451 lines
12 KiB
C++
451 lines
12 KiB
C++
/*********************************************************************************
|
|
|
|
INTEL CORPORATION PROPRIETARY INFORMATION
|
|
This software is supplied under the terms of a license agreement or nondisclosure
|
|
agreement with Intel Corporation and may not be copied or disclosed except in
|
|
accordance with the terms of that agreement
|
|
Copyright(c) 2011-2015 Intel Corporation. All Rights Reserved.
|
|
|
|
**********************************************************************************/
|
|
|
|
// #include "mfx_samples_config.h"
|
|
|
|
#if defined(WIN32) || defined(WIN64)
|
|
|
|
//prefast singnature used in combaseapi.h
|
|
#ifndef _PREFAST_
|
|
#pragma warning(disable:4068)
|
|
#endif
|
|
|
|
#include "device_directx9.h"
|
|
// #include "igfx_s3dcontrol.h"
|
|
|
|
#include "atlbase.h"
|
|
|
|
// Macros
|
|
#define MSDK_ZERO_MEMORY(VAR) {memset(&VAR, 0, sizeof(VAR));}
|
|
#define MSDK_MEMCPY_VAR(dstVarName, src, count) memcpy_s(&(dstVarName), sizeof(dstVarName), (src), (count))
|
|
|
|
CD3D9Device::CD3D9Device()
|
|
{
|
|
m_pD3D9 = NULL;
|
|
m_pD3DD9 = NULL;
|
|
m_pDeviceManager9 = NULL;
|
|
MSDK_ZERO_MEMORY(m_D3DPP);
|
|
m_resetToken = 0;
|
|
|
|
m_nViews = 0;
|
|
m_pS3DControl = NULL;
|
|
|
|
MSDK_ZERO_MEMORY(m_backBufferDesc);
|
|
m_pDXVAVPS = NULL;
|
|
m_pDXVAVP_Left = NULL;
|
|
m_pDXVAVP_Right = NULL;
|
|
|
|
MSDK_ZERO_MEMORY(m_targetRect);
|
|
|
|
MSDK_ZERO_MEMORY(m_VideoDesc);
|
|
MSDK_ZERO_MEMORY(m_BltParams);
|
|
MSDK_ZERO_MEMORY(m_Sample);
|
|
|
|
// Initialize DXVA structures
|
|
|
|
DXVA2_AYUVSample16 color = {
|
|
0x8000, // Cr
|
|
0x8000, // Cb
|
|
0x1000, // Y
|
|
0xffff // Alpha
|
|
};
|
|
|
|
DXVA2_ExtendedFormat format = { // DestFormat
|
|
DXVA2_SampleProgressiveFrame, // SampleFormat
|
|
DXVA2_VideoChromaSubsampling_MPEG2, // VideoChromaSubsampling
|
|
DXVA_NominalRange_0_255, // NominalRange
|
|
DXVA2_VideoTransferMatrix_BT709, // VideoTransferMatrix
|
|
DXVA2_VideoLighting_bright, // VideoLighting
|
|
DXVA2_VideoPrimaries_BT709, // VideoPrimaries
|
|
DXVA2_VideoTransFunc_709 // VideoTransferFunction
|
|
};
|
|
|
|
// init m_VideoDesc structure
|
|
MSDK_MEMCPY_VAR(m_VideoDesc.SampleFormat, &format, sizeof(DXVA2_ExtendedFormat));
|
|
m_VideoDesc.SampleWidth = 0;
|
|
m_VideoDesc.SampleHeight = 0;
|
|
m_VideoDesc.InputSampleFreq.Numerator = 60;
|
|
m_VideoDesc.InputSampleFreq.Denominator = 1;
|
|
m_VideoDesc.OutputFrameFreq.Numerator = 60;
|
|
m_VideoDesc.OutputFrameFreq.Denominator = 1;
|
|
|
|
// init m_BltParams structure
|
|
MSDK_MEMCPY_VAR(m_BltParams.DestFormat, &format, sizeof(DXVA2_ExtendedFormat));
