
|
|
|
unhook(&present_swap);
|
|
present_swap_t call = (present_swap_t)present_swap.call_addr;
|
|
hr = call(swap, src_rect, dst_rect, override_window, dirty_region,
|
|
flags);
|
|
rehook(&present_swap);
|
|
|
|
if (device)
|
|
present_end(device, backbuffer);
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE hook_reset(IDirect3DDevice9 *device,
|
|
D3DPRESENT_PARAMETERS *params)
|
|
{
|
|
HRESULT hr;
|
|
|
|
if (capture_active())
|
|
d3d9_free();
|
|
|
|
unhook(&reset);
|
|
reset_t call = (reset_t)reset.call_addr;
|
|
hr = call(device, params);
|
|
rehook(&reset);
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT STDMETHODCALLTYPE hook_reset_ex(IDirect3DDevice9 *device,
|
|
D3DPRESENT_PARAMETERS *params, D3DDISPLAYMODEEX *dmex)
|
|
{
|
|
HRESULT hr;
|
|
|
|
if (capture_active())
|
|
d3d9_free();
|
|
|
|
unhook(&reset_ex);
|
|
reset_ex_t call = (reset_ex_t)reset_ex.call_addr;
|
|
hr = call(device, params, dmex);
|
|
rehook(&reset_ex);
|
|
|
|
return hr;
|
|
}
|
|
|
|
bool hook_d3d9(void)
|
|
{
|
|
HMODULE d3d9_module = get_system_module("d3d9.dll");
|
|
void *present_addr;
|
|
void *present_ex_addr;
|
|
void *present_swap_addr;
|
|
void *reset_addr;
|
|
void *reset_ex_addr;
|
|
|
|
if (!d3d9_module) {
|
|
return false;
|
|
}
|
|
|
|
present_addr = get_offset_addr(d3d9_module,
|
|
global_hook_info->offsets.d3d9.present);
|
|
present_ex_addr = get_offset_addr(d3d9_module,
|
|
global_hook_info->offsets.d3d9.present_ex);
|
|
present_swap_addr = get_offset_addr(d3d9_module,
|
|
global_hook_info->offsets.d3d9.present_swap);
|
|
reset_addr = get_offset_addr(d3d9_module,
|
|
global_hook_info->offsets.d3d9.reset);
|
|
reset_ex_addr = get_offset_addr(d3d9_module,
|
|
global_hook_info->offsets.d3d9.reset_ex);
|
|
|
|
hook_init(&present, present_addr, hook_present,
|
|
"IDirect3DDevice9::Present");
|
|
hook_init(&present_ex, present_ex_addr, hook_present_ex,
|
|
"IDirect3DDevice9Ex::PresentEx");
|
|
hook_init(&present_swap, present_swap_addr, hook_present_swap,
|
|
"IDirect3DSwapChain9::Present");
|
|
hook_init(&reset, reset_addr, hook_reset,
|
|
"IDirect3DDevice9::Reset");
|
|
hook_init(&reset_ex, reset_ex_addr, hook_reset_ex,
|
|
"IDirect3DDevice9Ex::ResetEx");
|
|
|
|
rehook(&reset_ex);
|
|
rehook(&reset);
|
|
rehook(&present_swap);
|
|
rehook(&present_ex);
|
|
rehook(&present);
|
|
|
|
hlog("Hooked D3D9");
|
|
return true;
|
|
}
|