Having everything in global.ini meant that if you wanted different settings for studio mode, that it would also overwrite it for basic mode. This way, the settings for each mode are separate, and you can use different settings for each mode.
219 lines
4.9 KiB
C++
219 lines
4.9 KiB
C++
/******************************************************************************
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Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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#include <sstream>
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#include <util/bmem.h>
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#include <util/dstr.h>
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#include <util/platform.h>
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#include <obs.hpp>
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#include <QProxyStyle>
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#include "qt-wrappers.hpp"
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#include "obs-app.hpp"
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#include "window-basic-main.hpp"
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#include "platform.hpp"
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#ifdef _WIN32
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#include <windows.h>
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#endif
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using namespace std;
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static void do_log(int log_level, const char *msg, va_list args)
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{
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#ifdef _WIN32
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char bla[4096];
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vsnprintf(bla, 4095, msg, args);
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OutputDebugStringA(bla);
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OutputDebugStringA("\n");
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if (log_level <= LOG_WARNING && IsDebuggerPresent())
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__debugbreak();
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#else
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vprintf(msg, args);
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printf("\n");
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UNUSED_PARAMETER(log_level);
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#endif
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}
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bool OBSApp::InitGlobalConfigDefaults()
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{
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config_set_default_string(globalConfig, "General", "Language", "en");
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#if _WIN32
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config_set_default_string(globalConfig, "Video", "Renderer",
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"Direct3D 11");
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#else
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config_set_default_string(globalConfig, "Video", "Renderer", "OpenGL");
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#endif
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return true;
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}
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static bool do_mkdir(const char *path)
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{
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if (os_mkdir(path) == MKDIR_ERROR) {
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OBSErrorBox(NULL, "Failed to create directory %s", path);
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return false;
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}
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return true;
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}
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static bool MakeUserDirs()
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{
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BPtr<char> configPath;
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configPath = os_get_config_path("obs-studio");
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if (!do_mkdir(configPath))
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return false;
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configPath = os_get_config_path("obs-studio/basic");
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if (!do_mkdir(configPath))
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return false;
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configPath = os_get_config_path("obs-studio/studio");
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if (!do_mkdir(configPath))
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return false;
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return true;
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}
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bool OBSApp::InitGlobalConfig()
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{
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BPtr<char> path(os_get_config_path("obs-studio/global.ini"));
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int errorcode = globalConfig.Open(path, CONFIG_OPEN_ALWAYS);
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if (errorcode != CONFIG_SUCCESS) {
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OBSErrorBox(NULL, "Failed to open global.ini: %d", errorcode);
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return false;
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}
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return InitGlobalConfigDefaults();
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}
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#define DEFAULT_LANG "en"
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bool OBSApp::InitLocale()
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{
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const char *lang = config_get_string(globalConfig, "General",
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"Language");
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locale = lang;
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stringstream file;
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file << "locale/" << lang << ".txt";
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string englishPath;
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if (!GetDataFilePath("locale/" DEFAULT_LANG ".txt", englishPath)) {
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OBSErrorBox(NULL, "Failed to find locale/" DEFAULT_LANG ".txt");
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return false;
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}
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textLookup = text_lookup_create(englishPath.c_str());
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if (!textLookup) {
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OBSErrorBox(NULL, "Failed to create locale from file '%s'",
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englishPath.c_str());
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return false;
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}
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if (astrcmpi(lang, DEFAULT_LANG) == 0)
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return true;
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string path;
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if (GetDataFilePath(file.str().c_str(), path)) {
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if (!text_lookup_add(textLookup, path.c_str()))
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blog(LOG_ERROR, "Failed to add locale file '%s'",
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path.c_str());
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} else {
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blog(LOG_ERROR, "Could not find locale file '%s'",
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file.str().c_str());
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}
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return true;
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}
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OBSApp::OBSApp(int &argc, char **argv)
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: QApplication(argc, argv)
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{
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if (!InitApplicationBundle())
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throw "Failed to initialize application bundle";
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if (!MakeUserDirs())
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throw "Failed to created required user directories";
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if (!InitGlobalConfig())
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throw "Failed to initialize global config";
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if (!InitLocale())
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throw "Failed to load locale";
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mainWindow = move(unique_ptr<OBSBasic>(new OBSBasic()));
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}
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const char *OBSApp::GetRenderModule() const
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{
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const char *renderer = config_get_string(globalConfig, "Video",
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"Renderer");
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if (astrcmpi(renderer, "Direct3D 11") == 0)
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return "libobs-d3d11";
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else
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return "libobs-opengl";
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}
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void OBSApp::OBSInit()
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{
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mainWindow->OBSInit();
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}
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struct NoFocusFrameStyle : QProxyStyle
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{
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void drawControl(ControlElement element, const QStyleOption *option,
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QPainter *painter, const QWidget *widget=nullptr)
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const override
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{
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if (element == CE_FocusFrame)
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return;
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QProxyStyle::drawControl(element, option, painter, widget);
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}
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};
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int main(int argc, char *argv[])
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{
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int ret = -1;
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QCoreApplication::addLibraryPath(".");
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#ifdef _WIN32
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base_set_log_handler(do_log);
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#endif
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try {
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OBSApp program(argc, argv);
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program.setStyle(new NoFocusFrameStyle);
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program.OBSInit();
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ret = program.exec();
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} catch (const char *error) {
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blog(LOG_ERROR, "%s", error);
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}
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blog(LOG_INFO, "Number of memory leaks: %llu",
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(unsigned long long int)bnum_allocs());
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return ret;
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}
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