|
|
MSDK_MEMCPY_VAR(m_BltParams.BackgroundColor, &color, sizeof(DXVA2_AYUVSample16));
|
|
|
|
// init m_Sample structure
|
|
m_Sample.Start = 0;
|
|
m_Sample.End = 1;
|
|
m_Sample.SampleFormat = format;
|
|
m_Sample.PlanarAlpha.Fraction = 0;
|
|
m_Sample.PlanarAlpha.Value = 1;
|
|
|
|
m_bIsA2rgb10 = FALSE;
|
|
}
|
|
|
|
bool CD3D9Device::CheckOverlaySupport()
|
|
{
|
|
D3DCAPS9 d3d9caps;
|
|
D3DOVERLAYCAPS d3doverlaycaps = {0};
|
|
IDirect3D9ExOverlayExtension *d3d9overlay = NULL;
|
|
bool overlaySupported = false;
|
|
|
|
memset(&d3d9caps, 0, sizeof(d3d9caps));
|
|
HRESULT hr = m_pD3D9->GetDeviceCaps(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, &d3d9caps);
|
|
if (FAILED(hr) || !(d3d9caps.Caps & D3DCAPS_OVERLAY))
|
|
{
|
|
overlaySupported = false;
|
|
}
|
|
else
|
|
{
|
|
hr = m_pD3D9->QueryInterface(IID_PPV_ARGS(&d3d9overlay));
|
|
if (FAILED(hr) || (d3d9overlay == NULL))
|
|
{
|
|
overlaySupported = false;
|
|
}
|
|
else
|
|
{
|
|
hr = d3d9overlay->CheckDeviceOverlayType(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
|
|
m_D3DPP.BackBufferWidth,
|
|
m_D3DPP.BackBufferHeight,
|
|
m_D3DPP.BackBufferFormat, NULL,
|
|
D3DDISPLAYROTATION_IDENTITY, &d3doverlaycaps);
|
|
MSDK_SAFE_RELEASE(d3d9overlay);
|
|
|
|
if (FAILED(hr))
|
|
{
|
|
overlaySupported = false;
|
|
}
|
|
else
|
|
{
|
|
overlaySupported = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return overlaySupported;
|
|
}
|
|
|
|
mfxStatus CD3D9Device::FillD3DPP(mfxHDL hWindow, mfxU16 nViews, D3DPRESENT_PARAMETERS &D3DPP)
|
|
{
|
|
mfxStatus sts = MFX_ERR_NONE;
|
|
|
|
D3DPP.Windowed = true;
|
|
D3DPP.hDeviceWindow = (HWND)hWindow;
|
|
|
|
D3DPP.Flags = D3DPRESENTFLAG_VIDEO;
|
|
D3DPP.FullScreen_RefreshRateInHz = D3DPRESENT_RATE_DEFAULT;
|
|
D3DPP.PresentationInterval = D3DPRESENT_INTERVAL_ONE; // note that this setting leads to an implicit timeBeginPeriod call
|
|
D3DPP.BackBufferCount = 1;
|
|
D3DPP.BackBufferFormat = (m_bIsA2rgb10) ? D3DFMT_A2R10G10B10 : D3DFMT_X8R8G8B8;
|
|
|
|
if (hWindow)
|
|
{
|
|
RECT r;
|
|
GetClientRect((HWND)hWindow, &r);
|
|
int x = GetSystemMetrics(SM_CXSCREEN);
|
|
int y = GetSystemMetrics(SM_CYSCREEN);
|
|
D3DPP.BackBufferWidth = min(r.right - r.left, x);
|
|
D3DPP.BackBufferHeight = min(r.bottom - r.top, y);
|
|
}
|
|
else
|
|
{
|
|
D3DPP.BackBufferWidth = GetSystemMetrics(SM_CYSCREEN);
|
|
D3DPP.BackBufferHeight = GetSystemMetrics(SM_CYSCREEN);
|
|
}
|
|
//
|
|
// Mark the back buffer lockable if software DXVA2 could be used.
|
|
// This is because software DXVA2 device requires a lockable render target
|
|
// for the optimal performance.
