jp9000 8f43934be6 UI: Lock graphics context when adding new sources
Prevents a potential cross-lock deadlock.  The UI thread would lock the
scene's mutex in obs_scene_atomic_update, then the item would lock the
graphics context to create a texture.  Meanwhile in the video thread, it
could lock the graphics context in the render loop, then lock the
scene's mutex when rendering.  When doing anything graphics-related, the
graphics context is always supposed to be locked before the scene's
mutex is supposed to be locked (it's designed that way), and the
obs_scene_atomic_update would just bypass that.
2017-09-17 02:47:54 -07:00
2017-08-18 21:41:31 -05:00
2017-08-01 02:27:34 -07:00
2017-08-18 21:41:31 -05:00
2015-07-11 09:10:27 -07:00
2017-04-07 22:33:48 -07:00

OBS Studio <https://obsproject.com>
===================================

What is OBS Studio?
-------------------

  OBS Studio is software designed for capturing, compositing, encoding,
  recording, and streaming video content, efficiently.

  It's distributed under the GNU General Public License v2 - see the
  accompanying COPYING file for more details.

Quick Links
-----------

 - Website: https://obsproject.com

 - Help/Guides: https://github.com/jp9000/obs-studio/wiki

 - Forums: https://obsproject.com/forum/

 - Build Instructions: https://github.com/jp9000/obs-studio/wiki/Install-Instructions

 - Bug Tracker: https://obsproject.com/mantis/

   (Note: The bug tracker is linked to forum accounts.  To use the bug
   tracker, log in to a forum account)

Contributing
------------

 - If you wish to contribute code to the project, please make sure read
   the coding and commit guidelines:
   https://github.com/jp9000/obs-studio/blob/master/CONTRIBUTING.rst

 - If you wish to contribute translations, do not submit pull requests.
   Instead, please use Crowdin.  For more information read this thread:
   https://obsproject.com/forum/threads/how-to-contribute-translations-for-obs.16327/

 - Other ways to contribute are by helping people out with support on
   our forums or in our community chat.  Please limit support to topics
   you fully understand -- bad advice is worse than no advice.  When it
   comes to something that you don't fully know or understand, please
   defer to the official help or official channels. 
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