|
|
//
|
|
{
|
|
D3DPP.Flags |= D3DPRESENTFLAG_LOCKABLE_BACKBUFFER;
|
|
}
|
|
|
|
bool isOverlaySupported = CheckOverlaySupport();
|
|
if (2 == nViews && !isOverlaySupported)
|
|
return MFX_ERR_UNSUPPORTED;
|
|
|
|
bool needOverlay = (2 == nViews) ? true : false;
|
|
|
|
D3DPP.SwapEffect = needOverlay ? D3DSWAPEFFECT_OVERLAY : D3DSWAPEFFECT_DISCARD;
|
|
|
|
return sts;
|
|
}
|
|
|
|
mfxStatus CD3D9Device::Init(
|
|
mfxHDL hWindow,
|
|
mfxU16 nViews,
|
|
mfxU32 nAdapterNum)
|
|
{
|
|
mfxStatus sts = MFX_ERR_NONE;
|
|
|
|
if (2 < nViews)
|
|
return MFX_ERR_UNSUPPORTED;
|
|
|
|
m_nViews = nViews;
|
|
|
|
HRESULT hr = Direct3DCreate9Ex(D3D_SDK_VERSION, &m_pD3D9);
|
|
if (!m_pD3D9 || FAILED(hr))
|
|
return MFX_ERR_DEVICE_FAILED;
|
|
|
|
ZeroMemory(&m_D3DPP, sizeof(m_D3DPP));
|
|
sts = FillD3DPP(hWindow, nViews, m_D3DPP);
|
|
MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
|
|
|
|
hr = m_pD3D9->CreateDeviceEx(
|
|
nAdapterNum,
|
|
D3DDEVTYPE_HAL,
|
|
(HWND)hWindow,
|
|
D3DCREATE_SOFTWARE_VERTEXPROCESSING | D3DCREATE_MULTITHREADED | D3DCREATE_FPU_PRESERVE,
|
|
&m_D3DPP,
|
|
NULL,
|
|
&m_pD3DD9);
|
|
if (FAILED(hr))
|
|
return MFX_ERR_NULL_PTR;
|
|
|
|
if(hWindow)
|
|
{
|
|
hr = m_pD3DD9->ResetEx(&m_D3DPP, NULL);
|
|
if (FAILED(hr))
|
|
return MFX_ERR_UNDEFINED_BEHAVIOR;
|
|
hr = m_pD3DD9->Clear(0, NULL, D3DCLEAR_TARGET, D3DCOLOR_XRGB(0, 0, 0), 1.0f, 0);
|
|
if (FAILED(hr))
|
|
return MFX_ERR_UNDEFINED_BEHAVIOR;
|
|
}
|
|
UINT resetToken = 0;
|
|
|
|
hr = DXVA2CreateDirect3DDeviceManager9(&resetToken, &m_pDeviceManager9);
|
|
if (FAILED(hr))
|
|
return MFX_ERR_NULL_PTR;
|
|
|
|
hr = m_pDeviceManager9->ResetDevice(m_pD3DD9, resetToken);
|
|
if (FAILED(hr))
|
|
return MFX_ERR_UNDEFINED_BEHAVIOR;
|
|
|
|
m_resetToken = resetToken;
|
|
|
|
return sts;
|
|
}
|
|
|
|
mfxStatus CD3D9Device::Reset()
|
|
{
|
|
HRESULT hr = NO_ERROR;
|
|
MSDK_CHECK_POINTER(m_pD3DD9, MFX_ERR_NULL_PTR);
|
|
|
|
if (m_D3DPP.Windowed)
|
|
{
|
|
RECT r;
|
|
GetClientRect((HWND)m_D3DPP.hDeviceWindow, &r);
|
|
int x = GetSystemMetrics(SM_CXSCREEN);
|
|
int y = GetSystemMetrics(SM_CYSCREEN);
|
|
m_D3DPP.BackBufferWidth = min(r.right - r.left, x);
|
|
m_D3DPP.BackBufferHeight = min(r.bottom - r.top, y);
|
|
}
|
|
else
|
|
{
|
|
m_D3DPP.BackBufferWidth = GetSystemMetrics(SM_CXSCREEN);
|
|
m_D3DPP.BackBufferHeight = GetSystemMetrics(SM_CYSCREEN);
|
|
}
|
|
|
|
// Reset will change the parameters, so use a copy instead.
|
|
D3DPRESENT_PARAMETERS d3dpp = m_D3DPP;
|
|
hr = m_pD3DD9->ResetEx(&d3dpp, NULL);
|
|
|
|
if (FAILED(hr))
|
|
return MFX_ERR_UNDEFINED_BEHAVIOR;
|
|
|
|
hr = m_pDeviceManager9->ResetDevice(m_pD3DD9, m_resetToken);
|
|
if (FAILED(hr))
|
|
return MFX_ERR_UNDEFINED_BEHAVIOR;
|
|
|
|
return MFX_ERR_NONE;
|
|
}
|
|
|
|
void CD3D9Device::Close()
|
|
{
|
|
MSDK_SAFE_RELEASE(m_pDXVAVP_Left);
|
|
MSDK_SAFE_RELEASE(m_pDXVAVP_Right);
|
|
MSDK_SAFE_RELEASE(m_pDXVAVPS);
|
|
|
|
MSDK_SAFE_RELEASE(m_pDeviceManager9);
|
|
MSDK_SAFE_RELEASE(m_pD3DD9);
|
|
MSDK_SAFE_RELEASE(m_pD3D9);
|
|
m_pS3DControl = NULL;
|
|
}
|
|
|
|
CD3D9Device::~CD3D9Device()
|
|
{
|
|
Close();
|
|
}
|
|
|
|
mfxStatus CD3D9Device::GetHandle(mfxHandleType type, mfxHDL *pHdl)
|
|
{
|
|
if (MFX_HANDLE_DIRECT3D_DEVICE_MANAGER9 == type && pHdl != NULL)
|
|
{
|
|
*pHdl = m_pDeviceManager9;
|
|
|
|
return MFX_ERR_NONE;
|
|
}
|
|
else if (MFX_HANDLE_GFXS3DCONTROL == type && pHdl != NULL)
|
|
{
|
|
*pHdl = m_pS3DControl;
|
|
|
|
return MFX_ERR_NONE;
|
|
}
|
|
return MFX_ERR_UNSUPPORTED;
|
|
}
|
|
|
|
mfxStatus CD3D9Device::SetHandle(mfxHandleType type, mfxHDL hdl)
|
|
{
|
|
if (MFX_HANDLE_GFXS3DCONTROL == type && hdl != NULL)
|
|
{
|
|
m_pS3DControl = (IGFXS3DControl*)hdl;
|
|
return MFX_ERR_NONE;
|
|
}
|
|
else if (MFX_HANDLE_DEVICEWINDOW == type && hdl != NULL) //for render window handle
|
|
{
|
|
m_D3DPP.hDeviceWindow = (HWND)hdl;
|
|
return MFX_ERR_NONE;
|
|
}
|
|
return MFX_ERR_UNSUPPORTED;
|
|
}
|
|
|
|
mfxStatus CD3D9Device::RenderFrame(mfxFrameSurface1 * pSurface, mfxFrameAllocator * pmfxAlloc)
|
|
{
|
|
HRESULT hr = S_OK;
|
|
|
|
if (!(1 == m_nViews || (2 == m_nViews && NULL != m_pS3DControl)))
|
|
return MFX_ERR_UNDEFINED_BEHAVIOR;
|
|
|
|
MSDK_CHECK_POINTER(pSurface, MFX_ERR_NULL_PTR);
|
|
MSDK_CHECK_POINTER(m_pDeviceManager9, MFX_ERR_NOT_INITIALIZED);
|
|
MSDK_CHECK_POINTER(pmfxAlloc, MFX_ERR_NULL_PTR);
|
|
|
|
// don't try to render second view if output rect changed since first view
|
|
if (2 == m_nViews && (0 != pSurface->Info.FrameId.ViewId))
|
|
return MFX_ERR_NONE;
|
|
|
|
hr = m_pD3DD9->TestCooperativeLevel();
|
|
|
|
switch (hr)
|
|
{
|
|
case D3D_OK :
|
|
break;
|
|
|
|
case D3DERR_DEVICELOST :
|
|
{
|
|
return MFX_ERR_DEVICE_LOST;
|
|
}
|
|
|
|
case D3DERR_DEVICENOTRESET :
|
|
{
|
|
return MFX_ERR_UNKNOWN;
|
|
}
|
|
|
|
default :
|
|
{
|
|
return MFX_ERR_UNKNOWN;
|
|
}
|
|
}
|
|
|
|
CComPtr<IDirect3DSurface9> pBackBuffer;
|
|
hr = m_pD3DD9->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &pBackBuffer);
|
|
|
|
mfxHDLPair* dxMemId = (mfxHDLPair*)pSurface->Data.MemId;
|
|
|
|
hr = m_pD3DD9->StretchRect((IDirect3DSurface9*)dxMemId->first, NULL, pBackBuffer, NULL, D3DTEXF_LINEAR);
|
|
if (FAILED(hr))
|
|
{
|
|
return MFX_ERR_UNKNOWN;
|
|
}
|
|
|
|
if (SUCCEEDED(hr)&& (1 == m_nViews || pSurface->Info.FrameId.ViewId == 1))
|
|
{
|
|
hr = m_pD3DD9->Present(NULL, NULL, NULL, NULL);
|
|
}
|
|
|
|
return SUCCEEDED(hr) ? MFX_ERR_NONE : MFX_ERR_DEVICE_FAILED;
|
|
}
|
|
|
|
/*
|
|
mfxStatus CD3D9Device::CreateVideoProcessors()
|
|
{
|
|
if (!(1 == m_nViews || (2 == m_nViews && NULL != m_pS3DControl)))
|
|
return MFX_ERR_UNDEFINED_BEHAVIOR;
|
|
|
|
MSDK_SAFE_RELEASE(m_pDXVAVP_Left);
|
|
MSDK_SAFE_RELEASE(m_pDXVAVP_Right);
|
|
|
|
HRESULT hr ;
|
|
|
|
if (2 == m_nViews && NULL != m_pS3DControl)
|
|
{
|
|
hr = m_pS3DControl->SetDevice(m_pDeviceManager9);
|
|
if (FAILED(hr))
|
|
{
|
|
return MFX_ERR_DEVICE_FAILED;
|
|
}
|
|
}
|
|
|
|
ZeroMemory(&m_backBufferDesc, sizeof(m_backBufferDesc));
|
|
IDirect3DSurface9 *backBufferTmp = NULL;
|
|
hr = m_pD3DD9->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &backBufferTmp);
|
|
if (NULL != backBufferTmp)
|
|
backBufferTmp->GetDesc(&m_backBufferDesc);
|
|
MSDK_SAFE_RELEASE(backBufferTmp);
|
|
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
// Create DXVA2 Video Processor Service.
|
|
hr = DXVA2CreateVideoService(m_pD3DD9,
|
|
IID_IDirectXVideoProcessorService,
|
|
(void**)&m_pDXVAVPS);
|
|
}
|
|
|
|
if (2 == m_nViews)
|
|
{
|
|
// Activate L channel
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
hr = m_pS3DControl->SelectLeftView();
|
|
}
|
|
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
// Create VPP device for the L channel
|
|
hr = m_pDXVAVPS->CreateVideoProcessor(DXVA2_VideoProcProgressiveDevice,
|
|
&m_VideoDesc,
|
|
m_D3DPP.BackBufferFormat,
|
|
1,
|
|
&m_pDXVAVP_Left);
|
|
}
|
|
|
|
// Activate R channel
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
hr = m_pS3DControl->SelectRightView();
|
|
}
|
|
|
|
}
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
hr = m_pDXVAVPS->CreateVideoProcessor(DXVA2_VideoProcProgressiveDevice,
|
|
&m_VideoDesc,
|
|
m_D3DPP.BackBufferFormat,
|
|
1,
|
|
&m_pDXVAVP_Right);
|
|
}
|
|
|
|
return SUCCEEDED(hr) ? MFX_ERR_NONE : MFX_ERR_DEVICE_FAILED;
|
|
}
|
|
*/
|
|
|
|
#endif // #if defined(WIN32) || defined(WIN64)
|